Avatar of UFRSivio
  • Last Seen: 4 mos ago
  • Joined: 1 yr ago
  • Posts: 29 (0.06 / day)
  • VMs: 0
  • Username history
    1. UFRSivio 1 yr ago
  • Latest 10 profile visitors:

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

Can I add a little lore to the Kore Soteira? I feel like the one I wrote before isn't detail enough.



Alright, should be fine now to edit yourself now. Don't use Google Docs as much, so for some reason, thought you'd be able to edit regardless lol
Okay, so still working on the 20 inhabited systems of the USF, but I did add details to Tau Ceti, Epsilon Indi, and Epsilon Eridani if anyone would like to add on to them.

Small edit: I've just been a bit slow due to some personal issues, work, and my health, so I apologize.
<Snipped quote by Redking0380>

How a doctor having bouts of insanity and arrogance would make people nervous with him being in charge of medical affairs on the ship, and make him not a good candidate for his job. How they are a wanted man. I mean, they are the reason for a dozen medical laws, and he can't just bring unregistered medical equipment aboard. That would be quickly found and taken note of, and questions will be asked. That, and he is literally bringing his own warrant for his arrest. Why would a wanted man do that or bring something on board that can quickly expose himself? That will be discovered sooner or later. Honestly, given his backstory, a disgraced doctor like him is more fitting to a merc crew than an official government vessel.


Plus, not to mention my own character would most likely find out regardless.
<Snipped quote by UFRSivio>

Yeah, I basically adjusted it to be that when creating the section about the scum and villainy of the planet.

Is there anything about Swanhilde you'd like me to fill in? To bring it more up to snuff with Eden's overview?


Up to you really. I think very colony should have their own identity.

Also misunderstood the question lol Should be fine for now. If I have any suggestions, I will run it by you.
<Snipped quote by UFRSivio>

I think you forget Wolf 1061 (Pomona)


Thanks for pointing that out, I had a feeling I was forgetting something. Should be fixed now.

<Snipped quote by UFRSivio>

Thank you.

Yeah, I was looking into star systems with potentially habitable planets and Kepler-22 was a famous one, so I ended up using it for Swanhilde, only realizing how far away it was from Earth after I came up with the concept.


I getchu. I could still include Kepler-22. Could be considered the furthest territory as of yet.
Okay, so since some people are adding colonized planets, I have compiled a list of 20 systems. I have had to change one of them to Kepler-22, but other than that, feel free to pick and choose which systems you want your person to be from. If there is a celestial body that isn't listed, also feel to add as long as you do research on that system beforehand. I will also try to make it all look neat and orderly, and maybe try to make it look simpler.

If this link doesn't work, lemme know.


Name: Alistair Kaelen Vance

Gender: Male

Age: 38

Appearance
Vance stands at an even 6', or 1.83 meters. He has an athletic, well-maintained build that was honed by mandatory physical conditioning and a very demanding career. He has razor sharp eyes, and dark hair that is typically kept in a close-cropped, regulation-standard cut, although the odd grey hair has appeared every so often despite his young age. His facial structure is defined by a strong jawline with a perpetually serious, often focused expression. He is rarely seen outside of a crisp United Systems Federation (USF) uniform. While his preferred uniform color is grey, Vance's uniforms often come in dark blue, black, and grey. Regardless, they often show a silver piping that indicates a command track specialization and rank pips on his collars.

While on the Arcadian, he wears a slightly more formal, high-collared version of the uniform. Ground operations that involve the XO often call for a more tactical, reinforced duty uniform.

Personality
Vance is precise, disciplined, and intensely logical, the epitome of the USF military. He values efficiency and structure above all else and is often perceived as cold or reserved. These traits were possibly inherited from growing up on the highly structured colony of Eden, in Alpha Centauri. He will rarely raise his voice, but does command respect. Vance has a certain degree of loyalty to rules and regulations, but deep down, is fiercely loyal to the crew and objectives of the Arcadian. He may struggle with the ambiguity of deep space exploration and potential grey areas the crew might encounter.

It should be further noted that despite his icy exterior, Alistair does truly care for the crew. He does struggle with showing empathy and emotions towards the crew. He wants to make sure the crew is healthy and that they return home safely. One of the many ways he shows his care is to make sure the ship runs at peak efficiency, along with following rules and regulation to the best of everyone's abilities. He doesn't push the crew out of cruelty, but to ensure they are safe.

Role
Alistair is the executive officer (XO) of the Arcadian. As the XO, he is second-in-command. Some of primary responsibilities include:
- The day-to-day ship operations
- Managing the duty roster
- Ensuring discipline
- Advising the commanding officer of the ship
- Overseeing the department heads

Skills
- Tactical operations and strategy. While acknowledging Vance is not the best, he does have an amazing record in anticipating enemy movements and planning battle plans.
- Engineering diagnostics. Vance has a deep understanding of the ship, particularly the power conduits and life support.
- USF regulations and diplomacy. Vance is a walking encyclopedia of the Federation's laws and protocols. He wants to ensure order on the ship and help navigate potential first contact.
- Combat training. Having graduated on from the USF academy on Eden, he proficient in combat.

