Avatar of Ubermensch
  • Last Seen: 6 yrs ago
  • Old Guild Username: Ubermensch
  • Joined: 12 yrs ago
  • Posts: 939 (0.21 / day)
  • VMs: 0
  • Username history
    1. Ubermensch 12 yrs ago

Status

Recent Statuses

7 yrs ago
Current Powering up Cerebro.
2 likes
8 yrs ago
Who's up for a good fight? See me if you like Jurassic Park, Mortal Kombat, and Cthulhu Mythos in one.

Bio

I prefer group RPs and cooperation in between players. Usual characters are superhumans, half-human hybrids, cynics, and Nietzscheans. Usual settings are civil wars, blood feuds, and/or outside-context problems.

Most Recent Posts

July 8th, 2029, about seven years after the First Paranormal War, humanity thought it was all over. That notion was immediately proven wrong. It became apparent that there were different paranormal factions. This time, the paranormal threat originates from our very backyard in the Earth’s oceans! A new evolution of evil finally showed itself after many cruise liners, naval ships, and even commerce transports sunk to the bottom in matter of hours! The economy was threatened and without access to the seas, civilization would become strained! With the new paranormal threat brought to the attention of the UN, it was finally time to call upon the right men and women for the job. Mankind must once again band together to fight them and to turn the tables on the Second Paranormal War!

As GM, I present to you...ParaCom: Horror under the Sea!

Here will be our OOC posts. Feel free to post up to three characters per player using the sheet as a template.
________________________________________
OPERATIVE CS (Ranks are from Rookie to Colonel)

Name:
Country of origin:
Specialty: Assault (Close Quarters Battle, with shotguns, assault rifles, submachine guns, etc.), Sniper (Long Distance Fighting), Support (Combat Medic, using assault rifles, PDWs--Personal Defense Weapons, etc.), Heavy (machine guns and explosives), Splice Soldier (gene mod troopers) and WREC (Weaponized Robotic Exoskeleton Chassis---cyborg soldiers) Troopers are available. I will also give one character slot for all players for non-human allies when appropriate.
Appearance: (Description or picture, though a picture says a thousand words.)
Bio: (At least a paragraph's worth.)
Personality: (Like bio, at least a paragraph's worth.)
________________________________________
NON-COMBATANT CS

Name:
Country of origin:
Role: (Scientist, engineer, etc.)
Appearance: (Description or picture, though a picture says a thousand words.)
Bio: (At least a paragraph's worth.)
Personality: (Like bio, at least a paragraph's worth.)
________________________________________

________________________________________
USEFUL RP NEWS AND NOTES:

*Those who sign up before official RP posts: automatically promoted to Squaddie.

*Derpestein is our co-GM. His role is ported to the sequel from last times.

*Remember: ANYONE CAN DIE!

*The RP will still be open for new sign ups after the official posts are deployed.

*Veteran bonus: Any previous player of ParaCom: Adversary Uncertain or its expansion can port any of their surviving characters here. As a reward, they’ll be a colonel.

*All reviewed and approved CS's go to the Characters tab. Everyone else post your CS in the OOC so the GM and/or co-GM can review it.
________________________________________
Before we start, I'll post official rules so we can all enjoy the RP.

1.) No power gaming or "god modding" because we want a modicum of logic.
2.) Game play and story will be integrated, so let's not try to break either one.
3.) No auto-hitting or called hits so we can be fair. This describes a fighting action whereby a character is attacking another character and ASSUMES to have hit them without the other characters response being considered.
4.) Have fun during the RP!
5.) Combat will also be similar to the XCOM games with also a dice system. As a GM, I will use tons of mathematics to decide outcomes.
________________________________________
INTERESTED PLAYER LIST (Alphabetical):
1.) Ariamis
2.) Derpestein
3.) DJAtomika
4.) gammaflux Resigned
5.) Mysaren
6.) PhoenixEye9
7.) SouljaGirl
________________________________________
ACCEPTED CHARACTER LIST (Chronological):
1.) Mysaren's Mysaren Fortier
2.) Ariamis' Simo Koski
3.) DJAtomika's Cho Sun-Jin
4.) gammaflux's Alex Delver Cancelled
5.) PhoenixEye9's Cash Siblings
6.) SouljaGirl's Maya Roberts
________________________________________
ODDS AND ENDS/MISCELLANEOUS:

*GMPCs for the RP I will use:

Main Officer Arnold "Center" Bradley

Alina Ivanova.

Farhad Mehrzad.

Now I'll whip out the tracks.

First one.

Second one.

Former for main theme and victory. Latter for death and defeat.

*To get to our IRC, go to the Roleplayer Guild IRC link on top and type this in after you type your nickname: /join #Para
As a result, you will be in the general purpose ParaCom IRC.

*Villains: TBD
I will deliver on my promise! The OOC is coming soon.
Welcome to the guild! I do hope you enjoy your stay.
In Hey! 11 yrs ago Forum: Introduce Yourself
Welcome to the guild! I do hope you enjoy your stay.
In Hello 11 yrs ago Forum: Introduce Yourself
Welcome to the guild! I do hope you enjoy your stay.
So I won't leave you all hanging, I will open up the OOC around Friday evening (UTC -- 8:00) give or take a dozen hours.
In Sup! 11 yrs ago Forum: Introduce Yourself
Welcome to the guild! I do hope you enjoy your stay.
Welcome to the guild! I do hope you enjoy your stay.
Over lucky number seven to participate in this RP! Wow! The more the merrier I'll suppose. Plus leaving it up for a day to see if more will come.
<Snipped quote by Derpestein>

Yeah that's it, wasn't sure if it had the XCOM tag or not.

So, I got a question now while this is in the future, is it going to be how technology probably would be in five years, or are we going in the same style as Terror of the Deep?


2029 in this universe will have quite the advancement thanks to the First Paranormal War. With magitech in the mix, the limitations of real life physics would be rendered moot. It will be derivative of Terror from the Deep, though with a supernatural/paranormal flavor to it.

ParaCom is essentially XCOM with supernatural/paranormal stuff and buckets worth of sorcery/magic.
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