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  • Last Seen: 8 yrs ago
  • Joined: 8 yrs ago
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    1. Mistress 8 yrs ago

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From what I understand, Medusa also requested that we drop it in her previous post. Frankly I don't understand what she did wrong other than maybe appear too aggressive. Her point stands correct: mental illnesses are not a joke, and saying that we don't have the proper experience to fully understand them is judgmental of you as well, @Wind Wild. I don't think Medusa was in the wrong here. I agree with her sentiments, and it appeared like OSIEIPPO did as well. I don't understand why this escalated to this point seeing as it seemed the problem was solved with OSIEIPPO changing his character. I'm going to repeat what I stated before; mental illnesses are of the same nature as physical illnesses, so standing up for accurate and compassionate portrayals of such struggles is a good thing. It isn't even about GM duties so much as having empathy. I do have a problem with the easy dismissal of this subject on your part, Wind Wild, honestly. For me, accurate depictons of such sensitive topics matter more than the comfort of the roleplayers. If that isn't the case for you, then I can't be a part of this RP any longer. I wish you all well.
Thanks for the compliment, @Tracyarmav. My issue is that I think criticism should be considered welcome, not unwelcome. I can't speak for everyone, but I know my main goals as a role-player are to develop accurate characters and improve my writing. It's certainly an escape and something we do for fun, but that doesn't mean we should be insensitive or inaccurate in our depictions of people. Ultimately, our characters are people: not real-life people but representations of them. That's why I understand what Medusa's trying to get at; if we were here to create unrealistic characters, we'd join different role-plays in different forums - and unrealistic does not mean problematic. Critical analysis is good as long as it's defended with evidence and is not too harsh. I'm here to play, as you mentioned, but my immersion is disrupted when someone creates a character I believe is unrealistic, and that makes my experience worse. Personally, I expect realism and research from my role-playing partners. I stated before that we're here to work as a team, and that does mean voicing concerns. Being critical is the way to go, in my opinion, because it helps us all grow as people and as writers. My assumption is that everyone here (in the Advanced forum) is interested in improving their writing and characterization, and if that's not the case then you're probably in the wrong place.
@Wind Wild I don't really want to get into a conflict, but I think everyone has the right to their own opinion. @Medusa didn't actually demand @OSIEIPPO change his character. She only pointed out some of the things she thought were problematic, and that's not the prerogative of the GM; everyone is able to point out their opinions on other characters because this is a group roleplay that requires we function as a team. If there are some grievances, I'd prefer people express them in the open rather than harbor some sort of secret dislike. OSIEIPPO took Medusa's comments super gracefully, too, so I don't see what the problem is with her pointing it out.

In terms of the actual quarrel being discussed, I have to agree with Medusa here. Mental illness is just as serious as any physical illness. If you wouldn't say, "...has an extremely slender build which can often be mistaken with cancer" then you shouldn't make a comparison to an eating disorder. It doesn't improve the reader's understanding (eating disorders are illnesses, not body types), and it's not really a valid point to make. Again, I'm not here to pick fights, but mental illness is an extremely serious issue that affects a large number of the population, so we shouldn't trivialize those struggles as something that can be plopped into a sentence without any explanation. Sure, Ralph isn't my character either, but I think everyone should take other people's input into consideration, especially if they're voicing their concern over something that they think is unresearched/offensive. (No offense meant to OSIEIPPO either because I'm very glad he's taken this so well and is willing to mend that particular part of his characterization.)
I'm glad you're informing us, but you should have stated this in the rules beforehand because if you had, I wouldn't have joined. I have nothing against others creating multiple characters, but I typically only play one (or two, at the very most). Three characters is impossible for me. If you're going to be enforcing this rule, I want to let you know that I can't adhere to it.
@vietmyke@ClocktowerEchos I'm an idiot and basically meant "up to 400x magnification" seeing as, for whatever reason, I thought that lenses would just magically come in intervals and I could then use my gun as a microscope. I'll change it to 40x.

Also, I don't actually have 5,000 extra credits. I'm assuming you slipped up where I put that I have two energy daggers. From my understanding, each costs 5,000 credits, so I am right on the money. I won't mind 5k more though, lol!

The street chem Hiro developed is called Slam because it fucks you up. ;) It's a very strong hallucinogenic which causes powerful "trips". I'm basically assuming its effects mirror that of LSD but are much longer-lasting with generally more substantial trips. It is also highly addictive.
Yo, honestly I don't know whether this will take off, and we really can't do this with just four (three?) people unless y'all are willing to make this into one or two competitions. This will place much more emphasis on the few challenges rather than characterization because there just won't be enough time for people to get to know one another before everyone is eliminated.

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Ok, it doesn't look like anybody is interested, so I'm closing this.
I'm super interested in this.
@Doc Doctor I feel you, Doc, but you gotta learn how to spell your own character's name right. (Maybe hijack some other RPs while you're at it, eh? Maybe less serious ones with players who'll actually appreciate it?)
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