Avatar of ToadRopes
  • Last Seen: 9 yrs ago
  • Joined: 11 yrs ago
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    1. ToadRopes 11 yrs ago

Status

Recent Statuses

10 yrs ago
Current Diggersby tho!
11 yrs ago
I STAND WITH AHMED!
1 like
11 yrs ago
Rest in peace, Satoru Iwata
3 likes
11 yrs ago
Out for most of the day; job training and rehearsal
11 yrs ago
Diggersby, tho?

Bio

Hi I like to draw stuff and write.

Most Recent Posts

@Mr Allen JI think the harassment would be better, though physically Ratchet on rollerblades would be easy to tip over.
Princess Peach looked over at Donkey Kong and Pac-Man. As the shadow Toads stared up at them with blank eyes, more shadow Toads fell from the higher ground and joined their earlier companions. Wario cowered behind a brick structure and watched the Toads jump inhumanly (in-Toadly?) high onto the platform. Peach stepped back, and plucked a radish from the ground. She held it up, ready to throw it at one of her shadowy people.

Three shadow Toads leaped into the air and descended upon the three fighters on the higher platform. One tried to land a kick on Pac-Man, before spraying damaging spores. Another rammed straight for Donkey Kong as a third attempted to punch Peach in the gut. Peach hurled her radish at that Toad and knocked it backwards. She then went for a Peach Bomber, thrusting her rear into the shadowy being and knocking it off the platform.
Name:
Jeanne Robina

Age:
23

Class:
Thief

Weapons:
Iron Sword, Killing Edge, Vulnerary

Fighting Style:
The whole stealing-crap mindset doesn't transfer to combat. Jeanne will face her opponent as is, without using nasty underhanded tricks. She is, however, acrobatic in her movement style, and embellishes movements with those acrobatic motions. Everything she does has a purpose (some of which is to look cool). In using her sword, she points it downwards and has a backhanded grip on the hilt.

Personality:
An honor-bound, charismatic thief who will never steal from the poor and downtrodden. Jeanne has a mischievous air and a flamboyant personality, which contrasts her actual mode of going about her business: in the shadows, through the treetops. She likes her line of work, always full of danger. She is well-liked by the less-well-off, and quite disliked by the affluent. She's always miffed that they never get her eyes right when they put a price over her head. "Takes away from the thrill of the chase," she says. She is always cheery and somewhat sharp-tongued, and likes to alliterate. She is the person in the army who reads the most adventure novels.

History:
Jeanne Robina is no mere petty thief. Hailing from a small forest town (the name of which she chooses not to disclose), Jeanne had a romanticized view of the life of high crime and misdemeanor. Nay, she did not dream of mob bosses and supervillains (can't imagine that they had those in the world of Fire Emblem); instead, she dreamed of being an advocate of the downtrodden layman. She herself was quite impoverished, but cheeky enough to swipe a thing or two from the odd rich folk's caravan. Never did she touch the peddling wagons of the poor; she had a good sense on what the poor were like and rarely made mistakes. She grew up in the forest, becoming well-known as champion of the poverty-stricken villages and infamous as one of the most-wanted brigands to the affluent. Not that she minded; she liked the risk, the challenge. She often jokes that the Guillotine and the Gallows are her best friends.

She especially became good at theft, taking the easy pickings from the rich, because she felt that she had to; her family often could not support itself, even as her father and mother and sister all worked. She never joined any bands of thieves, since she held a set of morals that most brigands and pirates did not. She never stole from the poor, only from the greedy; she never stole from the kind, only from the cruel. Those two tenets have guided Jeanne's moral compass. That being said, many believe that the law should be laid harshly upon her, and so Jeanne remains trapped in the shadows. Not that she minds. It's cool in there.

Appearance:

Jeanne has short wavy chestnut hair that reaches the top of her neck, flaring out. Her eyes are narrow and have smile lines framing them from her jolly demeanor. She has thin lips and a chipped tooth. Her nose does not protrude much from her face. When she smiles, she has dimples. She has an olive bandana that she wraps around her head, and does not wear any jewelry since it flashes and gives her away.

