Hidden 9 yrs ago Post by EliteCommander
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EliteCommander The Commander of Elites

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[I will make this post into a table of contents for characters]
Hidden 9 yrs ago 9 yrs ago Post by EliteCommander
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EliteCommander The Commander of Elites

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Name: Avatar

Species: Geth

Age: 376 years since program’s creation

Gender: N/A

Appearance:


Weapons/Equipment:
-Geth Pulse Rifle v3
-Geth Plasma SMG v3
-A combat platform with greater capabilities than a standard Geth unit.

Skills and Abilities: Like most Geth, it is a tech expert with strong hacking capabilities. It has tech-based abilities (incinerate, cryo blast, etc) and is equipped with a tactical cloak. Its advanced mobile platform is quite durable. As its body is made from tough alloys with powerful synthetic muscles, it is capable of strength beyond that of an organic of similar size. It also has the accuracy and reaction time one would expect from an advanced machine.

Background: For most of Avatar’s existence, it was but a single Geth program, with little more than rudimentary instincts and completely reliant upon the presence of other Geth to attain intelligence. That, however, changed in the midst of the Reaper War. In the aftermath of the battle with the Creator fleet at Rannoch, all Geth were given Reaper upgrades that uplifted them to become true A.I. Avatar was given its name by a group of organics it fought alongside during the Battle of Earth, and decided to keep that name in order to facilitate easier communication with organics.

After the end of the war, Avatar filled many roles. At first most of the Geth’s efforts were on rebuilding what was lost at Rannoch and helping the Creators resettle on the homeworld. The efficiency of the Geth’s planning coupled with the eagerness of the Quarians to re-establish their home made the process rather quick. Avatar spent a few years inhabiting the suits of Creators, mimicking the effects of viruses to help them to rebuild their immune systems. Over time, cities were erected on the surface of Rannoch, and more and more Creators were able to live without their suits, though most still chose to wear them due to tradition.

Eventually, Avatar’s role shifted away from rebuilding and into security. Due to the weakened state of the galaxy in the years after the war, piracy and other forms of crime were becoming increasingly common. All Geth were capable of combat when installed in the correct platform, but Avatar had a desire to help, and through years of fighting, it had developed memory shortcuts in relation to combat that would make it more effective than programs that had not incorporated said shortcuts. Avatar has served ever since as a combat platform, patrolling sectors near the borders of Geth/Quarian space, and sometimes even in the territories of other species, when requested.

Most recently, Avatar has been assigned to accompany a group of Creators who have been tasked with preparing the way for the first Quarian settlements in the Pylos Nebula. Avatar’s assigned mission is to discuss Geth habitation of the planet with the locals and make other preparations for the Geth. Any Geth could perform that task, but due to the dangerous nature of the Attican Traverse, they felt it appropriate to send a combat platform for additional protection.
Hidden 9 yrs ago 9 yrs ago Post by Fallenreaper
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Fallenreaper ღ~Lil' Emotional Cocktail~ღ

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Name: Raa’Kina (Raa for short)
Species: Quarian.
Age: 21 [Earth Years]
Gender: female
Appearance:


Raa’Kina, outside her suit, looks like most other Quarians her young age. She has the pale, humanoid figure with the bowed legs, three digit hands, and two toe feet, all of it standing at a total of 5’6” in height. Lean muscle and a subtle mix of curves grace her frame, including a modest bust, common in the fairer gender of her race. Under the mask, her face has soft, rounded features whenever she compares her own to her mother’s far more angular and mature ones. It seems her illuminating pupils tend to ooze empathy and scream naivety in every look, a trait she founds more annoying than elegant as some of her suitors put it. Two dark lines trace her neck front, branching off in the common found way, with two lines running from her slanted eyes to her hairline.

Though these traits are common, she also has her own personal design and choices in style that makes her stand out in her own right. Namely to give her more individuality compared to other Quarians her own age group. Her dark, raven black hair is cut short, shaggy with wavy bangs as its tossed naturally into a playful mess. Just at the nape of her neck is a single section left untouched and roped into a braid that reaches to the neck base, held together by wiring that holds personal value.

Weapons/Equipment:

Pistol- Basic and simple, she uses this to protect herself during her piligramage

Omnitool- Raa’Kina’s toy when she was younger was her omnitool, enjoying mathical algorithms to a streaming lines of data and much later became her must need item on her person at all times. It has both the most widely and common Quarian applications, alongside some of her personalized designed ones. One she’s very proud in is a navigation program that hasn’t failed her and was designed thanks to help from her human great aunt (adopted) Devryn.

AI- An artificial intelligence evolved from an older VI programming by her grandfather Pai’Seef. Since the Reaper War and the fact the AI had been helpful, her grandfather’s punishment was somewhat lighter than prewar times though he still willingly accepted it. Once known as Raa’Kina, the AI now goes by RK for short due to the two sharing a name. RK is blunt, logical yet has a sense Quarian nature to her interactions and expressions which makes it seem she is nothing more than another organic on the omnitool comm. Despite her emotional display in her visual, she can’t fully understand the emotions she shows or why they are appropriate for the occasion. Sometimes she can seem a bit insensitive or rude, her attitude designed by Pai’Seef and long since evolved into her own.

Skills and Abilities:

Software knowledge and talent- Raa’Kina is a logical, if cheerful individual, who is very talented in software area of technology. She can repair, rebuild, or salvage almost any sort of software there which makes sense why her homeworld believed she was a good choice for this mission. Sadly, like her grandfather who she inherited the talent from, her skills in actually building the machine is sadly is average compared to her software abilities.

Decent Shooter- Raa’Kina can and does practice the base marksman skills for her pistol, namely to prevent injuring someone who doesn’t deserve it. And that’s anyone who has the nerve to attack her or her allies. Sadly she’s not perfect in this skill and distance does tend to matter with her aim, the farther distance the target is from her location then the harder it is to hit it. However, she won’t shoot unless she’s got a high chance at hitting it.

Tech Powers

Basics:

Blow torch- basic engineer tool used for welding and cutting metals.
Scanner- determine flaws, damages, and other details on an inanimate object
Flashlight- enable to see in dark places
Dispenser- holds medi-gel and any converted omni-gel used for unlocking stubborn doors
Camera- able to take images and store them within her omnitool
Games unit- solution to boredom problems
Fash- able to cause a brief, overpowering flare of light that can blind surrounding enemies Duration: few seconds Recharge: 10 seconds
Hacking- able to jack into machines, doors, and even other omni-tools (later much harder)
Omni-blade- super heated, disposable blade used to peel off aged bolts

[beginner skill level]
Sabotage: Overheats and disables weapons requiring the affected target to eject and reload their thermal clip before being able to use again. In addition, it can hack and turn hostile synthetics into allies.
  • Recharge Speed: 8 seconds or more (once every 1-2 posts)
  • Range: Medium (target must be tagged/scanned before hand for hijacking a synthetic)
  • Target Number: 1

Dampener: Increases explosion radius of proximity mines, or like explosion items. It also shuts down both surrounding enemy tech and biotic abilities, temporary disabling a small group for a short time but at a high recharging time cost.
  • Recharge Speed: 40 seconds (3-4 posts estimated)
  • Range: Close (within eyesight)
  • Target Number: small group (3-4)

