Avatar of VarionusNW
  • Last Seen: 7 mos ago
  • Old Guild Username: VarionusNW
  • Joined: 12 yrs ago
  • Posts: 1813 (0.40 / day)
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    1. VarionusNW 12 yrs ago
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Recent Statuses

5 yrs ago
Current It's definitely weird coming back here after realizing I've cut ties or lost touch with basically all the people I've known from here, which were all some of my closest friends on the internet.
3 likes
5 yrs ago
It's been a while, and It's good to be back. Let's see if I can get back into the swing of things.
2 likes
7 yrs ago
Join my new RP, Kodomo-O-Eru Acadamy For the Tsukamu Artes! roleplayerguild.com/topics/…
2 likes
7 yrs ago
and can we please have an answer for Summer's important question: Can we ban me for being one of the straights?
1 like
7 yrs ago
Summer clearly wasn't taking it personally. If anything, it seems more like you are, friend.
1 like

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Most Recent Posts

While I'm not the most familiar with advanced, I do quite like fantasy, so I would love to help with this.

To build the world, we should know a few things about these warring nations. Basically, let's build the world nations first, and then everything around them. Actually, why would these nations be fighting in the first place? That might be a good place to start.
oh sweet, another Yugioh RP. I'll probably make a character sometime soon.
Cough cough, decklist section in character sheet.
Name: Arthur B. Rite

Codename: Arthur goes by Aerchon, the name of the time wurm, but the public knows him as "The Oracle of Death"

City of Operation: Cleveland, Ohio

Appearance:To be added.

Age: 30

Gender: Male

Superpowers:
Arthur can passively see 5 seconds into the future, giving him time to react to things that will occur around him.
Time of Death: This is what Arthur calls his ability to see the exact moments when non-caught die. Using this ability can be strenuous, so he doesn't use it as often as he used to.
Visions: Every once in a while, he is given random snippets of the future. This ability has only activated twice previously. The first showed Arthur when he would die if he stayed as a mortician, causing him to quit. The second time showed him the Cleveland incident, when all of those heroes died. After getting some publicity as an accurate teller of death, he simply said "Goodbye, heroes" on the local news. Arthur did this for fun, simply because making people wonder seemed just as fun as making them despair.
Aerchon, the time wurm: Once Arthur started gaining his powers, his consciousness ascended and linked to what is essentially a 5th dimensional being, a creature that slithers through the time stream, eating bits of time itself. Aerchon can latch onto certain points in time, most notably points in which people die, allowing Arthur to see these points. The time wurm can't stand the taste of the death of the caught, and goes out of his way to avoid them. The visions that Aerchon creates are a bit of an anomaly, more likely to be a result of the white rain than Aerchon's own power. Think of the relationship between these two as a sort of symbiosis. Aerchon grants Arthur power, and Arthur protects Aerchon. Aerchon only needed to latch onto a mortal after the white rain, as if he, a 5th dimensional creature, was also caught in the rain. Oh, and the two can communicate.

Skills/ Talents:
- Given that he used to a con artist, Arthur is a grade A liar.
- Death does not phase someone like Arthur, rather, he is quite fond of the dead, since they don't talk back.
- Arthur may not be cat-like, but he has rather good reflexes and stamina, making good use of those 5 seconds.
- Staying calm in most situation is a no-brainer, given the whole 5 seconds thing.

Equipment:
-Pistol: not sure what kind just yet, but having one on him is a no-brainer.
I might add more

Weaknesses: Arthur is not physically very powerful, having to outlast his opponents, rather than fight with fists.

Psyche: Most people mean nothing to Arthur, as they are little more than reserves of money to him. Arthur sees them all as inferior, believing that he is better than most to all of them. There have been people Arthur liked, though they are all currently dead, most from suicide. Arthur is fine with killing people, but prefers to outsmart them, talk with them, and get what he needs from them. Aerchon was the first thing Arthur has considered a friend in 10 years.

History: To be Added.
I'll go ahead and make a villain. I plan on making an ex-mortician turned fortune teller/con artist who can see 5 seconds into the future. He will also be able to see when a non-caught will die. I just want to make an interesting character with time-powers.
Bit of a concept for a faction:

Order of Katheris:

Most demons would probably make pacts for souls and such, keeping themselves away from this now cursed mortal plane, but a few demons would rather control their subjects directly. By binding themselves to the mortal plane, they can control the functions of those they make pacts with to an extent. Through this, the demon is susceptible to the curse, but is able to act on their own wim, while only partially relying on a puppet. The demon becomes bound as an artifact of some sort, and is kept on the person of the one who the pact was made with.

These demons brought their power together under the demon Katheris, who sent many into other factions to seize power, and to help destroy Vivian and take the world for Katheris. These possessed underlings of Katheris are not easily spotted, since they do easily blend in with others.
Would it be possible to play a character who wants to overthrow Vivian and take the undead army for themselves? If so, I'd probably play a character cursed by a demonic artifact, or something.
Well, I guess us GMs fucked up and let this die. Oh, well. RIP in peace AotAA, RIP in peace.
I'm definitely up for this.
sorry, shit happens. I will get working on a post in a moment here. Also, let's get a vote going here. Do you guys want to continue with the current day, or skip ahead to the next day? A time skip is sometimes a pretty good idea for getting things going.
I meant to split that group into 2 groups of 2. I guess I just didn't see that Dead Cruiser had disappeared. A group of 3 is fine then, unless you're okay with Sylus being alone.

Fox, I don't know why I never thought about that. Earning money, maybe not, but having some sort of money would make sense. A school store would most definitely exist.
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