Hidden 9 yrs ago 9 yrs ago Post by TheUnknowable
Raw
GM
Avatar of TheUnknowable

TheUnknowable Like Pineapple on Pizza

Member Seen 5 yrs ago

Hidden 9 yrs ago Post by Gareth
Raw

Gareth KingKlutz

Member Seen 27 days ago

Appearance:

Name:Sal Heath

Age:27

Role:Warrior

Skills:Weapon sharpening, Camp fire Cooking, Strategising Military Tactics and Maneuvers, Haggling, mapping out and understanding the layout of many different kinds of locations, extremely high endurance and speed from in part his years as a soldier and fighting in general and the other part from being a 'natural athlete' and he is exceptionally skilled with a variety of one handed weapons and shields.


Magic/supernatural abilities:Constant Vigilance: When something is behind him the hair's on the back of his neck stand up instantaneously and warn him which prevents him from being hurt by a sneak attack.

Metal Enhancement:While wielding his weapons, or shields or when wearing armor, he can at will improve the metal to make it more durable, or have a sharper blade or point, or even make it lighter without losing any durability. He can use this for a long period of time, but he will eventually tire out.

Mountain Stance: With both feet flat on the ground it doesn't matter if he was running a split second before-he can tense all his muscles up to either attack with a weapon with great force behind the strike, or if he manages to get his shield between him and an incoming attack he will block it and remain standing. He will eventually tire out from this.

Equipment: a big leather bag with a strap he keeps on his shoulder, a bunch of whetstones, some flasks of water, a heavy cloak and a light cloak, dry food like dried meat and berries and some canned goods, flint and small block of steel, a full suit of steel armor he wears most of the time, a large circular steel shield, a longsword, flail, short sword, a few daggers, a war hammer, and few gold coins along with a bunch of silver.

Personality:He is a casual kind of person. He will be friendly to strangers and even chat them up if he is in the mood. If someone wants him to do something he would want the why of it, especially when he trusts the person, because if him and the other trust each other, then there should be no reason for him not to know why he's being asked for something. Another thing to note about him is that he holds a grudge if he feels he has been betrayed one way or another.

Biography:He grew up in a castle town. he lived the average life of a lower class 'child.' He got to play with the other kids of other family's, living around his house where they would pretend to be great knights or prince charming saving a princess from being locked up in some lonely tower. But he wanted more then to pretend. He wanted to actually live that sort of life, rescuing or protecting people. So that day he went home and told his parents, who forbid him from going to the castle and enlisting as a beginning fighter because he was a child.

He didn't accept their decision and went to the castle to enlist anyway. Initially the guards at the front gate turned him down, but after a few minutes of arguing an elderly guard walked up to the gate to see what the commotion was about, he said that the kid could enlist and just remain in the castle for his safety until he reached adult hood.

Which is what happened, he trained there in the grounds, for years, learning various weapons, doing tons of training exercises, mingling with the other soldiers and occasionally being invited to the royal banquets held in the Castle Hall.

When he became an adult, he got to go with the other soldiers, and fight off bandits, go on trips to rally the people as part of the King's personal entourage on which the king gave speeches of how he was helping the common folk, a very honoured position and one he was suitably humbled to be a part of. There was other things of course and years passed.

He worked his way up to Captain of the Castle Guard. About a year after that there was an invasion by a neighbouring Kingdom. Sal thought it would be no problem to defend the Castle. He was wrong. He had made sure there were walls around the castle wall itself and trenches behind said walls to hide defensive forces to prevent any of the vermin from even reaching the castle gates. But they had dug tunnels beneath the walls and the trenches and Zal was stunned. He quickly overcame that feeling of shock and sent his second line of defence through the gates to meet up with the enemy pulling themselves out of the tunnel right next to said castle gate. The second line held their own until the first line of defence, foolishly turned their backs to help the second line. The enemy even from a distance saw this and took advantage swarming the castle. Sal realized his mistake by taking his eyes away from the first line and took to the battlefield. There were just too many of the men and the guards were quickly overwhelmed.

Sal knew no one was going to survive, so out of shame and luck he managed to fight his way out of the castle and left the kingdom. He hoped to one day, take the castle back, and so he has been looking for powerful people, and one day he had some kind of feeling which pulled him towards a cavern. That is where he is today.
Hidden 9 yrs ago 9 yrs ago Post by DJAtomika
Raw
Avatar of DJAtomika

DJAtomika Second to Most

Member Seen 1 mo ago



Umbra


Age: 26

Role: Dark Warlock

Skills
  • Expert Pugilist - Umbra's physical training in the ring has rendered him one of the best hand-to-hand fighters in the region.
  • Inhuman Strength - His training has imbued his body with incredible amounts of strength and endurance.
  • Full Contact Magician - Combined with his knowledge of magic, Umbra is a powerful fist fighter, able to imbue his fists and feet with the elements.


