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Two months ago


The councilors gathered quietly in the dim lantern-light of the secret meeting room. The leaders of Tamriel's great powers were present, a rare occasion. Ulferth Stormcloack, High King of Skyrim, The Ambassador for the Aldmeri Dominion, Janar of The Flame, the Emperor of Cyrodil, Titus Mede III, and many more. The room was tense, the leaders barely illuminated faces showed emotions varying from weary suspicion to grim determination. However, despite past disagreements, and years of bloody history, the assembled parties all starred at the same thing, a map of Tamriel laid out on the table in the middle of the room. The silence was broken by Ulferth, who stepped forward into the light as he spoke.

"Why have you called us all here, Mede? Out with it already." The burly nord folded his arms and glowered at Cyrodil's Emperor.

"I would not have called if I didn't think it was of the utmost importance. Friends, allies, for ten long years we have fought the Daedra, ad we have fought hard, but none of us will deny that we have been fighting a losing battle." The Emperor trailed off, staring at a particular spot on the map.

"You are not inspiring confidence." Janar interrupted. The ornately clothed high-elf raised an eyebrow as he followed Titus' gaze to that specific point on the map, "What is it about this spot that so entrances you?"

"As you all know," The Emperor began again, leveling his gaze and looking over the assembled council, "During the Dagerfall crisis, Walk Brass tower, also known as the Numidium, the Brass God, was lost, as was the Totem used to control it. According to my most knowledgeable mages and scholars, the Numidium disappeared during the reaking of the Dragon, when time became unknowable. Similar to what happened to Alduin, the Numidian was thrown into another point in time-"

"Speak plainly." Demanded the Orcish ruler, King Gor'an.

"It is...not a plain matter." The Emperor continued, "We don't fully understand the workings of Akatosh during a Dragon Break. Time becomes unstable, the world fills with impossibilities. As I was saying, when the Daedric Princes and their armies simultaneously opened so many gates to Oblivion, it appears that the Dragon was broken once more, and time was momentarily shattered due to the massive shift of energies. Ten years ago, we were too busy evacuating our cities and fortifying against the Daedra to notice, but when the Dragon Break occurred, something was deposited into our time, our reality. The Numidium. The Brass God of the Dwemer is in Tamriel, now. According to my scouts, it is far behind enemy lines, here," The Emperor pointed to the spot on the map where he had been staring before.

The room went silent. They all knew the implications. The Numidium was a powerful weapon, with godlike abilities. If they had any chance against the Daedric Princes, The Numidium was it. Silence filled the room again for several minutes as the assembled councilors processed the new development. Finally, L'haral, the Khajiit representative spoke up, his voice nearly a whisper,

"Khajiit does not presume to understand the intricacies of the situation, but did you not say that the Totem for controlling the Brass God was lost also? What good does one do us without the other?"

"We have constructed a new one, based on the original plans made by Zuran Arctus at the behest of Tiber Septim. However, the only way to know if it works or not, is to bring it into physical contact with The Numidium itself. And, as my intelligence suggests, the Giant is deep behind enemy lines, past miles of unfriendly terrain, and several hundred Oblivion gates, not to mention the countless Daedra that stand between Numidium and the nearest city. For this reason, I have laid out plans to send a small, elite unit to make contact with The Numidium, while an allied army consisting of all of our forces begins a counterattack against the enemy, in order to lead the armies of Oblivion away from our team. A distraction of sorts." Titus said, his tone taking on a tone of confidence.

"They will need to be among the best individuals we can offer in order to make it that far." Ulferth said, already wracking his brain for a noble warrior of Skyrim to present for this cause.

"Yes. Yes they will." The Emperor agreed. The plans were set in motion, and for good or ill, they would assemble this team and send them into hell to awaken a sleeping God. Their failure would spell doom for mortality.
Alright, so, I'll be editing in necessary trivia and such, explaining the way things have changed in the ten years since the start of the Armageddon war. For now, here is the CS skeleton, and if you have any questions, go ahead and ask.

Hidden 10 yrs ago Post by Sep
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Sep Migs Mayfield - Core

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Subscribed. Gonna start a new Skyrim game to get my rough look up.

-Ignore this bit-
Hidden 10 yrs ago Post by Truth
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What lifespans are you willing to accept for Bosmer, Dunmer, and Altmer? I ask this because as far as I am able to find, there is not a set lifespan for any of the three.
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Trying to decide melee or mage don't want to go a spellsword so won't go both...
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Truth said
What lifespans are you willing to accept for Bosmer, Dunmer, and Altmer? I ask this because as far as I am able to find, there is not a set lifespan for any of the three.


