@Vicier@Caits Alrighty, finally done! Really not the best origin story (let's be honest, it's pretty bad), but y'know what, it works!
Asbjorn Hagen
"It's amazing how we humans admire our own ingenuity and craftiness, however we still fall from the same ploys that we have since the beginning."
General Information
Real Name: Asbjorn Hagen Nick-Names: Bjorn, Az, Hagen Gender: Male Species: Human Place Of Origin: Trondheim, Norway Age: 31 Date Of Birth: December 18, 1985 Scent: Spruce trees and icy winds.
"Socializing is a rather intricate activity. One can discover the deepest of passions, for be fooled into becoming the slave of another. It all depends on if you're the hunter or the prey."
Asbjorn is a man divided into multiple facets. He is driven by his strong belief that instinct is the ultimate guiding force in our lives, and that is should be followed at all cost. However, he was raised to be faithful in the face of uncertainty. At his core, Asbjorn believes that we are all animals, bound by the same laws we were at the dawn of time. Omnics are seen as creations of animals, and as such, also obey animalistic behavior. The idea of transcendence to him is desirable but imaginary.
Asbjorn follows the path of the cunning, believing himself to model his actions after creatures such as spiders, snakes, and other deceptive creatures. Knowing someone's true identity is the same thing as controlling them. Due to this, he displays many different facades to disguise his true self so that no one can gain the upper hand.
His identities range from brooding to cheerful, war-torn to childlike. He models this behavior in his fighting style, constantly switching to confuse others and hide his tactics. Due to his web-like powerset (see below), he can quite deftly model these tactics.
Likes
✔ Studying animal behavoir and instincts ✔ Meditating ✔ Studying people ✔ Cold weather ✔ Climbing and acrobatics ✔ Playing with Fryse ✔ Omnics
Dislikes
✘ Being controlled ✘ Being restricted mentally or physically ✘ People denying their instincts ✘ Underground ✘ Unadaptive people ✘ Unfamiliar territory ✘ Surprises
Hobbies
Training animals- Asbjorn finds great enjoyment in studying how animals interact based upon pure instinct. He has a various collection of animals, ranging from furry balls of fluff to cackle-raising arachnids and reptiles. He will often spend hours at a time with one creature, letting it crawl across his body and explore its surroundings. He will quietly and patiently observe it, immortalizing its actions in his memory. Weaving- Asbjorn has a knack for weaving intricate webs of materials and fibers, often creating three-dimensional pieces of art comprised entirely of thread. He can weave clothing, designs, and knots in intricate patterns. Meditating- Asbjorn spends great amounts of time in solitude stretching and increasing his physical agility. Acrobatics come naturally to the man, and he is deft in all of his moments.
Strengths
Adaptable- Asbjorn using his surroundings to his advantage in all situations. Whether it be manipulating a person or the environment, he can utilize a wide variety of tools that he garners to himself. Every new object is a new tool for his use.
Agile- While he doesn't have any cybernetic enhancements, nor any chemical boosters, Asbjorn doesn't have to worry about large amounts of muscle due to his tech's ability to defend him without his own brute strength. As a result, he has a very leanbody that is coiled with dense muscle that is strong enough to fling him about wherever he needs to be next.
Moral neutralization- Asbjorn believes in relationships and love, however he is primarily instinct driven. If he needs to kill, he kills. If he needs to torture, he tortures. There is no difficulty for him to switch between his mirthful self and a numb assassin.
Charm- Despite his semi-callous nature, Asbjorn is genuinely good natured, unlike most of Talon. He can enjoy company and stop to smell the roses. He can beguile his way into people's trust if they aren't on guard, however this usually only works on regular people. Agents of Overwatch are far too cautious to allow that to happen.
Weaknesses
Impulsive- As a devout believer in primal instincts, Asbjorn can be incredibly rash and temperamental at times. Thrill of the moment decisions can result in disastrous consequences if he is not checked. This also can sometimes impede his ability to think clearly. His instinct is to take it. So he takes it. To kill them. So he kills them. It can be quite destructive.
Fragile- Due to his thin stature and relatively thin armor, Asbjorn can be injured quite easily if he is caught. If cornered, he is almost certainly doomed; however, he usually has a trick of up sleeve. Nevertheless, he has no innate healing technology, and must press on with whatever damage he sustains until he can find someone to treat it, or he succumbs to it.