Overload: Overloads electronics by creating a power surge and also stunning her enemies for a brief time. Effective against shields, barriers, and synthetics. Not nearly as effective on organics, if at all.
  • Recharge Speed: 8 or more seconds (once every 1-2 posts)
  • Range: Close (within eyesight)
  • Target Number: 1

Tactical Cloaking: By reflecting and wrapping light about the user, it renders them invisible. Sight is the only sense affected as the user can still be smelt, heard and felt if she careless enough. Once hit, the shield shuts down and the user is revealed back to a visible status. This doesn’t protect the user besides hiding her from sight, still allowing her to be hurt or possibly killed on discovery.
  • Recharge Speed: 20 seconds (2-3 posts, estimated)
  • Range: N/A
  • Duration: Short period, mostly depending on skill/story need
  • Target Number: N/A


Background:

Raa’Kina was born from Xemel’Sinara vas Aerata and Terna’Welyxi nar Rannoch, she is the second child in her family to be born on the newly rebuilt homeworld. For the most part, she could say her life was pretty average throughout her childhood. There of course was the natural slight changes to her race’s culture and views toward the Geth, the Reaper War nearly ushered every living thing into extinction had managed at least one positive thing after costing so many their lives. According to the dwindling elders’ stories, much has changed compared to their time. Technology studied from the Reapers brought most races to equal grounds when it came to life quality, advancement, and more. The biggest achievement in the Quarians’ view was gaining their own planet again. After everything that happened, the tension between the Quarians and Geth seem like a faint, distant memory compared to the modern age she lived in. Now a days on her homeworld, one rarely walked out onto the street without seeing the two races mingling in the sun’s dense rays, making her recall her grandfather’s last recorded words that this was an event that should’ve happened long ago.

When Raa’Kina reflects on her past, she only has a few memories, both good and bad, that stick up in her mind. Nothing she feels is interesting compared to her grandfather Pai’Seef’s or grandaunt Devryn’s experiences while working at Farian’s Ship Repair in their younger years. However, they are very hard to forget.

The youngest she can recall is at seven years old, she learned how dangerous it was when she wasn’t aware of her surroundings. Faulty and experimental machinery, developed from the Reaper War data, had malfunctioned bring the massive thing crumbling down the distracted girl. Geth and several Quarians had been chatting nearby when one unit noticed the event. She was lucky to come off with just a scratch, one of the nearest Geth units immediately spurred into action and scooped her away from the crash zone before she was killed. It took several minutes for her to calm down, her mother finally peeling her off the machine, and held her close in a comforting embrace. The bad part was she never got to thank the Geth who saved her personally.

Later, at the age of ten, she met another who shared the same name as herself. A curious AI, created and stood side by side with her grandfather, contacted her during the funeral. She was shocked such a being knew her, let alone having the same name. Curiosity won out over her caution, like usual, causing the pair to get very acquainted with one another through the common link: Pai’Seef. She learned, even to this day, much about the relative she hadn’t much chance to know better from his adventures during employment under Nasyrius’ Barbacus crew employed by the Farian Ship Repair to the Reaper War defense, as well as his punishment for creating the AI. Though RK, as she is referred to now as, suffered no ill effects, she disagreed with Quarian government’s punishment despite it being lessened due to services rendered and lives saved by his actions.

Intrigued by RK’s stories, Raa’Kina’s first destination on her pilgrimage was right into the most likely still surviving member who served with her grandfather, the asari Noami’lie Tynci. During the Reaper invasion, the asari lost her company in damages when it came to defending the planet and afterwards went into bankruptcy which had caused great heartache in the end. The only thing she managed to keep was the Barbacus, an asari light freighter in the destiny class, modified by both Pai’Seef and Devryn. It was here she learned what happened to the rest, learning the hard truth of why Noami’lie had kept the starship. Though Nasyrius died during the War, the two ended up having a daughter together named Nyasea who surpisingly seemed to have taken many traits from her father causing the Quarian to bid them farewell at the end of her visit.

She continued her pilgrimage for the next few months before she ended up getting roped into a deal with five Turians, currently involved with the selling of high level software at an ideal price. At first, she thought would be ideal for back home without thinking why they would've sold it at half the normal credits, taking their explanation it was second hand and per-owned. Things went terribly wrong when the Turians started to become more touchy than she was comfortable with. She started to withdrew her interest and they didn't take kindly to that, one of them immediately closing their three fingered hand about her arm to pull her back. Naturally Raa'Kina panicked. She went for her pistol, but one had managed to get behind and prevent her from drawing it. RK was about to do something when suddenly two Turians dropped, including the one holding her, causing her to duck behind the nearest cover. It was her first time ever being in a live gunfight while quickly showed her lacking skills in the area resulting her in getting a minor injury. RK embarrassed her some by uttering out why it was a bad idea as she showed her lacking experience in the world, something she inwardly believes her casually brushing off the incident didn't help her case.

So, for a another few years both Voira and RK accompanied her, herstrong desire to gain a rich experience and more driving her onward, much like the Barbacus’ crew had. Among her travels she encountered various colonies, aiding in their survival with her talent, which expanded her knowledge about others outside Quarian. Often it was in exchange for credits, place to stay or even pay for her next trip out though to say it was completely safe was an understatement. Piracy and theft had became more common in the following years, even though the Reapers no longer was a common threat, which had force Raa’Kina to start keeping her pistol locked and ready at all times. She had a few close calls but thanks to RK, they managed to avoid trouble well enough.

A few weeks ago, RK had received a message that she had been contacted and hired for aiding the colonization of a planet within the Pylos Nebula, the first time in their long history. It was a chance to explore and possibly benefit her homeworld most of all. Though KR logically predicted the odds that something would go wrong against the right, the AI kept her mouth shut, hitching a ride with the gruff Voira and naive Quarian youth.
Hidden 9 yrs ago 9 yrs ago Post by Rtron
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Rtron

Member Seen 3 yrs ago

Name: Voira Sirosi

Species: Asari

Age: 125

Gender: Female

Appearance: Voira

Voira is unnaturally tall for an Asari, standing at 6ft exactly. She attributes it to her father.

Weapons/Equipment:

-Thunder Assault Rifle

-Viper Shotgun

-Two Razer pistols

-Bottle of Ryncol

-Omni-tool, which she only uses for application and storage of her large supply of omni gel, and as a melee weapon in a pinch.

-Several different types of ammos (specifically, shredder rounds, Anti-armor rounds, poison rounds, and explosive rounds.)

Skills and Abilities:

-Powerful biotic. Due to rigorous training in biotic strength from her adoptive mother and the variety of skill sets she learned from her adoptive family, Voira is both a powerful biotic and a versatile one

-Skilled combatant. Another thing her adoptive mother and family’s insisted on. From a young age(50, to be exact) Voira had been trained in combat by all members.From the training of the Serrice Guard, to pirate combat, to Krogan battle training, Voira has been taught well.

