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    1. TJByrum 12 yrs ago

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Interested.

Expect a lightly-armored warrior with a sword and shield. Possible names will be Torik, Joric, or Valius.

But then, a Shield-Maiden type of character might would be nice... Gyda, I think would be a good name.


This is a place holder until you have an actual CS:

Name: 'Ser' Sloan Brannick
Personal: 36 year old human male
Occupation: Sellsword
Appearance:

Weapons
Knightslayer - Knightslayer is Sloan's personal longsword. It received its name 'Knightslayer' after Sloan became infamous for personal killing dozens of knights at his lord's command.
Round Shield - Sloan has a wooden/steel round shield he keeps slung over his back until he needs it.
Longbow (and Quiver) - Sloan carries a longbow around his shoulder and a quiver on his back which he uses when necessary.
Daggers - When Sloan needs to play dirty, he reaches behind him; a dagger is strapped on his back so he is able to quickly draw it and plunge it into whoever needs to be dealt with. As a last result, he also keeps a knife strapped to the inside of his boot.
Other:
Fight Style[/u]: Sloan has been described as an artistic, if somewhat dirty fighter. He mainly fights with his sword and he will offer no mercy. He moves like a snake with his lithe and agile figure. He relies on dodging his opponents attack and quickly exploiting their drawback. In other words he can be hard to hit. Facing ranged opponents, or equally agile opponents, Sloan will employ his shield to provide a better defense. He's adept with the bow and can use it fairly well. If all else fails, he relies on his daggers he keeps hidden away. Sloan becomes one with the battlefield, casually looking for his next victim before moving in quietly and taking them out.

Personality/Morals: Sloan is a sellsword; take from that as you will. He doesn't care who lives or dies, just as long as he gets paid. He believes personal gain is all that matters in the world. He doesn't believe in any honor, tradition, and he doesn't have any sort of 'code'. He's loyal to whoever is paying the highest. He understands fighting as a team is the best way to accomplish goals, but he won't hesitate to stab his allies in the back if it would benefit him.
History: Sloan was born to a whore mother who was more busy with her 'career' than raising him. As a result, Sloan grew up on the streets and was forced to resort to thievery to get what he wanted. It was this lifestyle that molded him into who he is today. He never had any true friends, rather just a bunch of other crooks who may or may not have helped him in his 'raids'. Over time he began to just not care for anyone, and would often stab his friends in the back if it meant he would gain more for himself. As he began to grow older he decided to try banditry, but his vagabond days were quickly ended after a scuffle with the bandits in which he nearly lost his life. He instead took on the work of a sellsword, waiting at inns and taverns for some wanderer to hire him. It wasn't long before his skills and sly cunning caught the attention of Kalan the Mad. Kalan was the youngest son of King Bastas, and so he would not have inherited his father's title. Kalan had two older brothers, and all three brothers were Knights in the kingdom. Kalan hired Sloan to murder the two older brothers, and finally to poison his father. In effect, Kalan became the 'rightful' heir to the throne. As gratitude, Kalan knighted Sloan and had an exquisite steel sword forged specifically for Sloan. At the recommendation of King Kalan the Mad, Sloan named the blade 'Knightslayer' to mock the death of Kalan's brothers. Ironically enough, however, Sloan would use this blade to continue slaying more knights. Anytime any of the noblemen would present Kalan with a proposition, Kalan would send out Sloan with a force of other soldiers to kill the lord and all of his knights. Ser Sloan Brannick became infamous for his cruel actions and his dishonorable murders.
I'm wondering if this will be like Medieval II: Total War... where the Pope constantly nags you left and right to attack the 'infidels'. I was like "shut up Pope, I'm trying to attack these Christian nations first!"

Whatever the case, my people will be pagan if they're allowed.
@Evershadow

Where do you get your pictures from?

And the RP does interest me, except for the portal part. Nothing wrong with it, I'd have just preferred to stick around Hallows Inn and Drakenwald.
evershadow said
TJByrum; as the first page explains, this role-play is a semi free-roam role-play based around an Inn from a previous role-play I was a member of which lead to a epic saga which I am basing the book(s) I am in the process of writing on. Read the front page of the OOC and see if it seems like something that would interest you. Note that any new Elvish, Dwarvish, Fae, won't be accepted because of the amount there are. Humans, Orc and other traditional fantasy races will still be accepted.


