<Snipped quote by Amelian Draco> Lol. What's going to happen now? will other dragons gonna cause mayhem or will peace be brought with the destruction of the rose. Next time on DRAGON BALL Z! JustkiddingWant Smaug to hear your dragon's call?
<Snipped quote by Amelian Draco> Lol. What's going to happen now? will other dragons gonna cause mayhem or will peace be brought with the destruction of the rose. Next time on DRAGON BALL Z! JustkiddingWant Smaug to hear your dragon's call?
He can if he's close enough to hear it. Distance is a powerful thing, my friend.Where is your character at again?
<Snipped quote by Renny> Where is your character at again?He's north of you, keep of the Fallen area
<Snipped quote by Lmpkio> He's north of you, keep of the Fallen areaAh. Well just north of me huh? Lets say that his mountain is more towards the north as well. He could probably still hear it right? Or is it just too far?
Well yea, if you want. But I'm pretty sure with Smaug's personality and Beyza protective nature, they'd get into a fight. Shall we be the first to have a Dragon fight?You bet! Lets do it!
Skills - Tsim travels quickly through the sands, swimming through it like a great fish or worm. This ability has also taught him the mastery of ambush. However Tsim is a scholar first and for most, with a wealth of knowledge, relics, and treasures at his disposal. Mostly willing to trade stories and talks of Culture rather than devour you.
Magical abilities - Tsim has extensive knowledge in the magic of illusion and is able to cast from a wide pool of spells. His only offensive abilities is his breath, taking the form of a solid stream of intense heat.
Backstory - Tsim has always been an advocate for peace among dragon kind, staying out of any and all major conflicts in recent history much like his forbears did. Sure when he was young and reckless he would go out and fight like a sword on the wind but those days have long since past after a run in with a very large and very powerful dragon. The batter was short lived and it shattered Tsim's confidence in his indestructability gained from youth. After nursing his wounds, Tsim dedicated himself to the work his ancestors started, the advancement and preservation of knowledge.
Through this pursuit Tsim has traveled throughout many lands, scouring desolate ruins from long dead civilizations and digging for their knowledge, treasures, and secrets. During one of these expeditions Tsim traveled to a dwarven hold, so ancient it was nearly recognizable as being such. In it he found many things, old tomes, hordes of gold, and mighty arms and armor. However there was something dark inside the depths, something that could never reach the surface nor could anyone else find it.
To prevent its discovery Tsim called upon his strongest mystical allies and together they hid the opening with a powerful illusion, causing anyone to come close to voluntarily decide to turn around and leave. In addition he moved his holding to the Desert of Flames for further protection and now lives as the guardian of Ulthage.
Holdings- The Desert of Flames
Current location- The Horde of Knowledge, Tsim's personal library.
Allegiance- Independent, several colleges of study and research.
Other
- IN HONOR OF RYLATH
- In generally a pacifist, but will fight tooth and nail when provoked.
- Harbors no ill will towards humans or dwarves, no one is responsible for their ancestors actions.
- Has a live and let live policy with the corrupted and even has a friend among the more mellow members.Hmm, I'm having trouble with a Backstory. Tsim is a glorified librarian and that (surprisingly) is pretty going to write about.I can't wait to see it
So I've just been thinking about this RP again, and I was wondering; can we make a character who can switch between two forms (one of these forms being a disguise)?I believe that would be fine. Sounds like a form of illusion magic
Aaaand done.Everything looks good, just make sure to post it in the characters tab
Apologies for the long wait, Amelian. My interwebs behaved a bit erratic lately, but it should be fixed now, so hopefully this won't reoccur.It's cool m8, I'll respond as soon as I can

The lands where Ro makes his home is devoid of both light and life, the only thing that wanders this place that has a pulse is Ro and his black legion soldiers. Every living thing has been killed or changed to alter the landscape, herds of wild horses wander the wastes in various states of decay, wolves that have been experimented on magically also wander looking for their next meal seemingly able to disappear and then reappear when coming for their pray. Anyone who enters is subject to seeing and dealing with these beasts in their most corrupted states, as well as hearing the voices of the damned the lucky and unlucky ones that were killed so fast in Ro's appearance that they didn't even know they died but they live their lives as if nothing happened apparitions of themselves hence the tower of ghosts. The voices are enough to send a man insane, and the fact that there is nothing to live off of makes it hard for a marching army to sustain itself on the march within Ro's borders.
The inhabited parts things like villages and towns are inhabited purely by the undead, mindless thralls used either as cheap and effective cannon fodder or used to gather food from what little uncorrupted soil they have. And the one city sits at the base of a giant spire that rises from it like a spike, Narthias a blasted city full of the dead teeming to get out and spread their lords will and bring decay too anything they touch.