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Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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I think it's just a typo.
Also, for the cultists leadership rolls, did you included the -1d6 from the Chaplains Skull helm, for the ones that could see Aleros, and should i put my equipment in the hider as well for ease of use?
@GodOfWar

Edit: Oh yeah, thats 26 EXP in total for the Chaplain. Who will reach level 2 first?
Hidden 9 yrs ago Post by Leolycan
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@Lone Wanderer

The reason I'm confused in the initiative count. By the attacks made, you character gave 4 swings of his mace with an Init of 2 and I swung once with an init of 4.
Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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@Leolycan My veteran trait allows me +1d3, 1d6 damage attacks for the first turn of combat. Check my hider for the round.

Edit: I think you only attacked once because in your post, you only said that you were attacking the cultist within melee range and you killed him on the first blow.
Hidden 9 yrs ago Post by KabenSaal
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1 damage from an Autocannon. That cultist is the luckiest thing to ever grace existance.
Hidden 9 yrs ago Post by GodOfWar
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God, chat really blew up after posting the briefing.

But, yeah. If there are some mistakes I apologize, I had just woken up and got straight to making it without my morning coffee >.>

@Leolycan My veteran trait allows me +1d3, 1d6 damage attacks for the first turn of combat. Check my hider for the round.

Edit: I think you only attacked once because in your post, you only said that you were attacking the cultist within melee range and you killed him on the first blow.


That, I would say, would be the most correct form of an explanation for this problem. Granted, I put your attacks at 2d6 instead of 1d6. I'll be correcting that ASAP.
Hidden 9 yrs ago Post by Leolycan
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Very well. I'll be more mindful of that in the future.
Hidden 9 yrs ago Post by KabenSaal
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Also, Deimos traced the trajectory and 'then' fired off the Krak missile at the cover the Cultists where using, rather than any cultist directly. A Krak itself wouldn't have a big blast radius, but blowing apart the cover would have made some shrapnel, and robbed them of anywhere to hide.
Hidden 9 yrs ago Post by Lone Wanderer
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@GodOfWar So i probably wouldn't have killed the 3 other cultists then. No quadruple EXP, giveth and taketh away. ;)
Hidden 9 yrs ago Post by GodOfWar
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Again, Sorry for any inconvenience guys... *sips coffee*

Also, Deimos traced the trajectory and 'then' fired off the Krak missile at the cover the Cultists where using, rather than any cultist directly. A Krak itself wouldn't have a big blast radius, but blowing apart the cover would have made some shrapnel, and robbed them of anywhere to hide.


Understood.

On the concept of cover, I agree the terrain would have been destroyed in some manner, but it would otherwise represent Deimos' Siege Mastery trait. Deimos taking out the cover before taking out the heretics, or some other manner of strategic cover manipulation and demolition.
Hidden 9 yrs ago Post by KabenSaal
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Shooting at cover would grant the cover it's own bonus, and so Deimos would half that with her own trait. At least, that is how I see it.
Hidden 9 yrs ago Post by GodOfWar
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Touché.
Hidden 9 yrs ago Post by KabenSaal
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So, if hiding behind a wall gave +4 cover bonus, then shooting that wall would give the wall +4 cover. And so Deimos would reduce it to +2
Hidden 9 yrs ago Post by Leolycan
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May need to revamp Rand. Possibly change his Veteran skill to something that would assist in melee combat. I had imagined him as a tank, but I figured the sustained fire would increase the odds of hitting the creature as in Space Hulk: Ascension with both melee and ranged attacks. That and I lose two init for using a power sword? Maybe Rand is the green on in this squad >_<
Hidden 9 yrs ago Post by Pripovednik
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Was that 3 turns?..
Hidden 9 yrs ago Post by GodOfWar
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It's been three turns, yes.
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Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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Maybe we should list our actions after our posts. It would make it easier getting a handle on things, and makes initiative a bit more important.
For example for that last turn i could add;
Action 1: Aleros moves towards the hole in the floor where the cultists are.
Action 2: Aleros fires his storm bolter at a random cultist.
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Hidden 9 yrs ago Post by Leolycan
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I think that'd clear up alot of confusion on everyones part personally. I'm for it.
Hidden 9 yrs ago Post by Pripovednik
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Hey all :)
Hidden 9 yrs ago Post by Lone Wanderer
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Alright, i'm going to start listing my actions then after my posts.
Hey Prip.
Hidden 9 yrs ago Post by Lone Wanderer
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@Pripovednik I'm not trying to be that guy. But wouldn't one of your three actions consist of moving to the cultists to be able to attack with your chainfist. I'm just looking at this from a balanced and fair point of view, gotta give those heretics a chance. ;)
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