The GuildRank within Organisation:
RecruitBirthmark Shape: Location of Birthmark:
On the upper back, just between the shoulder blades, and just below the neck.Magical Abilities:
David has the ability to nullify the magic of all magi of any kind, shape, or origin within a twenty meter radius. This is not something he can actively control at the current time, but rather, happens passively. This does not mean that he nullifies any magic within the sphere, but rather, any magi within the sphere are actively effected by the nullification. However, the magi he can nullify with his abilities is limited by the magi's power in question. That is to say, their rank. At his current standings, being a recruit, he can fully nullify the magical abilities of anyone who is a member or a recruit. Captain and up, that amount decreases. Captains he can nullify by fifty percent of their power. Lieutenants, 25%. Second in Commands, 10%, and Leaders only can be decreased by 5% of their full power. These percentages mean that, although they are not fully nullified, the power output they can achieved is halved, and therefore, any speed, power, projectiles, and any other effects they can achieve are inherently weakened by this and if they require stamina to use, require more stamina based on their rank. Basically, the less they are effected, the less the stamina drain to use their abilities effects them. Furthermore, at around a ten meter radius of David's position, the effects begin to weaken, with each extra meter declining the effect by five percent. This means even a recruit at the maximum limit of the radius, 20 meters, would be only effected by a 50% nullification.
However, that is but one of his manifestations. One that is diminishing quickly with a new manifestation of his abilities. The Nullification Blow and the Nullification Shield.
The Nullification Blow is a physical blow that directly transfers nullifying properties to the recipient, nullifying their strength, depending on their strength compared to David. At the same level, 2 blows are enough for full nullification, Members require 3 blows, Captains require 4 blows, Lieutenants require 6, Second-In-Commands require 10, and Leaders require 20 blows.
The Nullification Shield is a tower-shaped shield, spanning the entire size of David's body and its width moving out about one more feet from the edge of his body. Any sort of magic touching this shield is completely nullified. Place of Birth:
NYC, New YorkPersonality:
To say David dislikes interacting with others in The Guild is an understatement, in the very least. He is very quiet and doesn't bring attention to himself. Not so much in timidity, but more-so out of apathy. He tends to carry this same air of apathy and laziness wherever he goes, preferring to, when he's not working for The Guild, keep to himself. He often enjoys watching TV, reading books he can get a hold of, and just more solitary hobbies.
When he -is- doing work for The Guild, he does take his job somewhat more seriously, albeit, not enough to keep himself from looking like he lacks a lot of energy in general. He will converse, but only in situations where he has to. When he isn't being apathetic, one could consider his dominant emotion a passive aggression against anyone in the guild, save for perhaps one or two individuals. But overall, he tends to be quiet and do what is necessary, but that is about it.History/Bio:
David's biological parents are an unknown factor. He never met them or knew them long to be cognitive presences on any sort of level. Either way, whether they were poor magi or incapable of taking care of him anymore, they left him behind in an orphanage, where he was taken care of for some time. At that point, he was adopted by a pair of newly weds who, because of his strange birth mark and their own religious beliefs, took him into their home, giving him his last name. He grew up normally in a town near NYC called Phoenicia, where he enjoyed a childhood full of curiosity, learning, and strong bonds with his parents. To say the least, he was very, very happy.
But unfortunately for him, this all changed. Not long after his thirteenth birthday, he was approached by a group who introduced themselves as Magi, revealing to him the nature of his mark. That he was a magi, and he was not to reveal any of this to anyone. They weren't that kind or caring, either. These were brash folk, who had no time to spare for a child's feelings, instead choosing to intimidate and warn him that there would be consequences if he told anyone, especially his parents. But the young man, despite growing into adolescence, was still a child. Was he to keep quiet about this? He certainly wouldn't. Fearful of these strangers, he soon told his parents about this, and they comforted him, saying they wouldn't let anything bad happen to him.
Oh how wrong they were. The next day after coming home from school, David saw no proof of his parents being around upon arriving at his home. Indeed, upon making his way inside their house, he found only the mysterious strangers. He knew that something bad had happened, or worse. They told him to gather what he wanted. It would be the last he would see of his home. It was the last time he would remember what it was like to have a real family.
