Avatar of WilsonTurner
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    1. WilsonTurner 12 yrs ago
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10 yrs ago
Current Spontaneously moving to a new account- OfWindAndRain.
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10 yrs ago
Born too late to explore the world; born too early to explore the galaxy.
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I'll eventually get a real bio in here.

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Yup, I copy/paste and edit from there
I guess that would work.

Like anti-material rifle that needs the chamber to be replaced after each shot, because the amount of power inside the shell leads to the barrel itself being damaged.

Also added a Dreadnought and Orbital Support Cruiser.
Of no, of course not. The closest I'll be going with hyperspace missiles are Devastator 1/2s, the D1 being slightly more powerful than your standard nuclear WMD with a sublight drive attached, and the D2 being significantly more powerful with a sublight drive attached.

Obviously expensive, but they'd only be present on Dreadnoughts or Missile Cruisers. The majority of missiles will just be nuclear or Shrike (which are kind of like HEAT shells from a 76mm barreled tank as opposed to HE shells from a 150mm barreled tank- like HEAT from a Sherman tank as opposed to HE from a KV-2)

Cirrus-class ships are meant for espoinage and striking critical enemies- such as finding the weakness of the flagship, and then shooting that at an angle to try and hit where the reactors should be, because no reactors, equals no ship, really.

They'd be the one who finds out your fleet before I find out mine. Could there be like a special ability? Where if I send a Cirrus first, I can pick where I come out in relation to the enemy fleet, at a purposely advantageous position, because they can do that and still surprise them?

But multiple barrels would also be difficult. The barrel has to hold against extreme heat- like really extreme, from void-cold to vaporize-a-diamond in a couple seconds. The redundancy would obviously be useful, but that means the barrel isn't as firmly connected to the ship, which means there's more room of it messing up and malfunctioning, and tearing itself apart.

But the laser itself is really just a big hunk of electronics, lightly covered/armored with some really big cables connected to the reactor and batteries. Replacing the laser itself- perhaps each shot is so powerful that it actually fries the device- would be much more likely.
In Herp Derp 11 yrs ago Forum: 1x1 Roleplay
Kayleigh rode ahead of him, probably dreading or disliking the thought of a dreary, miserable day, as marked by the incoming storm and the overcast sky, and the slight drizzle that will slowly but surely soak everything. He did enjoy this kind of weather, more than anyone else he knew. He knew most- including Kayleigh- didn't like it so much, so when he left their inn that night, he was doubtful she'd follow. And he would prefer that- he wanted to relax, and his childhood had left him so... set in his ways, that he could never do that in somebody's presence. Even someone as close as Kayleigh, at least in relativity. Did she even know his name? Oh, right. She did. Pretty sure she knew the whole name...

Didn't matter. He shook it off, and felt a feeling that most likely other people felt right about now- dread, an anxiety of dreariness, and he suddenly realized what people actually felt about this weather. The drizzle that starting coming down cooled him, slowly began slipping under his hood and wetting his face. He enjoyed it all, even with his strange newfangled feeling.

Either way, when they road through the gates in silence, only a coin per guard to allow them entry without question, he felt the dread increase. Something was about to happen, his assassin's sense kept whispering, something against him. But nothing did, and it slowly eased, as if they escaped the maw of a dragon without even knowing they were inside.

And he approached the innkeeper whose name was never learned, and was given the same room as last time. He hated the man's way of giving him the same treatment, the same nickname- the laughable "Darky," the same welcome and the same everything- and it left the other patrons knowing that the man who always came in that cloak was someone mysterious. The bartender, innkeeper, whatever, he never showed anything but respect to the man, besides the nickname. He was always a bit scathing and superior to all his costumers, though everything else was very good, very anonymous. Made people wonder about Darky.

But no one ever confronted, stopped by an invisible feeling of dread that might lead to something real, should they ever approach Darky. And so Darky remained a customer, occasionally coming into town and leaving the inn at odd times, always coming in at odd times.