"According to the Elder Scrolls Online "Ask Us Anything" Forum [1], elves of all three kinds (Bosmer, Dunmer, Altmer) live about two or three times longer than the other races (humans, Orcs, Khajiit, and Argonians). A 200 year old elf is old, a 300 year old elf is very old. Anyone older than that has prolonged their life through powerful magic."

Found this, hope it helps.
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Pyro V said
"According to the Elder Scrolls Online "Ask Us Anything" Forum [1], elves of all three kinds (Bosmer, Dunmer, Altmer) live about two or three times longer than the other races (humans, Orcs, Khajiit, and Argonians). A 200 year old elf is old, a 300 year old elf is very old. Anyone older than that has prolonged their life through powerful magic."Found this, hope it helps.


^That's pretty much the info I've heard as well, so I'll go with that.
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Nord Warrior, or Brenton Mage....

I'll wait to see what everyone else goes as.
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I will take that into account when creating my character.
Hidden 10 yrs ago Post by swampogreknight
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In the process of making a Khajiit archer.
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Writing up an imperial thief.
Hidden 10 yrs ago Post by 696969
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Plan on writing on an Orc Bloodguard (guard of a jarl I read in an fanfic) as soon as I get a CS example Character from someone else's character.
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I seem to not be able to find the information I seek once again - does anyone know if there is a Bosmer King? Or if Valenwood is ruled by the Aldmeri Dominon?

Edit: Also I'm in a stalemate with two of my Elder Scrolls characters. One of which is an evil mage that was a member of the High Council of Mages of the Mages Guild and the second in question is a ranger that works as a scou for whomever rules over Valenwood. The second is of course a fabricated history of an exsisting ES character of mine. Which would you prefer to RP with based on this.
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Name: Ra'renrij
Alias: S'krin (laughing man)
Age: 54
Birth place: Riverhold, Elsweyr
Birth sign: Steed (speed)
Race: Khajiit
Class: Archer
Gender: Male
Sexuality: Straight
Marital status: Married
Properties: Large house in Jenchal, Elsweyr
Affiliations: Ex Imperial archer, Ex Dark Brotherhood agent
Afflictions: Witch's pox
Religion: Common Khajiit religion
Family: Khali, his wife, and his three sons in the Imperial Army

Personality
General: Ra'Renrij is an impatient man who has spent too much time taking orders from people, and having his name made fun of by his fellow Khajiit, so he is stubborn and easily annoyed by people, especially those younger than him. He is also known to almost never smile, and his nickname was given to him by other Khajiit in the legion as a joke.
Positive traits: Offers good advice an leadership, gets along with people the same age or older than him.
Negative traits: Stubborn, impatient, and easily annoyed
Fears: Insects of the giant variety

Appearance
Height: 6'0"
Weight: 160 plds
Build: Slender, long legs but a short body
For rest see picture

Gear
Armor: Full Shrouded armor set (dark brotherhood armor)
Weapons: Ebony bow with elvish arrows, dwarvish dagger
Items: Invisibility potions, soul gems

History/Biography:
Ra'renrij Born in Riverhold, Elsweyr to two skooma addicts who thought it would be funny to name their son "Scumlord", the literal translation of Ra'rennrij into the common tongue, he had a very bad start. Due to most of their septims being spent on skooma, he was for to steal just to eat. Once, at the age of 13, Ra'renrij managed to steal a ebony bow with a few iron arrows. He decided it would be fun to try it out, and he found that he was actually a very good archer. Over the course of the next few years he began practicing with stolen arrows, and eventually, at the age of 16 he joined the legion.

Ra'renrij was stationed in Skyrim during the dragon crisis and the civil war. His first battle was at Whiterun, where he shot down at least 25 stormcloaks, and managed to slow down the dragonborn with a shot. When the city was taken, he managed to escape back to solitude with a few other men. He fought at most of the other battles throughout the war. After the empire was driven out of Skyrim Ra'renrij returned to Cyrodiil, and at 22 he was invited to join the Penitus Oculatus, and served for 8 years. During this time, he stopped countless would-be assassins before they could even get near the emperor. He became known as the fastest archer in Cyrodiil, and before long he was contacted by the Dark Brotherhood.

Ra'renrij joined the Brotherhood, under orders from the legion, at the ripe age of 30. After Ra'renrij informed his captain that he had been contacted by the brotherhood, he was sent to work undercover. He leaked all kinds of information about the Brotherhood to the legion in secret for 10 years and worked his way up the ranks. At 40 he was found out, and was almost murdered, but the Legion raided their headquarters just in time. The Brotherhood set a price on his head at 50,000 septims, but Ra'renrij continued to serve as the leader of the Penitus for five years. After many attempts on his life, the legion decided to send him to Jenchal, Elsweyr, but not before the Emperor recognized him as one of the greatest to serve the Penitus in a long time. He married Khali, a 30 year old Khajiit, and lived on the shores of the topal sea.
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Truth said
I seem to not be able to find the information I seek once again - does anyone know if there is a Bosmer King? Or if Valenwood is ruled by the Aldmeri Dominon?

