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7 yrs ago
dissertation done. can actually post again. yay.
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probably going to aim to get my post done for tomorrow as well. going to need to find some tropical music and some space music for mood. what you both use for music when you mentioned it.
@Genkai considering their char sheet is gone from the post it was in I am assuming they won't be, which is unfortunate.

If we are almost over I guess I should probably make a decision as to what my second character is going to be. probably something that can actually do standard combat because I am pretty sure Naija never actually got any solo kills in that whole thing. Also time to explain what happened to Mario and go on a expedition to find that wingless Valkyrie.
@Genkai

I don't have art skills worth salt, if I were to do a decorative map it would be a star map, which would be relatively simple, or cut together a bunch of existing artwork or make it hyper simplistic in design with everything being a few lines at most.

maps I've made have always been ms paint things used to help a part make sense of where everyone in a group is in a previously nebulously described environment rather than a nice art piece.

I am kind of interested to try but my repertoire is awful so I would not expect anything great even if I put a bunch of time into it.

Defiantly looking forwards to writing "slightly wetter than usual fantasy world characters doing a battle star galactic" with you all. Also those banners are sweet, if we end up with a map(or a universe big enough that it will be worth me drawing a map) I am totally adding it to the back of mine, I think that will look neat.
Sister Sophia vs Queen Clotho

Round 2
The whispering woods – the Forest King


Geromory stood still for a few moments as the pill took effect. Unbeknownst to the others reality had decided it was going to be in the strange mutants corner from now and would do its damnedest to ensure he came out on top. So when Sophia decided it would probably be best to take care of the gremlin before the pill did something disastrous and took aim at him one of her thrusters hiccuped, having encountered an impurity in her fuel supply for a moment. Sophia hurtled of course from her hovering position just as she opened fire, her shells blasting the gate blocking the entrance. By the time she had corrected her sideways flight Geromory and the universe had decided it was in his best interest to leave and the mutant had quickly Knuckle walked out of the throne room heading to who knew where.

”Well that was rather pathetic. both the pill and your shooting.”

Clotho had stopped to observe, landing near a few wounded bugs to inject them with mutagen, her swarm gathering behind her awaiting their orders. Sophia took this opportunity to empty the remainder of her clips at the two gem carriers, the volley of shots from each pistol tore through the bugs, roughly half missing, but one shot from each boltgun found their mark and blasted the silencing gems.

The two gems destroyed Sophia reloaded and open her mouth.

“You disgust me you filthy emotionless bug! I will crush you, I will make you suffer for your vile corruptions and the mere thought that you had any right to silence one of the Emperors Choir. You shall burn for your crime of existing you hideous xenos filth. I””oh. I thought you were a paladin or something, but it looks like you aren't going to get any help from your god. Just shout at me. That's kind of sad.” “ grind your bones to dust and use you as fertiliser. You putrid sack of heretical puss, in the name of the Emperor, in the name of all that is holy””are you trying to annoy me to death?”“ burn you to cinders with my holy instruments. Your life end here, today, by my hands””... why am I standing here and taking this? Get go her my minions”

Clotho’s bugs and mutants swarmed together at the ranting warrior, screeching in unison to fulfill their queen's command a wave of chinten, spears, claws and napalm. Sophia raised her voice in a single, long clear note which was joined by a roar as she swept the melta pistol across the incoming tightly packed horde, the intense heat igniting, vaporizing and melting the front line of charging bugs, those behind crashing into the back of their burning corpses in a pile up.

Yet more beasts were coming in from all over the massive tree fort however, and no matter what Sophia did, no matter how many she killed, there seemed to be no end. She took advantage of the temporary barricade to try and shoot Clotho again, but to no avail, the speedster simply took off and buzzed around unpredictably. This was getting down to the wire, she needed to find a solution and fast or Clotho was just going to keep this fight going, wearing her down and bleeding her dry of ammo. She did not want to take her chances at chain knifing the speedy duelist.
”you don't appear to learn, perhaps you have a mental deficiency?”
you can’t aim at her, so don’t

If only she could find some way of surprising her adversary, shoot her without letting her know she was shooting at her. A glint of amber light showed her the way.

