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Hidden 4 yrs ago 4 yrs ago Post by SoleAccord
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SoleAccord #ImSippinTeaInYoHood

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Hidden 4 yrs ago Post by nitemare shape
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nitemare shape GM of Create A Hero and Star Wars: Legacies

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Hidden 4 yrs ago Post by sly13
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sly13

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Definitely interested in this.
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Hidden 4 yrs ago Post by pandapolio
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pandapolio

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Hey, looks really interesting. I'll have a cs up soon.
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Hidden 4 yrs ago Post by Sep
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Sep Lord of All Creation

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So I kinda skipped around his history, since there was a lot there. If you want me to throw more deets in, let me know.



V I C E A D M I R A L
T R A S K V O T H O N I


Race: Bothan

Faction: New Republic Defense Fleet

Character Alignment: Good

Character Background: Trask wasn't really anyone before he joined the Alliance to Restore the Republic, or the Rebel Alliance as it was more commonly known. He worked in logistics in a small shipping company out of his home planet of Bothawaiu towards the tail end of the Clone Wars. Like many command staff within the Rebel Alliance he didn't just live under the oppression of the Galactic Empire, he saw as the system he believed in crumbled and fell into something much darker. As a man renowned as a hero of the Clone Wars throughout the Galaxy.

Some still considered now Emperor Palpatine a hero, the liberties they were loosing deemed a 'necessary' evil in order to facilitate a peaceful transition, ensure that war couldn't strike again and eradicate any last Separatist Cells that existed in the Galaxy. Trask, like many others, didn't buy what the Imperial Propaganda machine was selling. When his firm was approached with a contract to move a Clone Wars Era Venator to the scrapyard world of Bracca they accepted. Only to be approached by Rebel Agents. They offered little in the way of money but still asked that the firm hand the ship over to them rather than scrapping it on Bracca. They agreed, but Trask had one condition. That he be allowed to go along with the ship to join the Rebellion.

The handoff didn't go exactly as planned, someone within the firm gave them up to the Empire, so when the tugs approached the rendezvous they were jumped by several Imperial Ships after the Rebel ships turned up. With only a skeleton crew aboard Trask gave the command to fire up the main reactor and bring power to the hyperdrive. While they managed to escape with no hopes of finding the Rebellion, no real crew, and no chance of entering any major system they laid low for several rotations while they quietly worked away on repairs. Keeping in focus on the holonet. Yag Ilsen, a Givin Trask had aboard the ship scoured the holonet for cyphers and codes that may lead them to the Rebellion. When they discovered that there was a refuelling base on Vrogas Vas they set course, and finally joined the Rebellion.

His crew were split and separated, however, recognising his skill from his civilian life and the fact that he managed to keep a barely functional Venator flying and secure with very little crew Trask was given the position of Captain and made the second in command of the ship, now christened the Relentless Endeavour. It took several years until the Endeavour was deemed to be 'fighting fit'. During which time the Battle of Yavin came and went. The Endeavours first official mission was the evacuation of Vrogas Vas. With Darth Vader himself on the planet dealing heavy casualties to the Rebel Alliance with no backup it was deemed an acceptable use for one of the few capital ships within the Alliance Navy. While it saw no combat at this time the mission was deemed a success.

Trask helped command the ship through several small skirmishes however its first real test was after the Battle of Hoth. As the Rebel Fleet scattered it was soon discovered that the Imperials had cracked Rebel Encryption protocols, the instant one Rebel Cell contacted another Cell the Imperial Fleet could pinpoint its location. Acting as the Flagship for the task force the Endeavour came under heavy fire when the Imperials discovered its location. Pulling the Tano Manoeuvre they managed to hold off the larger Imperial force long enough to plot their hyperspace route out of the fight.

Several other skirmishes and battles came and went throughout the years until the fateful battle of Endor. The Rebel Fleet was joined together for two assaults, a small assault as a diversionary tactic on Sullust while every other available ship went to Endor to fight the Second Death Star and the Emperor himself. It was a long gruelling battle, though eventually as the Death Star II was destroyed the Imperial Fleet fractured and the war by many was considered won.

