Hidden 10 yrs ago Post by sarcasticdevotee
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In Japan, fifteen teenagers were brought into a sick and twisted game by a mastermind and the diabolical Monobear. It became a kill or be killed experience where only seven survived.

In Washington, DC., a twisted individual took this to heart, starting up a new school called Unity Academy near Hollywood. It was there that they invited sixteen teenagers to become their new student body. Each student invited had their own "Super High School Level" talent of the highest caliber. Once they arrive, however, they will be greeted by a nauseating thought.

They will be trapped in the academy for the rest of their lives.

The only way for students to escape the academy is to murder another student and get away with it. When a murder occurs, a "class trial" is held, in which the remaining students must determine amongst themselves who the killer is. If the students can successfully determine the true culprit, that person is put to a gruesome and ironic execution for disrupting school order. However, if the wrong accusation is made, then the true killer will be allowed to leave the academy whilst everyone else will be put to death.

It's a life or death game of deduction, deception, and unity. Will you be able to escape the clutches of Unity Academy and figure out which of your fellow fifteen students is the true mastermind behind all of this?
Hidden 10 yrs ago Post by Omnial
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You certainly have my interest, though I am curious as to how you plan on making this roleplay work, concerning how one will murder, and how one will have the scenes and hints laid out.
Hidden 10 yrs ago Post by sarcasticdevotee
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The plan at the moment was to, when people made their students, privately message each player and ask if they'd want their student(s) to possibly end up being a killer or the mastermind. If they said yes, if they hadn't been killed by another killer in a case and I ask them who they want to kill, we'd work out the details such as the crime scene, facts about the murder, etc. then. This way the murderers will be kept relatively secret and it'd feel close to the source material since I'd assume everyone'd know their characters are free reign to die, haha.
Hidden 10 yrs ago Post by Lilacs
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I'm actually in the middle of creating a fan game of DR. Needless to say, I'm interested as well.
Hidden 10 yrs ago Post by sarcasticdevotee
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Oh, wow! That's pretty awesome! I wish you luck on your fangame!

Once we get a few more interests, I'll post an OOC.
Hidden 10 yrs ago Post by Grey
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Subbed~
Hidden 10 yrs ago Post by Makatsume Haru
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Interested as well. :D
Hidden 10 yrs ago Post by Lilacs
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sarcasticdevotee said
Oh, wow! That's pretty awesome! I wish you luck on your fangame!Once we get a few more interests, I'll post an OOC.


Thank you!

Although the chances are pretty slim--especially considering the closed-off environment--is there any possible way for players to contribute to the roleplay after dying?
Hidden 10 yrs ago Post by Grey
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Mizuho said
Thank you!Although the chances are pretty slim--especially considering the closed-off environment--is there any possible way for players to contribute to the roleplay after dying?


Perhaps we cap the number of players and just have everyone make more than one CS?

EDIT: There're 16 students and 5 players at the moment, so that would round out to three for each with an extra left over.
Hidden 10 yrs ago Post by Lilacs
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Grey said
Perhaps we cap the number of players and just have everyone make more than one CS?


but then we would know who is/isn't the killer D: well, our characters won't know and I guess that's what matters most.
Hidden 10 yrs ago Post by Grey
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Mizuho said
but then we would know who is/isn't the killer D: well, our characters won't know and I guess that's what matters most.


I have faith in the fact that people will choose the story over personal glory.

I hope. It wouldn't be very fun if the culprits all solved their own crimes.
Hidden 10 yrs ago Post by sarcasticdevotee
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I think it's possible if you want to at least have a chance that one of your characters will survive the bloodbath. So, that's one way we could continue to have the players able to actually play after a couple of deaths.

There is another idea, but it's pretty spoilerish if you haven't played or read the LP of the second game. Spoilers for super dangan ronpa 2 below.

Hidden 10 yrs ago Post by Atomyk
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I'm interested! Though I may not have time to join, I'm not too sure at the moment.

As for the issue of who lives and who dies, couldn't you assign a number to each character and randomly draw who dies each week? They could then talk it out, come up with the clues, etc.