Personal Belongings/Equipment
- USF service pistol (coilgun variant).
- Personal data pad, a heavily encrypted tablet containing regulations, family history archive, ship schematics and protocols, and a list of all Arcadian personnel.
- Edenite stone, a reminder of home.
- Tactical monocle, a piece of tactical gear to help with environmental scans and distance measurements.

Background
Having been born on the Alpha Centauri colony of Eden, Alistair grew up in a stable and structured environment. Eden was founded by pragmatic scientists and engineers that valued such an environment. With his parents being in the colonial government, Vance grew to have a deep respect for law and order.

He eventually joined the USF Academy as soon as he was able to and grew to distinguish himself with top marks. Vance fast-tracked his career, having served on several deep-range cruisers before being hand-picked for the Pathfinder Initiative. He sees the mission as not just one of exploration, but to meet new species and bring law and order to a potentially chaotic galaxy.

Miscellaneous
- Vance has a hidden appreciation for music, especially pre-WWIII music. You can often find him listening to music in the observation room, when he thinks he is alone. It is a stark contrast to his usual public persona.
- He tends to a small garden in his quarters.


Name: Alistair Kaelen Vance

Gender: Male

Age: 38

Appearance
Vance stands at an even 6', or 1.83 meters. He has an athletic, well-maintained build that was honed by mandatory physical conditioning and a very demanding career. He has razor sharp eyes, and dark hair that is typically kept in a close-cropped, regulation-standard cut, although the odd grey hair has appeared every so often despite his young age. His facial structure is defined by a strong jawline with a perpetually serious, often focused expression. He is rarely seen outside of a crisp United Systems Federation (USF) uniform. While his preferred uniform color is grey, Vance's uniforms often come in dark blue, black, and grey. Regardless, they often show a silver piping that indicates a command track specialization and rank pips on his collars.

While on the Arcadian, he wears a slightly more formal, high-collared version of the uniform. Ground operations that involve the XO often call for a more tactical, reinforced duty uniform.

Personality
Vance is precise, disciplined, and intensely logical, the epitome of the USF military. He values efficiency and structure above all else and is often perceived as cold or reserved. These traits were possibly inherited from growing up on the highly structured colony of Eden, in Alpha Centauri. He will rarely raise his voice, but does command respect. Vance has a certain degree of loyalty to rules and regulations, but deep down, is fiercely loyal to the crew and objectives of the Arcadian. He may struggle with the ambiguity of deep space exploration and potential grey areas the crew might encounter.

It should be further noted that despite his icy exterior, Alistair does truly care for the crew. He does struggle with showing empathy and emotions towards the crew. He wants to make sure the crew is healthy and that they return home safely. One of the many ways he shows his care is to make sure the ship runs at peak efficiency, along with following rules and regulation to the best of everyone's abilities. He doesn't push the crew out of cruelty, but to ensure they are safe.

Role
Alistair is the executive officer (XO) of the Arcadian. As the XO, he is second-in-command. Some of primary responsibilities include:
- The day-to-day ship operations
- Managing the duty roster
- Ensuring discipline
- Advising the commanding officer of the ship
- Overseeing the department heads

Skills
- Tactical operations and strategy. While acknowledging Vance is not the best, he does have an amazing record in anticipating enemy movements and planning battle plans.
- Engineering diagnostics. Vance has a deep understanding of the ship, particularly the power conduits and life support.
- USF regulations and diplomacy. Vance is a walking encyclopedia of the Federation's laws and protocols. He wants to ensure order on the ship and help navigate potential first contact.
- Combat training. Having graduated on from the USF academy on Eden, he proficient in combat.

Personal Belongings/Equipment
- USF service pistol (coilgun variant).
- Personal data pad, a heavily encrypted tablet containing regulations, family history archive, ship schematics and protocols, and a list of all Arcadian personnel.
- Edenite stone, a reminder of home.
- Tactical monocle, a piece of tactical gear to help with environmental scans and distance measurements.

Background
Having been born on the Alpha Centauri colony of Eden, Alistair grew up in a stable and structured environment. Eden was founded by pragmatic scientists and engineers that valued such an environment. With his parents being in the colonial government, Vance grew to have a deep respect for law and order.

He eventually joined the USF Academy as soon as he was able to and grew to distinguish himself with top marks. Vance fast-tracked his career, having served on several deep-range cruisers before being hand-picked for the Pathfinder Initiative. He sees the mission as not just one of exploration, but to meet new species and bring law and order to a potentially chaotic galaxy.

Miscellaneous
- Vance has a hidden appreciation for music, especially pre-WWIII music. You can often find him listening to music in the observation room, when he thinks he is alone. It is a stark contrast to his usual public persona.
- He tends to a small garden in his quarters.
We got this.
© 2007-2026
BBCode Cheatsheet