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Please don't steal my characters, not that I think anyone would want to. If you want to roleplay with one in a 1x1 then just pm me!



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character originally created for project myth

Name: Karlie Morgan
Gender: Female
Parent: Skadi the Norse goddess of hunting and winter
Age: 20

Serial Number for prison: 0081

Powers: Can create and manipulate ice or snow

Abilities: A skilled archer; Can sing

Job or Skill: Worked as a part-time bartender while struggling through college

Background: Karlie was left at the side of the road when she was only an infant and was picked up by a couple that ran a diner in a small town. She grew up knowing what her biological parents had done to her, but she never cared for them. They didn't want her, so she doesn't want them. Living in a small town that was almost completely cut off from civilization, Karlie was taught to survive. She learned to hunt for food. She learned to survive the harsh weather of their community. She learned to do everything she could in order to keep herself alive.

But Karlie knew she was destined for big things. As soon as she was able, she moved to the nearest city to live with a relative while she was in high school. Most of the other students found themselves drawn to her bright smile and wild attitude, and Karlie loved it. What she didn't love was when she lost her temper and accidentally set off a snow storm. Thankfully, it had been near winter at that time so not a lot of attention was drawn to her, but it was enough to send her into a state of panic. She returned to her family's home at the mountains for a year in order to sort herself out, never telling her parents about her newfound ability.

After a year, she gained a somewhat considerable amount of control over it. She continued school and acted as normal as she could get. She learned to develop an attitude of not caring about things as much - of freezing her emotions, to say the least. Entering university at an even bigger city had been hard since the Morgan family wasn't exactly swimming in riches. She had to make do with a bartending job at night and classes in the morning.

It was after one of her shifts at the bar that the members of Project Myth apprehended her. Karlie didn't go down without a fight, using her powers more than she had in years. Still, the armed men overpowered her and she was sent into a jail cell.

Ever since being captured, Karlie has tried and tried to break out which increased the security measures on her cells. They made the temperature on the cell rise whenever the presence of ice was detected. Guards were stationed outside her door. For Karlie's part, she's kept quiet for a while now. But that doesn't mean she's not going to try and escape as soon as she finds an opening.

THREAT LEVEL: Extremely Dangerous
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character originally created for gone

Full Name: Antoinette "Ant" Pearce
Age: 16
Gender: Female
Birthday: April 3rd


Species: Mutant
Power: Persuasion. The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves, but can never cause victims to achieve what they are not capable of

Coates or Townie: Coates (Bad)
Personality: ((I'd rather this be something discovered through interaction, but you can get a pretty good idea from her history.))

Brief History:
The Pearce family was known in San Perdido for one thing and one thing only - they were some of the wealthiest and most influential people in the town. James Pearce was San Perdido's acting mayor, and everyone looked at his family for perfection. There was Mrs. Yasmin Pearce, a masterful pianist. Their first born, James Pearce Jr, was the personification of perfect. Great grades, great looks, and a great attitude.

Ant, on the other hand, was nothing more than a black sheep - a mistake that her parents would rather stuff in the attic and forget. She was fine with that. If her parents didn't want to acknowledge her existence, then that was just fine with her. She took her trust fund and gathered her things, and found herself a new home in the downtown area. She met people the Pearces would have never dared to even breathe the same air with. The wrong crowd, as some people might say. For Ant, they were the only crowd that accepted her without question.

They became her family. The band she formed with them gave her the inspiration to wake up every morning. She loved them almost as much as she loved herself.

When it happened, Ant felt ecstasy crawling up her veins. Oh, she was finally free of their clutches. She was finally free of her insipid mother, her perfect brother, and her cruel father. Her friends had began to loot around when they encountered a Townie that threatened to stop them from destroying the town. That was when Ant discovered that the words she spoke could actually manipulate people. An evil smirk took over her face then. The Coates knew she would be useful, and Ant was willing to do anything for her friends. Rather, she was willing to make people do anything for her friends.