-Field Medic. Voira is good at patching people up, if Omni-Gel isn’t on hand, especially during the heat of battle.

Background:

Voira knows firsthand what it’s like to lose everything in an instant. She was still a child at 48 years old when the Reapers finally made it to the Asari home world. She lost both her biological parents(A Krogan for her father) and her twin sister. That was the most devastating blow. While she had loved her parents, she had had a deep bond with her sister that was only increased by their biotic abilities. They could hear each other’s thoughts, feel what the other was feeling and were even referring to themselves in plural rather than singular. They were, in short, inseparable. Then the Reapers came, and Voira’s world was remade in fire and ash.

She doesn’t remember much of the actual event. Bits and pieces. She remembered panic, fear, running, hiding, praying to the Asari goddess, a collapsing building, and being trapped alone. Then there was a blinding red light, blistering pain, and a screaming in her head she thought would never stop.

She didn’t know how long it had been when she woke to the sounds of people arguing. Someone, with a deep gravelly voice, wanted to leave. Someone else wanted to stay and look for ‘the extraction target’ a little while longer. Other voices commented for or against the idea of leaving, but those were the ones Voira heard the most. She tried calling for help once. All that came out was a soft rasp. She tried twice, and winced at the pain in her throat. The voices sounded like they were going away, leaving. Panic filled her and Voira screamed for help. Pain wracked her body and she ended up coughing violently, tasting blood coughed up from her ravaged throat.

Despite the pain, her cry for helped work. Through the familiar and comforting blue glow of biotics, her tomb of rubble was removed. The first face she saw was an Asari, reaching down to haul her out. Voira sobbed in relief, wrapping her arms around the mercenary, pressing her face against the emblem on her chest. The other Asari’s arms wrapped around her, holding her close. The last thing Voira heard before falling back unconscious was, “We’re taking her with us.”

When Voira next awoke, she was on a strange ship, with the same Asari sitting next to her, quietly watching. After introductions were done and it was explained, where she was and that, that she wasn’t well enough to leave on her own, Voira slipped back into sleep. Almost Every time she woke up, Voira found Dahlia, as the Asari had introduced herself, sitting there. Sometimes she would look ragged, as if she had just come from a fight, but she would always be quietly there, waiting and watching over her. They would talk, quietly, and then Voira would grow tired again and slip back into sleep. It continued like this for an uncertain amount of time for Voira, before she was well enough to wander the ship on her own. The war had been won in her rest. The Reapers destroyed, the human Shepard dying to activate the Crucible. Voira didn’t care. It had finally hit her. Her family was dead, her other half killed by the burning beam of the Reapers. What did she have to live for?

Tevura caught her the first time. Biotics knocked the pistol from her hand and pinned her to the wall. Ignoring her screams of rage and curses, the mercenary commander merely looked at her with sad, understanding eyes. Various others stopped her next dozen tries. A Krogan, a human, another Asari, and a Quarian being the most frequent. Finally, Tevura’s eyes went from sad and understanding to hard and pitiless.

She told Voira, bluntly, that she was acting like a selfish child, that her family and least of all her twin wouldn’t want her killing herself needlessly, and if she felt like explaining to her family why she was so selfish as to join them before she had to die it was her choice. Before she exited the door she made one final comment. If Voira chose to live, Tevura would want to adopt her. She then left Voira with a pistol. For a long time Voira stayed in that room. Multiple times she almost did it. She put the gun to her head and nearly pulled the trigger. Finally, she put it down for good. Tevura was right, her family wouldn’t approve and she couldn’t tell if she was more afraid of their condemnation when she met them in whatever afterlife there was, or if the idea of ‘Embracing eternity’ permanently was what terrified her.

She walked out into the hallway, smiling slightly at the clear relief on Tevura’s face, and said she accepted. What followed next was decades of training by her new adoptive family. Over time she began to see them not as those who took her in and finally as her new family. Even Tasi, who scared her sometimes, she grew to love. She even met what she considered to be her extended family, that is, the surviving Barbacus crew. About thirty-five years ago, she hit the maiden stage and declared herself ready to go see what the universe had to offer. Tevura(who had told Voira her secrets long ago), agreed to let her go, but made sure she was prepared.

The next several decades were spent wandering, getting into adventures with mercenary groups and generally exploring the universe and what it had to offer. She never stayed in one place for very long, always moving on to see the next big thing the universe had. She hunted thresher maws with Krogans, fought(and was nearly killed by) a Drell assassin, and even charged into the teeth of a battalion of Elcor soldiers. However, the experience she remembers most fondly is when she met Raa’Kina.

The Quarian was trying to back out of a shady deal with five Turians who were rather…insistent that she pay them for services rendered, one way or another. When, after a comment by the Quarian, the Turians started getting a little too touchy with the Quarian Voira decided to intervene. Two of them were dead before they realized what was happening, and the rest were knocked over by a biotic blast while the Quarian rapidly backpedaled into cover. What happened next was a traditional firefight, with them both to busy concentrating on not dying to do introductions. After the remaining Turians were killed they introduced themselves. Raa’Kina was so naïve and cheerful and friendly that Voira couldn’t just leave her alone.

What started out as a simple escort to safer areas turned into, after some time talking to Raa’Kina, into a decision to not let the Quarian go on her own through her pilgrimage. At least for a little while.

She’s still following Raa.

Misc Details:

-Voira’s favored drink is Ryncol, a drink she picked up from her aunt Kalros.

-While on a trip to Earth with her uncle Dave, Voira picked up the habit of smoking. More specifically, Earth Cuban Cigars. She quit years ago, but she still carries around a pack of them. Not to smoke, but to chew on when she’s thinking hard or to smell to calm nerves.

-Voira still refers to herself in plural. I or me becomes we, mine becomes ours, etc.
Hidden 9 yrs ago 9 yrs ago Post by cqbexpt
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cqbexpt Warden Eternal

Member Seen 6 yrs ago

Name: Tacticus Agnom

Nickname: Cactus

Species: Turian

Age: 18

Gender: Male

Appearance:


Stands at just over six feet.

Weapons/Equipment:

M-37 Tempest Submachine gun

K-22 Ursus Heavy pistol

Reinforced Gauntlets & gloves

Skills and Abilities:

Rookie - Tacticus has not participated in any combat against real hostiles. While he has been extensively trained and there are several veterans on the team, there is no true substitute to the real thing. This also lends itself to his biotics skills being limited aswell.

Cabalist - At 15 when Tacticus joined the Turian military he was immediately separated from his classmen and put into a Cabal training program. Among biotic training Tacticus was also given heavily specialized training as a shock troop, meaning he is skilled with pistols, explosives, and infiltration.

Combat Biotic - Tacticus's biotics are strong enough for his abilities to be used as weapons on their own. Most of his abilties are focused on augmenting his own body for the time being. Though his manipulation of mass effect fields beyond his own body are limited he only needs his hands to punch a hole through most people and objects.

Pilot - As part of his training in the Cabal he is rated to pilot most vehicles if need be.

