Hidden 11 mos ago 11 mos ago Post by Mae
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They say the storms were a curse from the gods for our hubris. The great and Glorious Empire had expanded to every island, nook and cranny in search of greater and greater riches. They say the great fleets were made of pure gold with sails as soft as clouds. In those days, monolithic galleons would return laden with fruits from paradise and metal stronger then dragon's teeth. Even the poorest man had a solid diamond chamberpot.

But then the storms came, cutting off the Capitol from the rest of the world, destroying any and all who dared brave the seas. As the centuries passed, the decadence of that golden age became a hazy dream, and the Crown and people grew poor and bitter.

But not anymore, what-ho! The great storms have cleared and the Crown has, in its magnanimousness, declared an age of exploration and reclamation! To reunite the lost settlements and regain access to those shiny shiny resources that most definitely rightly belong to the glorious Empire.

But what to do? The priceless sea charts had unfortunately been -ahem- repurposed during various periods of shortages over the last few centuries, and the art of ship building has become a bit of an artisanal craft. Even the greatest merchants shall have to pool their resources should they wish to brave the unknown seas.

But fret not, for there is surely a great deal of coin to be made. While the oceans are treacherous, the further islands are rife with untouched spoils, should you find a way to chart a course to them.



How to Play
You are a merchant with 3 freshly minted Sovereigns burning a hole in your pocket, the absolute tragedy.

You can use them to buy a ship, which costs 9 Sovereigns.

You can name and send that Ship to different Islands, which produce different resources. They will happily exchange resources for worthless trinkets.

You can choose which islands to send your ship to, based on what charts you have. Further away islands will typically yield more profitable resources, but the journeys are more dangerous.

You can sell your resources at the Capitol for profit.

Some islands will have old Empire settlements on them, who will buy resources for different prices then the Capitol.

During the game, new options and locations will unlock. The market fluctuates and random events will happen.

But wait! I don't have 9 Sovereigns!
Eegads! You can pool your resources together with other intrepid merchants to acquire your fleet. To do this, it is recommended you draw up a contract in which you receive shares of the profit equal to your investment. Your contract can look however you like, but is basically just clear terms everyone agrees with. You can be involved in multiple different ventures - have your thumbs in many pies, so to speak.



To join in, simply paste the below. Please keep track of your inventory during the game at the bottom of your posts:
[Hider=Company Name][b][Company Name][/b]
Sovereigns: 3s
Ships: 0[/hider]


Finally when you make an action in game, please put > at the start of your command. E.g:

>Buy a Ship for 10s and name it 'Haunting Maria'
>Sell all stock to market in the Capitol

Hidden 11 mos ago Post by Mae
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Looking for 3 Players, then I'll post Turn 0!
Hidden 11 mos ago Post by Dark Cloud
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1x Thank Thank
Hidden 11 mos ago Post by Dark Cloud
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We sell buckets and bucket accessories. @Mae maybe move this to Free instead of Spam.
Hidden 11 mos ago Post by Mae
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@Dark Cloud might do this is we don't get enough players. Miss the days when there were loads of weird games in Spam :(
Hidden 11 mos ago Post by rush99999
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Hidden 11 mos ago Post by Little Bill
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Hidden 11 mos ago 11 mos ago Post by Mae
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Turn 0
╚═━┈┈━═╝

The Capitol is abuzz with excitement. In the harbour, new ships sit eagerly in port, awaiting their maiden voyages. The town crier spreads rumours of NearEastland, a warmer clime then here with golden beaches as far as the eye can see. Buyers wait patiently for new and exciting goods.

Prices
Sand - 0.45 Sovereigns per Unit

Ship - 9 Sovereigns per Ship [carries 10 units]

Ships & Voyages
None Yet!

Destinations
NearEastland - It takes 2 Turns to travel here. Ships return with Sand.

Ports
The Great and Regal Capitol!! Hear Hear!!

Companies
None Yet!

Merchants
The Brass Buccaneers, BUCKET BRASS & CO! For all your Bucket and Bucket Accessories! Represented by @Dark Cloud

The Bass Buccaneers, Emery Silver's Pirates and Fishmongers! Represented by @rush99999

Rimbo Timbo Tuppence's Thousand-Color Brigade! Represented by @Little Bill
Hidden 11 mos ago 11 mos ago Post by rush99999
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The Brass's Buccaneers, BUCKET BRASS & CO! For all your Bucket and Bucket Accessories!


I believe that should be the Brass Bucketeers.

Either way, here's the first draft of a contract.

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We do be the Brass Bucketeers.
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Hidden 11 mos ago Post by Mae
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Fixed, thankyou!

@rush99999 Emery Silver's Pirates and Fishmongers has proposed the creation of The Gentlemen of Fortune Company!

@Dark Cloud@Little Bill Would you like to sign onto this venture?
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Signed!
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It is I guess the only recourse of which to acquire a vessel. Therefore the fine penmanship of my own hand, Brass Mikahson III do agree to these terms for the time being!
Hidden 11 mos ago 11 mos ago Post by Mae
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@rush99999@Little Bill@Dark Cloud The Gentlemen of Fortune Company officially has enough Sovereigns to buy a boat! votes 2/3 to do so.

Only one Merchant is required to declare the purchase and it will be added to your Company's Inventory assuming the decision is unanimous.
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Ship buying also has my vote.
Hidden 11 mos ago Post by Little Bill
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Same here!
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Aye
Hidden 11 mos ago 11 mos ago Post by Mae
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@rush99999@Little Bill@Dark Cloud What're you naming your new ship?

Edit: miiight move to free as per Dark Cloud's idea
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I place my vote on naming it "The Scarlet Scuttler"
Hidden 11 mos ago Post by rush99999
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