At that moment, he became their property, the property of the Guild in question. He was given an apartment, proper amenities and the like, but was completely under their control. He was alone, and couldn't tell anyone. And he didn't dare to. He knew what would happen if he did. Still, as he grew older, there were a few times he did try, only to be brought back swiftly, and punished for his actions harshly. After a time, he grew more and more complacent in his position, accepting what was his reality. However, he did manage to keep a few things from his home. Some books which he read regularly, a scarf that belonged to his mother which he keeps in his apartment, and the family's Bible, which he also read regularly. If only a dream, a memory of his past, reading this was one of the few things that reminded him of the warm feelings of home, even as he himself grew more cold to the world around him.
When he turned fifteen, he was enlisted to be a recruit as was mandatory for his current custody by the Guild. As such, after some time and finally discerning the powers he had, he was placed as a guard of the Second-In-Command, Aliira Van Drauga. Watching her leadership and determination was certainly something else, but, at least in the beginning, he chose to be cold to her and distant, despite following her orders. In time, however, he did begin to warm up to her slightly, seeing her as likely the only person he could begin to trust in this Guild. So much was taken from him...and yet, even now, there was a little light of hope. As the years have gone on, he has finally gotten used to his position and the daily grind. And despite his awareness of the Guild's foe, the Dark Shadow, he has very little care for it all. He only wishes to be free, instead of being stuck in a prison he knows he has no escape from. And if he cannot escape, he only wishes to enjoy the time he has.RelationshipsName:
-Dislikes-Characters opinion of them: "How can I hate someone I haven't even met? Besides, hating takes too much energy. The guy's a jerk to be sure, but then, how is that any different from the Guild? I suppose he's worse because of what he wants, but beyond that, I don't see much of a difference."Name:
-Dislikes- -Cold-Characters opinion of them: "I've come into proximity of her a few times, but not really talked to her directly unless she was the one doing the approaching. I don't see the point of trying to get to know her, her focus is the Guild, and while she seems to have some good leadership skills, she refuses to acknowledge the evils of The Guild in question, or worse, justify them. I simply cannot trust her. Not after what I've dealt with from her precious guild."Name:
-Acquaintances-Characters opinion of them: "She may be the only person I think might not be fully like the others. She shows care for others, she's determined to help as she can, and I can't help but feel a little less lazy around her. Beyond that, she...hmph. I hate to say it, but she does try to connect with me and even mother me a bit. I haven't told her the truth about my past, but she knows something clearly bothers me about my role here. Either she already knows from others, or she may find out soon enough. Either way, I appreciate her kindness. Its a rare sight for me here."Name:
-Cold- -Acquaintance-Characters opinion of them: "A party girl? Admittedly, I don't necessarily mind her energy, but if it were in any other organization, I would think it could be put to better use, like lifting morale. But we're in The Guild, and frankly put, I couldn't give a crap about it here. Otherwise, she's ok. I just don't want her attempting to push me into that scene. I'll take the stories over being there any day, as I prefer my cup of tea and a nice movie."Name:
-Enemies- -Dislikes-Characters opinion of them: "From what I've heard, that girl is utterly crazy. I can't bring myself to hate her, as honestly, it would take too much energy to earnestly hate someone. But such a love for death isn't right. Though...she should watch herself. Such a love for death and destruction may lead her to her own demise. You live by the sword, you die by the sword, after all."Name:
-Unknown- -Cold-Characters opinion of them: "I've not really associated with him before. To be fair, that isn't odd for me. Nonetheless, from what I've heard, he's sort of got an attitude sometimes, though based on his love for punk music, I imagine it involves that. So far, I haven't heard of him causing too much trouble. I'de really have to meet him more to understand him, and honestly, that might take a bit too much energy for me."Name:
-Acquaintances- -Cold-Characters opinion of them: "The man certainly has his own share of inner struggles with that split personality business, and I do not envy the thought of such. But his regular side, what I would consider his main self, is fairly reasonable and kind. The only reason I simply have not engaged him further is because I have no interest in building a meaningful friendship with anyone here in the guild...and I'm a little concerned that if I said the wrong thing about the Guild, that spiteful side might come out and rip me a new one."Name:
-Cold- -Dislikes-Characters opinion of them: "As much as she is probably the most sane and least aggressive of the Dark Shadow, she also is one of them and still believes in that stupid idea that magi should be above nonmagi. Don't get me wrong, I can still sense a little of that around the Guild, especially involving...certain events. But if what I've heard is true, its much worse with the Dark Shadow. If she could be unconvinced of that, we might have a chance of turning her allegiance, but if her loyalty runs true, that'll probably be hard. Not to mention, this is just speculation. I have no intention of interest in that unless I have a good reason to."