Avatar of YoshiSkittlez
  • Last Seen: 11 mos ago
  • Old Guild Username: YoshiSkittlez
  • Joined: 12 yrs ago
  • Posts: 2607 (0.57 / day)
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  • Username history
    1. YoshiSkittlez 12 yrs ago
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Recent Statuses

9 yrs ago
You are the puzzle that I will never be able to solve and somehow, that's okay.
1 like
9 yrs ago
I'm sorry... I can't keep going like this. I need solidity. Figure out what you want and why... and then talk to me. I will always love you. And yes. even she knows that.
9 yrs ago
I'm not asking you to forgive me. I'll never understand or forgive myself. And if I die, so help me, I'll laugh at myself for being an idiot. There's one thing I do know and that is that I love you.
1 like
9 yrs ago
Kind of just came out to my family and Facebook that I'm getting a sex change... so yeah... dealing with that. Be back soon.
14 likes
10 yrs ago
You are my heart. You are my Once upon a time.

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Most Recent Posts

<Snipped quote by Ghost Shadow>

Any possibility of exceptions for the children of particularly influential families? I'm thinking of playing the child of a wealthy politician.

In the vein of politics, would each district/zone have their own legislation, or is there a single mayor/council? I'm assuming the government is still democratized, corrupt as it may be.


There is mainly one single governmental branch - a President, if you will, reigns at the top with others below him a lot like American government but not as large. If you were to play the child of the president, I have no problems with that however with how things are, if the child is under 18 they would most definitely have a body guard or two with them at all times (in which case THEY would provide the access card) but if the child was over the age of 18 then yeah, they would have their own access card and pretty much have free reign anywhere unless an order from the President acting as the father states otherwise (like, "hey, she's grounded from D-2 today"). You could also probably get away with playing the child and an older sibling who is meant to look out for them instead of a body guard.
Is a child required to have an Access Card? A child under 18, under 12, even? Or is the Access Card required by their supervisor/parent?


Like Ghost said, children (under the age of 18) are not permitted their own access card until they become legal adults for any such situation. However, if it's a matter of traveling from Zone Beta to Zone Alpha where an access card is required, the child does not need one if with their legal parent or guardian is with them at the time of the scan for verification (think of it like a kid getting into a rated R movie... just a lot more strict lol).

@Annasiel Precicely what Ghost Shadow said.

I was thinking of making a guy like your typical noir private eye that started like will Smith in IRobot (by far one of my favorite Asimov stories)


By all means! Cop-ish characters such as
and
are perfectly acceptable!

Edit: @Mach2 Hey, is it alright if I throw in
into Vander's appearance section? The drawing can stay, it's mostly for my own sanity of using images lol.
What about a detective who started in alpha on the force, got kicked out and moved to beta but still kept his permit?


I guess it depends what he got kicked out for. New Ancora security doesn't mess around haha.
<Snipped quote by YoshiSkittlez>

Gender Manipulation. Can change their own and others' gender at will. There, I solved both of your problems at once. I'm so smart.

In all honesty, though: go with whichever one you're more comfortable writing for. Unless you like a challenge. Then go with the opposite one. Yeah, I'm really not always helpful. I try, though.


I've been roleplaying both genders for all about 12 years now, they are both comfortable to me. I'll just kind of wait around and see what other CS's pop up and help balance the gender scale with whatever we need more.
A fan of cyberpunk here wanting in. I'll have my CS up as soon as I can.


Great! Hope to see it soon!

As a question, are the BoD the only ones that travel around the district's or can the detectives do it to?


@Mach2 is correct :)

Working on my CS already.


Fantastic! Glad to have your interest!

Count me in, friend. I will submit a CS or update this post by the end of the day. Hopefully


Great! Glad to have you aboard!
@Mach2Lol then why update the sketch? -wiggles eyebrows-
Played by Mach2

Vander Pzypialkowski



Totally working on a new and (hopefully!) improved sketch of Vander, btw.

<Nickname(s):/> N/A
<Gender:/> Female
<Age:/> 19 yrs, 10 months

<Occupation:/> Ex-student. Part-time dealer, full-time addict.
<District:/> 16

<Height:/> 5'10"
<Weight:/> 116 lbs

<Appearance:/>

Vander is, at first glance, unhealthy. She's too thin, with a tired look about her. But a closer examination will quickly reveal just how poor a state her body is truly in. An addiction to Lucid has left her as a walking skeleton. Although she is tall, she weighs barely eight stone. What little body mass she retains is comprised of decaying muscle, her drug having long since burned away any hint of fat on her body. Beneath her clothing, her ribs, spine, hips, and collarbone are all prominent.

Despite the haggard state of her body, she is still young, and her face retains a hint of the attractiveness it once held. She has strong cheekbones, shapely eyebrows, and a charming smile. Her eyes are dark, a brown so deep it appears black, and the pupils are more often dilated than not.

