Three years after the government has fallen to the dead the remaining humans start to rebuild. Though rebuilding wasn't to bad, many resources still remained within the ruins of the old world. Colonies soon started forming across the wasteland, Some big, Some small, Some with weapons, some with a crap ton of food, and some with steady power. Though none are completely self sustaining in their current condition, and lack what they need to keep going.
So the basic idea of this RP is that you will be controlling one of these colonies and attempting to survive and rebuild. You will have to deal with shortage of Weapons, Ammo, Fuel, Electricity, and food. Other threats would include dealing with the dead, Other people and colonies, and traitors within your own colony.
Dealing with the other colonies can be done many ways. You can make peace and trade supplies, You can declare war and try to wipe them out, Or you can take them over and force them to work for you as a resource farm. No matter what action you do it will effect the moral of your people. Bad moral will lead to internal conflicts, Fighters refusing to fight, Civilians not working or acting as spies, and riots. Your people may even react to your decisions about another colony.
So that's what I have so far, Nation RPs are a new thing for me so I may make a lot of mistakes. If I do or you have any ideas let me know, I'm always open. I do plan to add more detail such as a... I want to say character sheet but I guess it would be Nation sheet... I'll have what ever they are up soon.
So the basic idea of this RP is that you will be controlling one of these colonies and attempting to survive and rebuild. You will have to deal with shortage of Weapons, Ammo, Fuel, Electricity, and food. Other threats would include dealing with the dead, Other people and colonies, and traitors within your own colony.
Dealing with the other colonies can be done many ways. You can make peace and trade supplies, You can declare war and try to wipe them out, Or you can take them over and force them to work for you as a resource farm. No matter what action you do it will effect the moral of your people. Bad moral will lead to internal conflicts, Fighters refusing to fight, Civilians not working or acting as spies, and riots. Your people may even react to your decisions about another colony.
So that's what I have so far, Nation RPs are a new thing for me so I may make a lot of mistakes. If I do or you have any ideas let me know, I'm always open. I do plan to add more detail such as a... I want to say character sheet but I guess it would be Nation sheet... I'll have what ever they are up soon.