Avatar of Wernher
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    1. Wernher 10 yrs ago
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Planning on making my post sunday.

Btw, since it doesn't seem anyone has taken a claim to this.

I intend to take over wannabe human democrats. Since I trust our GM will be fair, I have no problem revealing that Konev plans to start his rebellion by pushing a commoner vs nobles debate within humanity: Nobles have too many privileges, are sometimes above the law, use nepotism to push their own agendas and that this cripples the army, etc.

So I'm wondering how believable such claims would be.

Not asking if they would be true or not, since that's completely irrelevant, but could people asking why nobles have so many privileges actually make people think 'Hey, this is actually a good point!' And not see anyone who asks as a filthy traitor.

Konev would mainly be pandering to lower ranking human military personnel with this rhetoric.

__

Also, to justify possible cooperation with the xenos:

'It is obvious humans are the master race of the galaxy, but it doesn't mean xenos do not have their place as well. Every race is unique and its just that humans in general are more suited to be in roles of leadership than any other race. Everyone says we are invincible and I consider this to be a fact, but it is time to embrace our strength and stop living in fear. Fear I hear you ask? But what do we have to fear, with our mighty armadas?! Well this is the thing. Nothing. Yet we fear that by leaving any bread crumb for the xenos of the empire to feed on that they'll somehow be able destroy our glorious empire! It is preposterous, no, what I say is that we should embrace our role as guides to the lesser races as we were meant to be, leave the petty tasks and jobs to people more suited to them while we give each and everyone of us the place they deserve. Crazy you think? To give the lesser races a loose leash... Well, I did something people thought was crazy a long time ago, gave the Crayvens, one of the most blood thirsty and savage race that rebelled no less than 6 times and required millions to put down, weapons and positions in the army. Well, history has long since been made and these aliens have upheld the defense of humanity and fought against its enemies with only staunch bravery in their hearts for decades now, without the shadow of a rebellion than before despite being entrusted with the guns to defend you.'

'I will defend my more relaxed stance on the xenos by pointing at this as proof that some of them can be trusted and while some others I am certain may not, I am, as also said earlier, in total confidence with our abilities to control misguided subjects that would think they know better how defying our rule is impossible and patiently try and find their rightful place in our glorious system... that is, of course, providing they have a place. While I shall not name any race, we all know there are some who may never integrate properly in our perfect Utopia. For every factory worker replaced by a xeno is someone who will be given the tools to achieve their greatest potential!'

'But there are those who would seek to divide us. As we all know, natural selection is the force that drives the universe. Humans rule this galaxy because we are the most fit to rule it! This is true for evolution, conquest and also for everything down to social interaction and promotions in the military and work force. You know where I'm going... those that do without natural selection, that chose to be unnatural and snob competition because they don't have to prove they are better than others. What would it cost, if they are so high above the common mortals that these people take the tests and prove to everyone that they are indeed the most fit to the task? Even if they are so much better than us, how is it that this talent comes with the privilege of being unburdened by what we common men are? Dutifully paying our taxes and maintaining our paramount of work ethics.'

'I am a man of military persuasion my dear comrades and I have seen gross incompetence at work, costing the empire millions of work hours, resources and worst, brilliant minds having their lives snuffed out of them by easily avoidable mistakes. These wretched men, who get a twisted sense of pride in controling you, a member of the Master Race deserving of respect and consideration, like filth. Ranting on their hate of the xenos and how they should all be exterminated because they would much rather have them replaced by you. Our supreme values of order and hierarchy that insured our triumph over all being twisted in meekly accepting what we are told, because we fear what might happen otherwise, because they would have us believe we are too weak to hold out against the xenos if we don't...'

___________

...Didn't think I'd write so much. But you get the sense of what I mean. How would they react?
@Ryteb Pymeroce

That's an even worst answer.

@Sophrus

Lets not get down to an argument, I'm sure it was an oversight by our GM, we'll wait for his call.
Drakon Dreadnoughts: Names after the home world of the Emperor’s Legion, these massive ships act as mobile fortresses in ship battles. Spanning the length of a small continent, these behemoths possess heavy firepower as well as equipment to facilitate long term battles, such as repair stations and medical bays.
Embla: The capital planet of the Xythae Empire had been turned into the flagship of the armada millennia ago. Though it doesn’t possess any world ending weaponry, it can house 20 Drakon Dreadnoughts as well as millions of smaller ships. At the centre of the planet is the Grand Palace, from which the Emperor can contact any of his subordinates instantly.