Light disrupting technology- Asbjorn's weapons and webs are made out of hard-light technology. If anyone is able to block such wavelengths with energy barriers or other related tech, they will fade away, leaving Asbjorn standing on nothing but air.
Brief Biography
Asbjorn was born in Trondheim, Norway, in the mid 80's. His family consisted of an abusive father, two traumatized half siblings, a cornered mother. Luckily, the situation surrounding his conception happened to be a one night stand, resulting in him being able to grow up without constant abuse; but only one parent brought other struggles.
In the midst of the Omnic crisis, Norway was rather unaffected compared to the rest of the world. Asbjorn eventually moved out the the fjords with his mother as the Omnic approached Norway in the last few years of the crisis. Looting and conflict became more and more common as law and order was overthrown. No amount of distance could keep the pair safe from the violence, and one day, it finally caught up with the two.
A band of humans had pursued a group of four Omnics into the woods, seeking revenge for their fallen loves ones. Fire was exchanged and a mysterious figure, which would one day become known to Asbjorn as a member of Overwatch, divided the fight. The explosion that separated the two groups set fire to the cold winter forest, blazing down the mountainside. In the mixed stampede of humans, Omnics, and animals fleeing from the flames, Asbjorn lost his mother. The two ended up running down different rivers, diverging away from one another and unable to turn back to search.
Both survived, however the continuing war kept the pair separate and unable to contact each other. Eventually, both concluded that the other had perished in the flames; the truth would one day be revealed to Asbjorn during his service in Talon.
The apparent-orphan was left with an odd choice. The Omnics that had been fleeing from the men happened to be diplomatic, attempting to diffuse the situation. Unwilling to abandon Asbjorn to the dangerous streets of ravaged Trondheim, they offered to accompany him to a more secure area. The boy agreed, and the group set off back to their spiritual leader.
Years passed, and Asbjorn stayed with the Omnics, all of them glad to assist in raising him. The group studied animal behavior together, and they instructed Asbjorn on matters such as meditation. One Omnic in particular, Hundaltic, taught Asbjorn the art of weaving. Eventually, the group of five moved to Numbani to live a peaceful life of cohabitation. The Omnics felt it wise to allow Asbjorn to grow up around his own kind.
Time passed, and eventually he earned a job with Vishkar Corporation as an architect. His weaving abilities assisted him in providing a unique take on hard-light technology. Asbjorn became familiar with the technology, and over the years, piece by piece, he assembled his own armor. He had always planned to join Overwatch one day, ever since he saw an Overwatch hero willingly turn against humans to save a group of innocent Omnics. He began to dish out his own form of street justice until he could become accepted into Overwatch.
Eventually, he reached out to Overwatch and offered his services. At first, he came to them not as a combatant, but as a diplomat. A mediator between Omnic and human forces. He was uniquely qualified, as he had been partially raised by Omnics. Time went on, and he excelled at his job while he developed his technology for combat.
Finally, the situation arose where a diplomatic meeting turned violent. Omnics lashed out and attacked the human representatives, however Asbjorn acted first. With the help of his hard-light webbing, he subdued the situation without harming a single being.
Now recognized for his physical ability to diffuse situations, he became a full-time member of Overwatch, a full fledged hero to keep the peace.
Organization Information
"The entire reason this organization exists is to keep the peace. Push the right buttons, say the right things, and with our influence, we can do that and so much more."
Designed by Asbjorn himself, the rings allow him to work with the hard light, producing it from the bracers along his arms to weave webs of pure light.
Weaver Armor This armor is what produces the light and allows Asbjorn to deftly cling to the webs. It provides enhanced durability, albeit a small amount, and informational readouts regarding power levels and other things.
Primary Weapon Platform -
Except, more sleek and reformed. It is hard-light, after all. Additionally, it stems from his rings.
These weapons provide harsh contact whips that can bind and slice clean through concrete and steel. They provide a way to propel himself back into his web and attack from a distance.
