Avatar of WilsonTurner
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    1. WilsonTurner 12 yrs ago
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10 yrs ago
Current Spontaneously moving to a new account- OfWindAndRain.
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10 yrs ago
Born too late to explore the world; born too early to explore the galaxy.
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Bio

I'll eventually get a real bio in here.

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You're on the maincharacter boat, yes. Probably should state that.

At the end of ever post where a demon is introduced, I will let you know how powerful. Some will be in a small group or even alone, such as the Beholder or the Minotaur. Others, such as hellhounds, will hunt in packs.
Port Arvenstown
Avalon was weary of the Great Sea. It was so vast, and wide, and empty, and yet to full of life. It aggravated him to no end- sailing and sailing and sailing and sailing, not a thing in sight, and yet if he closed his eyes and felt below, he could feel the life tingling like something at the end of his fingertips. It was horrible- like knowing what you seek lay just around the corner, and your feet are stuck just a couple yards away from said corner. It was odd; other elves felt very close to nature, tuned in and listening to all that's around them.

Maybe it's because different elves 'hear' differently, that makes Avalon so isolated from the forces of nature. He can hear them, but it's blurred, like two people whispering in his ear at the same time, all the time, except if he's away from nature. The only place that can happen is a human city or town- elves have a tendency to weave nature with everything they do. Treehouses and gardens and all kinds of interesting constructs, with vines or other plants growing throughout.

But nevermind that; they were passing through the Mist that surrounded the Mainland. Normally, it wouldn't surround it, normally, it never existed. But ever since the demons came, the Mist had expanded throughout. It was said, apparently, that the Mist marks the border of the demons' stomping ground, and since demons hate salt water, they were effectively cut off. Originally, one might just abandon the island, except the island once housed some of the most prosperous kingdoms in history, the only place that was home to the dwarves, the only place that really had any significant number of high elves or wood elves, and the biggest landmass in the Archipelago of the Overworld.

Avalon cursed his thoughts; his mind wanders too much into detail. The Mist was clearing, and several sailors on the mast were calling, "Land ho!", in reference to the small bay that was slowly appearing some distance from the edge of the mist. They had arrived in early morning; he originally thought they would arrive midday, or during the afternoon. Either they made much better time than he planned, or they are behind by a day. Either way, they were there, and their quest could begin.

Half an hour later, the large sailing ship had docked with the small dock in the somewhat small bay, just big enough for the ship to fit without worrying about hitting anything if any large waves come in. Out to shore a short ways, were the two other ships. One was a dragoon; armed to the teeth as an escort. The second was a cargoship, where longboats, rowboats, and sturdier, though still small, sailing boats brought supplies back from the ship to the deprived village's shores.

Avalon was the first to set foot on the slightly rotten planks of the dock, probably like that because of the lack of trade anymore, and the first to walk forward towards the stunned Guardsmen, who hadn't really believed that mysterious word of foreigners coming to aid would be true. Avalon walked right up to the shorter, regular humans, and held out his hand. The Guard he had thrust his hand towards looked at him with wide eyes- indeed, a sight to see. He abruptly brought his hand up and clasped Avalon's shaking it vigorously. A smile returned to his face, and Avalon returned the handshake and smile with his own. "Go, Guardsmen, and alert the town! Let them know that aid has come. Your port will flow again, your people will smile once more! We have come to banish the threat of the demons! Let the town know of the fate of the demons!"

And so the Guardsmen guarding the dock ran off, shouting out to the slow, fearful town. Windows lit up, cracked or not, torches were lit, and the town slowly came alive again, like a fearful, hibernating creature, weathering the storm outside. Avalon waited at shore, waiting for the rest of the sailors, elves, and humans that were allowed to come into town. Not everyone could come in; they'd flood the town with a great deal of people who may not be as gentle as Avalon would prefer.
MrFoxNews said
*claps*Well said Wilson. Now let's cut the crap and all get along.Hell I vote to let Wilson stay as long as he promises to control his tongue and keep arguments off the ooc and in a pm.




