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Sara, Daughter of Aliya

Interacting with: @Obscene Symphony as Jannick, @OwO as Hollyhock, @Abstract Proxy as Dominick, @Hero as Renata et al


The train ride had been expectantly pleasant as, it seemed, the least abrasive people would be the ones to show concern for the souls of the deceased. But although Sara agreed with, and even suggested that they come to Croia to resolve this spiritual phenomenon, she had to admit to herself that, despite being a devotee of the church her whole life, she knew nothing about exorcisms. In her time as a wilderness patrol knight, she had fought monsters, but never encountered any spirits. She simply hoped that they could be convinced of Incepta's grace and willingly pass on.

The fog was oppressive, and despite Scion Isabelle's open antagonism towards Kaudians, Sara wished she were here to deal with the encroaching mist. Sara didn't know if this fog was natural or if it posed any threat, and could not see how earth or metal could effectively deal with it.

Upon being greeted by the mayor, Sara listened intently to his explanation. His mention of a ghost warning the people of danger made Sara wonder if the danger came from the other spirits or if they were working together. Perhaps this mist was just their way of trying to get the people to leave. That would, unsettlingly, imply that there was some greater threat.

However, Sara's attention was soon drawn towards the commotion coming from the edge of the forest. Something about the quaint old woman was endearing to Sara, but then again, Sara had always had a soft spot for the elderly.

At Renata's question, Sara smiled, "Yes. Friends...and colleagues. And Officer Weber is kinder than he looks." Sara joked slightly. "But why do you say that the spirits will not harm you? Do you harbor Incepta's blessing?" Sara asked, partly out of genuine curiosity, and partly to indulge the older woman, knowing that playing along with those who seemed unreasonable was one way to de-escalate. The more you insisted someone was wrong, the more they tended to dig in their heels.
Sargon - Hisn-ul-Zahra City Plate - Main Gate - Late afternoon

Baltasar was distraught that Aisha had knocked out their only lead, but Minimalist was able to calm him down, admitting that he himself was here to search for a missing friend, but that it would be reckless to charge out into the desert unprepared. With that, the group returned to the Rhodes Island clinic. Baltasar went back to help out with the orphanage but requested to be contacted when Aisha invited them to confront the Victorians.

"Did you find him?" Selim asked, but the look on everyone's faces told him all he needed to know.

Operator Polka had returned to the office by now and proceeded to treat Aoife with a mix of some soft music she played from her accordion and the use of some sonic equipment she borrowed from Selim. She could influence originium crystals with her musical arts, and could stabilize the volatile substance, slowing or preventing their further growth, but unable to reverse it. In this manner, she could stave off the impending progression of Aoife's oripathy, though she hoped one day that she would be able to cure it altogether.

A while later Earthspirit arrived. Her messenger duties brought her to Hisn-ul-Zahra, and she commented on how the gate security seemed particularly high-strung. Minimalist explained their encounter at the gate and the altercation that had supposedly preceded it. At the mention of a professor of Sargonology, Earthspirit's eyebrows furrowed. Sensing her concern, Minimalist pushed her to explain.

"I would hardly call the field of Sargonology a science as it is as much research as it is fiction, romanticism, and exotification. But it has become a very popular topic in Leithanien, which is troubling. A few years ago, a Sargonian tablet written in several ancient languages was discovered and brought back to Leithanien to be deciphered. The tablet regaled the rise to power and military exploits of a Sargonian dynasty referred to as the 'Sun Kings of Sargon'. Based on nothing but speculation, Leithanien poets and composers have been writing epic and fantastical operas about the 'Sun Kings', fabricating tragedy and drama, but it has captured the imagination and zeitgeist of the country. More concerning, however, is talk among the nobility that the power of the Sun Kings came from some ancient weapon, and if that is what the Victorians are here for, then either they're on a wild fowlbeast chase, or they have evidence to suggest that such a weapon is real."
> Be me
> Saw an Arknights RP
> Join Status: Apply
> "Hoooo, nice! I can finally try playing as my favorite characte-"
> (Original Characters only)
> FML ๐Ÿ™ƒ

Regardless, I'll be "participating" as a reader. ๐Ÿ˜


So I might relax the 'OCs-only' rule, depending on who you intend to play as, since it would be nice to have more players.
Sara, Daughter of Aliya


