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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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Personally I just take a look at US military numbers and multiply them with a percentage (so I am effectively dividing it).
The ratio would depend on many factors.
For example drone weapons would be actually more numerous in Neo Hungaria than what the US currently has because we are in the future. Yet actual aircraft numbers are about the third of US.
Same with the rest. For example I compare my population to current USA and use that ratio for the number of my troops.
I compare to the USA because Neo Hungaria spends similar amount on defense.
You can take other nations's militaries as an example if those fit your nation's style more.
I wouldn't advise Germany though because those numbers are the results of long periods of peace, not something we have here.
Alright, since there was a certain confusion over this in the previous RP, I list a few plausible technologies which may as well be common for this RP:









Thank you!
This also gives people a chance to do some wanton destruction in the past. For example we can say that many of the largest cities were nuked during WW3. This helps to make this "collapsed world order" thing going as places that were claimed to be the center of the world would cease to exist.

I also wonder how would this change urban development and the citizens' thoughts about metropolises in general. I mean some nut can detonate a thermonuclear weapon and destroy a good portion of the city. Having a single big city with plenty of people is such an inviting target. This may even prohibit centralization attempts out of fear.

Conversely the use of nukes in population centers is going to be one of the worst war crimes to know in this setting. So an nation which cares about its international relations would avoid that at all costs. So ironically the chances of anyone doing this would be reduced considerably. Although there's a posibility that even terrorists can obtain pure fusion nukes which is indeed a scary thought.
@MetalLoverWell, pure fusion nukes won't leave behind radiation. At least not in the classical sense of things. Typical nukes use nuclear fission which works by splitting the radioactive heavy atoms to smaller elements and the difference in energy is radiated out in the process. The split atoms are generally still radioactive elements and these decay slowly while releasing dangerous radiation at a constant rate.
Theoretically fusion doesn't have this drawback because the resulting element is stable. In effect currently we use fission nuke to produce the conditions for the fusion to occur so it's the same deal. Yet there are alternatives. One of them is to use an array of sufficiently focused and powerful lasers to heat up the fusion material. This method was already tested but unfortunatelly with current technology it's too cumbersome to be a viable alternative (for now). Granted in a setting with railguns we should have the technology to make the laser array far more compact. Another and perhaps more realistic alternative is the antimatter. Using the energy of pair-annihilation it'd be relatively easy to produce the heat for fusion reactions and thus we can build ridiculously compact nukes of practically any yield.

Both of the latter variations on fusion nukes can be called as "pure fusion" because they don't generate nuclear fallout. Sure, there'll be a burst of neutrons, x-rays and gamma rays but those come and go. Technically there shouldn't be any radioactive material spread by the explosion (unlike with fission nukes).

Anyways, I want nukes to be used with a bit of frequency during the war to change the world's view on nuclear power. It'd be interesting to play in such environment.
Claiming Neo-Hungaria again.

Also can't we change this to have various nuclear exchanges still. I mean by 2040 we have clean nukes using pure fusion which doesn't leave behind long-lasting radiation. Also we already discussed how a nuclear war wouldn't destroy humanity to the extend Einstein "predicted" anyways.
Besides, by this point practically everyone would possess nukes. Pure fusion makes the nuclear control policy moot and the related technology are pretty much essential for these near-future societies.
Alright,sorry for not warning you in advance I was away on a festival and thought I may have time to write during the mornings.
Well, I guess I was wrong.
Anyways, I'm still in the game. Just skipped this round for now.
Well, Yllendthyr may side with the Axis later if their interests coincide. In which case America may be too busy with a certain pointed eared neighbor to support Europe.
Canada wasn't super active in the war until 1943 and I could run NPC Afrika Korp so im not fighting myself in this
Afrika Korps and Rommel was taken by Thang, actually.
He just also recently volunteered as a better alternative than NPCs for the Axis forces.

As I said before Warship apps are a sure way to turn off most players from this game.
I hosted games which had this and it was the cause of burnout.
Anyways, if you still wish to stick with this can't we make it simpler?

You only really need the name of the ship, its size, what it differs from the standard, what are its strengths/weaknesses and maybe a quick summary on the weapons.

I am also a little thorn on whenever it may be better to introduce "stats" so people can make quick comparisons. On one hand it really gives people a quick overview on things. On the other hand it may limit expression and creativity if it's strictly enforced.
@Willy Vereb

So with your nation accepted, how far would you have explored by now?
Well, I have three different ideas:
1.) Blank Slate. I'm unaware of the new world and send out explorers.
2.) Blank Slate + time. I have scouted out the world a bit and may have made some minor contacts.
3.) Historical Insert. My nation would be known to anyone not living under a rock. So would my nation be aware of the others.

The first two may lead to some fun revelations and mistakes based on the lack of information. Downsides is that we're right in the middle of a war so exploring the world would be rather strange.
The third option skips this phase and would make Yllendthyr an active player in the war. Like I said before I always intended to see how fun would be my elves in an authentic WW2 setting. My only remorse about this plan that I'd be missing the confused expressions at seeing elves or Yllendthyr being shocked that Africa is only a host for minor third world countries (they were implied to have a role similar to Europe in my alternate reality setting).
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