Vander's Zone Beta upbringing and ties to the less-respectable demographic show in her sense of style. Her wardrobe lacks colour, seeming to be comprised solely of blacks and greys. Jeans a few sizes too large are held up by a studded belt, and she has a collection of raglan shirts with the logos of varying rock and punk bands. Her face is decorated with several piercings; a brow stud, several cartilage piercings on each ear, and gauged earlobes. Her hair is long and naturally wavy, dark in colour as her eyes. Sometime around the formation of her Lucid habit, she elected to shave the left half into an undercut.

<Personality:/>
Despite her edgy appearance, Vander is quite the pacifist. Quiet and reserved, she considers her words carefully whenever she speaks. Whenever possible, the young woman avoids violence and confrontation. Highly intelligent, the street smarts she acquired growing up in the depths of Beta are complimented by a wealth of academic knowledge. When she first became involved in the black market of drugs, she often served as middleman, negotiating carefully between involved parties to make sure that everyone got their way. Never once did a deal go sour.

Vander has dabbled in a handful of street drugs. Cocaine. Potent emotion tea. Ecstasy. But today, only one drug has her attention: Lucid.. Vander knows that her drug addiction is inevitably terminal. She has accepted her fate with a resigned bitterness, but fears death. For a Lucid addict dies in one of two ways - overdose or withdrawal. Vander hasn't decided which prospect is more terrifying. She tries not to think about it.

<Biography:/>
Zone Beta has never been a great place to come from. District 16, in particular, contains all manner of shady folk. And it is here that Vander has spent the entirety of her life. She was raised by her father, Dominic Pzypialkowksi. A mother whose name Vander never learned left them a week after her birth. Her relationship with Dom had soured while the child was still in her womb, but the two had waited for Vander to arrive before they split apart.

Childhood was a small apartment at the corner of the seventh floor. Vander's bedroom window gave her a view straight down one of the busiest streets in Sixteen. But she was far more likely to be found staring at the pages of one of her books than looking at the city's nightlife. From a young age, it became apparent that the girl was academically gifted. Dom homeschooled his daughter for many years. But by the time she was twelve, her knowledge was far surpassing what he was capable of teaching, and he turned to hiring tutors from Zone Alpha. Maths came easily to her. Science even more so. At the age of sixteen, Vander took her graduate tests, and received her diploma. Her chemistry and biology grades scored in the 99th percentile, her overall score in the 96th.

The next logical step would have been university. A degree in biochemistry and a lucrative career in Zone Alpha. But even after applying for every scholarship, tuition for the top school was still more than her father's salary.

She was seventeen when she began synthesizing street drugs.

Vander started simple. Common drugs. The kind anyone could cook up in their kitchen with a little bit of know-how. It only took a few months for her to make connections and become immersed in the city's night life. She went to clubs, made connections, earned a little extra coin, and earned enough extra coin to move out and buy a small apartment a few blocks away from her home. A year later, she found herself a business partner. Grey was twenty-five. He was charismatic. He knew the business, and had a well-established clientele base. Vander was soon working as a middleman for him.

Their relationship was short-lived, but passionate. Barely eighteen, Grey was the first and only man Vander ever became involved with. Two months into their affair, Grey introduced her to Lucid. The following week was filled with sex and drugs, after which Grey left Vander alone to her addiction.

In the past year, Vander has lost everything. Her savings account, previously full of hope for a college education, instead dwindled faster and faster as her habit became more and more difficult to sustain. She sold her small apartment, moving instead into an even tinier and more run-down studio apartment. She is now nineteen years old, and her body is wasting away. Her internal organs are slowly shutting down. When she isn't on the drug, the stomach cramps and migraine are unbearable. The rent hasn't been paid in two months, and an eviction notice will likely go up soon. Her drug stash is dwindling, quicker and quicker, and she has no income to replenish it. But even now, she still takes hits of Lucid.

<Other:/>
The prognosis for a casual Lucid user is four to five years, on the outside. Once an addiction is established, the body metabolizes the drug on a 48 hour cycle, after which withdrawal symptoms begin. Migraines, nausea, tremors, cold sweats, muscle cramps. The longer the habit is sustained, the more frequent the injections are required. Eventually, most victims can no longer financially sustain their addiction, and the withdrawal leads to death.

Vander's addiction is far from casual. She first encountered the drug a little over a year ago, and hit it hard. Today, her body craves the drug roughly every six to eight hours. Sleeping through the night without a dose is impossible. The drug's effects are less potent, and the withdrawals far worse, than when she first started. At best guess, she has a month or so before her body shuts down.
@Mach2 Oh Vander, how I've missed you! <3 Hey, didn't you find a face claim last go-around? I swear when you made Deon's video you had one for her too... Anyway I'll get her posted in the character tab and make edits whenever you need me to :)
I'm more torn if I want to play a male or female than worry about powers lol. Though I think either/or, my 'person' will have some sort of matter manipulation.
I'll submit a CS tomorrow most likely. Reading the intro gave me a great idea for my character.


Perfect! I shall await your submission :)
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