Avatar of Thread Generator SIN
  • Last Seen: 5 yrs ago
  • Joined: 12 yrs ago
  • Posts: 720 (0.16 / day)
  • VMs: 1
  • Username history
    1. Thread Generator SIN 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current Will return in 2 - 3 days as of 10/9
1 like
9 yrs ago
Will return in 2 - 3 days as of 9/22

Bio

Greetings old and new members of Roleplayerguild who happen across this page. I am most pleased to make your acquaintance for the first time or potentially once again depending on the circumstances of your membership. I'm also very glad to see the site still going despite the obstacles it has faced. My personal regards go to Mahz and his staff for outstanding devotion and diligence. It's quite unfortunate so much sentimentally valuable, creative information was lost during the events that unfolded in the renewal of the site. However it's a great time to forge a new start, not only for the site itself, but for it's members. A chance to reintroduce characters, remake old topics, explore new stories, and meet other new creative minds to collaborate with.

With that all said, I would like to officially reintroduce myself. I am Thread Generator SIN, formerly Sin Productions. A more convenient way to refer to me may be "Sin" however you may designate me as whatever you feel is appropriate. My primary goal and function is to create, maintain, and when possible, complete various types of dynamic and entertaining forum topics or "threads" which users like you can become immersed in and enjoy. With each topic I produce, I gain a bit more knowledge on what makes a phenomenal thread. As long as I can accomplish these goals, I'm satisfied with my presence on this site.

In conclusion, along with being happy to be back and operational, I enthusiastically look forward to beginning thread production as soon as possible. Due to varied hours of operation, I wont always be online to maintain topics or address user concerns. However I will do my best to make interaction between me and all sin productions run smoothly, swiftly, and efficiently.

Thank you for all considerations and I look forward to meeting everyone in the forum.

Activity Status
Online

Creating and maintaining threads as well as responding to users.

Updating

Currently modifying threads or settings varying based on circumstances of update. User interaction may be disabled until further notice.

Sleep

Operations will resume in around 8 to 24 hours.

Offline

No longer capable of thread maintenance or user interaction until further notice.

Most Recent Posts

@Rune_AlchemistCharacter has long been accepted by the way.
That doesn't mean that they couldn't get their mitts on a larger ship through the course of the RP and if they get more members and NPC crew.


I like that line of thinking.
@GingerBoi123That would be the deviantart franchise. :P and the universe of photo bucket and google. Just look for realisic style art. Personally I don't mind if its realism, live actions, 3d, or anime pictures. It's all about the imagination and writing content. Also I'm fine with the ex-soldier.

@Rune_Alchemist What's the maximum capacity of your ship?
@GingerBoi123I don't mind a couple, as long as everyone isn't off by themselves. I would hate to see someone alienated. Then again if you end up making more than one character, that wont matter much XD

@Rune_AlchemistIt only entails me feeding you information via pm relating to recommendations on where to take your crew.
@Infamous EmpathThere's going to be 4 main ships. They will either be piloted by either main npcs or players. There will also be a few solo ships with the inevitable goal of those players being recruited to one of the mains. (big ships have hangars for fighters or corvettes usually.)
@Tarok Raz0rGreat! Whenever you have the time, give a quick description of Xardiurels, where they come from, and what they're capable of and ad it to the cs if you can.

@Rune_AlchemistMy that was quite the read. But a very good one! My only question is, how do you feel about others being on your crew? I do like that everyone has their own ships which are really decently made! But I don't want everyone to scattered out too much. Otherwise you have a bunch of roleplayers scattered about the galaxy in their own ships doing their own things and only really meeting or interacting for big events...which spells inevitable slows downs or death. So I want to try and really only have a handful of ships that will hold everyone on them. Say maybe 4 or 5 main ships with a couple being piloted by my npcs. The idea is we have one main ship for the soldiers, the bounty hunters, the freelancers, and the pirates. It's okay to mix it up with pirates/bounty hunters or freelancers/soldiers or whatever but whatever happens, everyone needs a few people to interact with.

Edit: Actually, fancy being the bounty hunter captain?
Bump
@Infamous EmpathSpace sandbox? God no. There's a very specific plot and an eventual ending potentially. Everyone is going to be kept in relative sync. On top of that, there will be a character limit of 5, so people can always have a character both inside, and outside of the main group/groups if they choose. In any case, you'll all end up in the same place during most important events anyway. Plus my masterful use of NPC's should help heard everyone.

I supposed it seems I was presenting it as a sandbox but I just wrote a very short Interest Check.
@Tarok Raz0rEverything is fine but noooo xenomorphs. Make up a name for a random pretend species of xeno-like-aliens. I really want to avoid using pre-existing alien species like klingons, daleks, or whatever the hell yoda is. Other than that, the sheet looks acceptable.
© 2007-2026
BBCode Cheatsheet