Magic/Supernatural Abilities
  • Elemental Adept - Umbra is sufficiently adept and efficient at handling all the elements: Fire, Water, Air, Earth, Lightning, Light and Darkness. He is able to manipulate and weaponise them to a good extent, though his mastery of the different elements is still a ways away.
  • High Jump/Speed Boost - Using his magic to bolster his body, Umbra is able to use bursts of strength and speed to either jump really high, or travel horizontally really fast. These tire him fairly quickly so he doesn't use them often.


Equipment
  • Gaia's Will - A pair of leather gloves with metal studs on the knuckles, these weapons allow Umbra to channel his elemental magics through his arms and into his fists. These basically allow him to punch people with magic.
  • Strength of Nature - A set of leather harnesses and straps that he wears on his arms and shoulders, these strengthen his arms and bones with the essence of the earth, allowing his arms to absorb the sheer physical force behind his elemental punches.
  • Book of the World - A tome that contains information about the world. It automatically records whatever is spoken into it, its innate magicks translating spoken words into mystical ink prints. If a certain amount of magic is expended, he can even describe pictures that are also printed in colour in its pages. The book itself hangs on a chain attached to Umbra's belt, and he regularly consults it or reads it when he has nothing to do. So far it's barely even a third full, since Umbra has not seen much of the world.
  • Streamlight Shoes - A pair of black formal shoes that, like his gloves, allow Umbra to channel his elemental magics into his legs and feet. They also provide the same limb strengthening that ensures he doesn't break anything when he kicks with inhuman force.


Personality: Inquisitive and curious by nature, Umbra is one who seeks knowledge actively. His more stoic nature belies his natural personality, masking his curiosities and questions in an air of calm and cool.

Biography: Umbra was born and raised as a slave child; an arena gladiator made to fight for other people's pleasure. In the small town he was raised in, there was a gladiatorial arena and a committee, and every year the town would hold a competition to find the strongest fighter in the lands. It drew many, many heroes, fighters and pugilists from near and far, but none could best the town's champion; Umbra's father. For many years no one could best him and the champion went unbeaten.

Then, when Umbra was a young man, the king of the land visited his town to witness the fights in all their morbid splendor. It was the day of the annual competition, and as usual, many fighters went up against the champion but none could best him. Then, Umbra himself took to the ring and bested his father in a spectacular fight, one that lasted for minutes on end. After the end, the king himself applauded Umbra's strength and perseverance and granted the young man one wish. Umbra wished to learn about magic. The king asked why. That was when Umbra presented the king with a large, mystical tome. He told the king that the tome was a mystical volume of information given to him by his father just after the finishing fight, and it meant something to him about his destiny. The king agreed to his request and took him under his wing, placing Umbra under the tutelage of a man named Romulus. This warlock taught Umbra everything he needed to know about magic, but was unable to complete his studies before he passed on of old age. Taking everything he'd learned so far to heart, Umbra took his tome and left the king's castle to undergo a journey.

He followed his instincts, finding that he had a vague sense of several others going on such a similar journey. He went along with this sense and eventually found the other companions of his quest, thus beginning the current story.
Hidden 9 yrs ago Post by Mistress Dizzy
Raw
Avatar of Mistress Dizzy

Mistress Dizzy Fandom Auntie Dizzy

Member Seen 16 min ago

Appearance:

Name: Kassandra Keigwan

Age: 24

Role: Priest

Skills: High emotional IQ, is excellent at reading people, gaining trust, and telling when someone is lying. Is excellent with children, has a very large amount of patience. Also makes really good cookies. She also has a very beautiful singing voice.

Magic/supernatural abilities: Kassy can cast all manner of illusions, from sight and sound, tactile, and a limited amount of taste and scent illusions.
- Kassy has intermittent visions of the future. When the visions come upon her, her mind is transported there. Her body is almost completely immobile, anywhere from ten seconds to a minute.
-Kassy can also control people's minds. How easily they can be commanded is dependent on the will of the person. Kassy's powers would fail against another old soul like hers. She also can't control anyone under the age of 6. Kassy is loathe to use this power on anyone, and it is a last resort.

Equipment: A solid wooden staff, a large earthen jug full of crystal clear water, ashes from a clean sacrificial fire, incense.

Personality: On the outside, Kassy is quiet and almost meek. Truthfully, she is a gentle soul, but at the core of her lies steel. She hates to see anything she considers 'bullying' and will stand up for people when they're hurt. She loves to make others happy, but is slowly learning that she doesn't have to sacfrifice herself to do that.

Kassy rarely loses her cool, but when she does, it seems to unbottle deep pain that has been festering for years.