Valenwood is controlled by the dominion.
http://elderscrolls.wikia.com/wiki/Valenwood
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Name: Jason Plebvian
Alias: Neutral (the coin)
Age: 44
Birth Place: Imperial City -
Birth Sign: Tower
Race: Imperial
Class: thief/bard
Gender: Male
Sexuality: Bicurious
Marital Status: Single
(was once married to a Hammerfell prostitute but now divorced.)
Properties: small inn in Dragonstar, Hammerfell often
Affiliations: ex-Hammerfell Thieves guild master (remain on friendly terms.), ex- Cyrodiil Thieves guild (non-friendly)
Religion: none
Family:
-Father: Artemis skysword (never met, dead)
-Mother: Mary Plebvian (dead)
-Uncle: Remus Plebvian (deceased)
Daughter: Lillian Plebvian (age: 3)
-Ex wife: Anita Sunspear (where abouts unknown.)

Personality: Jason is a bit of wildcard when it comes to his personality, at times he can be cool and collected and at others rowdy and frightful. Jason is a Jolly drunk and will drink with everybody anywhere. He’s a big fan of women (and men on occasion.)
Positive Traits:
-Charming
-Appears to be easily trustworthy
-adept bard
-attractive
-slow to anger
-Quick thinker
-able to value items
-good with coin
Negative Traits:
-heavy drinker
-Greedy
-vengeful
-Often considered lazy and arrogant.
-has a warped sense of ownership.
Fears:
- death
- dragons
- being unprepared
- S.T.Ds
Quirks:
- picky eater
- loves music
- sex addicted
Appearance
Height: 6”1
Weight: 82kgs
Build: slim
Hair Length: shoulder length windswept
Hair Color: blonde
Facial Hair: well-kept goatee
Eye Color: Blonde

Gear
Armor:
1 – Full set of thieves’ guild armour
1- Red cloak and hood over it
1 – face mask
1 – set of Generic middle class garmets
Weapons:
1 – Imperial short sword (skyrim variety)
1 – ebony dagger

Items:
25 – lockpicks
1 – small lock knife
4 – healing potions
1 – enchanted ring with a sneak boost
1 – enchanted ring with charisma boost
2- pigskins of ale
1 – leather ruck sack

Biography: Jason’s life started fairly unexceptionally when his mother, a working girl in the Imperial city’s docks district met his father a drunken pirate by the name of Artemis Skysword (don’t let the name fool you Artemis was quite an unimportant pirate on the unimportant and quite unimpressive vessal the sea wench.). There wild night of Drunken passion would create Jason and give his mother a quite painful std that she would die from 3 years later.

At the age of 4, life was looking quite unimpressive and short for the young Jason. Until his uncle Remus adopted him. Lucky for Jason, Remus happened to be a high ranking member of the imperial city’s thieves guild in fact he was the guild master. So Jason’s surrogate family was the guild. As you would imagine Jason would go through his early life learning everything he can from the guild. In his early years he would pickpocket and ferry information with the city’s orphans becoming the pseudo leader of the group by the age of 13. While Jason was an adept pick pocket but like anybody he was prone to get caught every so often and this is when his true talent came into view, lieing. Jason was an expert liar and con-artist and escaped the wraith of the city guard.

Jason’s later teens were uneventful he became skilled in the art of burglary while becoming one of the guilds most reliable fences and by 19 he was a trusted lieutent to his uncle Remus. When Jason turned 21 however a coupe de grais in the Thieves guild cost Remus his life and forced Jason to escape to Hammerfell to avoid death by the guild and dark brotherhood hired assassins.
Once Remus reached Hammerfell he decided to get in touch with the Hammefell arm of the thieves guild and by joining gained protection from the Cyrodiil’s branch. Unfortunately the Hammerfell arm of the guild was in disrepair. Once he had gained the trust of the mostly red guard guild he was able to use his skills to repair the guild and create a powerful network of thieves around the desert nation. By the time Jason was 35 he had been in charge of the guild for 9 years. By the time Jason approached his late 30s he had grown tired of the postion of guild master and wanting to avoid a mutiny he had witnessed in his home he stepped down from his position and became a fence/private contractor for the guild.

Jason moved to the city of Dragonstone and bought an Inn it was here he ran his guild business and had a child with a Red Guard prostitute by the name of Anita. Not wanting to be his father Jason married the women and fathered the girl. Unfortunately several months back Anita disappeared Jason suspects that she ran away with another man. He did leave him his daughter who he looks after.
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swampogreknight said



I like him a lot. Accepted.

tech said



Okay, two things. They're mostly personal nitpicks,

1) Clean up your spelling a tad.