With the victory, and growing navy promotions were rapid as the navy tried to grow to accommodate its new set of circumstances. Enlistment went up as worlds joined the Fledgning New Republic, while the New Republic officially maintained five fleets within these fleets were many different tasks forces. Trask became a Vice Admiral, commander of the 67th Defense Force also known as Task Force Rancor. Typically assigned to holding territory against rampaging Imperial Warlords or pirates he was most recently assigned to the Grizmallt campaign, holding it against probing Imperial incursions from the Core as well as rogue elements.

Character Personality: Trask is free-thinking enough to adapt to obstacles but is logistical in his initial approach. Warm and charismatic to those that he knows he has a reputation for caring deeply and respecting every individual member of his crew. A firm believer that anyone can achieve and advance through merit and hard work.

Character Class: Soldier?

Items:



Supporting Characters:

TBA
Hidden 4 yrs ago Post by nitemare shape
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nitemare shape GM of Create A Hero and Star Wars: Legacies

Member Seen 7 days ago

So I kinda skipped around his history, since there was a lot there. If you want me to throw more deets in, let me know.



V I C E A D M I R A L
T R A S K V O T H O N I


Race: Bothan

Faction: New Republic Defense Fleet

Character Alignment: Good

Character Background: Trask wasn't really anyone before he joined the Alliance to Restore the Republic, or the Rebel Alliance as it was more commonly known. He worked in logistics in a small shipping company out of his home planet of Bothawaiu towards the tail end of the Clone Wars. Like many command staff within the Rebel Alliance he didn't just live under the oppression of the Galactic Empire, he saw as the system he believed in crumbled and fell into something much darker. As a man renowned as a hero of the Clone Wars throughout the Galaxy.

Some still considered now Emperor Palpatine a hero, the liberties they were loosing deemed a 'necessary' evil in order to facilitate a peaceful transition, ensure that war couldn't strike again and eradicate any last Separatist Cells that existed in the Galaxy. Trask, like many others, didn't buy what the Imperial Propaganda machine was selling. When his firm was approached with a contract to move a Clone Wars Era Venator to the scrapyard world of Bracca they accepted. Only to be approached by Rebel Agents. They offered little in the way of money but still asked that the firm hand the ship over to them rather than scrapping it on Bracca. They agreed, but Trask had one condition. That he be allowed to go along with the ship to join the Rebellion.

The handoff didn't go exactly as planned, someone within the firm gave them up to the Empire, so when the tugs approached the rendezvous they were jumped by several Imperial Ships after the Rebel ships turned up. With only a skeleton crew aboard Trask gave the command to fire up the main reactor and bring power to the hyperdrive. While they managed to escape with no hopes of finding the Rebellion, no real crew, and no chance of entering any major system they laid low for several rotations while they quietly worked away on repairs. Keeping in focus on the holonet. Yag Ilsen, a Givin Trask had aboard the ship scoured the holonet for cyphers and codes that may lead them to the Rebellion. When they discovered that there was a refuelling base on Vrogas Vas they set course, and finally joined the Rebellion.

His crew were split and separated, however, recognising his skill from his civilian life and the fact that he managed to keep a barely functional Venator flying and secure with very little crew Trask was given the position of Captain and made the second in command of the ship, now christened the Relentless Endeavour. It took several years until the Endeavour was deemed to be 'fighting fit'. During which time the Battle of Yavin came and went. The Endeavours first official mission was the evacuation of Vrogas Vas. With Darth Vader himself on the planet dealing heavy casualties to the Rebel Alliance with no backup it was deemed an acceptable use for one of the few capital ships within the Alliance Navy. While it saw no combat at this time the mission was deemed a success.

Trask helped command the ship through several small skirmishes however its first real test was after the Battle of Hoth. As the Rebel Fleet scattered it was soon discovered that the Imperials had cracked Rebel Encryption protocols, the instant one Rebel Cell contacted another Cell the Imperial Fleet could pinpoint its location. Acting as the Flagship for the task force the Endeavour came under heavy fire when the Imperials discovered its location. Pulling the Tano Manoeuvre they managed to hold off the larger Imperial force long enough to plot their hyperspace route out of the fight.