As Lucas called the meeting to order, Sara gave him her attention. Though he had referred to invoking prophecy as a sin, Sara had her doubts as most rules concerning scions were more a matter of church decree than scriptural, though she understood the need for prohibition against abusing one's powers. As the prophecy started, Sara clasped her hands together, quietly reciting along with the all too familiar words, but as Lucas continued well past the point of familiarity, Sara squeezed her eyes shut in an attempt to force her ears to concentrate and her mind to remember. She shuddered slightly as she listened, trying to interpret the prophecy on the fly. Part of her was inclined to reject it as Lucas making up prophecy, but she did not take him for a blasphemer, and the details in the language of the new part of the prophecy matched with the part that she was used to hearing. She could only see this as a powerful, revelatory moment that she was blessed to partake in.

Even after the prophecy finished, Sara kept her hands clasped, muttering prayers of thanks and forgiveness, letting herself live fully in the present to imbibe this sacred hour. Finally she looked up, staring at Lucas with conviction. "I have no questions, your Highness, but I did want to share the good word. Among the intel on our enemies that was revealed to us prior, there was mention of the name, 'Termina'. This apocryphal name evokes the fear of some dark goddess. But rejoice, my brethren! For the prophecy has made the truth clear to us. Termina's blood is red, like ours. She is mortal. A powerful mage, perhaps. A charlatan and deceiver, certainly. But mortal, nonetheless.

Your Highness, I will be the first to admit that I have misjudged you. As one mentioned in the prophecy as well, yours is a heavy burden indeed. I will lend you and this gathering what strength is in me. Incepta be praised! Long live her light!"


At this, Sara closed her eyes again, welling with tears as she lowered her head, reclasped her hands and seemed to resume praying.
Sargon - Hisn-ul-Zahra City Plate - Main Gate - Early afternoon

The dark feline's stern demeanor softened when she recognized the Rhodes Island logo. Upon hearing Aoife's explanation, her ears perked up and she turned to one of the officers at the car. "Bring him over... but keep the other one restrained." Turning back to the Rhodes Island group, the feline introduced herself, "I am Sentinel Aisha Hafiz, Hisn-ul-Zahra's chief of police. We won't abide kidnappers."

The officer Aisha had called out to roughly pushed the cautus closer. "When you were being arrested, you mentioned something about a boy; was he infected?" Aisha asked.

"He was, but if you're looking for him, you've got the wrong people!" The boy struggled vainly against his captor as his eyes darted from Aisha to Aoife, Minimalist, and Baltasar, curiously analyzing the group.

A customs official arrived with a clipboard and handed it to Aisha, who flipped through it, reading parts out loud, "Let's see, Irvine, Warren. Country: Victoria... Reason of Visit: Cultural... Exchange...? Affiliation: Victorian Archeological Guild. Profession: Professor of...Sargonology?! You're looters!" Aisha almost threw the clipboard to the ground in rage. "Plundering ruins not enough for you, now you're stealing children!"

"We're not looters, and we didn't kidnap him! A group of mercenaries did; we tried to stop them!" Warren explained in exasperation.

"Who were they, then? What do they want with a kid? Ransom? He's an...orphan..." Aisha looked back at the group to confirm her assumption before continuing, "He doesn't have any parents."

Warren seemed tight-lipped, unwilling to reveal some secret. "Who are these people?" He gestured with his head at the Rhodes Island group.

"Rhodes Island Pharmaceutical Company," Aisha explained, "They run the infected orphanage and help us with other infected-related issues."

"Pharmaceutical Company?" Warren laughed, "That's a paramilitary organization you've allowed into your 'pristine' city! ...But... this might be an opportunity. Oi!" Warren addressed the Rhodes Island group, "You want to save the kid right? Let's work togeth...!"

The officer restraining Warren throttled him for his cheeky behavior. "You're going to have to do better than that!" Aisha warned, "Who are these mercenaries? What do they want with the boy? What's your involvement in all this?"

"You wouldn't believe me even if I told you!" Warren scoffed, "This whole thing is much bigger than your quaint little village is prepared for. All this ancient bounty buried in the sand beneath your feet! Potential...wasted! Pearls before burdenbeasts! You should just get out of the way and let us put it all to good use!"