Corporeal Light Webbing Asbjorn has tiny, quarter sized generators that cannot create their own hard-light, however they can sustain small amount of it for a short period of time before detonating, destroying themselves. Asbjorn uses them to create webs between various points of buildings, trees, and any structure. He can create an intricate web that, once set up, provides cover, disguise, and mobility. The weakness is that it takes a good portion of time to set up.
Prismatic Net Asbjorn can weave and fire a web of hard-light to ensnare opponents and attack to walls, blocking passageways and fusing objects together for a small duration. He must weave the web first, and as such, it has a considerable wind up time. The longer he spends weaving the web, the larger and area it covers. However, he cannot pause mid-weave, or it will fall apart, and if he weaves for too long, the web will just become a tangled mess that will bind his hands together until he can remove it.
Ultimate Ability
Vever Skarptromme (Translation: Weaver's Snare
Asbjorn releases the entirety of his woven webs in his armor to fire tendrils at his opponents. Each time his lashes strike an enemy, the webs ensnare his opponents, cocooning them as they are dragged along behind him. The hard-light supports itself for a small amount of time, allowin Asbjorn to drag much larger loads than he would normally be able to move. He can drag his cocooned enemies with him for a short while behind him, pulling them into his allies or away from them, depending on what the situation needs. This severely taxes his systems, causing a small downtime where he cannot produce any webbing afterwards until he has woven more. The more web he has woven, the more people he can grab and the longer it lasts.
This is gospel for the vagabonds, Ne’er-do-wells, insufferable bastards Confessing their apostasies Led away by imperfect impostors Oh, this is the beat of my heart, this is the beat of my heart Oh, this is the beat of my heart, this is the beat of my heart Don’t try to sleep through the end of the world Bury me alive 'Cause I won’t give up without a fight If you love me let me go If you love me let me go ‘Cause these words are knives that often leave scars The fear of falling apart And truth be told, I never was yours The fear, the fear of falling apart
Finally fucking finished with the formatting and extra stuff. Did my best with the sheet, hope she looks purty.
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"Boop!"
Name: Sombra
Nick-Names: N/A
Gender: Female
Species: Human
Age: 30
Date Of Birth: 21/12
Scent: "Why are you sniffing me? Are you a dog?"
Relationship Status: Single
Sexuality: Bisexual
Partner: None
Father: Deceased
Mother: Deceased
Siblings: None
Pet/s:
Has a pet ball python called Hermes; she likes to take him out of his vivarium when she’s working, to slide around her shoulders or explore the workbench.
Other:
Is friendly with Genji from the Shimada Clan; his family have picked up a bit of work from Talon, and vice versa. Their relationship isn't a solely business one though.
Ever since her parents died, Sombra has looked out for only one person; herself. Nobody and nothing else matters to her for the most part; staying alive and staying comfortable is her main priority. While aiding her country in the past has also been high on her list – and by default, other countries that were left in a similar state as Mexico after the Omnic Crisis – this wouldn’t have been done if she wasn’t going to gain something from it. That’s what she tells everyone, anyway. If she were to feel a small spark of heroism in what she does, it’s kept rather quiet. She’d rather be seen as some calculating bitch than someone with a heart; if you know about someone’s heart, it’s easier to hurt them.
As for profits, she seeks high and low for them, using all things possible to gain an advantage in various situations, including manipulation of her own comrades. Why kill someone rich and powerful when you can blackmail them? Yes, Sombra is always on the lookout for new friends, and whether she gains them through traditional or more nefarious means, she doesn’t particularly care as long as she comes off better. Living the life she did as a child means she strives for a better one now as an adult; if hacking gets her there, so be it. When joining Los Muertos, Sombra was more idealistic than she is now; more trusting, more naïve. As years have passed and her notoriety increased, she has lost these childish ideals, particularly with Talon. The world is a hard place, and people will screw you over in a second – so she makes sure she screws them over first. However, despite this, Sombra has retained her cheerfulness. It’s rare to see her without a cheeky smile on her face, even in battle. There are plenty of things to laugh and joke about, even when threatening someone’s family or snapping a guard’s neck; it’s also very rare to see her lose her cool or lash out in anger. (Like a certain skull-headed idiot she works with.)