Sophia drew both her pistols at once and aimed at the Amber screen that protected the throne and let of a volley of shots. As before the enchanted screen reflected the bullets, but Sophia had judged the angle so that they blindsided the Slip Stream Queen, the explosive rounds detonating against and around her, cracking an puncturing her armor in multiple places, though to Sophia‘s horror the projectiles had lost too much momentum and where too scattered to kill her foe. She had reduced the armor to a shattered mess but it was unlikely she would get to land another blow. Then, all at once, the remains of the carapace shatter from her body, revealing the soft pink flesh through which massive amounts of stimulants where pumped suddenly. A snarl twists Chotho's surprisingly human face for a moment before she vanishes.

Then she reappeared right in front of Sophia, driving her blade in a furious swing at the Seraphim, hitting her squarely in the chest and knocking her back, not penetrating the armor but defiantly adding to the bruising Sophia was already suffering. Before she could react Clotho vanished and appeared to her left but then, impossibly, appeared on her right also. The original and her afterimage struck one after the other against her stomach, knocking her back once more, unbalancing her and sending her close to the ground from her aerial position

She was driven back, down towards the entrance, harried by lightning fast blows, the only reason she wasn’t dead was that Clotho appeared to have lost most of her fineness when the transformation overtook her. She might look more human now, but her in her actions and her demeanor, she was more of a furious beast lashing out after having been hurt. A wounded animal moving at ridiculously high speeds, raining blows upon her attacker. Sophia tried to shoot, stab or burn the lightning bug but she simply vanished before any blows could be struck.

“Stay. Still so. I can. Exterminate you!”

A series of 6 blows delivered almost in unison knocked Sophia to the ground, her body hitting the wooden floor and rolling out through the shattered gates into the tunnle beyond. She rose once more only to take another strike and then another before she drew the falmer “Burn monster!” yet Chotho had apparently enough of her wits about her to dash past the wave of flame, striking Sophia's back, damaging the jetpack and causing it to leak fuel, losing her most of the remainder of her already depleted supply. She turned to try and shoot Chotho, but again she vanished and reappeared behind Sophia, striking another blow. She needed to hit both behind her and in-front, to saturate the area with fire so the monster would have nowhere to go.
Spin to win!

She she shot a bolt at Clotho, the queen vanishing as expected, but then she raised one foot off the ground and activated only one of the thrusters on her jetpack to performing a rocket propelled pirouette, the fuel that had leaked igniting as she engaged the flamer as well, engulfing the space around her in a burning hurricane as she spun rapidly. Chotho had been trapped above her in the eye of the storm when she tried to perform her teleport behind you maneuver again only to encounter fire and smoke in every direction of the corridor. Sophia ignited both her thrusters, flinging herself up and smashing into the naked warrior, crushing her wings against the roof. Chotho fell into the inferno, her pink skin igniting as she tried to stand, her body being consumed by the fire as she flailed helplessly towards Sophia.

“The Emperor's will has been done, the xenos has been purged as all others shall be. Now please do me a favor die quickly and quietly”

Sophia kicked her burning adversary back into the throne room, her body collapsing to the floor, her minions were running about in a panic at their mistress's immanent demise. The holy warrior walked past, swaing slightly from her dizzyness, Chotho’s flailing form and bent down and collected the small bag containing the red pill and placed it in one of the empty ammunition holders. She had decided to go and see if anything on the throne was worth taking when Don't turn your back on the body, she isn’t dead yet she turned back around. She saw Clotho, screaming and burning, stabbed herself with the stinger, filling herself with all of the mutagen she had left: her flesh began to contort and grow even while it burned. Her minions were drawn to their dying body, enraptured by her dying sirens call they bit down on her, their bodies becoming infected with the mutagen, swelling and all of them growing together, combining into some twisting expanding mass, a vast cocoon of flesh and chitin.