And there could be just a nonsense "afterlife hangout" where they all angst about being dead and killing each other, I dunno.
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Atomyk said And there could be just a nonsense "afterlife hangout" where they all angst about being dead and killing each other, I dunno.


This entertains me very much.
Hidden 10 yrs ago Post by sarcasticdevotee
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Atomyk said
I'm interested! Though I may not have time to join, I'm not too sure at the moment.As for the issue of who lives and who dies, couldn't you assign a number to each character and randomly draw who dies each week? They could then talk it out, come up with the clues, etc.And there could be just a nonsense "afterlife hangout" where they all angst about being dead and killing each other, I dunno.


That could be a possible fix, as well. But at the same time, it would kinda make sense that the killer would choose who they wanted to kill unless that killer really didn't care and wanted me to draw one at random (either way, the killer, if the person wants their character as the killer was going to be drawn at random as well.)

I really like the idea of an afterlife or sorts though.

Hm... I'm thinking of putting up an OOC shortly so we can start possibly creating characters and tossing around ideas. This sound good to everyone?
Hidden 10 yrs ago Post by Pudding
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Hmmms. Will keep my eye on this one.

"Monobear" *shudders*
Hidden 10 yrs ago Post by Omnial
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So will it be happening or no?

I personally think the random drawing of the killer will work, and then we just work together as a team, the killer and the one to die to work out the post and how it will work, the clues left behind and everything.

Though this also makes the roleplay a bit of a game, and could end quickly if the ones in the roleplay are unable to figure out who it is, unless you will have a character that pulls things back on track if we all start accusing the wrong people?

Also, why not have kind of like Alter Ego for a few characters? that way they can still contribute to a degree without directly interfering. Just another idea to toss out there aside from the afterlife, which would be humorous.
Hidden 10 yrs ago Post by sarcasticdevotee
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It'll be happening. The OOC will be made when I geta new laptop charger (I'm currently using my Vita and rp replies are hard enough as .) So hopefully tonight.

And an Alter Ego deal might work out pretty well!
Hidden 10 yrs ago Post by Pudding
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Maybe we should have like multiple characters. I mean if one of us is the killer, we kill somebody. Thats two people out.
So I suggest atleast two characters per person.

(Maybe even just have usable npcs')
Hidden 10 yrs ago Post by Lilacs
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Omnial said
So will it be happening or no?I personally think the random drawing of the killer will work, and then we just work together as a team, the killer and the one to die to work out the post and how it will work, the clues left behind and everything.Though this also makes the roleplay a bit of a game, and could end quickly if the ones in the roleplay are unable to figure out who it is, unless you will have a character that pulls things back on track if we all start accusing the wrong people?Also, why not have kind of like Alter Ego for a few characters? that way they can still contribute to a degree without directly interfering. Just another idea to toss out there aside from the afterlife, which would be humorous.


I for one disagree with the random drawing. We, the players should have a say in whether our characters murder someone or not because we know them best. Would our character kill someone? Would they kill someone with the right motive? I think that these are important questions that only we should be able to answer because only we know how our characters truly think and how they react.

The system i think would work is to have everyone PM the GM after each motive is announced, whether their character will feel the need to kill or not. (Of course, if a character feels the need to kill without a motive it's okay) and the GM can decide what works best. If there isn't anyone who steps forward, I think this is when it would be acceptable to have a drawing to keep things moving.

This way, everyone but the killer, GM, and possibly victim will be able to do the whodunit thing, and it'll be more fun, IMO. The killer can try to throw everyone off, etc.
And here's another idea. Why not let the dead characters know how it happened? Assuming that everyone knows the twists in the first DR game--I'll keep this as vague as possible just in case--there can be spectators, and the dead characters can become that. This also can be replaced by the idea of an afterlife, where the dead students are all-knowing. They might be able to provide hints like, "Come ON dude, you're forgetting about this piece of evidence."

If we want a whodunit, it might not work if people have multiple characters though.

I like the Alter Ego thing, but wouldn't that be centered around one person in particular? I guess AE could imitate other people so it'd work.
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