Although working with Talon, it should be noted that she doesn’t agree with the whole “rule-the-world” thing or whatever it is Reyes is on about. She finds revenge pointless and futile, especially in regards to the Blackwatch/Overwatch thing. As for terrorism? Eh, if it helps the small people but screws over the big ones, she’s fine with it. But Sombra is pretty easy-going, and doesn’t have a death-wish against Overwatch Operatives like the majority of Talon. She gets along just fine with some of them.
Likes:
Purple; What did you expect? It’s her signature colour!
Grapes; Ironically enough, not the purple ones. Green or nothing.
Mexican Food; While not one to be a stereotype, eating food of her home gives Sombra a sense of happiness, hominess, and warmth; and that’s not just from the spice, you know.
Listening to music; More specifically calypso, salsa, reggae, or R&B. Anything with an up-beat tune that gets her hips swaying and foot tapping.
Expensive Items; While not exactly vanity, Sombra likes to spend her money on indulgent, rich things she could only dream of as a kid. Great food, great clothes, great holidays, great make-up… ooh, and a massage machine. Or a massage chair? Nah, a massage bed! They exist, right?!
Cards Against Humanity; She loves black humour and controversial jokes, and this game is just perfect for her.
Cats; While deciding over a pet snake than kitten, felines still have a special place in heart. They're adorable, manipulative, and bitchy, just like her! What's not to love?
Puzzles & Mysteries; Whether it's in the form of a word riddle, a murder mystery, or detective novel, Sombra loves to solve problems.
Dislikes:
Children; They smell, they’re loud, and they’re constantly oozing some kind of bodily fluid, no matter their age. She’ll never have them, and finds them annoying to be around.
Heights; While not going as far to say she has a phobia, Sombra definitely dislikes being in high places. Again, it’s not so debilitating that she cannot move, but there’ll always be an uncharacteristic scowl on her face when up high.
Insects that fly; She doesn't mind the ones that stay on the ground. But wasps, moths, mosquitoes? Ugh, they were everywhere in Mexico.
The Cold; Sombra thrives off the heat and sunshine, so cold climates do not suit well with her.
Monkeys; Well, Chimps more specifically. They can rip a person apart in seconds and make screaming noises while they do it... While Overwatch's Winston is a Gorilla and not a Chimp, she stills likes to avoid him if Talon and Overwatch ever clash.
Not working out the answer to something; It's infuriating to her. She likes to work out the end of the murder mystery, or the answer to the crossword without any help. Leaving it unanswered... ooh, there's nothing that bothers Sombra more.
Hobbies:
Playing card games on her computer when she’s supposed to be working. What? Solitaire is fun!
Reading or watching mysteries; whether they be murder, medical or mythological, she enjoys them all the same.
Watching Soap Operas in her spare time; Sombra finds Spanish and English ones equally as entertaining.
Tinkering; Being both a world-class Hacker and Head of Security gives Sombra plenty of time and reason to develop new tech, especially if it'll help her with her job. While making the usual security things, she'll occasionally make something silly. One time she made a Pinata machine which someone thought was a bomb. The idiots shot it as it ran towards them before realising it was just full on candy.
Strengths: ⚜ Hacking
This is an obvious one. One of the most infamous – and arguably best – hackers in the world, there hasn’t been a system or computer that she hasn’t got into yet.
⚜ Network
People can be hacked too; Sombra has built up quite the net of “friends” in her time, both powerful and weak, rich and poor, amicable and reluctant. If there’s something she can’t get from a computer, her Amigos can get it for her. Besides, the nicer ones are great to have a drink with.
Weaknesses: ☠ Untrustworthy
While Sombra has a hard time trusting people properly, the feeling tends to be mutual; her conniving personality is well known, and she can often have a hard time getting people to believe she isn’t lying.
☠ Tech-Dependant
Without her guns and her tech, Sombra is just a lost little girl again. While this situation may not arise, a strong enough EMP could wipe out her electronics for a time. Add no weapons to that, and Sombra is helpless.