Background: Tacticus was born to 40 year old parents both of whom were special forces in the Turian military. This meant that after parental leave one of them had to retire from active combat to raise Tacticus, his father ended up volunteering for the job and took a position planning operations while his mother continued her active service. Since he was an only child Tacticus was given quite a bit of attention from his father which ended up shaping him into a shinning model of Turian selflessness. Though since his parents were both serving the military Tacticus never stayed on one planet or space station long. This meant he generally had few friends which he always knew he would have to leave behind, he never became very attached to them as a consequence. That changed however when his mother was injured during an operation and forced to retire from her active combat position. When Tacticus was given the news he was pulled out of his class. The young Tacticus was so distraught learning this he accidentally discovered his biotics. From that point on Tacticus isolated himself from others his age as he did not want to hurt them. His parents knew that this would force him into the Cabals when he turned 15 so they decided it was best to wait out the last few years and provide support as best they could.

When Tacticus was signing his life to the Hierarchy he was afraid of what his fellow soldiers would think of him in basic. He knew the stigma he was facing, after all his own parents didn't trust him when he first found out. While the following year was not as bad as he thought it would be it still left him alone whenever they were not doing exercises or general training. But when all of their assignments were being dolled out Tacticus was immediately assigned to the cabals. Thus began his grueling two years of training.

An odd thing happened though when he became apart of the all biotic strike force. He finally felt like he was home. Most people in the cabal he was assigned to had similar stories to his and it made Tacticus feel like he truly fit in somewhere. The companionship Tacticus built up with his Cabal through blood, sweat, and tears during their demanding endurance exercises and the fact that they were alone together made him become extremely close with his squad and vice versa. The squad spirit that was exemplified through their well oiled actions later in training was one of power and determination to assist the Hierarchy in any way possible.

Recently the squad was given a handler and moved to the outer reaches of colonized space. They are set to provide security in the Pylos Nebula and to deal with any more dangerous elements that always pop up on new colonies. Currently however they have been assigned to a ship that will act as their temporary home.
Hidden 9 yrs ago 9 yrs ago Post by Lucius Cypher
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Lucius Cypher Looking For Group

Member Seen 14 days ago

Character Sheet:
Name: Donny "Dong" Yang (Dong was the nickname he was given during training. It's on his dossier now)
Species: Human
Age: 24
Gender: Male
Appearance:

Weapons/Equipment:
Primary: Storm Shotgun I

Secondary: Kessler Pistol I

Explosive: Cain Trip Mine

Armor: Light Mercenary Armor IV

Supplementary: Military Grade Ariake Omnitool IV

Personal Effects: A tribal knife (Donny calls it "Grandpa's Knife")

Skills and Abilities: Donny is a well trained Vanguard for the System Alliance. He's put a lot of focus on honing his biotic powers, though he is also handy with a shotgun. He has access to Barriers, Biotic Charges, Nova, Pulls, Shockwaves, and keeps a good Fitness. He also makes use of Cyro Ammunition to immobilize his targets. When it comes to hand-to-hand combat Donny is also quite capable, augmenting his strength with his biotic powers as well as utilizing various melee weapons. He has a particular fondness for knives and axes.

Outside of combat however, Donny is a stickler for rules and laws. While he lacks the cunning to bend the laws like a lawyer, he could make for a decent officer of the law if he wasn't prone to acting on his own either. And while he follows the rules well enough, he has the sense and willingness to ignore them when necessity demands, as well as uphold them when he must.

Donny also has various skills in arts and crafts, largely stemming from his hobby developed during college. Donny also has skills playing the saxophone as he was once part of his highschool and college jazz club, though he hasn't really picked up the instrument since he joined Systems Alliance military.

Background: Donny had a legacy to uphold. A fairly minor one, all things considered, but for him and his family it was an important one. His grand father participated in the defense of Earth during the Reaper Wars, becoming one of the many heroes who were willing to lay they lives on the line to defend their home. He served as one of the men who volunteered themselves to stem back the tusk of reaper controlled minions, holding the line long enough not only to survive that nightmarish day, but to see the future that Commander Shepard had made for humanity.

After the war, Donny's grandfather quickly retired due to the massive PTSD he received. But he was able to recover long enough to have children. Donny's father was the youngest of four, and Donny himself the youngest of four children from him. From a young age, Donny's father was proud of his father's accomplishments as a soldier, but his grandfather refused to let his son join the System Alliance or the military. He didn't want his children to face the same thing he did. But even so, Donny's father did his best to uphold his father's legacy. And he did so by joining the Ariake Technology firm, which he was able to do thanks to the extensive network of friends and contacts he made during college. By the time Donny was ten years old, his father had managed to get himself to the position of manager.

The combination of his father's own wealth as well as the accomplishments of his grandfather made sure Donny was born with a silver spoon, but also underneath a huge shadow. Growing up, Donny was never really motivated to "Excel". He did live with the future expectation that he was going to take care of his parents, just as his own father took care of his grandfather and grandmother (In Donny's family, the youngest son takes care of the parents when they are too old to work for themselves), but as far as personal ambitions went, Donny was fairly simple minded. He enjoyed slacking off more than he enjoyed working, even when he only had to work with problems that were, all things considered, easy. He wasn't exactly spoiled, but that didn't mean he wasn't lazy when it came to work. he felt that it was more important to appeal to his family than it was to appeal to his education. But even so, he continued to disappoint.

Growing up Donny lived under the shadow of not only his father and grandfather, but by the rest of his family. His mother was much better at public relations than his own father was; while he could crunch numbers and make sure the deliveries happen on time, his mother was more-or-less leading the commercial and marketing division. Donny's older brother became a doctors who would work as an equal amongst the likes of salarians. His sister became a politician and potential candidate for Prosecutor General. Even Donny's little sister was going to be an aspiring artist, and was already part of a popular video game developer, publisher, and distribution company working as one of their magic graphic designers. As for Donny himself...

Donny lacked any aspiration but to hopefully be able to take care of his parents. Even when he had very little idea of "how" he was going to take care of them, considering that he never even bothered to learn the family business. He had very few accomplishments under his belt that wasn't dwarfed by the achievements of his siblings. His only true saving grace is the fact that out of the four siblings, he has the best relationship with his grandfather. Years after the reaper wars, Donny's grandfather, after the death of his wife and Donny's grandmother, lived the rest of his life making knives, much like the one he used in the reaper war. Donny was interested in his grandfather's hobby and learned much from him, listening to his stories and talking to him about current events. They compared Donny's naive interpretations to his grandfather's wizened experience. It was those time that Donny built the foundation of his childish ambitions. He wanted to become someone like his grandfather; a hero.

But Donny's own father wasn't quite so accepting to this idea. Largely due to the fact that his own grandfather did not allow him to become a soldier, he made Donny go to college to learn how to manage the business with Ariake Technologies. But Donny had no desire to maintain his studies at the college. He barely attended for more than a year before Donny flunked out. His father was enraged and demanded Donny to return to college, but by this point the young boy was now a young man. He had resigned from college to join the System Alliance, using his family's credentials to earn him a place amongst the military. Since than the relationship between Donny and his family had become strained, and he doesn't even know how his grandfather feels about this turn of events. But Donny had only one ambition, and for once, he wanted to feel like he was more than just their "son". He wanted to be great. He wanted to think that he was capable of more than just upholding a legacy, but making one himself.