Jeanne has a slender, acrobatic body type all over, in her limbs, torso, hips, etc., and is somewhat average sized, at 5'6". Her clothing is primarily green and brown, much like Robin Hood. She wears a simple olive tunic, bound to her waist by two leather belts with simple dull steel buckles, and brown tights with tan shorts. On her shorts, she has several pockets, and she has clipped her sword's scabbard onto another leather belt. She has various dangling cords and ropes hanging from her belts. Over her tunic, she has a brown hooded vest with gold fringe and a wide neck opening. Jeanne has an olive scarf and brown elbow-length gloves with tan cuffs secured with steel links. Her boots are the same color, though she had time to paint green floral designs down the side. They may look nice, but they serve the purpose of blending into the trees.

Reason for being a Reclaimer:
As stated before, Jeanne is a moral thief. She is no barbaric brigand; she prefers nonviolent interaction (she WILL CUT if threatened), and would much prefer an atmosphere of peace. Because she is not involved with separate groups of brigands, the thief would likely be given a chance with the Reclaimers. Also, sending an infamous thief on a mission of peace has some great symbolic value of acceptance and reconciliation. Hopefully these folks will know what a literature is.
@LugubriousLet me just add the new thing and I'll add Jeanne to the list.
So if you guys spot a location I say that you want your character in, then don't hesitate to say it.
Name:
Jeanne Robina

Age:
23

Class:
Thief

Weapons:
Iron Sword, Killing Edge, Vulnerary

Fighting Style:
The whole stealing-crap mindset doesn't transfer to combat. Jeanne will face her opponent as is, without using nasty underhanded tricks. She is, however, acrobatic in her movement style, and embellishes movements with those acrobatic motions. Everything she does has a purpose (some of which is to look cool). In using her sword, she points it downwards and has a backhanded grip on the hilt.

Personality:
An honor-bound, charismatic thief who will never steal from the poor and downtrodden. Jeanne has a mischievous air and a flamboyant personality, which contrasts her actual mode of going about her business: in the shadows, through the treetops. She likes her line of work, always full of danger. She is well-liked by the less-well-off, and quite disliked by the affluent. She's always miffed that they never get her eyes right when they put a price over her head. "Takes away from the thrill of the chase," she says. She is always cheery and somewhat sharp-tongued, and likes to alliterate. She is the person in the army who reads the most adventure novels.

History:
Jeanne Robina is no mere petty thief. Hailing from a small forest town (the name of which she chooses not to disclose), Jeanne had a romanticized view of the life of high crime and misdemeanor. Nay, she did not dream of mob bosses and supervillains (can't imagine that they had those in the world of Fire Emblem); instead, she dreamed of being an advocate of the downtrodden layman. She herself was quite impoverished, but cheeky enough to swipe a thing or two from the odd rich folk's caravan. Never did she touch the peddling wagons of the poor; she had a good sense on what the poor were like and rarely made mistakes. She grew up in the forest, becoming well-known as champion of the poverty-stricken villages and infamous as one of the most-wanted brigands to the affluent. Not that she minded; she liked the risk, the challenge. She often jokes that the Guillotine and the Gallows are her best friends.

She especially became good at theft, taking the easy pickings from the rich, because she felt that she had to; her family often could not support itself, even as her father and mother and sister all worked. She never joined any bands of thieves, since she held a set of morals that most brigands and pirates did not. She never stole from the poor, only from the greedy; she never stole from the kind, only from the cruel. Those two tenets have guided Jeanne's moral compass. That being said, many believe that the law should be laid harshly upon her, and so Jeanne remains trapped in the shadows. Not that she minds. It's cool in there.

