Hidden 7 yrs ago Post by Lady Absinthia
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@Aintitfun1997 pm it to me so I can look at the coding itself.

@Oliver No worries, glad to see some reevaluation. Seems to have done you good. ^^ There are a few colors in the code that weren't changed out, I can fix them if you have an issue. I know tablets can be a pain, I do most of my posting on a kindle. Under "anything else" under the extras, you are missing something. It is in the original ooc post under rules, give that a quick double check. Also, you have several available skill slots left for both, didn't know if you wanted to add more or just leave as is. If you are worried about that being all the slots you get, don't. As time passes I grant people new skills that their characters will have been able to pick up.

Also, saw the mispost in the Ic, no worries there. If you would just create a "delete this post" topic in the help section at the bottom of the forum and link the post there. One of the mods will remove it for you. ^^
Hidden 7 yrs ago 7 yrs ago Post by Oliver
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Okay, I think I fixed the coloring.
I might add some more skills later. Thinking about what kinds of skills it would be reasonable for him to have that would be at all useful in the context of the RP.
Making the post removal topic now.
Hidden 7 yrs ago Post by Oliver
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Okay, the Post Deletion Request is up and I edited the CS mistake.
@Lady Amalthea
Hidden 7 yrs ago 7 yrs ago Post by Oliver
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Okay, I think I've fixed all the mistakes in my CS. I also added a link to the theme song. Want to check it over again? @Lady Amalthea @Sigil



Hidden 7 yrs ago Post by Nallore
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Awesome to see some fresh new faces. :)

Also postings will be up tonight after TWD.
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Hidden 7 yrs ago Post by Lady Absinthia
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@Oliver K, it looks good. The image you used for your font is missing now. Fontmeme only gives you temp files now a days. (Try saving it to your computer and then uploading it here on the forum on you bio page. It'll always be there then.)

As far as adding new skills later, that is a nope. Once a CS is approved it is screen shot. Any changes made without the GM prior approval results in a boot to the rear basically. (Keeps people from trying to work in stuff that isn't approved and cuts down on over all godmodding and metagaming.) - Other skills added in are given out as rewards in the Rp from the GM or Co-Gm as time goes by and you are given a window to add them in when handed out. So if you want to add in something, go ahead and do it now and let me look at it. If you are good with what you have, again, let me know and we can go from there.
Hidden 7 yrs ago Post by rivaan
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huh... anyone else seeing the time counter on replies strange?
Hidden 7 yrs ago 7 yrs ago Post by Oliver
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I think I'm good with what I have, @Lady Amalthea. And thanks for the tip about fonts.

EDIT: Is the font back up now? I can see it again, but I wasn't sure if you could or not.
Hidden 7 yrs ago Post by Lady Absinthia
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@rivaan What do you mean?

@Oliver Okay then, you may move the CS over to the CS tab now. Random LLA events have determined that you are currently wandering around a place known as Franklin Ga. Here is a map of the area -



The city is set up with various traps to ensnare walkers. Roads semi blocked, barricades, and the like. The main hold up for the city is the Heard County - It is surrounded in high chain link fence with posted guards around the perimeter. Your character is currently passing the Main Street Diner. You can make your intro post now. (Remember, all Walkers, weather, what you find, is determined by the GM or CoGm. So just post attempts in things such as "trying to get into a place" and so forth and I will let you know in the W.N. what the results are from there.)

Welcome To Thunderdome.
Hidden 7 yrs ago Post by Oliver
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Thanks! I'll probably have a proper post up after school.
Hidden 7 yrs ago Post by rivaan
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@Lady Amalthea Dunno the forum suddenly displayed messages in future.. .like it sayd messages will happen in days... but I figured it out... my pc had reverted the clock a week backwards... which is very bad cause it may be a malware of sorts... -_-'
Hidden 7 yrs ago Post by Oliver
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Yo, I guess I'm done early. There wasn't much for my character to do, other than just walk towards the diner and think. I hope that's enough...
Hidden 7 yrs ago Post by Morose
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@Lady Amalthea Am I good to post for Jack since Sigil replied or should I wait for the next WN?
Hidden 7 yrs ago Post by Lady Absinthia
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@Morose No, don't wait. Go ahead and post. I skipped you two since I needed both to post before I could give an update with the wall and such. So post away. You don't have to wait on WN's to post in general, I just keep adding them as small updates. If you ever want to post, go for it as long as two have posted since your last.
Hidden 7 yrs ago 7 yrs ago Post by Aintitfun1997
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Here you go

Hidden 7 yrs ago Post by Morose
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@Lady Amalthea Gotcha. :) I'll see about getting a post up tonight.
Hidden 7 yrs ago Post by Aintitfun1997
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Can some one catch me up on what is going on so I am not completely clueless when I post?
Hidden 7 yrs ago Post by Lady Absinthia
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@Aintitfun1997 Okay, with the guns thing - the repair and fixing, that is fine for a general thing but for this RP is doesn't give you usage of them. Each gun type as it were requires a single slot to be able to fire. Pistols, shotguns, rifles - each one takes up it's own slot. (And it can break further down to sniper or sharp shooting - gun type specific) - know it seems odd since if you can fire a gun you can fire a gun but specializing helps keeps things a bit more in line limited resources and keeps characters from being a bit too over the top when starting. So will need you to pick 1 set - check the Cs's already posted to get an idea. (Also the bullets in the items, need caliber for them listed)

As far as what is going on, you really don't need to know much other than we go by TWD dead rules of Zombie for this RP - no cure, everyone changes at death, bites quicken death, have to kill them in the head, no knowledge of "zombieS" from movies or books or the what not.

Once the CS is approved, you will be given a random location away from the current characters where you character is located at the time and we go from there. ^^
Hidden 7 yrs ago Post by Aintitfun1997
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@Lady Amalthea I see what you're say about the whole skill thing so I changed it. I tried to find the Caliber for the gun did some research and such.

Hidden 7 yrs ago Post by Sigil
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@Aintitfun1997 - Lady A has asked me to review a few items for inconsistencies. It's one of maybe three actual contributions I make as CoGM here, and I tend to be blunt. That being said...

Okay, let's break down the changes that you have made, and how it affects the rest of your CS.

Point the first: Your character now has zero skill with guns, yet owns and carries a .50 hand cannon. This may become problematic.

Point the second: In Delilah's first encounter with a Walker, she already knows what they are, that they are dead, and what happens if one is bitten. Knows how to kill them. How did she come by this information, if it was her first encounter and she had been out in the woods hunting when the outbreak occurred?

Point the third: Upon more closely reviewing her history since the outbreak, she has already set up shop near Newnan. Characters start in or near a number of locations, determined by the GM randomly. Who knows? She might end up near Newnan. But for now it needs to be removed from her history.

Point the Fourth: The post-outbreak skill you have selected, "no longer fears walkers" - if she has survived for just over three years in the zombie apocalypse, this skill is unnecessary.

Point the fifth: The skill, Fighting - Please clarify.

Point the sixth: The skill, setting traps - Ditto above.

Point the seventh: One of her fears is listed as simply "being". I am often struck with my own fear of existence in general, but I'm assuming that you had an idea, got distracted by another idea, and forgot to go back and finish. Need one more fear.

That's what I've got a present. Stuff needs to be addressed before it's approved for the CS tab.

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