Training with the System Alliance was certainly harder than college however. Donny was beaten, broken, and tossed aside (metaphorically speaking, but it happened literally a few times as well), but unlike in college Donny had the drive to continue onward. Basic training went by quickly but painfully. During that time he also discovered his latent biotic abilities. When Donny came to the realization of what he was capable of, he jumped on the opportunity without any forethought of what sort of pain he was going through. Since he lacked the conditioning from youth, the lessons he underwent to hone his biotic abilities were harsh and brutal, along with the standard course for his regular military training. It was not BAaT, but with how much damage Donny was doing to himself one would think they were bringing the practice back. But no, Donny simply allowed himself to suffer the pain and torment of his training to achieve his childhood ambition. His naive and thoughtless desire to become some concept of a "hero". But first he had to become a soldier.

Donny spent a good portion of his "Military Career" training, largely due to his lack of previous experience with his latent biotic powers. From the age 19 to 23, he spent drilling and honing his biotic abilities with military efficiency. He made very few friends, and those who did either dropped out or graduated due to having more innate abilities than he did. But he did not allow himself to quit. He felt that he had given up the only thing he had already. He had thrown away the honor of his family to pursue this desire of his, and he couldn't bare the thought of returning to them defeated. He'd sooner take his own life than to betray his ambitions. Within four years he was deemed competent enough to be allowed to officially serve as a System Alliance soldier.

It was a great moment for Donny, one of many he hopes to have in his life. To him, the door to being the hero he imagined that his grandfather had become was finally open to him. It was a road full of risk, failure, and disappointment. But for once Donny did not dwell on those negative aspects. He only saw what he could accomplish, and vowed to make good use of what he was now able to do.

It wasn't long before Donny was given his first assignment, and a fairly big one at that. He was to accompany a of soldiers with a System Alliance to provide military assets, along with protecting one of their diplomats on a new colony. Donny had never left Earth before, and now he was going to travel to the far reaches of the universe to find a new planet where he could potentially live. It was a big step for him. Big enough that, for once in the last four years, he contacted his family.

The first person he spoke to was his older brother. They had a fairly decent understanding of one another, brotherhood and all, which allowed him to get into contact with his sisters. His elder sister worried greatly for him due to her knowledge of the colony and warned Donny not to hurt their relationship with the alien colonist. His little sister was annoyingly casual about it, asking him to bring back souvenirs. But she also expressed the desire for him to come home, which he was able to pick up amongst her requests. Next was his mother, whom he barely was able to speak to due to the tears she was practically shedding through the phone. But she wanted to tell Donny that she forgave him for quitting college and that she would still love him regardless of what path in life he chose. His father was "Unavailable" at the time, though he didn't pry further to discover if he simply didn't want to talk to him or not. And than there was his grandfather.

Donny would have three days before he would board the ship that would take him to the new colony. Within those three days he visited his grandfather while the rest of the family was out. There he and Donny had a talk about the path he was on. His grandfather explained to him the horrors he faced before he even fought the Reapers. His time against a horde of krogan shocktroopers, the horrors of the heretic geth and their reaper-empowered servants, even the slaughter that happened when a thresher maw of all things made planetside right on top of an outpost he was stationed at. He warned Donny against joining the System Alliance and told him that he could pull some strings to get Donny to at least stay on Earth. But Donny told his grandfather that he was going to go. He was going to keep the promise he made to himself to be a hero, and he can't be one here. He had to go out into the world and be part of that change, not just wish and support it with words and ideals. His grandfather solemnly accepted this, knowing that his grandson was dead set. So he gave Donny something that would help him: his combat knife he used to great effect during the Reaper War. It was not a standard issue design, but rather made by Donny's own grandfather using military grade composite metals. A blade worthy of a the Spectres.

But that wasn't the only gift Donny would receive. The last day before he would leave to the new colony his father had delivered him a gift: An advanced suit of armor and an Omnitool, both from Ariake Technologies. There was no letter or message with them aside that it came form his father, but Donny understood why he gave him these things. He wanted his son to be alive. He wanted him to come home one day. Despite not being standard issue, Donny donned his father's armor and Omnitool, gathered his equipment, and took his first step off Earth and into the brave new world.

Hidden 9 yrs ago Post by Sundered Echo
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Sundered Echo

Member Seen 3 yrs ago

Character Sheet:

Name: Khel Zhar

Species: Krogan

Age: 693

Gender: Male

Appearance: In many ways Zhar looks like a completely unremarkable everyday Krogan. He has no distinguishing marks, his eyes are a normal Krogan yellow, his skin is the tan color of a middle aged Krogan and his plates are a fairly common dull brown. However, unlike most Krogan, Zhar puts effort into maintaining the symmetry of his head plates and generally ensuring he doesn't look too rugged. He favors a black custom-made business suit of light and highly expensive material with a number of micro shield generators inconspicuously hidden beneath the fabric. He is well spoken and has a deep but smooth voice, somewhat uncharacteristic of a Krogan. The Reaper war has left him with scars he had managed to avoid before then. He has several gouges across his head plates and scar tissue on the left side of his neck and elsewhere on his body.

Weapons/Equipment:
Evolution of the Viper Sniper Rifle (Phasic Rounds/Tungsten Rounds)
Evolution of the Carnifex Heavy Pistol (Cryo Rounds)
Evolution of the Locust SMG (Cryo Rounds)
Shielded business suit
Krogan Heavy armor (on the rare occasion when he puts himself into a combat situation on purpose)
Omni Tool
Asari Frigate (custom refit)

Skills and Abilities:
Excellent business sense.
Energy Drain
Shield Boost
Recon Mine
Tactical Scan
Sticky Grenade

Background:
Khel Zhar’s history is a long and storied one. He was born on Tuchanka to clan Khel, and was raised there as a true Krogan, although rumour has it that he was never very good at being ‘true Krogan.’ Precise details of his escape from the blasted rock that is the Krogan homeworld are surprisingly hard to come by, and will not be detailed here, suffice it to say that he ended up on the Citadel at the age of seventy-two with no idea what to do with himself. He worked for thirty years as a mere janitor, unwilling to take jobs involving violence as his compatriots did, but unable to find anyone on the station willing to look past his lumbering exterior at the keen mind within.

Eventually, Zhar managed to find one of these people - a Volus named Colu Sen. Under the Volus’ tutelage, he learned of Galactic finance and economics, and while initially not as fast to learn and adapt as his Volus partner and teacher, his persistent nature quickly saw the two of them founding and operating a small Galactic Finance company. The pair continued to run this small business for sixty years, until Colu Sen, in his old age, inadvertently thrust the pair into the world of corporate espionage and the buying and selling of Information. Colu died shortly after that, though it is not public knowledge as to whether he was killed or not.

