Hidden 7 yrs ago 7 yrs ago Post by Lord Zee
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Lord Zee I lost the game

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Name- Elendi Jasek

Gender- Male

Race- Human

Age- 34

Personality(optional)- I'll leave it at optional.

Backstory- He was born, the youngest out of seven children, to farmers near Eastgate. Farm life never really suited Elendi, his father and older brothers tried to beat into him the fine principles of hard work at a young age but he never really cared enough for anything to stick. He was more of the black sheep in his family, and knew that he was never going to inherent anything of worth but the opportunity to leave never really came up until his late teenage days.

After an incident involving a magical fire and the families barn, Elendi was taken to the Imperial Academy of Magicks to began training his abilities. Finally, he had found his way out by pure accident of course, his family wasn't known for any sort of magical potential whatsoever, but Elendi had always secretly hoped and prayed to Sol, for something worthwhile to happen to him and he was finally blessed. Perhaps at IAM he could find himself, meet people similar to him and even make friends but the young teen was wrong. He never really got along with any of the other students, always being seen as aloof and with his head high up in the clouds, he was usually the object of mockery. Whatever hopes he had at a different life being well, different, he was quickly disappointed. Soon after this revelation, Elendi grew to ignore such comments and slowly began to fill into his powers.

Who knew that when a person actually put their mind to the work at hand they were required to do, they could excel. Elendi became one of the best magical students the Academy had ever seen since the last decade and his manipulation over fire magic was surpassing even the teachers. It was not a surprise when the Templar Order of Arcanum took interest in the young man and he was quickly taken away by them, never seen by the other students again. Little is known what happens to those taken by the Templar's but the rumors indicate they are among the most powerful warriors throughout the Empire and their loyalty to the Emperor is absolute.

And now, the Templar Order has assigned Elendi to oversee the group headed to the Ebony Mountain, and defeat the Scorn once and for all.

Magical abilities- Master of Fire, a title only bestowed to those who know flames better then they know themselves.

Combat abilities- The Templar Order makes sure its best warriors are suited to be able to handle the strains of combat and the horrors that go along with it. As such Elendi is adept at being a swordsmen, and proficient in many other weapons.

Motive- To serve the Emperor and Empire, at all costs.
Hidden 7 yrs ago Post by Lord Orgasmo
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Lord Orgasmo Professional Disappointment since 1999

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Here's a more detailed list of the spells Ysran can cast, as well as a short description of them.


Another thing about Ysran's magic is that in addition to mana, it also costs a bit of sanity to cast. So if Ysran goes around slinging spells super fast, he'll likely break down and start laughing uncontrollably or get unreasonable paranoid. Stuff like that.
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Hidden 7 yrs ago Post by Squad 404
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Squad 404

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Hidden 7 yrs ago Post by PsychoNeurosis
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PsychoNeurosis Abyssal Laughingstock

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Changed and added some things

Description- Lime-green skin, hair is like pumpkin orange grass. Orange veins ornately worked under his skin. Medium height but almost bone-thin. Often takes different guises as other races.
Name- Vesanior
Gender- Male
Race- Semper Fae
Age- Biological: 21, Actual: 161, Rebirths:3
Personality- A trickster and a conman. Loves the feeling of taking advantage of others. Reckless, almost suicidal due to near immortality.
Backstory- Every thing Ves had done, he had done for his god. At least, that's what he sometimes half-heartedly told himself. But nobody believed that, perhaps himself least of all. Really, his prime motivation was boredom. A man like he can only live a few lives before the world seems to lose it's splendor. Or perhaps Ves simply lost his. His first life was perhaps his best. He had stayed in the Gardens for its entirety, learned things and trying all the Gardens had to offer. But even the great wonders of the Gardens were finite.

In the middle of his second life, he became bored and went out to explore the world. Then was when he learned his affinity for trickery. At first, he stole well-guarded riches from nobles. This did prove to alleviate his boredom, at least until he was caught and sent to prison. After that, he proved to be much more subtle. Taking to the streets of many small towns, he sold "magic potions" and "lucky amulets". Using illusion, he could easily fake their effects and he made fortunes, leaving each town before his trickery was discovered. Now on his third life, Ves finds himself bored again, searching for something to waste his time.
Magical abilities- Skilled in Illusionary and Suggestive magic, also has a bag of 1-use charms containing varied spells.
Combat abilities- Skilled with a bow, used in conjunction with magic to confuse his enemies.
Motive- A little bit of everything, but mostly boredom.
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Hidden 7 yrs ago Post by Polaris North
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Polaris North How I Socially Interact

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Hidden 7 yrs ago Post by Medjedovic
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Medjedovic Not a Smart Man

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Name – Beselot Berhe

Gender – Male

Age – 24

Race – Human

Personality – Beselot is a gentle and friendly person. Although somewhat introverted, he is still easy to talk to and he will never rebuke someone’s desire for conversation. He is easy to make laugh and once he does it is void of any restriction. He rarely gets angry and when he does it is not a destructive rage but a subdued desire to right a wrong or find a solution that would benefit everyone.

Backstory - Although born into a minor family of nobles, Beselot has spent most of his early life in the ascetic lifestyle of a monastery. Originally, he was just given to education, monasteries being a cheaper option than great universities, but his aptitude for holy magic was quickly discovered and it has determined his future ever since. As he was growing up in the monastery of Sol, Beselot has learned the magic of the Father of Creation. He refused to rest on the laurels of his natural talent and applied himself diligently to study and training. His goal was to become a paladin of the Sun God, to help and protect the weak. That is why beside his study of magic he trained his body for battle.

After spending nearly 10 years of his life in the monastery, Beselot passed the test for becoming a paladin. He then left the monastery and began wandering the Empire, helping people in need. He fought bandits, monsters, crime lords and many others, but the biggest impression was left to him by what he experienced in a small town called Luge. There, a plague wrought havoc on the populace and in a month two thirds of the townsfolk were dead. The only reason why the spread of the plague to other regions of the empire was prevented was due to the swift reaction by the local lord who quarantined the area. Unfortunately this didn’t help the inhabitants of Luge at all and they were left to their suffering.

Beselot was initially disgusted by the lord’s actions and tried to help the people, but he soon found that his healing magic was not sufficient for the task and without an actual enemy for him to confront his combat skills were useless. He was helpless as he watched the townsfolk wither before his eyes. By the time the plague has run its course only Beselot and a dozen other people remained (Beselot thanks Sol’s divine protection for his survival). This experience was humbling and it made Beselot realize that there are misfortunes in the world that had no easy solution.


Motive – It is only natural that a paladin of Sol would answer the Emperor’s call to fight the Scorn.

Magic Abilities:

Blessings of Sol – Beselot is capable of using magic which heals cuts, bruises and broken bonus - the greater the injury, the longer time it takes. This ability is always active for Beselot. He is also able to create shields for protection. His only offensive magic is a ray of blazing fire. Beselot's sickle is also coated in the flames of the Father of Creation which makes it more harmful to the unnatural creatures, such as the undead and demons.

Combat Abilities:

Dervish’s Dance – This martial art is developed to fight against numerous opponents at once with emphasis on speed and precision.
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