Well, with the deadline for new acceptances rapidly approaching, figured I might take the opportunity to kick off my own little one-man mutual appreciation society post for the stuff we've got on paper for the first 60+ posts over the last couple of months...
First off, kudos to
@Lord Wraith for all of the work over the... well... years, putting this thing together and then maintaining it.
A lesser man would undoubtedly have this place broken, with fractured coding and grammatical speling eras and in a horrible state of disrepair.[/b]
@Roman always puts together quality stuff, and I'm looking forward to that thing you mentioned you're putting together with Wraith who... hey, how has he already got two mentions? Anyway... the thing that you mentioned earlier. Luce has a quality platform CS, which has me really curious to see what way things start to turn as the game further develops down it's plotline with Trials meeting trauma.
@Lord Wraith... Aww how the Hell? Three references??? This is what I get for starting at the top of the character tab and working my way down... Quality work so far with Cass, and the absolute best thing that you can say is that he has a clear, distinctive character which he hasn't strayed from as he traverses this new school environment after finally finding a home to call his own. Now you've had your three. Stay put and stop trickling into other's complimentary notes...
@Tackytaff, great work on establishing MaKenna's disinterest and manipulative streak. A great story of someone who found their happy and had it torn from them by tragic circumstances and has now been thrust into less-than-desirable circumstances. Another one I'm really curious to see how they handle the impending trials.
@Kuro, Haleigh's been a breath of fresh air as a character who fights off the disappointment in her circumstances to keep moving forward to work on herself and find a better way to be. Whilst proving herself as someone willing to sacrifice self and convenience for the benefit of those around her. She has a whole "it takes strength to make that decision, whilst everyone around her only sees the chair and views it as weakness" thing going, which is cool.
@PatientBean, d'awww, PatientBean... It has been great working through the whole Callijo thing that's been a throughline for a number of pages (and even subtly alluded to prior to that), even if Banjo can't recognise when he's on a good thing and tries to drag others into it... You've played her pitch perfect throughout and done the difficult thing in maintaining that balance and rhythm in character in a complementary fashion whilst next to one whose nature sways between 'erratic' and 'outright chaotic' at the best of times.
@Mao Mao, the other one playing a "distant" foreign exchange student... albeit one who ironically has a criminal history whilst being less felonious in nature than mine... The Trials are coming, and I think that's when we're going to see some of Inigo's backstory with his family really come into the fore...
@Zoldyck, think this might be the first game we've both been in at the same time. It's been good talking and such. Katja seems a great character and whilst she got bounced around a fair bit early, like a few characters, I'm looking forward to seeing how things develop over time as she finds her place amongst these twelve disparate youngsters, mostly raging against their situation. I think you've been doing good work, despite the jostling she's copped, and integrated it into how she's handling things very well.
@Jarl Coolgruuf, Trevor's hilarious. Which is a trait I always love and appreciate. Loving the early work with his dynamic with Rory, and I'm hoping it bears out with the pair being a major tentpole within the game. Our characters have yet to interact IC-ly, but you've created a character who can easily bounce off of anyone in his own style, from what I've seen.
@Hound55, ah... that prick. Yes, I really have been going straight down the character tab...
@webboysurf, makes sense that yours and the above's are back to back. You've both done a bang up job adding levity and humour to a corner of the game. Rory's introspection is magnificent, and the family dynamic of Rory should be a really appreciated distinctive character point down the line as the game grows and swells beyond the Trials into slice-of-life stuff. I really could see the game becoming the character arc of "Rory's hero's story" in some respects.
@psych0pomp, Trace is hilarious, caustic and fantastic. Kudos. The game wouldn't be the same without their addition, and you've done a fantastic job with every explosive post by them. Even beyond being a foil for my own character, Trace is as entertaining a component of this game as exists, and as you can attest I genuinely can't tell if you'll drop a post that is on fire, or one that will stoke uncontrollable flames... One thing's for sure, Trace will likely have to draw on fresh eyebrows at some point...
Anyway... bang up job, guys, gals, gulls, and gills... We've made a Hell of a start, and I'm looking forward to seeing how we push forward with the new folk!
P.S. Also... *SIGHS* Thank you
@Lord Wraith for the Lore... which requires a whole separate thanks again, apparently...
Oh, and P.P.S. All the best
@Hillan, I hope everything settles enough that you're able to have another crack again in good time.