Zhar remained on the citadel maintaining the business the pair had set up for roughly one hundred years, keeping the original company alive while branching out into founding other small companies, often only to let them die once they’d recouped their costs. This period of time broadened and deepened Zhar’s understanding of the business world considerably, to the point where he has an almost innate feel for the fluctuations that normally make it so unpredictable. While no psychic, Zhar’s personal worth has skyrocketed due to well placed and well timed investments. Unfortunately, some of his investments eventually drew the attention of the wrong people, and after narrowly surviving a brazen attack on his Citadel apartment, Zhar liquidated all of his citadel holdings and moved to Illium. He planned to let his reputation on the Citadel fade for a few hundred years while his detractors died of old age.

Once on Illium, he founded the first iteration of his business in Nos Parnello, and while initially highly successful, its fortunes followed those of the city into ruin. Ever the entrepreneur, Zhar not only survived but flourished in the adversity, relocating to Nos Astra and riding the sudden wave of popularity the city received to make his company one of the foremost in its area on Illium. Altogether, his stay on Illium has lasted approximately two hundred years.

When the Reapers finally arrived, it came as a surprise to Zhar, but not for the reasons most found it surprising. He had certainly believed there was more to the Geth attack on the Citadel than met the eye, but he never anticipated the scale of the Reaper invasion. When his contacts in the Batarian Hegemony went dark, he immediately saw to preparing his own defenses, as well as coordinating Illium’s preparations.

When the Reapers finally reached the Crescent Nebula, Zhar, and Illium, were ready. Though technically an Asari colony, and under protection by the Asari fleet, Illium has always been a haven for the rich and scrupulous - people that, for all their normal inability to get along, have one thing in common - a burning sense of self preservation. When the entire upper class of Illium put its considerable financial might towards that goal, they were able to assemble a formidable resistance to the Reapers.

With this corporate might, Zhar and a number of other Illium businessmen and women were able to survive the Reaper invasion, holding out long enough for Shepard to finally defeat the Reapers.

Following the Reaper war, Zhar decided to reevaluate his business. With such significant damage done to his Illium holdings, once the heart of his current business, he chose to start anew. Rather than rebuild Illium, he chose to create a mobile center for business. Initially he started small, making his office out of a tiny room on an old light freighter that had been one of his backup escape methods. He scrounged together a small merchant fleet and immediately began using it to assist in relief efforts throughout Council space, though with a particular focus on Asari colonies and Thessia.

Rather than greedily extort colonial governments in need of aid, he instead charged only enough to keep the business running at a very small profit. Though some of his rivals and fellows questioned his sanity for such a seemingly selfless act, the more intelligent among them realized it was not selfless, simply the long game being played at its finest.

His goals at that point were to aid in the restoration of a galactic economy and ensure the Asari could retain a significant role in galactic politics in order to continue carrying out their role as diplomats and negotiators. All to ensure there would continue to be an ideal peacetime environment for him to continue his goal from before the Reaper war - living a comfortable life far from Krogan ideals.

In more recent decades, Zhar has turned to somewhat more profitable endeavors. Though he maintains the colony relief and supply business, he has gone back into Information brokering, which has allowed him to restore much of his personal wealth and keep his debt to the Shadow Broker satisfied.

He is currently involved in personally overseeing his company's efforts in the Pylos Nebula, observing primarily from his personal command ship, the refitted Asari frigate Prosperous Heart, from which he also simultaneously manages his intelligence network.
Hidden 9 yrs ago 9 yrs ago Post by WardenCelestine
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WardenCelestine Warden of the Kaldorei Empire upon Azeroth.

Member Seen 12 days ago

Name: Solares Vanore

Species: Turian

Age: 28 [Earth Years]

Gender: Male

Appearance:

http://imgur.com/u4cEsSA (Digital Urban Camo without Garrus of course)

Standing at exactly six feet and one inch, Solares would closely resemble the other members of his species, though some features helped him stand out and be unique among those around him. Two black streaks of warpaint ran across his lower jaw and part of his cheeks, vanishing behind his head. After many years of hard physical training, he has toned his body to be very well fit and in shape for not only mentally intensive but also the physically intensive assignments that he seemingly ends up taking part in. Strangely enough, his eyes glow a soft blue, abnormally brighter than those of other Turians. Occasionally those who meet him for the first time are put off or made comfortable by the fact that it appears that he is glaring at him, or looking at them as if they are being judged. This couldn’t be further from the truth, do to his strict military training that he started at a young age, he has a very pronounced military physique about him. If someone would look closely enough at his neck while part of his armor was off, they would see a small Tattoo with the symbol of a Viper wrappings itself around a Hanar, and the words SERT above it.

Weapons/Equipment:

1: Black Widow Sniper Rifle
2: Piranha Shotgun
3: Executioner Pistol
4: Omni-tool = [Has multiple uses]
5: Ashes Armor (Concept art)
6: Turian Frigate
7: Several different types of ammo and explosives [Listed Below]

A: Inferno Grenade
B: Multi-Frag Grenade
C: Flash Gernade
D: Incendiary Ammo
E: Explosive Ammo
F: Armor-Piercing Ammo
G: Warp Ammo
H: Hammerhead Ammo

Skills and Abilities:

1: Devilishly Handsome
2: First Aid/Medicine
3: Carnage (shotgun)
4: Fitness
5: Tactical Armor
6: Assassination
7: Turian Agent

Background:

Seventy five long turbulent years had passed for the Turians since the defeat of the Reapers. They worked tirelessly to rebuild their crippled civilization upon their home world of Palaven. With the help of the other species of the galaxy, they were now entering a golden age as cities sprung up once more across the world as well as the galaxy. With every new city that was built, their population grew considerably. From within one of these new cities a Turian named Solares Vanore was born as an only child upon a wealthy military family. His parents sat at a high rank with the Turian armed forces. Commanding soldiers and issuing tactical commands were among some of their responsibilities. Though at a young age, his parents passed away, leaving him with all of their belongings as well as an an empty place to take their potion once he was fully trained and mature enough to handle such an important task.

After a year of living with his aunt and uncle upon a lower class part of the city, he was quickly drafted into the Turian military and began his intensive physical and mental training alongside many of his families’ closest and most trusted friends. With being able to choose who he would train with, he chose someone he had grown quite fond of, a female Turian who was part of the special operations squad known as “AGTSAT.” This female Turian was known by her close friends and family as Aviza, a lone wolf that had held off a squad of raging Krogan with a pistol that had two thermal clips, a handful of plasma throwing knifes and a single cyro frag while having suffered two broken ribs on the right side of her body.

She treated him harshly, viciously, stern and cold while in training, but outside of it showed that she truly cared for his well being, a tough love as some may call it. Many years passed as Solares’s skills and talents grew, showing that he was greatly interested in carrying his parent’s legacy as well as helping protect his people and the rest of the galaxy as a whole. Secretly on this side of all his training, his relationship with Aviza grew with every day that passed. The weapon of his choice was unsurprisingly the sniper rifle, which he studied, assembled, disassembled, and modified to learn every aspect about the weapon. It took many years for him to perfect, or at least master the sniper rifle and how to properly use it against enemies of multiple types in different scenarios and chalanges. “Take aim at your target, breath out slowly, stay calm and remember to take distance, angle, and speed into account before pulling the trigger."

