Hidden 10 yrs ago Post by Pudding
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Pudding Queen Of Yaoi

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Mizuho said
I for one disagree with the random drawing. We, the players should have a say in whether our characters murder someone or not because we know them best. Would our character kill someone? Would they kill someone with the right motive? I think that these are important questions that only we should be able to answer because only we know how our characters truly think and how they react.The system i think would work is to have everyone PM the GM after each motive is announced, whether their character will feel the need to kill or not. (Of course, if a character feels the need to kill without a motive it's okay) and the GM can decide what works best. If there isn't anyone who steps forward, I think this is when it would be acceptable to have a drawing to keep things moving.This way, everyone but the killer, GM, and possibly victim will be able to do the whodunit thing, and it'll be more fun, IMO. The killer can try to throw everyone off, etc

Mhm I agree with this.

Although, I'm just unsure with the whole afterlife thing. If it works out thats fine, but I feel like it would be tricky.
Hidden 10 yrs ago Post by sarcasticdevotee
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Mizuho said
I for one disagree with the random drawing. We, the players should have a say in whether our characters murder someone or not because we know them best. Would our character kill someone? Would they kill someone with the right motive? I think that these are important questions that only we should be able to answer because only we know how our characters truly think and how they react.The system i think would work is to have everyone PM the GM after each motive is announced, whether their character will feel the need to kill or not. (Of course, if a character feels the need to kill without a motive it's okay) and the GM can decide what works best. If there isn't anyone who steps forward, I think this is when it would be acceptable to have a drawing to keep things moving.This way, everyone but the killer, GM, and possibly victim will be able to do the whodunit thing, and it'll be more fun, IMO. The killer can try to throw everyone off, etc.And here's another idea. Why not let the dead characters know how it happened? Assuming that everyone knows the twists in the first DR game--I'll keep this as vague as possible just in case--there can be spectators, and the dead characters can become that. This also can be replaced by the idea of an afterlife, where the dead students are all-knowing. They might be able to provide hints like, "Come ON dude, you're forgetting about this piece of evidence."If we want a whodunit, it might not work if people have multiple characters though.I like the Alter Ego thing, but wouldn't that be centered around one person in particular? I guess AE could imitate other people so it'd work.


I really think that system would work best. It'll take more work but it'll make the narrative flow more smoothly and it'll just be more fun, imho.

I also agree with Pudding. Multiple characters seems to be a good idea. The other characters could become all-knowing spectators if/when that person loses both/all of their characters. This way, everyone will be on equal ground. Does this sound like a good idea?
Hidden 10 yrs ago Post by Grey
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I'm in favor.

As for the Alter Ego suggestion, I'm not against it, but the only problem I have with it is that, assuming we aren't using previously used SHSLs, there's not really a way to pull it off. At least in the way it's presented in DR. If you can figure out a way to have it work, then I'm all for it.

Speaking of previously used SHSLs, are we going to be having a Good Luck student?
Hidden 10 yrs ago Post by Lilacs
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Grey said
I'm in favor.As for the Alter Ego suggestion, I'm not against it, but the only problem I have with it is that, assuming we aren't using previously used SHSLs, there's not really a way to pull it off. At least in the way it's presented in DR. If you can figure out a way to have it work, then I'm all for it.Speaking of previously used SHSLs, are we going to be having a Good Luck student?


Are we not allowed to use the previously used SHSLs? O_o I was hoping to use one that was in the game....
Hidden 10 yrs ago Post by sarcasticdevotee
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That's a good point. If there's no one to program an Alter Ego, there wouldn't be one.

Previously used SHSLs are fine since this is in the US and has some talents work differently culturally anyway.

And a SHSL Good Luck could be made, but they would be just as much fair game to be killed off as anyone else in this case.
Hidden 10 yrs ago Post by Pudding
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^
He/she could be a total nutter so then it was GOOD LUCK that she/he got killed off first.

> Going for the Ultimate Dark Comedian.

EDIT: In all seriousness. Regarding the recycling of Ultimate Levels, aaaaah. I think you should keep it to a minimum, just for originality sake.
Hidden 10 yrs ago Post by sarcasticdevotee
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I've put it in the rules that it is recommended to have original SHSLs/Ultimate talents and that old talents will only be accepted if you come up with a really good new twist on it.

Also, the OOC is up!
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