Hidden 8 yrs ago Post by Kasus Cloud
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Kasus Cloud The Seventh Abysswalker, The Shade.

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So, I've been mostly lurking about since my arrival here many moons ago, but I still haven't managed to snag a decent mentor to show me the ropes on arena RP. Let me give you a generic overview of myself.

I've been roleplaying for eleven years. I've spent a good few of those years doing combat RP. Mostly in game stuff, etc. But as of late I've been having less time and fewer communities to visit in game. I've done a portion of Forum RP before, and I wouldn't mind getting into it in a new setting and all.

I prefer powered type RP with a medieval-ish setting, sword and board > run and gun in my opinion. I must clarify that I am up for doing any of the three; regular, powered and god-tier in an Arena RP.

So, if you're a decent combatant and you're looking to show me the ropes, give me a hollar. Thanks.

~Kasus Cloud
Hidden 8 yrs ago Post by MelonHead
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MelonHead The Fighting Fruit

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I have a character I need to practice with myself, so I'll happily show you the ropes so to speak if you're interested. He's low/mid powered and fits in a medieval fantasy setting (though he isn't technically from one.) Think you have a character who can take him on?



Hidden 8 yrs ago Post by Kasus Cloud
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Kasus Cloud The Seventh Abysswalker, The Shade.

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Likely so. There some way I should contact you to set up a time and whatnot, what's the plan from here?
Hidden 8 yrs ago 8 yrs ago Post by MelonHead
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MelonHead The Fighting Fruit

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Choose a character, set up a thread, fight and whatnot.

Once you've decided on a character just post it here with a mention, I'll probably take it unless it seems like an unfair match-up for one of us, then we can set up a thread and get to it. Do you want to fight under T1 Eden? It's the main system here, and also the only one I can claim sufficient knowledge of to really show anyone anything.

Also we can make it non-lethal/sparring match if you'd prefer not to get your character killed, as that's the competition type I have to use the character in anyway.
Hidden 8 yrs ago Post by Kasus Cloud
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Kasus Cloud The Seventh Abysswalker, The Shade.

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mm. Link me to the t1 Eden Rules so I can refresh my memory on the subject.

Non-lethal or voided Death works for me as well, since I'm not looking to kill anyone's character early and this is just a trial run.
Hidden 8 yrs ago Post by MelonHead
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MelonHead The Fighting Fruit

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Hidden 8 yrs ago Post by MelonHead
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Specifically read this one, as it gets the fundamentals across in helpful bullet point form. Particularly if you just need a refresher.
Hidden 8 yrs ago Post by Divinity
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Divinity

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Considering my character is for all intents and purposes 'high' tier here (probably 'powered' to you), I'll take you on in that scale, iffin' you feel you can handle two fights at once.
Hidden 8 yrs ago Post by Kasus Cloud
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Kasus Cloud The Seventh Abysswalker, The Shade.

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@Melonhead,

So, I read up a bit; not a whole lot is new, save that usually I've ended up in fights with t1 RM/UM against T1 PC, or the other way around. That's definitely a good system to show some of my mentees sometime, for sure, it has good detail and good information.

So with that in mind, We could do a uh, T1 MP/PC, just nothing god-tier of course, and feel free to utilize logical interrupts/hypotheticals in the fight as much as you want.

I have one or two characters in mind, and we'll have it set to non-lethal, with the idea being that the whole trying to butcher eachother is merely taking place within an illusion, a really bad lucid dream or whatever.

Also, if you have an alternate form of communication, let me know as I'm not on the website during all hours of the day, and perhaps we could get something going there so I can keep in touch during this whole thing. Skype, Discord, Curse, TS, etc.

~Kasus.

@Divinity,

I might take you up on that, let me get some things sorted out first though.
Hidden 8 yrs ago 8 yrs ago Post by MelonHead
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@Melonhead,

So, I read up a bit; not a whole lot is new, save that usually I've ended up in fights with t1 RM/UM against T1 PC, or the other way around. That's definitely a good system to show some of my mentees sometime, for sure, it has good detail and good information.

So with that in mind, We could do a uh, T1 MP/PC, just nothing god-tier of course, and feel free to utilize logical interrupts/hypotheticals in the fight as much as you want.

I have one or two characters in mind, and we'll have it set to non-lethal, with the idea being that the whole trying to butcher eachother is merely taking place within an illusion, a really bad lucid dream or whatever.

Also, if you have an alternate form of communication, let me know as I'm not on the website during all hours of the day, and perhaps we could get something going there so I can keep in touch during this whole thing. Skype, Discord, Curse, TS, etc.

~Kasus.


I'd rather not have it all be a dream, just pull your punches a little. If you launch a move that is a clear killing blow and then stop at the last second I'll surrender, if your character uses a sword or w/e. Mine uses rocks and basically a big club, so accidentally murdering people isn't a huge concern. I will be using logical interrupts, they're basically 80% of my fighting repertoire.

I don't really have any other reliable form of communication, we'll just have to make do with the site as much as possible. Let me know when you have a character selected around John's power level.

Also, if you [@Mention] me I'll be more likely to spot things.

Story-wise my character is about to be thrust into another dimension anyway, so he can come to you if your character doesn't sit in his time-zone, which is likely.
Hidden 8 yrs ago Post by Kasus Cloud
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Kasus Cloud The Seventh Abysswalker, The Shade.

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@MelonHead

Eh. Saying its 'All be a dream' is the vaguest way I could detail it. Let me clarify;

The character I am considering using, a large portion of his kit revolves around illusions ~ Usually being multi-sensory. There's always a fatal weakness to the illusion, and if one spots it and focuses in hard on that break-point, the illusion will shatter.
This character doesn't create perfect illusions, but he does weave some very nasty tricky ones from time to time.

In essence, what I am saying is they'd both be under the effects of one of those illusion spells. Leaving the area would of course cause the illusion to break, but that wouldn't be a problem considering they'd be fighting inside the area. So that'd classify it as one of his 'Area Illusions', on the edges of which the illusion tends to thin out visibly. But as long as they remained within anything that happened to them, they'd of course feel, But as for actual death? No it's just like dying in a dream; they'd wake up outside the illusion kinda baffled as to what just went down.

I should also mention that this character I will be using, I've been known to utilize a lot of crypticism in his spells and attacks. By that I mean, I don't come right out and say immediately, 'oh if you step back three spaces the illusion breaks.' or 'Oh he's right over here you just can't see him; but you can see like 3 other visible illusions.' and all. That's mostly to prevent some issues I've had in the past. If this is ok or if you'd like me to go into more detail whilst doing so, let me know.

~Kasus
Hidden 8 yrs ago Post by MelonHead
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I've got an idea then. Our character's meet in the pub and strike up a conversation, and we get onto the topic of scraps, and your character and mine get into a debate over who would win. We don't want to actually fight though for w/e reason, then your character says there's a way they can fight without any consequences, fast-forward to illusion/matrix battle, and then return to the pub for a pint once it all blows over.

Illusionary characters can be sort of annoying, as they sort of need a third party present for balancing, however I'm just in it for the practice anyway so as long as you provide all pertinent information that should be fine. I'll only have an issue if you obfuscate information that my character realistically needs, or can discern, taking into account his extrasensory capabilities.
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