Several other skirmishes and battles came and went throughout the years until the fateful battle of Endor. The Rebel Fleet was joined together for two assaults, a small assault as a diversionary tactic on Sullust while every other available ship went to Endor to fight the Second Death Star and the Emperor himself. It was a long gruelling battle, though eventually as the Death Star II was destroyed the Imperial Fleet fractured and the war by many was considered won.

With the victory, and growing navy promotions were rapid as the navy tried to grow to accommodate its new set of circumstances. Enlistment went up as worlds joined the Fledgning New Republic, while the New Republic officially maintained five fleets within these fleets were many different tasks forces. Trask became a Vice Admiral, commander of the 67th Defense Force also known as Task Force Rancor. Typically assigned to holding territory against rampaging Imperial Warlords or pirates he was most recently assigned to the Grizmallt campaign, holding it against probing Imperial incursions from the Core as well as rogue elements.

Character Personality: Trask is free-thinking enough to adapt to obstacles but is logistical in his initial approach. Warm and charismatic to those that he knows he has a reputation for caring deeply and respecting every individual member of his crew. A firm believer that anyone can achieve and advance through merit and hard work.

Character Class: Soldier?

Items:



Supporting Characters:

TBA


Approved
Hidden 4 yrs ago 4 yrs ago Post by Sep
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Sep Lord of All Creation

Member Seen 36 min ago




L O R D K O R E N O Z E L L


Race: Human

Faction: Grand Imperium

Character Alignment: Lawful Evil

Character Background: Born on Coruscant during the waning days of the Republic Koren was always exposed to the rife and the corruption that spread throughout the City Planet. He saw as Aliens abused their increased abilities to commit a crime, and the hate spread through the human population. So that when he eventually had the chance to do something to make a change he did, joining the police. He was a stickler for the law in a time when corruption was the main currency of the Undercity and even the upper-levels. A weapons deal gone bad resulted in Koren leaving the Police Service in exchange. An Intelligence Asset by the name of Gallius Rax took an interest in the young detective and his way of doing things. Through the Agent he came to know a young Senator from Naboo called Sheev Palpatine.

Through Palpatine, Koren gained his first job in Republic Intelligence a couple of years before the onset of the Clone Wars. As Palpatine became chancellor he began moving select people around into several high-end positions, known as Palpatines Confidants Koren counted himself amongst this number and became the head of all Coruscant Security Forces, in charge of every police bureau and detective agency. Like many of Palpatine's hand-picked he proved himself, working his way to eliminate corruption and maximize efficiency. Everything he did fueled the popularity of Palpatine and the movement that was rapidly gathering behind him. Koren remained close to the chancellor, while like many he was not aware of Palpatines true identity as Darth Sidious he was privy to some more sensitive conversations between the Chancellor and a certain Wilhulf Tarkin.

As the Clone Wars erupted and Palpatine grabbed more power for himself he remembered those who had aided him to get to the position he was now in, Koren gained his own 'emergency' powers. Able to issue warrants and follow through with arrests on the barest evidence, the conviction rate soared through the roof. As refugees flocked to the capital as the Clone Wars raged on throughout the Galaxy Koren convinced Palpatine to have Clones to bolster the numbers of police on the streets, slowly bringing about martial law. As the day came closer and closer to the Declaration of a New Order more and more meetings were held behind closed doors. Tarkin would become Grand Moff, second to only the Emperor, sectors would be given to trusted officers and individuals. While Palpatine would remain on Coruscant even after the Declaration Koren was given the title of Governor and control over the sector.

With the destruction of the first Death Star Palpatine gave Koren the knowledge of routes into the Deep Core, having him move resources and assets into the core bolstering its defenses and ensuring that the Core could last as a holdout should the worst happen, or as a possible source of reinforcements were the rebels to be as bold as to attack Coruscant itself. As Governors betrayed Palpatine for greed or were killed by the Rebel Alliance the Emperor moved the ones he trusted around, increasing their power. Re-writing laws on a whim, Korens power grew in the Core until he maintained a handful of systems. Though his focus was always on the capital itself, Palpatines anti-alien views causing a veritable powder keg to exist below the surface, with several attempts on his life happening almost on a daily basis.