Brief Biography:
Born 30 years ago in Dorado as , the girl that came to be known as Sombra as an adult had many hardships in her life. Orphaned during the First Omnic Crisis, had to fend for herself at a very young age. An arduous task, what with the ruined infrastructure of the country, and the ever-constant presence of gangs on the streets. Arduous for most, indeed, but not for . She had skills that became extremely useful to her, skills she could use to get whatever she wanted or needed to survive. Computers were fair game to the gifted child, and by the time she had turned 12, had gained enough information and reputation to be given access and membership to the Los Muertos gang; the most dangerous and nefarious gang in Mexico at that time. She could hack into anything; bank accounts to give the gang access to money; buildings to give the gang access to technology; politicians to give them access to incriminating information... but this she used more for herself. As dug deeper and deeper into politicians, companies, celebrities and governments, she began to uncover something immense. A conspiracy that could change the world forever...
But she was discovered.
As her screens flashed, showing her a glaring red eye, knew that her time as a child was now over. had to disappear; wiping everything of her existence to the world, she fled the Los Muertoes gang, and fled Dorado, her home. was no more. Sombra, was born.
Several years later, she resurfaced, with a new name, a new look, and new tech. A cybernetic graft implanted along her spine gave Sombra the access she needed at a computer just on hand, with the best computer in the world hooked up to it; her brain. As years passed, her fame grew; most in power feared her; the common folk seemed to be more in line with her way of thinking, seeing her as a vigilante for her cause and tagging her name on walls of government and corporate buildings across the world. She couldn't deny that the feeling was exhilarating, having those people practically worship her and her deeds. And then, Sombra got the attention of Talon.
She couldn't say she agreed with everything they did; she preferred not to kill people, unless they got in her way. People can be manipulated, just as easily as computers - and a dead one is a waste. However, she couldn't deny Talon's efficiency in getting in the way of important people, and joining them would give her the access and power she'd dreamed of to further her own goals. So, she accepted their offer, making a point of doing so reluctantly just to annoy those in charge further - those who came to recruit her seemed quite enamoured with her abilities, after all.
Sombra is doing Talon's bidding, for now. Again, she's not down with the whole take-over-the-world thing they have going on. She'd rather do that on her own, and in her opinion, she's more than capable of achieving that. Reyes's revenge thing is petty and pointless to her, and as for Widowmaker... Well, Sombra just hopes that those bastards don't decide to tie a leash around her like they did with poor Amelie. She's not a puppet, and feels bad for Widow for what they did to her - not that she'd tell her that, of course. There's no point in showing emotions like empathy or sympathy where she is now - it'll get her nowhere. Either way, Sombra would like to ditch Talon before brainwashing becomes company policy.
Organisation Alias
Sombra
Organisation Affiliation
Talon
Base of Operation
Los Angeles, America
Previous Base Of Operation:
Dorado, Mexico
Battle Type/ Role:
Offense
Occupation:
Agent & Hacker. Also Head of Security, Technology, and Technological Warfare.
Previous Occupation:
Gang Member and Hacker for Los Muertos.
Passive: Opportunist Sombra's technology allows her to scan the area those wounded or near death using a combination of heat senors, ultra-violet rays, and long-distance scanners. From there, she can either choose to aid a comrade... or threaten an enemy with death if they have something to offer her.
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Machine Pistol This weapon is as simple as it sounds - an automatic pistol that allows Sombra to send a barrage of bullets towards her foe with just one continual squeeze of the trigger. While hardly a marksman like her colleague Widowmaker, the automatic spray of the gun usually creates casualties, even when shooting sporadically. It's a good distraction for her enemies when she's busy, anyway.
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Hack Again, another simply explained ability. With her cybernetic implants, Sombra is able to use her body as a computer and hack many things with just her fingers and touch. Alongside hacking computers to gain information, or affect things such as cameras, security systems or armaments, Sombra is able to hack her enemies from a distance and short-circuit them fora certain amount of time. Obviously, this only works on those who use technology for the most part. Omnics, mech suits, cybernetic limbs or enhancements... they can all fall to her hacks, but not for a great amount of time. Hacking from a distance isn't foolproof, and she can never take over an enemy's technology unless she touches them. They're either too fast or too dangerous for her to do that, so distance hacking it is. Be careful though - if she takes you down for ten seconds, it may be enough for her machine pistol to finish you off.
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Thermoptic Camo Using technology developed by herself, Sombra is able to become completely invisible; blending into her surroundings and being able to avoid detection as long as she isn't hit by something. Being shot really ruins the illusion... and it hurts too.
