Avatar of Valravn
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    1. Valravn 6 yrs ago

Status

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6 yrs ago
As of today, no longer a lurker!
6 likes

Bio

Hi there!

I'll, uh... do something with this eventually.

Most Recent Posts

I was wondering about when it was acceptable to start, haha. Also new at this. I should have time to write something up on Monday as well.
Isabel

Height: 5'7" (1.7m)

Weight: 125 lbs (56.7 kg)

Age: 21

Race/Species: Human

Group(s): None officially. Mercenary, sellsword.

Appearance: orig00.deviantart.net/5b76/f/2017/293…

Personality: She's a tad too serious at times, but that comes with how she views her work. In situations where she can relax more Isabel is quite friendly and very open. She's unfailingly honest, even in situations where it might not be convenient for her or her allies, but believes strongly in the necessity of telling the truth. Isabel is hardworking, dutiful, generous, and reasonable, striving to be knightly in all things. Sometimes lacking in confidence but never in the bravery needed to overcome it. She's especially hard on herself in her failures, but never to the point where she won't pick up her sword and try again.

Statistics:

-Strength: 4 (reasonably strong, but more reliant on precision and sword skill)
-Perception: 6 (fairly sharp senses, difficult to catch off guard)
-Endurance: 3 (heavily dependent on her armor, very vulnerable to damage that bypasses it)
-Charisma: 7 (well-spoken and reasonable, as long as she doesn't have to lie)
-Intelligence: 4 (no real magical talent, nor is she versed in cunning or trickery)
-Agility: 7 (fleet of foot and deft with a sword, surprisingly quick even in armor)
-Luck: 4 (has her ups and downs, like anyone)

Abilities, Talents, Traits, Powers: Nothing especially out of the ordinary at all. Isabel is trained and skilled with a sword and the use of armor. She knows how to maintain weapons and armor or forge new equipment if she has access to a smithy. She's self-sufficient in the field, able to look after herself and others if needed for an extended period of time, even with a small amount of supplies.

Items: Her weapon is a steel longsword, usually wielded in both hands for better control and to get the necessary strength behind her swings. For a sidearm she carries a small knife on her belt. It's mostly for utility purposes, but can save her life in a pinch. Her armor is three layers, consisting of padded gambeson, chainmail, and plate on top of that. It's sturdy steel, well made, and fitted for her, allowing Isabel to move and fight easily in it.

She carries traveling supplies when venturing out of the city, items such as a bedroll, food rations, a small supply of healing potions if she can afford them, bandages, and a bag with a hammer, whetstone, utensils, modest cooking supplies, and a spare change of clothes.

History: Isabel hails from one of the poorer residential districts of Gadabastia, the middle of three children. Her parents spent much of her childhood working, leaving Isabel to be raised by her older brother, or if he was unavailable, the streets themselves. She had a strong sense of adventure even as a child, and made a habit of following mercenaries or more commonly knights around the city, eventually coming to spy on the barracks and armory outside of the Opal Keep. There she grew enamored with the idea of being a knight.

Several times she was forcefully removed from the grounds, but she always returned, until at last one of the knights asked her instead what she was doing there. To that, she answered that she was learning, learning how to be a knight. Her blood was not noble at any point in her lineage, meaning she could never be a knight, but that didn't stop her from wanting to learn. The knight she spoke to, Dedric, agreed to take her on as his squire.

She learned everything she could from him, though in reality she was more being trained as an adventurer than a knight. Isabel was not the most naturally gifted of warriors, and still has much to improve on, but Dedric forged her into someone capable, competent, and able to look after herself, as well as teaching her everything about how a knight should behave, the art of chivalry. All aspects of the craft Isabel took to eagerly, and by the time she neared the age of twenty, she had begun taking on contacts as a sellsword, using the coin to support herself and her family as best she could.

After one contract beyond the city, she returned to find Dedric disappeared, along with three other knights of the Opal Keep. It was a devastating blow to Isabel to lose her mentor, but there was no record of where they'd gone, what they'd been doing, no trail for her to follow. This left Isabel with nothing to do but carry on her work, until a lead appeared. For now, that meant accepting jobs for the good of her people and city.
I edited in Isabel's history, so the application should be all finished now.
Isabel

Height: 5'7" (1.7m)

Weight: 125 lbs (56.7 kg)

Age: 21

Race/Species: Human

Group(s): None officially. Mercenary, sellsword.