... Thank you.
Keyguyperson said
First of all, I'd like to say that the screenies that Wilson posted are 100% genuine images of a PM between me and him. Don't be thrown off by the fact that they are separate images, because they're situated just like that in the actual PM. That was a terrible, terrible choice, and I don't know nor do I want to know what I was thinking. That was so inexplicably wrong that there is no excusing what I did, and I fully accept that. It doesn't even end there. I thought that I could use the Draconians to prove Duck could roleplay, blindly ignoring the fact that their sole purpose was to piss him off. In short, I was manipulating Wilson.You'll all want me gone now, so I'll let you order me away. I won't try to save face by resigning for some bullshit reason like "It's falling apart". Just do me a favor and please, pick a better GM. You deserve it.


Pfft

Fuck no. You're perfectly damn fine. Better GM than most, in my opinion. Kept the rp going for longer than many other roleplays, even if half the players are lengthy players. it's falling apart cause some of us don't agree with some others, and the disagreeing can get verbally violent ( :3 ), so to speak. I'm an ass... idk about everyone else, but I'ma ass. I asked in the first place; you were probably still simmering a bit from Duck trying to manipulate... well, manipulating is subtle, so let's just go with control, control you. Whatwith him getting mad at the mere suggestion of him losing ((Cough cough))

Ban me, sure, but you resign? You're the core of the roleplay- you leave, it ain't the same. Even if you don't have as much of an impact on the roleplaying, or are as active as anyone else. We all here cause of you.

Edit: and I couldn't fit the two posts in a single screenshot, which is why they're separate.
Zmerr said
This is true.


Indeed.
_____________________Gods of Greece_____________________


Artemis, to Lyden Everswift said
The Gods have gone to war; humans followed their wake, erupting into World War III. Olympus shakes; Tartarus awakes. The world may be closing to its end. Gaia slowly rises, and a new host of gods and goddesses have begun arising, beginning, for unknown reasons, from unknown places. They have never been heard of; some are new, some have hidden in the shadows for ages, blending in with society and nature. Some are known, but most are not. Now, they are the reserves of the war. If they fight for us, we may win this war, but if they desert, if they run, if they hide, the world may come to an end, and Chaos will rise again.


YOU'RE a God. Or Goddess, if you're a girl. You have varying powers; you can make up your own, or go with a minor god or goddess that is not very well-known. We're all on an island; a somewhat large one. Pretty beach, a nice, somewhat out-of-placed oak forest bordering it, and farther inland, a single mountain rose into the sky. The mountain was of one of many of Hephaestus's magma forges, worked on by various... somewhat enslaved monsters and the like.

So you're on an island, interacting. What really happens is up to the players- if everyone wants to use theirs magical powers to fight off monsters, summoned, perhaps, by one of my own characters, to 'train' or just do something, then there's that. If everyone wants to go and fight in the war or something, after a bit of 'training', ie doing whatever until the island is so magically messed up that the gods/goddesses NEED to leave. Or something.

Sandbox-y island/ocean/forest gods/goddesses. We'll go from there, depending on interest and DEMOCRACY [somewhat]
Sure, just get something in. We'll be in the town, but if you aren't a Dark Elf, a High Elf, or a foreigner of some kind, then you can join any time, just intercepting them on their travels, or when they're in another town.
Everyone has warpstuff. You can cross from the edge of one bit of territory to the other side without ever stopping between. You didn't want restrictions, remember? The Terran space may be on the far side compared to New Condia, and yet the Draconians simply followed the Terrans' warp sigs and went to their home systems.

Darkwolf has good reason to at least soup up his ships a bit more. Not quite as much as I expected, but then again, you did come up with your own fleet and three allied battle fleets just to his one. You kinda pushed it on him, especially since he and I were thinking that we were ALL using much smaller ship numbers.

And the Draconians were supposed to aggravate YOU, duck, and KeyGuy agreed to it. I specifically said to "Torture you," and he said, "Sure!"

Here, I'll give you the screenies.