Theme Song:
Bad blood and no holds barred
A warning shot, a sacrifice that we made
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character originally created for strange like me


Name: Avery Grant
Age: 19


Species: Kitsune

History: Avery was born like most others, a typical human. Her parents were businessmen who often had to travel to places all over the world, and would sometimes bring along their only child. It was on one such trip to Japan that Avery found herself changed. A ninko, a mischievous invisible fox spirit, possessed the body of the three years old child. Her parents had been terrified because of the different stories that revolved around the ninko, and they immediately took Avery to get the spirit out. They soon became aware that the spirit had been looking for a home - for what, the elders were not sure - and had bonded with Avery, giving her the powers of a kitsune.

As Avery grew older, she showed the signs of her possession in the most troublesome of ways. The young girl would often shift into her fox form and breathe tiny bolts of lightning at the other kids or creating illusions to pull pranks on them. She was often reprimanded, though, and as she matured, she learned to control herself. It became apparent to her that the spirit infused in her body had become her. There was no separating them now. They were the same person - the same soul.

Still, being born human, Avery only has some of the powers of a kitsune. Her lifespan is long, but she is not immortal. She can shapeshift into a fox, but without the nine tails. She can breathe lightning, but only when in her fox form and it is limited in amount and strength. She can create illusions, but they require an obscene amount of concentration to maintain. The only kitsune ability in which she is not hindered in is flight.
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character originally created for devoid of color


Name: Gwendolyn "Gwen" Thurston
Age: Appears 21 (actually 70 human years)


Species: Leanan Sidhe

History: Spawning new muses took a toll on their creator, so most never bothered. But Henrietta knew that their numbers were running low and that soon, they might find themselves facing extinction. Gwendolyn's "birth" fell on a harsh winter day. As such, the townsfolk of Chestergrove didn't notice the bright light engulfing the small cottage north of their town border. They did, however, grow wary of the new girl with dark hair and shifty eyes that walked around with the woman that looked like an absolute goddess. They crowded the newborn Gwen, causing her to lash out. Henrietta took her away from the town, keeping her in the cottage in the woods. There, Henrietta trained her for decades on the cultures and mannerisms of humans.

For humans, it was enough to forget. For Henrietta and Gwen, the time that passed by seemed nothing more than a blink of an eye. Thirty years after her birth, Henrietta allowed Gwen to try again. Gwen integrated herself well into the small town and quickly found a budding young man with the potential to be a magnificent writer. Gwen seduced him - changing her appearance to suit his tastes, using the charm of a muse, all the things Henrietta taught her - and it worked. He was in love with her. When the time came for Gwen to take her first taste of his essence, she couldn't do it to him. She ran away.

Henrietta had been furious at Gwen's incompetence. They moved to another small town, Seymour, where Henrietta kept Gwen locked up again. Forty years later, Henrietta is prepared for Gwen to try again.
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character originally created for straight for the castle


Name: Harley Peyre
Age: 17
Gender: Cis-female
Sexuality: Bisexual


Personality: The first thing people notice about Harley is that she's ambitious. There's not much that would stop Harley from trying to achieve her goal, even sometimes developing tunnel vision because of it. She's reckless in the sense that despite sensing danger, she'd jump straight into a situation if it means she can get something she wants. Harley isn't quiet. She's exuberant and outgoing, and this sort of optimistic and lively attitude has gotten her quite a number of friends and close acquaintances. Connections, as she'd call them.

Harley is honest to the point of being tactless. While some might find that trait of hers endearing, her mouth has gotten her in more trouble than she could handle. Despite it, there's no fight that Harley turns her back on. Her pride and loyalty might actually be the death of her some day, but if you ask her, it would be all worth it.

History: Harley has lived in the small town of Solis, Ohio her entire life and she's sick of it. She knows who everyone is and what everyone does every second of every day, and the normalcy has become something unbearable. Harley has big plans to be a part of CNN, get her name out there and win some awards. She can't very well do that when the only news-worthy thing that happens in Solis is the annual chili-eating contests, which is more disgusting than interesting. Still, she's hoping that as soon as she finishes her high school education, she'd be able to get a letter of acceptance from a university in the big city where all the news are.
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character originally created for camp turtle shell


NAME:
Elizabeth "Eli" Cassidy

AGE:
17

LIKES:
Rain | Music | Coffee | Running | Anything that gets her blood pumping

DISLIKES:
Sitting still | Sweets | Being underestimated | Being ordered around | Silence

QUIRK:
Eli always carries a ring with her (often placed on a necklace) for good luck. The ring was her brother's class ring.
Eli has a number of tattoos around her body, most of which are quotes or lyrics.
Eli is a very quick learner.