Appearance: orig00.deviantart.net/5b76/f/2017/293…

Personality: She's a tad too serious at times, but that comes with how she views her work. In situations where she can relax more Isabel is quite friendly and very open. She's unfailingly honest, even in situations where it might not be convenient for her or her allies, but believes strongly in the necessity of telling the truth. Isabel is hardworking, dutiful, generous, and reasonable, striving to be knightly in all things. Sometimes lacking in confidence but never in the bravery needed to overcome it. She's especially hard on herself in her failures, but never to the point where she won't pick up her sword and try again.

Statistics:

-Strength: 4 (reasonably strong, but more reliant on precision and sword skill)
-Perception: 6 (fairly sharp senses, difficult to catch off guard)
-Endurance: 3 (heavily dependent on her armor, very vulnerable to damage that bypasses it)
-Charisma: 7 (well-spoken and reasonable, as long as she doesn't have to lie)
-Intelligence: 4 (no real magical talent, nor is she versed in cunning or trickery)
-Agility: 7 (fleet of foot and deft with a sword, surprisingly quick even in armor)
-Luck: 4 (has her ups and downs, like anyone)

Abilities, Talents, Traits, Powers: Nothing especially out of the ordinary at all. Isabel is trained and skilled with a sword and the use of armor. She knows how to maintain weapons and armor or forge new equipment if she has access to a smithy. She's self-sufficient in the field, able to look after herself and others if needed for an extended period of time, even with a small amount of supplies.

Items: Her weapon is a steel longsword, usually wielded in both hands for better control and to get the necessary strength behind her swings. For a sidearm she carries a small knife on her belt. It's mostly for utility purposes, but can save her life in a pinch. Her armor is three layers, consisting of padded gambeson, chainmail, and plate on top of that. It's sturdy steel, well made, and fitted for her, allowing Isabel to move and fight easily in it.

She carries traveling supplies when venturing out of the city, items such as a bedroll, food rations, a small supply of healing potions if she can afford them, bandages, and a bag with a hammer, whetstone, utensils, modest cooking supplies, and a spare change of clothes.

History: Isabel hails from one of the poorer residential districts of Gadabastia, the middle of three children. Her parents spent much of her childhood working, leaving Isabel to be raised by her older brother, or if he was unavailable, the streets themselves. She had a strong sense of adventure even as a child, and made a habit of following mercenaries or more commonly knights around the city, eventually coming to spy on the barracks and armory outside of the Opal Keep. There she grew enamored with the idea of being a knight.

Several times she was forcefully removed from the grounds, but she always returned, until at last one of the knights asked her instead what she was doing there. To that, she answered that she was learning, learning how to be a knight. Her blood was not noble at any point in her lineage, meaning she could never be a knight, but that didn't stop her from wanting to learn. The knight she spoke to, Dedric, agreed to take her on as his squire.

She learned everything she could from him, though in reality she was more being trained as an adventurer than a knight. Isabel was not the most naturally gifted of warriors, and still has much to improve on, but Dedric forged her into someone capable, competent, and able to look after herself, as well as teaching her everything about how a knight should behave, the art of chivalry. All aspects of the craft Isabel took to eagerly, and by the time she neared the age of twenty, she had begun taking on contacts as a sellsword, using the coin to support herself and her family as best she could.

After one contract beyond the city, she returned to find Dedric disappeared, along with three other knights of the Opal Keep. It was a devastating blow to Isabel to lose her mentor, but there was no record of where they'd gone, what they'd been doing, no trail for her to follow. This left Isabel with nothing to do but carry on her work, until a lead appeared. For now, that meant accepting jobs for the good of her people and city.
@Dynamo Frokane Not totally sure yet, but fantasy has always been my favorite genre, so that's where I'm starting out here. I think I could enjoy anything with adventure/excitement/danger, though.
I should be able to get at least a WIP up sometime today, I think.
I'm gonna wait to see someone's character before starting on my own. Bit new at this, sorry. I think the empty CS would help, though, to get an idea of what you want us to include.
I'd be interested, if you're okay with taking on someone new.
Hi Guild, what's up?

I'm Val, I'm new here. New to RP as well, but not to writing, it's a hobby of mine and I recently discovered this awesome way to practice it! I've been lurking a little while, checking out some threads, some guides, so I think I have a pretty good idea of what to do and what not to do. Now that I'm poking my head out of the nest so to speak, I'll start looking around for opportunities to jump, and see if I can fly.

Anyway, just saying hello. I'm hoping casual RPs will be a good place for me to start, something fantasy/adventurey as that's always been my bread and butter.

Anything I should know about the site or RP in general? Tips to help me avoid going splat right away? I'm looking forward to meeting some people, seeing what I can get myself into here.
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