When the news came that the Emperor had died above Endor along with Darth Vader riots broke out over Coruscant, people who were pro-Empire and people who were Anti-Empire. Koren couldn't stand to see his people be in such a state of disarray so as Mos Ammeda killed himself he stepped in and seized power. As more and more Imperials returned to Coruscant his power grew, announcing himself Lord of the Grand Imperium and fixing what he felt were some glaring issues in Palpatines Empire. Over time as more and more Imperial Warlords fell Koren consolidated his power, until the New Republic turned its eyes upon him.

Character Personality: Koren is logical, he believes in Order through any means. He isn't a Sith, he isn't a Force Wielder. Power may have corrupted him, and he is unwilling to give up that power but he truly believes that his way of doing things is better than the chaos that is the New Republic, and even that the Galactic Empire was a better solution. He has no intentions on Galactic Conquest, just to not lose his home to the anarchy that is spreading throughout the galaxy like cancer. Will he push back against the Rebels? Only time will tell, and it depends on how much strain they put on him and his people.

Character Class: Soldier/Leader

Items:



Supporting Characters:

TBA
Hidden 4 yrs ago Post by nitemare shape
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GM
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nitemare shape GM of Create A Hero and Star Wars: Legacies

Member Seen 7 days ago



L O R D K O R E N O Z E L L


Race: Human

Faction: Grand Imperium

Character Alignment: Lawful Evil

Character Background: Born on Coruscant during the waning days of the Republic Koren was always exposed to the rife and the corruption that spread throughout the City Planet. He saw as Aliens abused their increased abilities to commit a crime, and the hate spread through the human population. So that when he eventually had the chance to do something to make a change he did, joining the police. He was a stickler for the law in a time when corruption was the main currency of the Undercity and even the upper-levels. A weapons deal gone bad resulted in Koren leaving the Police Service in exchange. An Intelligence Asset by the name of Gallius Rax took an interest in the young detective and his way of doing things. Through the Agent he came to know a young Senator from Naboo called Sheev Palpatine.

Through Palpatine, Koren gained his first job in Republic Intelligence a couple of years before the onset of the Clone Wars. As Palpatine became chancellor he began moving select people around into several high-end positions, known as Palpatines Confidants Koren counted himself amongst this number and became the head of all Coruscant Security Forces, in charge of every police bureau and detective agency. Like many of Palpatine's hand-picked he proved himself, working his way to eliminate corruption and maximize efficiency. Everything he did fueled the popularity of Palpatine and the movement that was rapidly gathering behind him. Koren remained close to the chancellor, while like many he was not aware of Palpatines true identity as Darth Sidious he was privy to some more sensitive conversations between the Chancellor and a certain Wilhulf Tarkin.

As the Clone Wars erupted and Palpatine grabbed more power for himself he remembered those who had aided him to get to the position he was now in, Koren gained his own 'emergency' powers. Able to issue warrants and follow through with arrests on the barest evidence, the conviction rate soared through the roof. As refugees flocked to the capital as the Clone Wars raged on throughout the Galaxy Koren convinced Palpatine to have Clones to bolster the numbers of police on the streets, slowly bringing about martial law. As the day came closer and closer to the Declaration of a New Order more and more meetings were held behind closed doors. Tarkin would become Grand Moff, second to only the Emperor, sectors would be given to trusted officers and individuals. While Palpatine would remain on Coruscant even after the Declaration Koren was given the title of Governor and control over the sector.

With the destruction of the first Death Star Palpatine gave Koren the knowledge of routes into the Deep Core, having him move resources and assets into the core bolstering its defenses and ensuring that the Core could last as a holdout should the worst happen, or as a possible source of reinforcements were the rebels to be as bold as to attack Coruscant itself. As Governors betrayed Palpatine for greed or were killed by the Rebel Alliance the Emperor moved the ones he trusted around, increasing their power. Re-writing laws on a whim, Korens power grew in the Core until he maintained a handful of systems. Though his focus was always on the capital itself, Palpatines anti-alien views causing a veritable powder keg to exist below the surface, with several attempts on his life happening almost on a daily basis.