"In almost every case, you will only have one chance to hit your target before they realize where you are and leave the area, or worse.” Aviza would to say to Solares. She would place a hand on his chest and push upon it roughly, “Deep breaths in, let them out slowly as I have showed you. Accuracy and stability are two of a snipers best friends, remember that and you should do well. I can only train you to a certain point, the rest you must learn on your own, out in combat, in the real situation. I won’t always be there to hold your hand and help you, unless you want me to be.” She would smirk lightly at Solares before pointing down the firing range. “Keep trying until I tell you to stop, or I will shove my boot up your ass.” Aviza is partly to blame for Solares’s colorful personality, like how he has a quick sense of humor as well as being a smartass at times.

This of course does not mean he is not a protective, proud, and honorable person, in fact he has quite the respectful personality. After many years of hard training he finely became a fully graduated and recognized Special Operations solider that worked under Aviza and “AGTSAT.” No one else knew expect for a couple of people but Solares and Aviza were now mates that lived together in a top end apartment overlooking a large garden area that was recently built for them. Solares’s thirst for knowledge did not end there though, he enrolled into advanced medical and first aid classes where he learned how to treat minor to advanced injuries across multiple species as well as numerous other useful skills. During that time, Solares learned that his parents had left him a First Class Turian frigate that he quickly customized to his and Avizas tastes.

Developing skills and learning how to use to an Omni-Tool was becoming even more popular among the military and Solares saw this as an opportunity to learn numerous skills that could improve his combat capabilities as well as improve upon his standing with fellow members of the military. On a visit to the Citadel one day, he stopped by the N7 memorial and learned about the feats that Commander Shepard and his team were known for. He of course had heard of them before but never really took the time to sit down and learn about each and every one of them. “Commander Shepard and crew, savior of the Galaxy and destroyer of the Reapers.” There were thousands upon thousands of documents, pictures, videos, firsthand accounts, artifacts and the such about what happened those seventy-five years ago. “I wish I could have met him, maybe someday I will meet someone from his crew.” He thought to himself.

Shortly after, his mate went on a three month long expedition that he was unable to attend due to the severity of the mission. During this time he worked on the Citadel for C-Sec, doing station wide security that he felt over qualified for, even more so when he had to clean up corpses from a firefight. The work did give him a new outlook on the life of other species on not only the citadel but across the Galaxy. Once he climbed the ranks, his superior informed him of a “closed doors” assignment that he wanted Solares to take part in upon the Citadel, down in the Wards, not far from Chroa’s Den. C-Sec discovered a Quarian who was unaware she was buying from illegal sellers, and had managed to contact the turians for another purchase. C-Sec used Solares to get into touch with Raa, who he convinced to aid them in playing bait for the operation.

She could provide information like where the deal was going on, how many were supposed to be and the such. The mission was going as planned before the Turian dealers started to apply pressure onto the Quarian, harassing her by raising prices on products that she needed as well as threatening to abduct her and turn her into a slave if she did not cooperate. Solares brought this left hand to the com on the side of his headset before describing the situation to his superiors, asking for what to do next. The Quarian started to slowly step backward before an Asari seemed to appear out of nowhere, unleashing her biotics upon the Turian dealers. “Things just got really interesting down here commander, permission to engage?” That question was answered as a soft almost inaudible click came from behind him, the three hostile Turian dealers and the Asari fell to the ground after being hit with nonlethal taser rounds.

“Good hit on the targets, but I think the Asari was trying to help, better not taking any chances though.” Solares climbed down the latter than led to his hiding place while the rest of the squad followed up behind him. “Move them to the C-Sec holding cells, I will be there shortly, keep the Asari in her own room though and for the love of god bring that Quarian with you.” Later that evening Solares would open the door to the Asari’s cell and motion for her to leave. “I am sorry about that Voira, we can’t take any chances here and I wanted to make...” he never finished his sentence. The Asari threw a punch and hit him directly in the face, there was a pause “That was unnecessary, then again I rather take that then being tossed against the wall with the force of a charging Krogan from biotics. You are a feisty Asari huh? I like that, good job back there by the way, both of you." He rubbed his jaw lightly before making sure it still worked.

“This is going to be a great friendship, I can tell already. I was told you two do not have a place to bunk for a while, and seeing that I have plenty of room in my apartment, I am willing to make an offer. You can stay with me for a while until you find a ride off the station and a place to live uh....together? Go gather your gear and meet me back here, then I will show you were you two will be bunking.” Not long after everyone had collected their gear, the three of them could be found walking through the living quarters that connected to a large number of expensive looking apartments that overlooked the presidium. Once inside of his apartment she shut the door behind him and crossed his arms over his chest. “Pick a room and a bed, feel free to use the kitchen and all other utilities as you see fit, if you have any questions please let me know, so go ahead make yourself at home. Please excuse me for a moment though, I am going to go take a shower and will return in a while.”

He vanished into his room for a moment before pulling out his Ashes armor and a full set of clothes. He then headed into the bathroom and locked the door behind him. “I hope they don’t try and do anything stupid.” He thought to himself before flipping on some music and turning on the shower.” Over time, Solares grew to enjoy their company and to trust them around not only him, his belongings but also his mate Aviza, who seemed to be slightly paranoid about the A.I. RK, and other unknown reasons. Many years have passed since then, both Raa and Voira tend to stop by Solares and Aviza’s apartment which has grown considerably in size since the first time they all met.

As of recent days, Solares and Aviza have been moving back and forth from AGTSAT to C-sec when the other side does not actively need help. He and his mate barely has any time to meet with their old friends. Though, only a couple days ago they received a message from the Turian Military asking for their assistance with a delicate matter. Without hesitation they took the job, but on the way Aviza was ordered to break off and head to the AGTSAT headquarters immediately with her ship for a mission of top priority. Disappointed by loosing his mate and his ship, he ventured forth to meet up with his contractor who apparently was a highly important diplomat named Felathor. Solares insured Felathor on the ride over to the space station that he had taken part in many of these types of missions and no harm would come to him while he was around.
Hidden 9 yrs ago Post by SgtEasy
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SgtEasy S'algood bro

Member Seen 1 mo ago

Character Sheet:

Name:
Banha Akiyama

Species:
Batarian

Age:
34

Gender:
Male

Appearance:


Weapons/Equipment:
Heavily Modified M-99 Saber
-Assault Rifle Magazine Upgrade II
-Adjustable Thermal Scope
-Incendiary Rounds
-Omni Blade Mod
-Digital Camo

M9 Tempest

Omni Tool
-Omni-Shinken
-Fitted on hand instead of arm, better use of Shinken
-Listens to Earth Jazz, Batarian Classical Music and Salarian Rap.

Skills and Abilities:
4th Dan Iaido
-Banha is a practitioner of Iaido, probably the lone Batarian to study a Human martial art. His adoptive father, Shinku Akiyama, was a famous master of the dying art. When he found the little 4 year old Banha, he naturally adopted him and taught him the ways of Iaido. The Batarian can now practice his Iaido through all of the katas, preferring the standing kata to the sitting ones. Iaido calms Banha in a spiritual sense, letting himself sink into the kata. With a flash of his blade, the samaritan can slice a man in half.