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Translocator Using self-made beacons, Sombra is able to leave said-technology wherever she pleases as a sort of "Save-point". If she comes into unavoidable trouble down the line, one press of a button as she back to her beacon, safe and sound.
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ULTIMATE ABILITY: EMP Acting in a similar manner to her hacking ability, Sombra is able to unleash a pulse of Electro-Magnetic energy, disabling and hacking all tech in the vicinity. While not lasting for very long (Less than ten seconds), it can prove immensely effective for a quick getaway, or a quick put-down of several enemies. One can't defend oneself against a headshot when they're paralysed.
Other:
Speaks fluent Spanish and English, and also Binary. An odd side-effect of her implants, but a fun one nevertheless. Sombra is also branching out into other languages, such as French, German and Mandarin. She's very far from fluent, but her implants let her learn just a touch faster than other people would, with an improved memory store and recall. A bit like a photographic memory, just not naturally occurring.
Again just a move to work on CS though I think I'm mostly done with it.
Adala Posner
Scorn
(Image for the face paint that's all this is for)
{"Insanity is just a synonym for imagination."}
- Scorn
The Basics
Name
Adala Ann Posner
Nicknames
Ada- Simply a shorter version of her real name that came up during her grade school years and few use in the present time.
Code Name
Scorn
Age
29
Birthdate
January 13, 1988
Gender
Female
Sexuality
Bisexual
Role
Attacker | Stealth
(Image for her claws which are her weapons)
{"I don't suffer from insanity. I enjoy every minute of it."}
Digging Deep
In-Depth Appearance
Her skin is pale nearly white. She always has her skull face however, never going outside without painting it on so few know what lies under the skull. Her eyes are a haunting vibrant orange that seem to glow unnaturally. It doesn't matter if she has a t shirt or a sweat shirt the one thing she always has on is her skull hoodie. She primarily wears a t-shirt and shorts with simple shoes and long stockings. Not much changes between that and what she has in the field except for the added skull shoulder pads, the boots, gas mask, and skeleton gloves.
Habits and Quirks
Her face has to always have the skull painted on. No exceptions.
Habit of talking to herself constantly, having full conversations with herself.
Loves pulling jokes on her unsuspecting comrades.
Always wearing the skeleton hoodie.
Moving her hands while expressing herself
Likes
Weapons
Video Games
Hard rock or heavy metal
A good fight
Drawing
Dislikes
Modern music
Silence
Authority
Spiders
Sitting still
Fears
Entrapment, then being forgotten
Loosing everything she holds dear and slipping further into her own mind.
Personality
Adala has most of her marbles, emphasis on most. After her metal break down at age sixteen, all the pieces haven't quite gone back to the original places leaving her hyperactive and a mind that most would deem a mess and needs to see someone for help. It doesn't mean she can't focus on a task, just that she is prone to either improvise or go and do something else. At times this makes her speak to herself. On the plus side it keeps her mostly in a good mood, best not to piss her off because she holds a grudge like no other and can be patient for her revenge. She does suffer from PTSD after what her father did to her as well as what the rehabilitation center's torture methods. For the most part she keeps this secret to herself self medicating herself by taking what she needs when she can. This doesn't stop the nightmares and night terrors but helps her during the daylight hours.
{"I'm not crazy! No wait... Maybe I am crazy... One second, I have to talk to myself about this."}
Origins
Background
Adala was born into a broken family to put it mildly. She grew up neglected and rejected by her alcoholic father and abusive stepmother. She never got a chance to meet her real mother who up and abandoned her and her father after her birth. Despite the negative home life though she managed to be a happy little girl thinking on the positive and being oblivious to the grim truth's that haunted her house life. To her if she felt the wraith of her parents it meant she must of done something wrong and deserved it, even if she could never figure out the reason they would be so mad at her. Her false reality came crumbling however shortly before the war began. Her father eventually did unspeakable things to her which shattered the facade she had lived it but from the pieces came a new being that she has since embraced as her true self.
