: Ymir the ForgelordSex
: Undead Frost GiantAge
: At the age of his death he had seen the passing of one
hundred and seventy-two winters, that was one hundred winters ago.Religion
: Ymir was raised as a champion for Hargath but since
his masters demise he has been searching for a new master to forge
: Born among the frozen peaks of the mountains Ymir was born among the chieftain of his clan. Life among the frost giants was cruel and hard you either grew up tough or you were cast among the stones and left to be a meal for the wolves. As the son of the Forgelord Ymir was forced to be the strongest among his brood constantly fighting among the other children forced to think faster, smarter to do whatever it took to take his fathers place. It was during one of these daily fights that he discovered that he could wield magic like the sages of his people. At first he believed himself one of these sages until his father told him of the nature of being a Forgelord.
Years went by and Ymir’s magic and forging grew stronger more fierce and more ruthless in his combat. As the years passed Ymir grew obsessed with creating the perfect weapon, ever trying to create a weapon better than his father’s Utgarda the literal forging hammer. When he finally hit a block in his smithing he made a terrible and amazing discovery, using the souls of the living as forge material yielded stronger and stronger results. The more he fought, the more he killed and the stronger his weapons became and soon he became addicted to this vicious cycle. Eventually his father grew wise to his plans and soon came to him to put a stop to him. Ymir’s pride knew no end and so he challenged his father to open combat.
The battle was long fought and both combatants fought tirelessly until finally Ymir was left standing over his father’s bloody corpse. Quickly using his father’s soul he created his most powerful weapon to date, Jörmungandr , a savage great axe which inherited his father’s natural affinity to frost magic. Now the Forgelord of his people Ymir continued in his search for the perfect weapon looking for every opportunity to test his new axe. The other frost giants soon grew tired of his unnatural obsession of smithing and conspired his death. The battle was one not easily fought but even with the Utgarda and Jormungandr Ymir fell and was left to rot in an icy grave.
Ymir didn’t know how long he spent in the darkness, but when he found himself in the Hargath’s realm he was given an option. To become the Champion of Undeath and fight the rising threat of this new elder wyrm or continue to rot forever in the realm of the dead, naturally Ymir took the deal. When he returned to the world of the living surrounded by cheap candles and a necromancer that was too busy shaking at his success to control his newly risen minion, Ymir quickly dispatched the would-be master. After the death of the Lord of Undeath Ymir wanders the mountain ranges looking for something or someone to serve as a minion of the undead. Motivation
: Even in life Ymir yearned to create the perfect
weapon and the same is true in death. When Htraknu slayed his master
it presented Ymir with the unique opportunity to create the perfect
weapon from the body of the creature that destroyed his master.Magic
: Born a frost giant, Ymir is naturally able to channel
ice magic through his body. While the sages of his people are able
to do so to the equivalent of a mage, Ymir's grasp on magic is
something rather unique. Through Rimeforging
Ymir is able to
channel arcane ice to create arms and armor and in undeath he keeps
his body at the temperatures found in his natural habitat.Skills/Strengths
- Rimeforging - Ymir channels his natural abilities of frost
magic into a unique forging process that involves no heat or flame.
The process creates superbly strong enchanted arms and armor that
become sturdy for the purpose of the frost giants. Ymir is the last,
that he knows, who is able to use this art thus granting him the
title of Forgelord among his people.
- Rock Throwing - From a young age Ymir was taught from a young age to utilize his strength by throwing boulder sized rocks. Throughout the years he has become quite capable at it becoming a near “marksman” hitting his targets from quite a respectable distance.
- Frost Magic - While certainly not a sage of his people
Ymir does have a rather basic grasp of frost magic outside of his
forging. Most magic that he could cast is mostly done instinctively
he will not shy away from using every tool in his arsenal.
- Fighting - He's a big guy guy with a big ax.
- Dim-Witted - In life Ymir was not the brightest star in
the sky and after his resurrection he has not gotten much smarter.
Easily tricked and swayed Ymir is an easy target for those
more...quick thinking than he.
- Anger - Ymir is quick to anger and quick to fight which,
in a few circumstances, has gotten him into more trouble.
- Size - Because of his rather large size he is not able to
dwell among crowded cities.
- Fear - Most people are not fond of giants of any sort and
have a tendency to attack them when they are seen.