2) I just can't permit the Tyrion quote. I'm sorry. The cult of tits and wine is not polytheistic. There is only one God.

Other than that, I really enjoy the whole drunken sex-addicted hedonist thing you've got going. Should be a fun addition.
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Lucian said
I like him a lot. Accepted.Okay, two things. They're mostly personal nitpicks,1) Clean up your spelling a tad.2) I just can't permit the Tyrion quote. I'm sorry. The cult of tits and wine is not polytheistic. There is only one God.Other than that, I really enjoy the whole drunken sex-addicted hedonist thing you've got going. Should be a fun addition.


Yeah I did it with one arm (lefties broken) so I'm being a tad lazy, and you're right Jason is no Tyrion.
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tech said
Yeah I did it with one arm (lefties broken) so I'm being a tad lazy, and you're right Jason is no Tyrion.


Oh jeez. Ouch. Well, if you have to take a bit longer, I don't mind. Quality over quantity.

Truth said
I seem to not be able to find the information I seek once again - does anyone know if there is a Bosmer King? Or if Valenwood is ruled by the Aldmeri Dominon?Edit: Also I'm in a stalemate with two of my Elder Scrolls characters. One of which is an evil mage that was a member of the High Council of Mages of the Mages Guild and the second in question is a ranger that works as a scou for whomever rules over Valenwood. The second is of course a fabricated history of an exsisting ES character of mine. Which would you prefer to RP with based on this.


In answer to this, I'd prefer you went with the Bosmer scout, since I was planning on making a darker mage character myself.
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Don't think I will actually join this one. I just... can't get into a Elder Scrolls character in my head.
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Basic Info
Name: Mogaheedon

Alias: Mog

Age: 212

Birth Place: High Rock

Birth Sign: Originally born under the sign of The Mage, but reassigned through the use of The Ritual standing stone in Skyrim, to better assist in the study of Necromancy

Race: Lich (Breton)

Class: Mage/Necromancer

Gender: Male

Sexuality: Uninterested

Marital Status: Wife (Deceased)

Properties: Solitary tower in the northern mountains of Skyrim

Affiliations: College of Winterhold (Estranged), Mage's Guild (formerly)

Afflictions: Mogaheedon is technically undead. As a Lich, he possesses all of the faculties of his former living mind, but now possesses a degree of immortality. Though his body will rot and decay, it is sustained by magic instead of traditional life. As such, he will not die of old age. Despite the obvious benefits, this condition has left him quite vulnerable to fire, magical or otherwise, and purer magics. He is also vulnerable to spells that specifically target undead.

Religion: Reveres Magnus, and Julianos

Family
-Wife, Deceased
-Son, Deceased

Personality
General: In general, Mog is introverted. He tends to be focused and serious, and doesn't often keep the company of others. He abhors ignorance, stupidity, and narrow-mindedness. He has lived in self-imposed isolation for most of his unnatural life, for obvious reasons. The times he visits settlements are few and far between, and he is often heavily disguised, avoiding contact with most people. His years of isolation tend to show, as he can be very blunt and quick to annoyance.

Positive Traits
-Wisom of two centuries of life, one of which has been spent mostly studying.
-Logical mind
-Knowledge of History

Negative Traits
-Short fuse when it comes to foolishness
-Introvert
-Socially inept
-Slightly cynical
-Amorality

Fears
-True death, above all.
-Being controlled by another Necromancer
-Fire
-Holy magics
-Large crowds

Quirks
-Sometimes talks to himself when deep in thought, the product of many years spent alone.
-Frequently offers insight into irrelevant facts about the world.
-Has an unconscious twitch in his left arm, the result of years of undeath taking their toll.

Appearance
Height: 5'11''
Weight: 90 LBS
Build: Inhumanly thin
Hair Length: Shoulder-length, thinning
Hair Color: White
Facial Hair: None
Eye Color: Sockets are populated by a lightly glowing otherworldly green light

Gear
Armor:
-Ancient Hooded Necromancer's robes, aesthetically modified with various furs and pelts.
-Zahkriisos' Mask
-Ring of Major Conjuration
-Amulet of Major Magicka

Weapons
-Staff of the Storm Wall
-Bound Sword

Spells
-Bound Sword
-Dead Thrall
-Reanimate Corpse
-Revenant
-Lightning Bolt
-Chain Lightning
-Lightning Cloak

Items
-Soul Gems
-Magicka potions
-Black soul Gems

History/Biography
I will get to this in a bit, probably later today.
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