Avatar of TJByrum
  • Last Seen: 4 yrs ago
  • Old Guild Username: TJByrum
  • Joined: 12 yrs ago
  • Posts: 828 (0.18 / day)
  • VMs: 0
  • Username history
    1. TJByrum 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

You all meet in an inn.

Probably one of the most traditional roleplaying elements: the fact that the player-characters just happen to meet one another within an inn, tavern, bar, what have you. It's cliche, probably used up, and the least exciting way to start a roleplay. But it is my favorite way to start a roleplay. the idea of a bunch of people drinking at the local tavern before agreeing to team up and go off to do something always made me feel better about the roleplay; call me old-fashioned.

But I've always wondered... what sort of stuff would realistically cause a group of random strangers to suddenly decide "better team up"? Just tell me what you think.
Thank you Jones, but which one of the families would have been more likely to have killed the kid?

Or perhaps the kid was kidnapped...?

Once that is answered I can fill the bio.
@Everyone: I've added a bio.

@Raven: If someone is up for it, they may fulfill that role.

@Aspidochelone: I will review your info at a later date.
See Raven, in your case I will concoct a human kingdom who has been trying to encroach on the Atheran lands.

Also, I need to know who your character is. I should probably put up a bio form, but maybe later. It is good you have me the representatives as required, but I also need to know your personal character.
If you want to create a separate race, we can work things out. Otherwise, yes, Men, Elves, and Dwarves.

@Raven: Yeah, everyone is pretty much divided. Religion, ideals, beliefs, greed, glory, vengeance... all of that factors into these conflicts. The peace talks will not necessarily 'fail'; it succeeds in getting everyone to form an alliance. All you need to determine is: why is your elven group fighting? Did a human kingdom attack you? Are you trying to reclaim lost land? Are you simply terrorizing those people? I'll use these 'reasons' to build the world (NPC nations/groups).

And remember guys, if you want to be the leader of some Templar Order, go ahead; these factions may be varied.
That's pretty much it, yes.

Imagine WWII. Now all of those nations come together to a peace conference. They're all forced to ally nonetheless to face a bigger threat... like aliens attacking, for example.
1. Ilaria is divided between Men, Elves, and Dwarves. Dwarves would probably fight for glory, greed, or to keep their territory, or maybe in retaliation (they could be in a civil war beneath Dragon-Pike Mountains); they're not actively trying to expand their kingdom into the human lands. Elves are probably fighting to keep humans out of their southern forests, some more radical groups may be fighting to take back their land from long ago, while others may be in it for retaliation. The Humans are fighting over land, glory, retaliation, ideals, etc - all sorts of things. But it's not just them; a Religious group may be fighting another religious group, some Knights may be fighting some Mages, some mercenaries may be exploiting the war and taking land, an adventurers guild may be trying to help the commonfolk, a thieves guild may be trying to mend some things, etc. Ben Kalzar is trying to stop this war... but why now? That's a question you should ask; what exactly caused Ben to call a truce?

Yes, you're involved with one of the factions. Not necessarily a leader or a high-ranking member, but you're involved. And yes, feel free to completely detail your group (whether a kingdom, tribe, guild, or group).

The Peace conference is indeed the prologue where you discuss the treaty, or are suppose to.

The factions will have 'peace' but it leads to another war. Your character will not die in the prologue, they will play a major role in the coming conflict.

I intend for a lot of character interaction, yes. You guys have been at war with one another for a few years and now you're about to work together - but you gotta work together or you will fall.
Placeholder:

Name: John Taylors
Age: 25
Appearance: Expect a picture later.
Family: Later
Relation to Godfather: Does not apply.
Role in family: Does not Apply
Bio: Later
Personality: Later
Relationship?: None

My character is going to be a 'hitman' type of character who is driven by rage. Someone he was close to was shot and killed and now he's out for revenge. He's sort of like a vigilante, but he will do anything to catch the villain who killed his 'close one' (it's not a wife or girlfriend by the way).

But which one of the four families is more likely to have purposely or accidentally killed a young person, like under the age of 15? Maybe they were caught in the crossfire, or maybe the kid saw something they should not have and so a mafia member killed them. Which family is more likely to have done that?

Which ever it is, John will be working for that family's rival. For example, if the cold/twisted Moriarti's killed the kid, then John will work for the Rosetti's to get revenge against them.
Probably a bad idea, but I will update it later:

http://www.roleplayerguild.com/topics/70888/posts/ooc

Any questions, feel free to ask there in the OOC.

think of Elder Scrolls or Dragon Age for setting. Medieval kingdoms, elves, dwarves, magic, wizards, etc.
A Bid for Power


(This is a rough OOC, but I will update it later to clean it up)

Welcome to "A Bid for Power". This is set in a fantasy world that is torn apart by war, and your characters are major players in that war. The roleplay opens up in a peace conference on neutral ground in an effort to ease the bloodshed and restore order. There is a political side to things, but you'll be dealing with war and adventure as well.

Story


At the moment, Ilaria is divided into dozens of small kingdoms. Some are fighting for glory, others for greed, some for ideals. Whatever the case, the Elves and Dwarves have been drug into it and it is devastating the land. Fortunately, House Kalzar (a neutral kingdom that has evaded war) is hosting a peace conference and is inviting the belligerents in order to discuss a proper truce.

Your character is an important part of this war, and you've come here to this conference. You may be a King or Queen, or even a Knight. Perhaps you're the leader of some Guild or Mercenary Band. You can be whatever you want to be, but you need to be crucial to the war somehow and you need to have reason to be at the peace conference. This does not mean your character is here to participate in the conference, but you're here for some reason. Any questions, just ask.

Characters
A basic bio for your character is adequate, just include some details/info about your kingdom/guild/group and their place int he war (why they're fighting, general location/headquarters, etc). Also, include who is coming with you (the leader, any advisers, the family, other officials, etc).

Name:
Age/Race/Gender: Humans, Elves, and Dwarves are perfectly fine; custom races allowed, btu ask first.
Appearance:
Armor/Clothing:
Weapon(s):
Skills: Any special skills or talents you know (physical/mental skills).
Abilities: Any magical spells you can use.
Personality:
History:
Faction Name: Remember, you don't have to be a kingdom; mercenaries, guilds, cults, groups, and clans are all part of the war.
Faction Rank: What ranking do you hold in your faction?
Faction Description: Brief history/description of your faction, and there role in the war.
Faction Members: Anyone special coming to the meeting. Leaders, advisers, officers, even family.

Ben Kalzar - Patriarch of House Kalzar. Ben is a 'good man', well-respected, generous, and honorable. He has managed to keep his small kingdom neutral during the war, so it is no surprise everyone agreed to meet within his castle. Ben is the one who invited the others to the conference.
Laila Kalzar - Matriarch of House Kalzar, wife to Ben Kalzar. Well-respected.
Jon Kalzar - Oldest son (25) of Ben Kalzar, excellent swordsman and commander.
Mikel Kalzar - Younger son (20) of Ben Kalzar. Nowhere near as good as Jon, but his intellect more than makes up for it.
Lily Kalzar - The wild daughter (11) of Ben Kalzar. Shows intelligence and strong will, but her childish ways often distract you from that.
Garren Jasic - High-ranking knight within House Kalzar. Personal bodyguard to the Noble's house.

Groups
House Kalzar - Neutral kingdom, ruled by the Kalzar's, hosting peace conference. Well-respected, so they were never threatened with war.
Lucian Imperium - Remnants of the old Imperium. Mostly neutral.
Sultanate - Solid empire in the west; not involved in war.
© 2007-2026
BBCode Cheatsheet