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7 mos ago
Hey guys, Mae here! Moth's Pms are particularly juicy. I recommend reading those ones first if you can stomach it.
2 likes
7 mos ago
That's amazing, DemonMiyu! Gorgons are no joke. I hope your party was sufficiently thankful (perhaps in the form of gold coins.. haha)
1 like
7 mos ago
There are not enough buddy-cop type comedys in 1x1 for my liking :c
3 likes
7 mos ago
16 sounds right
1 like
7 mos ago
how many knees are in one hive of bees?
1 like

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Most Recent Posts

@Birdboy I absolutely love the idea, but not committing to anything at this time. Sorry for getting wires crossed! Just wanted to show my support
After alot of thinking how to go about progressing I've decided I'm going to close this rp. It was fun guys <3
@Dark Cloud You gather some mud while making casual conversation about the pros of making a cult. The workers seem enthusiastic and think it sounds like a great team building activity. What kind of cult do you describe to them?
[@ClocktowerEchoes] you identify some soothing herbs and create a rudimentary cordial. After resting in the healer's hut, the forager returns to work.
@TGM you hope these acorn-looking things are delicious roasted. You bring them back to the clearing
@Duthguy you craft a very wise looking brick, hoping it will be used to make a wise house for wise gnomes.
@Kassarock you head into the woods. The sun is high in the sky as you ramble onwards, for over an hour. You start to get a feel for the lay of the land beyond the confines of the usual limits of the clan territory. A chill falls like a cloak around you and seems to seep into your bones.

Resources:
12 / 35 Food
5 / 25 Mud
6 / 25 Mud Brick

Workers:
6 / 6 Workers (1 / 4 Sick)
0x Laborer
2x Gatherer - Mud (1x Sick)
2x Forager - Food
2x Crafter - Bricks
0x Healer

Buildings:
2x Mud Hut
1x Gatherers Hut
1x Healer's Hut


Do one thing:
>[] Forage for Food
>[] Gather Mud

>[] Craft: Mud Brick (requires:1 Mud)

>[] Build Hut (requires: 7 Mud Bricks)
>[] Build Healer’s Hut (requires: 7 Mud Bricks)
>[] Build Gatherer's Hut (requires: 10 Mud Bricks)
>[] Build Wise Man's Hut (requires: 10 Mud Bricks)

>[] Heal the Sick

>[]Assign Worker: Forage Food / Gathering Mud / Crafting Brick
>[]Re-Assign Worker: Forage Food / Gathering Mud / Crafting Brick

Currently Researching:
[1] Early Unlock: Scouting (15%)


Researched:
Herbal Medicine
@ZAVAZggg@RainyHigh I salute you both on your future adventures :D



quick check on those still interested

@Necroes a Peasant Swarm is 10 XP, i reckon an average guard could trounce them easily enough

I've been mulling over XP, I'm still leaning towards granting XP over milestone but it might take me a little tinkering to get it right. I think I'll have a better idea once I know which questlines y'all are leaning towards. I think I'm going to set the peasant levels to be equal to 300 XP per, though it's not set in stone

@rush99999 is up next, I believe

The dwarf rolls over to look up at the kobold (may no dwarf speak of this again), wide-eyed as the reality of the situation starts to take shape in his mind. The air is filled with the garbled shouting of Swampmuck's locals as Thel'dek helps him to his feet. His expression grave, he gives a curt nod as he briefly sends a look of trepidation over the kobold's shoulder.

The dwarf's words were brief as he met Thel'dek's gaze. "Lead the way. I trust you." It seems the kobold's sincerity had reached passed the usual distrust between the two species, at least for now.

The main clearing, southwards, in front of the cart was now a mess of grasping hands and stampeding legs. Eastwards lay the main thoroughfare of the festival, where stalls were being errected, banners displayed, and the main square lay beyond, overlooked by the Adament Tankard and home to Thel'dek's own trinket shop. Northwards led, eventually, to the main traderoad out of town. It was mostly clear up to that point, with the occasional demarcation of property or a shambling lean-to watching over some good turnip growing land. Today there were the occasional shambles of supplies and crates from traders still unloading their goods from out of town, mixed in with tents from peasants who weren't lucky enough to get a room at the Tankard. Westward lay more fields that gave way, too quickly, into swampland.