When the news came that the Emperor had died above Endor along with Darth Vader riots broke out over Coruscant, people who were pro-Empire and people who were Anti-Empire. Koren couldn't stand to see his people be in such a state of disarray so as Mos Ammeda killed himself he stepped in and seized power. As more and more Imperials returned to Coruscant his power grew, announcing himself Lord of the Grand Imperium and fixing what he felt were some glaring issues in Palpatines Empire. Over time as more and more Imperial Warlords fell Koren consolidated his power, until the New Republic turned its eyes upon him.

Character Personality: Koren is logical, he believes in Order through any means. He isn't a Sith, he isn't a Force Wielder. Power may have corrupted him, and he is unwilling to give up that power but he truly believes that his way of doing things is better than the chaos that is the New Republic, and even that the Galactic Empire was a better solution. He has no intentions on Galactic Conquest, just to not lose his home to the anarchy that is spreading throughout the galaxy like cancer. Will he push back against the Rebels? Only time will tell, and it depends on how much strain they put on him and his people.

Character Class: Soldier/Leader

Items:



Supporting Characters:

TBA


Approved
Hidden 4 yrs ago Post by Sep
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Sep Lord of All Creation

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Looking forward to seeing what other people come up with.
Hidden 4 yrs ago Post by Ascendant
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Ascendant No One In Particular

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How do you plan to have all these characters in different factions interact?
Hidden 4 yrs ago Post by FalloutJack
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FalloutJack The Long Dark Nuka-Break of the Soul

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@Ascendant Funny story: We've been discussing that. The current concensus is that our plotting will start out with people essentially at the head of their own personal tales (or collaborating as requested) until more and more interactions occur and events start to bring them all together for something much bigger. We've compared it to how the Marvel movies were handled, oddly enough.
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Hidden 4 yrs ago Post by nitemare shape
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nitemare shape GM of Create A Hero and Star Wars: Legacies

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@Ascendant Funny story: We've been discussing that. The current concensus is that our plotting will start out with people essentially at the head of their own personal tales (or collaborating as requested) until more and more interactions occur and events start to bring them all together for something much bigger. We've compared it to how the Marvel movies were handled, oddly enough.


Exactly. It's going to be a lot of fun
Hidden 4 yrs ago 4 yrs ago Post by Heat
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Heat Hey, nice marmot

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Hidden 4 yrs ago Post by nitemare shape
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nitemare shape GM of Create A Hero and Star Wars: Legacies

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Approved, he is.
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Hidden 4 yrs ago Post by Heat
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Heat Hey, nice marmot

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<Snipped quote by Heat>

Approved, he is.


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Hidden 4 yrs ago 4 yrs ago Post by pandapolio
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pandapolio

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Here is my cs, turned out a bit different than I planned.

Hidden 4 yrs ago Post by Sep
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Sep Lord of All Creation

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@pandapolio I'm not a GM but just as a case of questioning how does he have so many Gladiator? They were considered frontline ships for smaller skirmishes rather than support craft.
Hidden 4 yrs ago Post by pandapolio
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pandapolio

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@Sep I can reduce the number. The only experience I have with them is empire at war where they were small corvettes used for screening. Does four sound more reasonable?
Hidden 4 yrs ago 4 yrs ago Post by Sep
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Sep Lord of All Creation

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@Sep I can reduce the number. The only experience I have with them is empire at war where they were small corvettes used for screening. Does four sound more reasonable?


Yeah the Empire originally intended them to be more support vessels but they turned them into more long range scout/patrol vessels. Why send a small fleet when you can send one ship to do the job?

I'd also suggest throwing in a couple of cruisers just to round it off. You have the Carrack Class, Gozanti-Class (Which can also dock 4 TIEs, and act as a freighter, carry AT-ATs, AT-STs and AT-DPs), Raider Class Corvettes, Tartan-Class Patrol Cruisers and Arquitens Class Command Cruisers.

Four does sound a lot more reasonable, I mean ten is plausible just from what I gathered from your sheet I wasn't sure if you knew their rarity.




If anyone wants to talk ships, you may or may notice I have some knowledge on the subject and am willing to talk shop.
Hidden 4 yrs ago Post by SoleAccord
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SoleAccord #ImSippinTeaInYoHood

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