I've read the entire OOC post and I am interested in an Inn RP for sure.

I was just trying to figure out where the characters are and what's going on before jumping in.

I'm wondering if the RP is based entirely around the inn, trying to escape, trying to live there, or 'make it up as you go' and what each character is currently doing at the moment.
I'd join, but I gotta know what's going on.
Probably different-shaped territories.
Okay I think I might try my hand at this, so I withdraw my original claim to leave the RP.

I'll probably post a new NS though.
I had a bit of writer's bloc and I haven't been able to plan this particular post out, but I posted it anyway. The speech wasn't as inspiring as I wanted it to be, but as busy as I will probably be in the next few days it's best to just post it now.

You guys are free to head off to the keep at any point...
A new day had dawned. The moon waved goodbye to the nightfolk and sunk beneath the horizon as the sun slowly peeked out in the distance. The ground was still wet and soggy, and the gleaming sun in the sky created rainbows across the morning dawn. If Night-Raven Inn was a living entity it would have exhaled in great relief and relaxed its rafters as it welcomed an easier day.

Within the inn heroes and adventurers of all stripes and colors began to awake. It was a number of interesting people, all seeking something in the keep that still sit ominously in the distance. It was about a fifty-minute walk from the inn to the keep, which some had figured was much to close. Still, you had to appreciate the founder of the inn who obviously built it to exploit the heroes seeking their glory within the keep. In its time the inn had accumulated a hefty profit, and it was enough to renovate it - if only the greedy innkeepers who worked it would hire someone to do it.

In one of the top rooms Joric quickly awoke and grabbed his greatsword that sit beside his bed. He could hear shouting outside and approached the door. As he peeked out he could see that someone had accidentally ignited something in the inn. Rolling his eyes, Joric, with his hand still on the greatsword, whispered something to himself. A few barhands had tossed a bit of water on the fire, but a magical brisk air rushed through an open window and helped cool the flames. Within a few moments it had extinguished. Joric closed his eyes and gripped his greatsword even tighter. Was this a thing of miracle, or something of a curse?

Joric re-wrapped his greatsword and strapped it on his back before heading back downstairs. The damage was minimal, but it had scorched one of the rooms and damaged the roof; nothing the innkeeper couldn't afford to fix. As he entered the great room at the bottom of the stairs he took in the patrons. Making sure no one noticed, Joric reached up and grabbed the hilt of the blade, making sure to keep it hidden from view. Mind filling me in, Joric thought.

"The priest over there, he's Dale Gade." Joric eyed a man who was pondering the fire that had just been extinguished. "He picked a bad place to spread his message. Then there's the elf, Ireth, over there, the one who looks like the wind would blow her over." Joric's gaze was directed at a thin elf with purple hair. "And then there's Aveline, the naive young woman who thinks she's a swordsman. Then there's Athinar - the old bag in the robes, the fool who caused the fire. Then there's the thief - the type your kind like to humiliate back home - she's Dasmira. Ah, here's one you'll like: the great big burly man wielding the axe - a Varan like yourself; it'll be a shame to see him burn. You have the half-breed, the mercenary - Serkan Stahlwurm. And finally, Leon Thorne, the young fool who wants to walk into danger."

Joric scanned the room and observed the eight strangers. Satisfied he nodded his head to the voice within his head and replied: I'll handle it from here. Joric approached the center of the room and clasped his hands together, preparing to speak.

"Quiet... quiet everyone... I've something to say." Everyone in the inn stopped and turned their attention to the warrior. Joric looked them in the eyes, reluctant to tell them the lies that would spill into their ears. "The earthquake is no mere rumor. Something dark and forbidden sits in that fortress... something that can't get out... I don't know what it is, and I alone do not possess the skills to do it by myself. You have all answered your own call: whether it be for love, for glory, or for riches. If you truly wish to dare the dangers of the keep, no one here will stop you. But you can't do it alone... if you do it... you gotta stick together." Joric looked down, trying to hold back his guilt. "That is all I have to say," he said, unable to lie to these people any more. He nodded his head and turned to walk out of the inn. A few patrons watched him as he left the building.

The doors closed as Joric hopped up on his mount and turned to head east...
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