Sorry for dissapearing for an extended period of time without saying anything, just checking everyone is still around?

Here's a reminder on what was happening:
@Lucius Cypher Completed the OOC part - Contacting the Feast of Birds, Impressing them via SKULK. got a mixed success - they will be less reticent after you raid somewhere other then LittleCrop, bonuses granted if it's Stately Vinyard (delicious, delicious booze for their parting).
@Dark Cloud Contacting Vorath-Dakoth and bringing Cao's character back to the dungeon. Looking to gain resources from Vorath-Dakoth & expand his influence (I'm trying to picture exactly what this would entail if successful. We could tick the building of the tier 3 room, a project, or tick a faction clock like one of Vorath-Dakoths missions. What would you like to get out of him?)
@VeyrinDay Recruiting a Minion Pack by eating the gold and producing minions. Because you're spending a gold to do it, it'll be an automatic success and you won't need to roll a skill check.
@POOHEAD189 Incanting a Ritual, what are you looking to achieve with your ritual?

@VeyrinDay each player can have one minion pack total

@Mae Please excuse me that I'm currently losing ideas to continue this, would you please put my character on hold? I might want to continue later.

I also allow her to be controlled by anyone who might be interested, through a roll, of course.


All good, she'll be waiting for you when she gets back. Also, I love the roll idea xD I'll keep a recap ready for your return should anyone decide to utilise that :D
@Kassarock You build the healers hut near the center of the village, feeling a sense of satisfaction as the bricks go down. After smoothing out the floors and making room for gnomes in need of care, you step back to admire your work. The small cots are already filling up with the sickly as word around the clearing spreads. Now to assign someone to tend them, and they will surely be back to work soon.
@Kenshi You gather some Mud.
@Duthguy You craft a Mud Brick.
@Gendarme You forage for food and devise a fantastic musical around the joys of food gathering.
@ForsakenBySleep You analyse the process of making mud bricks. You think you would need some tools to make life a little easier, but have no idea how to go about making them. Perhaps building a Wise Man's Hut will attract someone who has a little insight into the process.
@Dark Cloud You think about starting a cult. A worker asks you why you're not making bricks or gathering mud. You tell him about your cult idea and he agrees to join if you do some work. You have a snack instead.
@TGM You forage for food, successfully.
The workers eat some food.
The mute forager scratches some strange symbols into the ground, which might look pretty if they weren't so horrifying.

Resources:
13 / 35 Food
5 / 25 Mud
5 / 25 Mud Brick

Workers:
6 / 6 Workers (2 / 4 Sick)
0x Laborer
2x Gatherer - Mud (1x Sick)
2x Forager - Food (1x Sick)
2x Crafter - Bricks
0x Healer

Buildings:
2x Mud Hut
1x Gatherers Hut
1x Healer's Hut


Do one thing:
>[] Forage for Food
>[] Gather Mud

>[] Craft: Mud Brick (requires:1 Mud)

>[] Build Hut (requires: 7 Mud Bricks)
>[] Build Healer’s Hut (requires: 7 Mud Bricks)
>[] Build Gatherer's Hut (requires: 10 Mud Bricks)
>[] Build Wise Man's Hut (requires: 10 Mud Bricks)

>[] Heal the Sick

>[]Assign Worker: Forage Food / Gathering Mud / Crafting Brick
>[]Re-Assign Worker: Forage Food / Gathering Mud / Crafting Brick

Currently Researching:
-


Researched:
Herbal Medicine
@rush99999 no worries, sorry for going mia myself!

There's still quite alot of peasants interested in getting their hands on dragons gold magical wands of health and rejuvenation

@Dark Cloud excellent! sorry, i think I missed where the roll is? Then I'll respond with what the d0rf does once I know what was rolled

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