At this outburst, Aisha reaches for the officer's baton and strikes Warren over the head, rendering him unconscious. "I'm sorry you had to see that, but I'm sure we'll get more out of him when he's cooled off and secure in a cell. I'll let Rhodes Island know when he's come to."

With that, the officers started wrapping up their operation and opening the blockade. Warren was dragged back to the car where his perro accomplice awaited him.
Sara, Daughter of Aliya



Being reassigned to Scion Dominic had been something of a shock for Sara, especially after Irina's vehement insistence that she stick to her Scion like glue. Perhaps Fyodor had overridden her decision; Sara hoped that Irina wasn't sore about that. Still, Sara felt that her reassignment was a sign of her inability to connect with Scion Theobald. She had failed to prove to him that her devotion meant far more than her blood. And though no longer having to deal with his petty hate brought some relief, Sara did not feel that this relief was earned, especially as it only compounded on her failure to retrieve Scion Nadine.

However, Dominic was a pleasant and amicable Scion to be assigned to. When told that Ionna had started to train Dom on self-defense, Sara decided to take up the mantle and continue her lessons, though Sara lamented that, compared to a Rodian duelist, her own form was little more than street thuggery once the veneer of knight training was removed. As for Sara, she had lost the fire magic that she had been practicing since two Scions prior and had to learn metal magic from scratch. Given the lurking danger, Sara needed to get up to speed as fast as possible and pressed Dom for any metal-bending pointers she could share. Fortunately, metal magic was much more Sara's style. She had found fire to be too chaotic and restricted herself to heating solid objects that she could more easily understand on a physical level. But she already viewed her armor and weapons as extensions of her body, tangible and certain. To mold and shape these as she saw fit was not as difficult as conjuring a flame from nothing and controlling its flow. Sara also appreciated that Dom took every opportunity to treat her like a friend, sharing meals and hobbies, which facilitated the proximity that Sara was obligated to maintain. But though Sara was grateful to The Mother for easing her path, she still felt it was not earned. If a trail fell into one's lap, it was one's duty to overcome it; if a blessing fell into one's lap, it was one's duty to share that blessing. How had she overcome the difficulty of being Theobald's templar? How could she share the ease of being Dominic's templar? The worst possibility though, was when Incepta blessed someone with excess in order to reveal their true natures, that of greed, hedonism, and pride; bringing them high before casting them down in shame as a lesson to others. Sara hoped that this was not to be her fate.

Though Sara attended the coronation with her Scion, as was proper, she had little interest on who sat upon the throne. Since royalty was hereditary, they didn't need to woo the public or promise any degree of improvement to citizen's lives. The crown would change heads, and the little people would carry on as usual. What did come as a blow was Kaspar's passing. The young Scion had seemed so gentle, and though Sara initially suspected foul play, she was sure the intelligence that they received was accurate, and reminded herself that their enemies would have made a show of it had they been responsible. To some it might seem meaningless for Incepta to grant him Scionhood only to take him away so soon, but to Sara, perhaps he was so virtuous that she wished to elevate him further before taking him back into her embrace. As some might say, perhaps he was 'too good for this world'.



Interacting with: Basically everyone at this point

Arriving at Castle Lucania with Dom, Sara followed her Scion inside, nodding to Duchess Patricia who ushered them in, though Sara could not remember who she was. Sara thought she may have recognized her and assumed she was a noble, but if she was watching the gate for Prince Lucas, then perhaps she was just the top maid. Inside the meeting room, the sounds of argumentation assaulted Sara's ears. Hearing the topic was that of war with Kaudus, Sara felt immediately unwelcome, and muttered a quick, 'Incepta, give me strength,' before proceeding deeper into the room.

Noticing that Hollyhock's gift had gone largely ignored, Sara thought of a way to hopefully deescalate the situation. "May I?" Sara asked Scion Holly before gathering some plates and utensils and proceeded to cut slices from the large ham. With two plates, she walked over to the head of the table where most of the arguing was. "Her Holiness, Scion Hollyhock was gracious enough to bring a gift; it would be a shame not to partake of it." Sara placed the two plates in front of Lucas and Rosemary. She was sure they were the two highest ranking nobles in the room, so it was only proper to serve them first. She returned to the group later with two more plates, this time for Belle and Maya who were together; Belle first because she was also a noble, and then Maya because she was nearby. "We should speak calmly," Sara said to no one in particular, "after all, we're all friends here." She did this to make her presence apparent to those who wished for war in the hopes that they would perhaps stop discussing their plans within earshot of one they might consider an enemy. The next two plates were for Dom and Theobald, Sara decided to serve the Scions first before their templars. As she passed by Dom, Sara gave her a pat on the back, offering strength and encouragement for the conversation that she was currently embroiled in. She offered Theobald a sad smile when giving him his plate, but otherwise said nothing. Next was Justinian and finally, the newest arrival, Renault (Sara assumed Hollyhock would happily serve herself).