BIO/PERSONALITY:
Everyone who knew Elizabeth Cassidy would tell you that she is absolutely crazy. Eli is a risk taker verging on the point of being reckless. There isn't a dare or a challenge that Eli has turned her back to. This has often gotten her in trouble before - with authorities and from suffering a few broken bones - but Eli loved the thrill of it. When her peers cheered and cajoled her into doing something, she just knew she had to give them a show.
Eli isn't sure when her addiction with adrenaline rushes started, but she knew her brother was a big influence in it. He had taken her on his motorcycle for the first time when she was nine and she loved the feeling of the wind against her skin. Even before that, she'd been jumping cliffs with him. Eli savored those memories - screams of both terror and fun as adrenaline pumped in their veins - because that was all she had left. Memories.
Her brother died when she was fourteen. She supposed she should have learned from him. She should have learned to stop being as reckless as he was, but she couldn't help herself. That had been the only way she saw to honor his memory. And it was destroying her.
When her friends cornered her and gave her the brochure for Camp Turtle Shell, she laughed in their faces. They said it was to help her - that maybe slowing down would be good for her. Eli didn't listen. She didn't want to get stuck in some camp where nothing happens. She wanted to feel her blood pumping under her skin. She wanted her heart to beat so fast it was close to bursting. Ready to give up, her friends moved to let her escape. It wasn't until her childhood friend piped up, daring her to survive at least three weeks in camp. Eli knew it was a trap - that she was being manipulated - but the smirk on her friend's face irked her.
That was how she found herself packing her things and heading for Camp Turtle Shell, hating every second of it.
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character originally created for the badlands


Name: Reagan Woods
Age: 19
Gender: Female


Affiliation: Young Gods
Strengths: Has a lot of connections | Trained in hand-to-hand combat | Manipulative
Weaknesses: Cocky | Lacks survival skills | Forgetful

History:
Reagan was born Olivia Greene, the only daughter of Anthony Greene, owner of the White Lotus Casino, and Trinity Greene, a member of the Badlands' Political Council. She was born into the worst of Badlands, surrounded by all the luxuries the wretched city had to offer. She loved it - by the gods, she knew she loved it. She loved all the attention she was getting. She knew that most of them were just sucking up to her because of her parents, but she was being treated like a princess and she didn't want it any other way. She knew she'd become the epitome of a spoiled brat and she embraced it, not knowing anything else.

When she was sixteen, the attention showered on her dwindled. Reagan didn't like that one bit. She sought for ways to grab her parents and the people's attention again, but always came up blank. That was when she saw a member of the Young Gods training in one of the abandoned houses in the Outer Circle. She hid and watched them from the shadows, captivated by what they did. She learned that they were planning a rebellion - that they were training themselves to survive the Wasteland. She didn't really like their advocacy - she loved her life in the Badlands, thank you very much - but one word struck her. Rebellion. She knew how much her mother hated that word. She hated the very idea of it. Reagan knew what she had to do.

She dyed her hair from blonde to a dark brown. She changed her clothing style to fit the typical Young Gods. She stopped going by Olivia and changed her name to Reagan Woods. She began to laugh at the people who told her she looked like the Councilwoman's daughter, saying something about how lucky she'd be if she were. She integrated herself into the Young Gods and watched her mother for her reaction. She'd definitely caught her mother's attention, but it didn't yield the result she wanted. Trinity Greene announced that her daughter had fallen ill and died.

Now caught in the lie she'd made without any place to turn to, Reagan was stuck with the Young Gods. They trusted her enough to be one of the Young Gods' leaders, and Reagan begrudgingly agreed. She would join in their plotting and their games, but she was still searching for ways to make up for her little stunt with her mother.

Others: Reagan's preferred weapons are daggers and her bare hands. She's still in contact with her younger brother, Victor.
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