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Huh, so was there a Discord server made for this?
Measured at a length of 5,000 meters, or 5 kilometers


Bruh, we could solve provincial hunger for like, a whole ass decade if we cooked it.

Man, what the fuck was even the point of writing all that?

Anyways, don't get caught up in the whole "my story doesn't have themes" trap. Don't overthink in terms of there needing to be a strong message either, because what you think is 'cool' would end up forming a message either way (which would be very telling as to who you are as a person, for better or worse). On some occasions, people have written stories with a strong, intentional message, but those people are writing those stories to get the message out, not to necessarily grab a reader.

In any case, I'd recommend self-publishing on whatever site you're interested in. Off the top of my head, there's Wattpad/WebNovel, RoyalRoad, Honeyfeed, etc. Toss your writing out into chunks; you'll get readers. Some of them might even comment, whether positive or negative. It'd be a real response though. Writing's an inherently lonely activity (which is why we're RPing instead), so stuff like that might help. I used to self-publish on Wattpad myself, and even if I never ended up finishing that story, the comments I got sustained me in a way that just writing cool things didn't.

Kinda like different types of nourishment, perhaps.
Will be getting to it more this week zzz.
Posted. I really need to get around to those NPC sheets. If I haven't done one for at least Minuette by the end of tomorrow, yell at me, lol.


@Estylwen Did Click ever do this?
It's ok, Callum. Here, have another castle for your troubles. Don't mind the stains on the carpets or the ghostly wailing at night.
Girl needs stronger drugs, clearly.
So was there any kind of detectable essence hijinks involved in the ghost-man’s activities?
S A R N A I
S A R N A I

“I don't think I'm like the rest of you, but I'll try to be.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
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Sarnai is the adopted daughter of a tavern owner and former mercenary. Ignorant of the wider world and self-centered by nature, she travels out of her home, her town, her nation in search of something that would make her become the person she wanted to be.

Age: 20
Race: Human
Nationality: Hahral
Weapon of Choice: Crossbow
Elemental Affinity: Water
Spiritual Affinity: Dark
C H A R A C T E R B I O G R A P H Y
C H A R A C T E R B I O G R A P H Y
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Her parents were good people.

Her father was the owner of the Milky Toast Lizard, a tavern that, despite its nonsensical name, was popular amongst merchants and mercenaries. Her mother was a former caravan guard whose reputation and easy-going attitude endeared her to the suppliers of her husband's establishment. Sarnai already knew how to walk, to speak, by the time the couple became her family, but everything else she had, she gained from them.

She learned how to cook and clean, how to record inventory and count coins, how to tell the difference between good and bad produce, how to pour a drink and slide it to any corner of the bar's counter. She learned how to take care of herself and dress herself, how to hide a knife and shoot a crossbow, how to hunt for wild game and then dress it. Growing up in the northern quarter of the market district of Dranabris, Sarnai saw glimpses of the wider world through those who came in and out of the Milky Toast Lizard's doors, but otherwise continued to learn. Learn so she could work. Work so she could earn. Because she knew that parental love wasn't an unconditional thing. She still held flashes of memory from her childhood, enough that she knew that she was not of her mother or father's blood.

So it was just by dumb luck that she wasn't amongst the urchins on the streets, begging and stealing, scrambling for any opportunity to earn coin or a roof over their heads.

That scared her when she was young. The idea of being tossed in the world without any support, of having to scramble for her own place. She had to work harder, learn faster, be obedient, make sure she can keep her place, so she that she could keep her place.

That scared her when she became older. What was she? She passed by the needy and disadvantaged without a thought, plastered on fake smiles as she played sycophant to the rich, went about her day while willfully blind to everything around her. Her parents were good people. They had lifted her out of the refuse, had taken care of her to this day. She had, in return, become the type of person who would not do the same, so concerned with herself that she would tread upon a child's hand in the hurry to complete a delivery.

Sarnai had to be better.

Perhaps it was an overcorrection, to travel towards Atutania and the Order of the Glades, in order to become a realm-defending warden. But where else could someone so deficient as herself learn to become a good person, unless she surrounded herself with would-be heroes, unless she learned how to offer up her own body for the well-being of the world?

C H A R A C T E R I Z A T I O N
C H A R A C T E R I Z A T I O N
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Practical Determined Cordial Frugal Insecure Cowardly

A B I L I T I E S
A B I L I T I E S
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Sarnai is handy with a crossbow. She has a good eye and can consistently land a bolt from 60 paces away, though there's no guarantee where on the target it would land. The archers of the Hahral Triumvirate are more skilled than even the elves, but she clearly doesn't count amongst their number.

As someone who has worked for more or less her entire life, she has a good amount of stamina and strength, as well as a sense of balance derived from balancing overloaded plates of food around a room of merry drunks. It isn't anything comparable to the sort of physical fitness that could be expected from a career soldier or an athlete, however.

In terms of magic, she has none.

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