A disturbance call would have the police discover Adala outside a blazing home laughing and cackling away in pleasure at the site. She would be charged with murder though eventually the charges would be dropped due to a plea of insanity and stacking evidence of her parents neglect and endangerment. She was sent to a rehabilitation center to try and help her with the damaged caused to her along with the addition of PTSD attacks that was observed after her arrest. This rehabilitation center would be where she would spend six years of her life in a new hell. The experiments done on her were new forms of augmentation that was kept well under wraps by those running the asylum. Any shred of humanity left her while trapped in that prison. She would have the last laugh however. She escape on a stormy night, using her new augmentations on her captors before disappearing into the darkness of the night. She didn't reappear until a year later working as a hired gun with a partner until they parted ways, and eventually making a deal with the terrorist organization T.A.L.O.N.
Place of Origin
Austin, Texas
Family
Jonhathan Posner (Deceased): Her father a drunk who blamed Ada for her mother leaving and took out his frustrations on her while she was a young girl. To say Adala got the last laugh is an understatement.
Ashley Wheatly (Deceased): The woman who Adala had to call her mother, or step mother. Ashley simply ignored Adala mostly, she wanted nothing with her except at times to use Adala as a punching bag or take out verbal frustrations. Adala eventually made her eat her words literally.
Chuckles: Her accomplice for a long time after she escaped the hospital. Current whereabouts are unknown and how the two were separated is a mystery. (I might make him as another character eventually)
Abilities
Passive: Shadow-Stalk - Scorn stealths when moving in shadowed areas, she gains stronger stealth depending on the shadows extent and darkness. She gains additional movement speed as well, that gets stronger the more she is stealthed.
Weapon: Claws - A short-range attack that replaces her quick-melee as well as regular attacks. Strikes quickly and deals decent DPS. She has no ranged option.
Ability 1: Lunging Strike - Does a short lunge and deals damage at whatever enemy gets in the way. Only strikes one target. This move has higher range and critically strikes from stealth. If the attack lands on an enemy's back, the move can be used again after a brief moment. Ability 2: Disappear - Scorn will jump into the nearest patch of stealth and fully stealth for a small moment. If there is no shadow to jump to, she will jump backwards by default and stealth briefly. This move has no damage component.
Ultimate: Nightmare - Scorn will plunge the area into darkness, granting her essentially full stealth within that area so long as she is there, she will still be seen if they are close enough to her. This move has no damage component, but will let her capitalize on her passive and lunge to the fullest potential. Do note once more, in this mode, all her Lunging Strikes will critically strike, and she will move incredibly fast with stealth.
Weapons
Claws augmented to her body.
Extra
She has haemolacria, a rare condition where rather then crying tears, she cries blood. Experimentation can lead to... Some undesirable after effects (it will be mentioned in the first few posts I just want a little surprise).
Also guys... XxProReapsxX hasn't been up for 6 days, almost a week. Plus I don't think he'll do well with him anyways, like just listen to what he said when he "claimed" him :P ("I'm Reaper guys I'm claiming him He's mine Sorry but Reaper belongs to XxProReapsxX" basically in that same exact manner). I think someone should have control over Reaper instead... what do you guys think?
(Also his first literal post was "I'm Reaps I think" as if he automatically claimed him before, so yeah... I'm not getting any good vibes from him tbh)
I'd play Reaper, despite my dislike of playing canon characters because I mean I can be an edgefest : P
In seriousness, the third character I was working on was somewhat close to his concept anyway.
Personally better you or anyone else other than him. I'm no GM or CO-GM, but if you were making a Reaper-esque character, might as well go for him. Besides, we literally have a daughter of him in this RP anyways with the exact same powers pretty much.
@Lmpkio I was actually going to bring up that he hasn't been online for a while and hadn't reported here, in order to claim Reaper, but I was going to do it along with my Reinhardt sheet so I didn't look too greedy.
@Kaithas I already have a face claim, some formatting and some plotting done for him, if you're not set on him?
*rubs his eyes* @Sodomite tell you what, I'll message you and we can co-op on something, if you want. I'm interested in Reaper for a different reason, I imagine, than most.
@Lmpkio I was actually going to bring up that he hasn't been online for a while and hadn't reported here, in order to claim Reaper, but I was going to do it along with my Reinhardt sheet so I didn't look too greedy.
How are you able to get all the good damn characters...? And at such a large quantity of them?