Appearance:
Jeanne has short wavy chestnut hair that reaches the top of her neck, flaring out. Her eyes are narrow and have smile lines framing them from her jolly demeanor. She has thin lips and a chipped tooth. Her nose does not protrude much from her face. When she smiles, she has dimples. She has an olive bandana that she wraps around her head, and does not wear any jewelry since it flashes and gives her away.

Jeanne has a slender, acrobatic body type all over, in her limbs, torso, hips, etc., and is somewhat average sized, at 5'6". Her clothing is primarily green and brown, much like Robin Hood. She wears a simple olive tunic, bound to her waist by two leather belts with simple dull steel buckles, and brown tights with tan shorts. On her shorts, she has several pockets, and she has clipped her sword's scabbard onto another leather belt. She has various dangling cords and ropes hanging from her belts. Over her tunic, she has a brown hooded vest with gold fringe and a wide neck opening. Jeanne has an olive scarf and brown elbow-length gloves with tan cuffs secured with steel links. Her boots are the same color, though she had time to paint green floral designs down the side. They may look nice, but they serve the purpose of blending into the trees.

Reason for being a Reclaimer:
As stated before, Jeanne is a moral thief. She is no barbaric brigand; she prefers nonviolent interaction (she WILL CUT if threatened), and would much prefer an atmosphere of peace. Also, sending an infamous thief on a mission of peace has some great symbolic value of acceptance and reconciliation. Hopefully these folks will know what a literature is.


Here's my first character.
How many characters can we have?
Injae Park


"I can make so many Mario jokes about this place," said Ratchet. "The name simply begs for Mario jokes."

Ratchet spun around on her roller blades, waiting for her cousin and younger brother to catch up. Not everybody had power over kinetic energy like she did. "Come on! Gotta go fast, Sanic speed!" Ratchet urged.

"We don't all have wheels like you do," Winston, her brother, whined.

"Maybe if you didn't spend so much time on the PC you'd be in a bit more shape to keep up!" Ratchet teased.

"Shut up!" Winston protested.

Ratchet turned around and continued on her way. She pushed some hair out of her face with her wheel-hand, before looking back to check on the other two.

Ratchet felt that her summer vacation was off to a good start. She always loved seeing her aunt and her cousin Kate. On top of that, Kate offers an actual challenge when playing Mario Kart (Winston is only good at MMOs).

Ratchet turned to the left and stopped at the edge, leaning on the metal railing and placing her elbows upon the cold steel. She waited for her sibling and cousin again. She wondered if she should get them their own pairs of roller blades.

"So, how was your spring semester?" Kate asked, finally catching up to Ratchet.

"Pretty good, actually; I think I aced my AP tests, and I'm confident about most of my finals. Don't ask," Ratchet replied. "Other than that, I got the field show music; I got a pretty cool solo part on trumpet."

"Is it hard playing trumpet with one hand?"

"Not really," Ratchet said, pushing off the rail and slowing her pace to match Kate's. "I know how to bend my pitch so that intonation doesn't get too out of hand."

"Oh my God. Injae, I will slap you."

Ratchet laughed. "I wasn't made section leader of the marching band trumpets for no reason," she continued. She changed into an elevated, ridiculously pompous faux-British tone. "Huh-huh, that maketh me the best trumpeter in yon marching ensemble."

Kate laughed. "And how's your brother?"

"He's gitten gud at League," Ratchet replied. "I think he's working on using Katalina or whatever her name is."

"Katarina," Winston said indignantly. "I don't mispronounce any Nintendo characters, do I?"

"But there are so many chamPokémon that aren't relevant in the current meta," Ratchet replied.

"I remember Ledian," Winston muttered. "I remember all your characters' names."

"Okay, name ever Xenoblade character in the game," Ratchet declared, folding her arms. (She herself probably couldn't, but that didn't matter.)

"Shulk, Fiora... Um, Ri...ki...? Metalface?"

"I'm sure there are more," Kate pointed out.

"You always side with her," Winston whined, pouting.
@HeroicTHAT'S who I was missing! I thought something was off!
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