Premise
The story starts from the premise that Kayaba Akihiko was obsessed with magic and Norse Mythology rather than swords and pure melee. As a result, he created the Death Game of Alfheim Online rather than the floating castle of Aincrad—a world in which player-killing is not a crime, and the nine player races are in competition with each other to reach the top of the World Tree. In short, it's an AU which we'll be roleplaying in. Key differences from typical SAO roleplays would be the inclusion of magic, races and double the playerbase. Instead of striving for the top of Aincrad, we'll be competing to become the first race to unlock unlimited flight and escape via the top of Yggdrasil.
What To Expect
As to what we'll actually be doing in the RP, it is completely up to you guys; we could adventure the world or dabble in politics, be peacemakers or pkers. I greatly encourage creating multiple characters especially those taking important roles such as a race leader. If this ever takes off, we'll begin two months into the game so we can skip the pointless level 1 introductions of all SAO roleplays >_>".
It will be story-driven so theres no need for exact stats and etc. It is more than enough to describe character level and the build you're based around; e.g. a healing based undine or a tanky spear wielding gnome.
There will be no cap on the amount of people joining this because the setting will allow it. Not everyone has to group together, people can divide themselves up into interrelated but separate adventures. Do not fret though, I will regulate against speedposters and I will control the characters of deserters so they can fade away without impeding the plot.
Credits
Based off the fanfiction of the same name.