: Orlando, The Valiant, The Furious, The NakedClass
: Runaway ClothesPersonality
: Reckless, wild, and always thirsty. Basically a college frat boy out during Spring Break. Objective for the Grail
: Doesn't look as good as a Solo cup, but it could do.Biography
: A valiant Paladin. The greatest of Charlemagne's Twelve Peers and wielder of the unbreakable Durandal. However, he appears to be summoned as himself from the events of Orlando Furioso
, rather than at his prime.Weapons
:Before Mad Enhancement bonuses are applied
LCK: CClass Skills
Mad Enhancement: E+++
Class skill of Berserker. Normally doesn't receive the benefits of Mad Enhancement, and can more easily be reasoned with if he finds the other party "cute". However, due to the effects of another skill, Roland's reasoning has already deteriorated to begin with. Also, this skill receives a Rank-Up
in proportion to the amount of clothes Roland has discarded, with the effects of Mad Enhancement
at Rank 'C' when Roland is completely naked. Perhaps it is a metaphor to Roland's reason, easily discarded much like his clothes, or maybe this just alludes to his deviant nature.Personal Skills
Evaporation of Sanity: A
Skill that denotes one's reasoning and sanity being robbed away. In Roland's case, his reasoning and even most of his inhibitions are robbed away, resulting in him to act as he wishes. Regressing into naught but a raving degenerate, the only thing that prevents him from indulging in his basest desires is his heart of valor. However, this is a fragile thread, especially when the moon becomes visible. In exchange, a form of Instinct
is achieved, guiding Roland's blade in battle even in the throes of madness. Plus corrections to STR
are granted when the moon is visible, but in exchange, inhibitions are completely removed as Roland's sanity is "kept on the moon."
Unbroken Valor: B+
A skill unique to Roland, a variation of the Bravery
skill. The unbreakable nature of Durandal
, said to be a symbol of its wielder's courage, has been ingrained within Roland's heart. A form of Bravery
that can be maintained even when overcome with madness. However, rather than allowing Roland to keep his reasoning, control is harder to maintain and destructive power is increased while under the effects of Mad Enhancement
, his will shaping him to an unstoppable force.
Battle Continuation: A
A skill that allows one to keep fighting despite suffering from mortal wounds. Driven by both faith and duty, Roland will never give up. The song of Roland's last stand at Roncevaux Pass is held in high praise even today, attesting to Roland's strong force of will even in the face of death. So long as a decisively lethal blow isn't made, it is possible to continue fighting and even survive while sustaining mortal wounds.Noble Phantasm
: Ultimate Unbroken HollowRank
: A+ (C)NP Type
: 1Maximum Number of Targets
The Peerless Sword. A splendidly forged symbol of power, and Roland's signature weapon. An indestructible sword, its blade will not lose its sharpness even when its user is depleted of magical energy. Normally the hollow sword would also be filled with three miracles. However, due to being summoned as a Berserker, those miracles seem to be absent from the blade itself. Because of this, this Noble Phantasm has been Ranked-Down
to 'C'. Furthermore, Roland is more likely to abandon it due to his lack of sanity, leaving him utterly weaponless if not for...
: Paladin PossessorTitle
: Mastery of Peerless ArmsRank
: ANP Type
: 1Maximum Number of Targets
The primary Noble Phantasm of Roland as a Berserker, and a crystallization of his various feats of prowess with improvised weaponry, such as slaying a dragon with a mere stick, or defeating a sea monster with an anchor. There has been more than one occasion where Roland had been left without Durandal
whether it was stolen or abandoned, but even so Roland has always been able to defeat his opponents with whatever is available to him, similar to a certain other knight.
Any item claimed in Roland's hands can be designated as a "correct weapon for the situation", regardless of the item's initial attribute. Roland can then use this item to accomplish this intended purpose. For example, a stick can become a suitable dragon-slaying weapon when faced against a dragon, whereas an anchor would become "a suitable hook to subdue a monster" when facing a sea serpent. The designated weapon is then filled with an excess amount of magical energy in order to accomplish its task while exceeding the item's normal limits. Once the item's purpose is accomplished, it is then destroyed, overloaded with Roland's mana. While the base cost of this Noble Phantasm is rather low for a Noble Phantasm with high mystery, even actions that are on the level of Command Spells can be performed if enough magical energy is supplied to the weapon.
The properties granted to the given item are judged based on Roland's perception on what is "correct" for the situation. However, because Roland lacks reason, more advanced nuances cannot be performed with a single item, and there is also the chance that the weapon may not have the most objectively correct attributes in a given issue. Also, Roland cannot use this Noble Phantasm to wield the Noble Phantasms of other Servants as he would be unable to surpass the legend of another hero. Finally-, and this goes without saying,- this Noble Phantasm has very high compatibility with Durandal
due to the weapon's unbreakable blade, but because Roland's insanity, it is more likely that he would abandon his sword before using it properly.