Duck, I would honestly like to be nicer, but you're doing what thy archenemy Rogue did long ago. Rogue gave the Draconians weaknesses, but never said what they were. He would say, more or less, "Figure it out, just explore your options." No one really explored their options; they just threw stuff at them, intentionally or no according to IC, and when the Draconians blew it up, le whien. Obviously, he got tired of it and left. Here I am. Valkians are with a overall weak fleet power, but each individual ship can take more hits than anyone else. However, each individual ship also does much, much less damage. They're more suited for either attacking a fleet very similar to their own, or hitting carriers and fighters. The Draconians here are, well, smaller than everyone else. They also aren't as god-mode- their Cirruses are hard to detect, but with automatic engagement systems, such as a fire-and-forget missile, it may just lock on and blow it apart. A single missile, which would normally do little damage, could destroy the ship that destroyed so many ships in the previous roleplays Rogue played in. Shields are weaker, armor isn't as thick, but no one knew that, because no one bothered to read my skirmish post between D & V, and no one ever actually battled them.

And those losses are minor on the battle scale as compared to New Condia. You called in help from as many sources as you could to form a giant overwhelming fleet. While I see why Darkwolf might want to make his ships more powerful, they should've simply been vaporized by how many ships. Darkwolf was scattered, coming in all over the edge of the system, and you were all assembled to face them. That should've been a no-brainer, tbh, and my apologies for not saying so. I never paid much attention to Darkwolf because I was pissed at all the ship numbers. Didn't like the curbstomping, see.

And I don't have a thick skull; hit a doorknob when I was little [rounded], got a nice big hole in my head. Obviously not through my actual skull- I'd be dead if that were so.

And neg crit is cause I pissed at you ^.^
Would you have truly listened to me if I told you how might you do something better?

Note that, in reality, even with sublight, coming from the edge of a system and moving into the orbit of Earth or something could take seven hours or MORE. So, we're all moving extremely fast here. Anyways, here's what I might say about New Condia if I could decide its outcome based on, more or less, how it went, except with a real timeline and damage count:



Simply too many ships were against such a small amount.
Bearsworth said
1: Shax was charging at Tomas, not Fox.2: Fox summons monsters and objects. He can't do literally anything you feel like making him do, as you've been doing so far.3: You blocked a six foot+ sword that probably weighs more than fox does, with a much smaller sword, with strength far lesser than what Shax possesses, and even disarmed her and disarmed everyone else... All without anyone being able to so much as react. Basically, I'm calling bullshit on that.


Aye, I agree. Don't be "one of those roleplayers," be someone who follows the rules, and sets some down for themselves and follow those too. Make stuff; if a sword is coming at you, fall to the ground, and thrust out your hand, and make a cloud of spices. Spices + nose + eyes = holycrapthisfuckinghurtsgetitout!
Name: William Turner
Age: 35
Race: Human
Class: ODST
Rank: Lieutenant

Appearance: ARMOR


Appearance: FACE'n'stuff


Bio: William Turner was one of the many farmers' sons and would-be soldiers on Harvest- an agricultural planet on the outer edges of human space- who sought to join the militia that the two marines had began training. However, very much unlike everyone else, the first whiff of his very political parents had of some kind of trouble- namely, aliens- they sent him away, before anyone else had even begun considering it. Shortly after his arrival at Reach, word came from Harvest- it was glassed by an unknown alien race. This lead to a short bout of depression and grief from William, before it transformed into vengeance. There, he joined the Marines, and learned to control it a bit more. He didn't make it too far before he was recruited into the ODST training program. By the time he had finished advanced training, the war was halfway through- Reach had fallen, and with it, the last of his family. After Reach fell, William served on any ship attacking Covenant space, intent on attacking anything that wasn't human. This will probably negatively affect his combat effectiveness if a Sangeheili is fighting right next to him, with him. He'd rather shoot it in the back and then get back to fighting- but orders are orders.
Personality: To be RPed? Is dat okay? But he's generally a cool guy, but can fall apart if things get REALLY bad. The fall apart that goes bitter and what's-the-use.
Skills: Taking point- a regular sharpshooter with any weapon.
Family/Loved ones? N/A; he's friendly, but he doesn't mention anything, doesn't write anything to anyone, and generally just appears to not have any outside contact. Doesn't care to get too close.
Other: WIP
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