Biography: Kassy's mother was a world-renowned medium, one who could speak to the 'other side'. Her parents traveled the world with little Kassy in tow, going from one place to another to further her mother's work. Some people believed whole-heartedly, while others were quite skeptical. They got attention wherever they went, but not all of it was positive attention. Kassy in particular felt quite alienated- she was born with her white hair, and odd-colored eyes. In some places, people were sure that her mother had consorted with some 'unholy force' to concieve such a child.

When Kassy was eight, Kassy's mother died during a showing, in the middle of contacting a spirit. Her father was distraught, and after months of grieving decided he couldn't care for his child anymore. He put her under the care of her mother's sister, Kassy's aunt Krista. He promised to return for her when he felt better.

Kassy hasn't seen her father since.

Her aunt Kristy hated her sister Kaia for what she was, and thought her sister nothing more than attention-seeking fraud. As a result of this hatred, she treated her niece like dirt: ruining her confidence at every turn, making sure no one in town would see her as normal, missing no opportunity to call her a freak, or wrong, or devil-child.
Hidden 9 yrs ago Post by Kindos
Raw
Avatar of Kindos

Kindos

Member Seen 6 yrs ago

Appearance:


Name: Kiro Stirling

Age: 29

Role: The Assassin

Skills:
Knife Throwing, Stealth, Lock Picking, Poison Mixing, Martial Arts

Magic/supernatural abilities:
Shadow Cloaking- Grants him the ability to cloak himself in shadows to become invisible and mask his presence to those around him.
Shadow Generation- Lets him generate and projects shadows that can nullify light.
Shadow Merging- With this he can, as the name suggests, merge and become one with his shadow and the shadows of others.
Darkness Adaptation- He is able to survive and adapt to dark environments (especially nighttime conditions), with a circadian cycle programmed for nighttime activity, heightened senses to compensate the absence of light.

Equipment: A variety Of throw able weapons (i.e. Knives, Shuriken, Kunai), Padded boots (They muffle the sound of his footsteps), Garrote Wire, Kusarigama, Apothecary's Satchel

Personality:
Kiro is a pretty reserved person who may come off as rather cold and particularly abrasive, speaking only when he feels he needs to. Despite his cold outwardly demeanor, Kiro has a truly kind heart that will momentarily break his "coldness" to help someone who is need of real help. Although he is quiet and cold, Kiro is very observant, seeing things other might overlook. Kiro is also able to remain calm and collected during times of high pressure, allowing to think rationally and act accordingly. As a whole Kiro prefers to be alone as he feels its easier to be himself. When alone, Kiro often talks to himself about whatever it is he may be doing. He's also very meticulous about his stuff and its condition; if something of his isn't the way it should be he becomes very agitated until its "fixed".

Biography:
Kiro grew up in a small house with his parents, he didn't really have much growing up due to the lack of money in his household. His parents were herbalists, they would grow and sell what little herbs they could to try and make what every money they could even if it didn't mean a lot. Kiro would help his parents out with their herbs, quickly learning what affects each of the plants had on the human body. As time passed and he got older, Kiro would come to realize that selling the herbs wasn't bringing in enough money to support the three of them.

To make up for what the herbs couldn't provide, Kiro began to thieve; stealing what he could to help feed him and his family. As he got better and better at this "art" he realized he could take things of higher value to earn the money he needed to not have to worry about if he was going to eat that night. His skill of thieving got to the point where he would get careless Thinking he was too good to get caught. Unfortunately enough for him he did get caught, not only had he put himself in this predicament he unintentionally put his parents in that same one. The towns law enforcement demanded that he repay for items he stole, since Kiro and his family didn't have much they seized all his and his families belongings forcing them onto the streets.

Luckily Kiro had family not too far away who would take time in, or so it was made to seem. When they'd gotten to the home of their relatives, they were told that Kiro was not accepted in the household for what he'd done but the others were fine to stay. Without hesitation his parents and younger sibling turned their backs on Kiro, still having resentment towards him for the circumstances he put them all in. Kiro unwillingly accepted this punishment and left to lead a life without his family in it, joining a group of other petty criminals.

This group of petty criminals soon evolved into more. They evolved into something like a group of bandits, taking what they wanted and killing those who stood in their way. As time passed with this gang of miscreants Kiro had became a talented killer, but he wasn't proud of it so he left the group to do his own thing. Although he left the group, the rumors of him being a skilled killer never subsided. Every once and a while he would have people coming up to ask him if the rumors of his killing skills were true, offering to pay him handsomely if they were. Although most of the offers were enticing, Kiro would not take them all. Instead he only took the ones he felt that were "just" ones that served "the greater good".
↑ Top
© 2007-2024
BBCode Cheatsheet