"A pleasure to make your acquaintance, your Holiness. I am Sara, Templar of Metal," Sara greeted him, hoping to make him feel welcome before offering him his plate of ham. Though he dressed like a noble, something in his demeanor implied to Sara that this was not the case. She did not know who he was nor of his past crimes, so she approached him with an untainted earnestness.

Next she served the Templars, in no particular order, other than prioritizing those furthest from the ham to those closer. Finally, she offered Ionna a plate while taking a cookie for herself, complimenting her Scion in exchange, "Her Holiness Dominic is determined, always, to improve herself." With a plate of ham and a cookie, Sara took her place at Dom's side and proceeded to eat quietly.
Sargon - Hisn-ul-Zahra City Plate - Main Gate - Early afternoon

The group headed towards the north edge of the city plate and took one of the many service elevators down to the lowest level of the city where the main gate was. As soon as the elevator doors opened, they were greeted by a cacophonous crowd being cordoned off and asked by security personnel to return to the top of the plate in an orderly manner. From murmurs and the sound of argumentation, it was clear that there had been an incident at the gate, and a disgruntled trade caravan destined for Acahualla was being delayed as a result. The group pushed their way to the edge of the blockade for more information. Though the guard was reluctant to divulge too much information, he was aware of Rhodes Island's relationship with the city and shared that there had been an explosion at the gate following a firefight. Minimalist pushed on, asking for more information, such as whether the explosive had been an originium detonator and if there were any injured. This line of questioning allowed doubt to creep into the guard's mind and, fearing that his comrades might become infected, he decided to let the Rhodes Island group through the barricade to help with originium containment and treatment of the injured.

As the group approached the gate, bullet holes and scorch marks could be seen in the surrounding architecture. There were a few guards and customs officials being patched up, but nobody seemed seriously hurt and it didn't appear that any of the weapons used in the fight had been 'dirty'. Off to one side, what appeared to be a young Cautus boy and a severe-looking perro woman in a military uniform had been detained and were being shoved into a police car. A dark-furred feline saw the Rhodes Island group and walked over.

"Who let you through the blockade?" she asked, clearly peeved that one of her underlings wasn't doing his job right.

"You're letting them get away!" the Cautus yelled in a noticeable Victorian accent before the security officer handling him pushed his head down and into the car. The dark feline looked over at him and shook her head in annoyance.
Right now, no. Feels like the sorta thing where you just end up turning individuals into walking magical nuclear bombs, and HP is too nebulous a concept to be used as part of one's Divine Protection. Would it be like, if you get stabbed, the knife only goes 1/10th the way because everyone else gets 1/10th stabbed?

Later, maybe, but will have to seeeeeee.


I was thinking they would just have rapid healing that drains their collective lifeforce, but I hadn't thought about how it could be exploited offensively. How about "Followers can sense when fellow followers are harmed and know their location"? Like an Eternal Vigilance or Neighborhood Watch sort of deal, which I think is more Law than Order.
Party-wide buffs work fine for magic. Something that benefits people if they stay in a delegated role seems like a meaningful Divine Protection down the road. Also feels less Law and more Order though, the way youโ€™re talking about it.


I feel Law and Order are inextricably tied, so there will probably be some overlap; Law is the means by which Order is established in civilization. Would a blessing along the lines of like, "All followers share HP and MP" be acceptable?
Dunno what you mean by party magic, but yeah, I'm fine with contract magic being a thing. It'll probably be less a spell that you cast and more of an item that you create though.


Ok cool. By party magic, I mean magic that boosts like an adventuring party, magical synergy, etc., since a big part of what makes the Law work is organization and the assignment of specific roles and responsibilities. So real RPG mechanic stuff, but in magic form.
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