She drew both her bolt pistols again, firing indiscriminately into the boiling expanse of flesh, yet the mass grew, engulfing every wound with more meat. In the end she only had 2 shots left, and she needed those shots and what little fuel she had left to properly depart the dungeon. She though now might be wise time to depart and resupply, she really didn't want to fight whatever that thing was going to be with her knives.
May I make a suggestion. Run

“Don't worry I'll be back to kill you later”

Sophia fled as the massive warped creation completed its transformation. The enormous monstrous screamed in rage at the retreating Seraphim, the thing that had once been Chotho smashing against the entrance of the comparatively small tunnel, trying to chase her. Sophia did not look back to see what was trying to kill her and just kept running towards the breach she had made.
I was kind of waiting for any Crystal gems to react to the combination of "let them fight" and howlites "why are you not fighting already?" question, which is why i haven't posted yet either. so I will be posting after you both do so.
(time zone WET - uk)

Appearance:


Personality:

- Wanderlust - Good-natured - Daring - Impulsive -

Name:

- Andrik Nordin -

Age:

- 105 (which is about 30 in human years) -

Origin:

- Long ago some great long forgotten cataclysm destroyed all the dwarf surface cities on their home island, the only dwarfs that survived are the ones who fled to the deep, in tunnels that took generations to excavate they survive what befell those above. Many are still there, living simple lives tending to underground farms from the light of magma. but some, some wanted to be free, to regain the surface. Over many generations knowledge turned to faith, faith that there was a land further up where there were no cavern walls, where a great ball of magma sat in the ceiling and gave its light across the entire world. A thousand years later dwarfs walked dazed into the sunlight, emerging from the ruins of their former capital city, dropped to their knees and praised the sun.

And they took to their new found freedom with vigor, becoming travelers, journeying till they reached the ocean, learning the art of sailing from the humans and then just kept going. There are therefore a trail of dwarf types: those that still dwell in the dark, those that reached the sun and retook their homes, those that travel the land and finally those that took to the ocean. Many dream of the sky. Our dwarf is one of the sea.-


Life:

- Andrik was born in the later days of the ascension, he learned the art of druidry down in the dark, with his bestial forms he assisted with the digging upwards and fending off the monsters that came to disturbed their holy work. Then he and his family breached the surface and began their travels till they reached the sea. For a people who had scrounged for every drop deep below such an expanse was enrapturing, the ability to travel so far so fast on ships a boon to their freedom. His family became sailors and traders as he learned the creatures of the salty air, the clear waters and the abyssal depths.

While some were content to stay in one group of islands or one trade route Andrik roamed far and wide, using his shape shifting to spend time away from people and explore places where they couldn’t go or acting as a guard, merchant or navigator on trade craft traveling to lands far away. He has become that seldom seen uncle who sometimes shows up out of the blue with gifts from far away lands for his nieces and nephews-


Talents:

- Sailing -

- way-finding -

- brewing -

- bartering -


Flaws:

- Claustrophobic: hates being confined -

- Alcoholism: turns to Alcohol when stressed. -


Combat:

- Andrik has done quite a bit of fighting over the years, first against monsters from the deep as a young dwarf and later against pirates or aggressive sea creatures, though these events where more uncommon. In all these things he has the tactic of a beast, be big and scary and if you must fight hurt your enemies till they get it in their heads that it’s a good idea to run. There is little finesse, either be big and scary, fast and vicious or flee to find some lads to help you with the problem.