I have to admit, I didn't bother to read this far. Is this allowed?
@Ryteb Pymeroce Yeah... And? Still makes heat m8

@Sophrus I plan on allying you on the first post if possible anyways. Want to talk about it in PM?
@6slyboy6

Speaking of that, what about nukes? Seem like a potent explosive always available and easily manufactured. Can we use them?
@6slyboy6

Problem 1: Finding the base.

Problem 2: Make sure the railgun is powerful enough to go through all the asteroids on the way...

Well, that is of course if we play rule of cool like in those movies where asteroids are ridiculously close to each other.

If we don't play rule of cool, well, I'm sorry to say we literally have no chance against the empire because you know, irl, stealth in space isn't a thing.

http://www.projectrho.com/public_html/rocket/spacewardetect.php

Wargames like GDW's STAR CRUISER describe interplanetary combat as being like hide and go seek with bazookas. Stealthy ships are tiny needles hidden in the huge haystack of deep space. The first ship that detects its opponent wins by vaporizing said opponent with a nuclear warhead. Turning on active sensors is tantamount to suicide. It is like one of the bazooka-packing seekers clicking on a flashlight: all your enemies instantly see and shoot you before you get a good look. You'd best have all your sensors and weapons far from your ship on expendable remote drones.

Well, that turns out not to be the case.

The "bazooka" part is accurate, but not the "hiding" part. If the spacecraft are torchships, their thrust power is several terawatts. This means the exhaust is so intense that it could be detected from Alpha Centauri. By a passive sensor.

The Space Shuttle's much weaker main engines could be detected past the orbit of Pluto. The Space Shuttle's manoeuvering thrusters could be seen as far as the asteroid belt. And even a puny ship using ion drive to thrust at a measly 1/1000 of a g could be spotted at one astronomical unit.
@Sophrus Nope, works perfectly as intended.

You go in? Sure. You take Gulag and Admiral's Rest? Ok.

Now what?

If you move out of the system, forces in Armory One just take it back once you've left and more than that, jump to the systems on your rear and assault your supply lines only to flee back in the asteroid field.

It isn't meant to defend shit, its meant to just exist and be annoying as hell. You have to either accept your supply lines are going to be plundered like crazy, leave enough forces to intercept any enemy coming out of the belt, so a shitload of forces because that's a very wide area, or assault the fortress... which is an asteroid in the middle of an asteroid field and into some of them may or may not be mines, ambushes and what not.
Duchy of Konev
Large cluster of solar systems given to the Konev family generations ago when they were made Dukes for service rendered to the Empire. Most dukes do not have territories so large as Konev but it is justified by most of it being radiation blasted wastelands due to the close distance to the galactic core. Still, this unexplored waste proved to at least be resource rich though harsh environements make harvesting these resources dangerous and tedious, thus only the easiest of access locations are exploited at the moment by strings of outposts manned mainly by Crayvens and a handful of human supervisor, generally as punishment for pass behavior.

-Gulag: Renamed by Admiral Konev's Great Grandfather when he gained his Duchy, this planet was the only one with a xeno race calling it home, it was brought to extinction within a century after the war as they were worked to death. Now, this ball of toxic radiation where even Crayvens need protection equipment to survive serve as the industrial core of the duchy. Woe to those who have to live there though.

-Admiral's Rest: The only spot of green and blue in the duchy, this tidally locked moon of Gulag boasts an extremely dense core giving it earth like gravity and a strong magnetic field protecting it from the core radiations. It is the central human hub of the sector and indeed almost all humans call it home abd everywhere else temporary (hopefully) assignment. This moon, because of the strong magnetic field, has the anomaly of preventing wireless communications. Indeed, everything is wired and transmissions coming in or out of the planet need to go through The Ladder.

-The Ladder: Admiral's rest and Gulag are tidally locked to one another, which is what gave Admiral Konev's great grandfather the idea to link the two of them and by doing so, make the Rest more connected to the rest of the empire, the large station and the junction of the two planet's gravity field serving as a communication center.

-Armory One: A work of fortification made to resist an invasion force from wither Mekhar or the Kegran confederacy, this fort isn't an extremely impressive impregnable fortress as much as it is an extremely annoying thorn in anyone's side if they try to conquer the region. Indeed, this asteroid base is hidden in a very dense field of them where spy cameras, mines and other traps wait to ensnare an invader. One needs the station to transmit the right route, which changes every couple of weeks, to make it in one piece. This thing is so damn annoying however because it isn't a work of fortification, but a base for cruisers and smaller ships who will absolutely wreak anyone's supply lines if left alone, forcing anyone going through the Konev system to either assault it or commit a disproportionately large amount of forces to siege it.
@Sophrus Hehehe

How fast is ftl tech here? From one side of the galaxy to the other for example. And btw, if this is an issue I vote we all follow the same ftl rules.
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