Shooting
-As the leader of the fledgling New Yakuza, he has been labelled as a criminal by multiple factions (mostly Batarian led ones) and many bounties have been made for his head. Naturally, Banha needed to defend himself, his father and their foundling mercenary band/drug empire. The Batarian has a preference of a semi automatic assault rifle coupled with a fast firing SMG.

Interrogation
-With his intimidating look, Banha can make you piss yourself and spill out any secret. He learned the ways of torture from Varhak, an ex-Blood Pack member now Yakuza.

Background:
Banha was born on the planet of Anhur in the Eagle Nebula. Though damaged by the Reaper Invasion, the Human-Batarian colony has since prospered, their natural wealth carrying them through the hardships. Born in the capital New Thebes, little Banha didn't know much about his biological parents. At the age of four, he was dropped on the steps of the head of a once powerful gang. Shinku Akiyama, the so called "Last Yakuza", a title that have confused many aliens and humans who weren't aware of the name, was definitely surprised when he saw a small, sniffling Batarian child on his doorstep.

He sighed, his cold eyes renewed by the sight of such youthfulness. "Ahh, you are like me, eh? Left behind, sticking around while people move on. You're a loner like me." Shinku, then a comparatively young 44 year old, scratched his beard. "How about us two loners hang out for a while." The Japanese man took the young Batarian in. This changed both of their lives, for better or for worse? Well, depends on your perspective.

The years spent in the Akiyama household flew by, it was the childhood Banha never had really. His life became a happy blur and his days turn into a routine. He dropped into a routine with his technically adoptive father. The Batarian wakes up at 7:00 every morning and jogs around the block. When he arrives at 7:15, he will usually have to spray water at Shinku to wake him up for Iaido training. If the man was with Aleia, an Asari that could be called Shinku's girlfriend and someone who Banha affectionately calls mother despite the bone crushing hugs he receives afterwards, he would drag his surrogate father out of bed and cover Aleia's modesty.

After an hour of training with Shinku, Banha gets ready for school. This early morning routine repeated day after day, not that he minded. Until one day.

Banha returned from his final day of High School. The school he attended wasn't bad, it was quite an alright school. He wanted to tell his father about his test results. He had studied for the test extremely hard with Aleia, having wanted to become some sort of biologist when he grew up. It was something to strive for, so worked he did. Graduation was also a blast. He entered the living room to see a horrifying sight.

Shinku had committed seppuku. At least that's what it seemed like. A letter was on the ground next to his dead body.

If you are reading this, then I am dead. I have gone the honourable way, the way of the samurai. I do hope that you who are reading this is Aleia, not Banha. Aleia, you are my love and the only woman that could ever stand being with me. Take care of Banha for me please? Banha, if you are reading this, I am sorry. I cannot live with living this life anymore. Being a loner. Forgotten by the world. The word Yakuza was supposed to be a feared name and I ruined it by continuing my cowardly ways. My dad was a Yakuza and my whole heritage were Yakuza. Really, if you think about it, there is no place in the galaxy for a Yakuza. But I want to give the reigns to you, Banha. Don't make the same mistake I made where I left the Yakuza name to die. I beg you to make a New Yakuza. Better, fiercer and more feared than the last. If you don't, you're rejecting a dead man's wish :P.

Hugs, kisses and all that shit. Shinku.


Banha left the scene of the seppuku, openly crying and breaking down, calling the local hospital to pick Shinku's body up. He assumed that Aleia hadn't come back from work so he didn't bother with going to her, only leaving a small note on the door. She wouldn't like what the Batarian was going to do, and he didn't have the courage to deny her to her face. He packed up and scoured the city for a new home, somewhere to live and build up his legacy. His brotherhood. His New Yakuza.

Banha started out small, doing the odd job or two, robbing small stores and pick pocketing. He also began to spy on his opposition. There was the "8 Street Saints", a primarily Human group led by a man named Jay. They were quite a big gang, lots of territory and lots of money. They pale of course to the biggest gang in New Thebes, "Drummond&Co", an off world syndicate wanting to dip their fingers into Anhur's natural wealth.

It started off slow due to Drummond&Co beginning to take out any competition. The so called "Gang War" erupted in New Thebes between the 8 Street Saints and Drummond&Co, famously known because of the police effectively turning a blind eye to the various battles erupting in the mega city. Because of this, being the leader of an amateur gang wasn't the best. Gangs were absorbed left, right and centre, both big shot gangs wanting to get bigger and bigger to defeat the other.

As the war escalated, Banha began to seek for some men of his own. Because of the way the war was going, there were a lot of previously powerful gangs left in tatters, leaving them looking for some sort of glimpse of the old days. The Batarian slowly started to gather some allies, making some sort of army of his own. One day his right hand man Urdnot Varhak, an ex-Blood Pack member and now part of the New Yakuza, suggested something. "Sir." The Krogan said "I believe we should create some sort of uniform or emblem for this New Yakuza. His motley crew of varren needs to be separated from the rest of the varren." He gestured to the group of Batarians, Humans, Vorcha, Turians and so on. The New Yakuza wasn't just made up of Humans, there was a whole lot of different races.

Banha eventually agreed to the Krogan's ramblings of a uniform. Though not in a way the Krogan expected. He made it compulsory to wear a red headband around the head at all times to signify their alliance with the New Yakuza. There was Japanese Kanji on every single one of them, saying their rank and name. Rank worked like a number system. The higher respect and honour you have, the higher your number. So on Banha's red band, it had the Kanji for 58 on it while some of the new recruits had the number 1 on it. It was also compulsory to learn the ways of Iaido, even those who complained that it was a dying art and "obsolete" in the age of mass effect. He smacked them with his bokken.

The New Yakuza grew under the other two, feeding from their crumbs and growing in power. They got most of their revenue from drug trafficking, money laundering and transport of illegal goods. They only snipped away at the other two big gangs, stealing a container there and stealing from a store they were getting income from. The gang eventually grew and grew until a huge 5000 members made it that they couldn't hide any longer.

Banha released the horde. From every chapter house, club and store the New Yakuza hid in, poured member after member, surprising the various 8 Street Saint chapters. They were eventually overwhelmed and in two days, the 8 Street Saints were no more. He turned to Drummond&Co but found that they were no more. They upped and left Anhur.

Years afterwards, the New Yakuza has spread it's influence drastically. Anhur became the capital of this empire. They were found all over the Attican Traverse and the Terminus Systems. Chapters popped up everywhere and the New Yakuza reached a golden age. They had many allies but even more enemies. From the different factions of Batarians, the different mercenary groups and even more. The most interesting of them was this Shadow Organisation, snipping away at them, destroying a few chapter here and there. This made Banha furious as they never left any footprints so the best of the best the New Yakuza had couldn't be put to use.

When he heard that the Shadow Organisation was targeting some colony in the Pylos Nebula, he gathered few ships of his own and immediately followed. Later did he realise that the Shadow Organisation was more than a match for his little gathering of ships and destroyed the fleet, forcing Banha to escape in an old Mantis Gunship with a few of his other Yakuza with him and onto the planet.
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