Druid Shapeshift: up to about the size of an orca and down to the size of a bat. Only gains physical attributes and not magical, if he turned into a basilisk he couldn’t turn people to stone but he would be big scary snake. Similarly turn into a magically or psychically gifted race does not let him use their skills.
Shape changing is almost instant but rapid shifting is tiring and depending on how tired (or drunk) he is he might not get the right shape. Injuries persist from one form to the next. Can turn into creatures from the sea and the underground, into Domesticated animals and can lean new forms through study of specimens-


And so you'd say he's mostly fighting with his fists or anything he finds around him? Like due to his skill as a shapeshifter, he doesn't carry a weapon? I'm just clarifying my train of thought here, I'd probably prefer he not have one but I'm double checking.


yes, I was thinking of shifting being his main combat method, why have lots of armor and weapons when you can turn into a giant spider, horse, shark etc. the answer of coarse is fighting in small spaces vs skilled opponents, which are problems he has never had to face before so those should be interesting problems if/when they happen. As for carrying weapons I was thinking he would have a knife and small hatchet (can't have a dwarf without an ax) but that these are more tools (chopping firewood, gutting fish, etc.) and wouldn't be used in fights.

Appearance:



Personality:

- Wanderlust - Good-natured - Daring - Impulsive -

Name:

- Andrik Nordin -

Age:

- 105 (which is about 30 in human years) -

Origin:

- Long ago some great long forgotten cataclysm destroyed all the dwarf surface cities on their home island, the only dwarfs that survived are the ones who fled to the deep, in tunnels that took generations to excavate they survive what befell those above. Many are still there, living simple lives tending to underground farms from the light of magma. but some, some wanted to be free, to regain the surface. Over many generations knowledge turned to faith, faith that there was a land further up where there were no cavern walls, where a great ball of magma sat in the ceiling and gave its light across the entire world. A thousand years later dwarfs walked dazed into the sunlight, emerging from the ruins of their former capital city, dropped to their knees and praised the sun.

And they took to their new found freedom with vigor, becoming travelers, journeying till they reached the ocean, learning the art of sailing from the humans and then just kept going. There are therefore a trail of dwarf types: those that still dwell in the dark, those that reached the sun and retook their homes, those that travel the land and finally those that took to the ocean. Many dream of the sky. Our dwarf is one of the sea.-


Life:

- Andrik was born in the later days of the ascension, he learned the art of druidry down in the dark, with his bestial forms he assisted with the digging upwards and fending off the monsters that came to disturbed their holy work. Then he and his family breached the surface and began their travels till they reached the sea. For a people who had scrounged for every drop deep below such an expanse was enrapturing, the ability to travel so far so fast on ships a boon to their freedom. His family became sailors and traders as he learned the creatures of the salty air, the clear waters and the abyssal depths.

While some were content to stay in one group of islands or one trade route Andrik roamed far and wide, using his shape shifting to spend time away from people and explore places where they couldn’t go or acting as a guard, merchant or navigator on trade craft traveling to lands far away. He has become that seldom seen uncle who sometimes shows up out of the blue with gifts from far away lands for his nieces and nephews-


Talents:

- Sailing -

- way-finding -

- brewing -

- bartering -


Flaws:

- hates being confined -

- turns to Alcohol when stressed. -


Combat:

- Andrik has done quite a bit of fighting over the years, first against monsters from the deep as a young dwarf and later against pirates or aggressive sea creatures, though these events where more uncommon. In all these things he has the tactic of a beast, be big and scary and if you must fight hurt your enemies till they get it in their heads that it’s a good idea to run. There is little finesse, either be big and scary, fast and vicious or flee to find some lads to help you with the problem.

Druid Shapeshift: up to about the size of an orca and down to the size of a bat. Only gains physical attributes and not magical, if he turned into a basilisk he couldn’t turn people to stone but he would be big scary snake. Similarly turn into a magically or psychically gifted race does not let him use their skills.
Shape changing is almost instant but rapid shifting is tiring and depending on how tired (or drunk) he is he might not get the right shape. Injuries persist from one form to the next. Can turn into creatures from the sea and the underground, into Domesticated animals and can lean new forms through study of specimens-

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