So when Darky once again collapsed into the same bed he had previously stayed in- left exactly the same way- he figured that he'd wait a bit before slipping out the door, preferably when she was asleep, or pretending to be.
Slaves was a joke

Cirrus is supposed to be that ship that comes in with three or four other ships, who sit at the very edge of the solar system as the resupply & command/communications (beam coms are less detectable than broadcast or FTL transmitter)

Cirrus is exactly that- a really big powerplant with some crew quarters and stuff stuck around it, with big engines and a big gun pointing forward. Very expensive, and they're likely to be really rare. But when you see that same task force appear on the edge of the system, and that ship suddenly disappearing, you're likely to start panicking, because omgwtfwasthat. Then the task force will either disappear or something will suddenly explode with a beam of energy spearing through it- likely through a weakspot.

Hard to detect, but then again, if you've got a planet with defensive satellites and a fleet in orbit with a standing flight of fighters and bombers constantly patrolling, the Cirrus will have a hard time moving quickly without giving itself away.

That, and it's kind of like a superweapon. Really expensive, because of all the expense for building it, servicing it, and keeping it working. But hten again, it can spy on most people without being detected and even shut down a dreadnought, by, say, shooting the engines and possibly hitting the reactor, causing any warship to recognize the ship was just severely and irreparably disabled, and activate a self-destruct to keep technology and the ship itself from falling into enemy hands. Ta-da, but then everyone'll be chasing the new-revealed Cirrus, who'll be rushing out of the gravity well and to safety.

And Cirruses are more of a pre-battle scenario. Say, most people have it as a offense-vs-defense, but perhaps there's a pre-battle, where you can take your Battle Points and spend a few of them to use beforehand, or perhaps just a pre-battle amount of battlepoints. They may or may not show in the actual battle, but you'd be scouting so you'd know the defensive forces.

A Cirrus has really really advanced stealth systems, a really big powerful reactor, three rather large engines, somewhat weak shields, another shield that tries to trap and escaping residue from engines/laser/reactor/stealth devices, and a big gun that kills stuff by channeling an insane amount of energy in one shot, which leaves it too overheated and pretty fried, so it has to cool down and get a bit of engineers' attention before it can fire.
@ayzrules, and here is my response. don't read if you don't want to hear someone's depression and shit. my dad simply believes I'm all just a pityparty, even while I am sobbing and collapsing. I think he'd rather hit me with a monkey wrench to see if it'd fix me like his engines, than to try and be understanding and all that.
*ahem*

Larger starships would have, in all reason, better speed than any fighter. That's simply because with advanced technology, it's less about the mass and the engines, and more about how you use it all. It may take a bit longer to get started up and everything, but a fighter is more dependent on engines and energy production constraints- they have RCS and actual engines. Most of my ships, if I were to ever get around to doing any of them, would not actually have any 'engines' as you would say, simply RCS pods and the like- for maneuvering. It'd simply be six sublight drives, each one set for a different direction. Up, down, forward, backward, to the left, to the right. The heat they produce forces them to be next to the hull, but they're still better hidden and less detectable than your great big shiny engines.

It's just that with more mass, the harder it is to change. When you're speeding up, it's like pulling on a rope that's frayed and not taken care of very well- gets easier as you go. The rope will eventually snap, and that's when I'd have my regular ships be able to use their FTL drives efficiently, with much less heat produced and the ability to cooldown faster and go again, when they exit. Simply put, I see speed more as acceleration, and it's hard at first, then gets easier. The smaller, the easier you start, and the faster you reach the easy-peasy zone. If it's a massive ship, it's harder to get started. Like rolling a boulder down a slight slope- hard at first, then gets easier. It's easier with a basketball sized rock, easier to slow down or change direction, and harder with a car-sized one.

That's my take anyways. I'm surprised I was interested enough to write it. Eh- writing's one of a few things I actually care about. I wouldn't say food is, but I really like... tasting. I like the flavors and the motion. I don't necessarily like food itself, just the properties and the like.

I'm stupid.


this is taking forever and I'm suffering from a severe case of not-giving-a-shit-about-anything, so I think I'm going to put this here until I summon the interest.
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