Hidden 9 yrs ago Post by thegreenleafe
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thegreenleafe Flatbush Zombie

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From the Ashes shall be Woken

Welcome! In this game, we take on the roles of a group of people turned slaves in the eastern province of Morrowind, where our characters will become involved in events of such magnitude that they might change the fate of Tamriel forever.
Story

In the year of 225 of the 4th Era, following the defeat of the Stormcloak rebellion, ideas of independence has spread like wildfire across the continent. The Imperial army, decimated by the war in Skyrim and stretched to the point of breaking, is having a hard time repressing insurgents in the many provinces. The Great House Telvanni of Morrowind has seized the opportunity to openly but informally secede from Imperial rule, sparking further conflict. And all the while an old enemy is waking beneath the ashen surface of the land of the Dunmer, unseen in the shadow of Imperial invasion.
Rules

The rules are simple. Don’t sabotage the game for others, heed my advice, don’t break the rules. Offenders will be warned. Repeat offenders will be banned.
Characters

Your character is a slave. You might not have been born as such, but you have been one for some time now. Life has taken you by carriage and boat, through rain and shine to the northeastern tip of the continent, the Telvanni Isles. Life here is strange, and the people stranger still. Whatever you had heard about the Argonian invasion of Morrowind, you realize it must never have made it here. The people on the isles live as though they were unaware of the world outside them. That or they just don’t care. Either way, you’re here now and your chances of freedom have never looked bleaker.

The guideline for creating a character in this game is growth. Don’t submit a finished piece of perfection. Plant a seed and see what happens. Let the events and circumstances shape your character into the hero s/he’s eventually going to become.
Please post your finished CS in the Character tab.


Rumors

Below are some rumors and topics of conversation sometimes heard in taverns and cornerclubs throughout the land. Your character may know of some or all of these things already, or could find out in the game, at your discretion.


  • Since the death of the Emperor, the political climate in Cyrodiil has reached a boiling point. People are speaking of civil war, and many Imperial Legates are said to be withdrawing from their provinces to steal the throne for themselves.
  • The Aldmeri Dominion is having a hard time. Elsweyr and Valenwood is in open rebellion against their Thalmor oppressors, leaving the Dominions forces too preoccupied with internal affairs to take advantage of the growing crisis in Cyrodiil.
  • The Cult of Talos, a sect within the Imperial faith, has grown strong and is surfacing all across Tamriel. Members of the Cult are described as aggressive and have been reported terrorizing villages and towns into submission under strict religious rule under the god of men.
  • Some say that the Redguards of Hammerfell are building a large fleet to attempt the impossible: invading the Dominion. Most wave these news of as lies but emissaries from Hammerfell are suspiciously silent on the matter.
  • It’s been a long time since any news came out of Argonia, which is unsettling in itself. Trade has diminished drastically and no one seems to know what is going on.


Thanks @Golem for letting me do this.


Hidden 9 yrs ago Post by thegreenleafe
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thegreenleafe Flatbush Zombie

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Hidden 9 yrs ago 9 yrs ago Post by Elvenoff
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Elvenoff

Member Seen 4 yrs ago

Name: Galron Shanara

Age: 25

Gender: male

Race: Imperial


Appearance: The man that stands before you is of common height and weight, his attire is one that is just as common of the lower class, a hooded Cotton shirt and pants of forestry green. He wears a tunic of woodland brown to strive off the morning chills. A black leather arrow sheaf hangs upon his back. His knee high black leather boots are his only pair. His eyes are that of hazel hue, the closely cut brown hair is in sync with the well kept two day growth mustache and beard.

From: CyrodiIl

Birthsign: The Shadow

Guild: none

Bio: My name is Galron Shanara. I was born in a small village just east of the imperial city Cyrodiil on the 10th of suns height in the year176 4th era. My parents came from Skyrim to pursue a life for themselves. My father Hatius was an imperial who moved to Skyrim in his youth to be a black Smith's apprentice under a master Smith named Meros Stone-hammer my father fell for the daughter of Meros, my mother. My mothers father didn't approve of their love because he wanted to keep his family pure with only nord blood. So my mother and father fled in the middle of the night for Cyrodiil. My father used his skills as blacksmith to raise enough gold to buy a small house for the two of them. When I was born my father and mother had a good reputation for being master Smiths when it came to forming steel. When I was 8 my mother told my father that she felt guilty for leaving her family in such a way so she decided to return to Solitude to settle things with her family. The days turned to weeks and the weeks turned to months. My father grew very concerned and sent a letter to her family but received no response. My father figured my mother would return when she was sure things were alright with her family. After a few years my father grew colder and colder towards my mother. He said that she had abandoned us. To pass the time as a child I would play with the daggers my father had forged, but as time passed the daggers became swords and play became practice. My father told me that to understand a blade I must know how to create one I spent many weeks trying to forge the perfect sword. My father was impressed with my dedication. After finally forging a perfect steel sword I resumed my practice. At the age of 25 my father's shop was raided by a group of bandits, my father was slain in cold blood, left with nothing I decided to head to Skyrim to find my mother and confront her. On my way I was attacked by group of nord soldiers and taken prisoner they thought I was an imperial spy. A few days after my capture their leader Ulfric stormcloak decided to release me. After my release I asked to follow them because I didn't know the land of Skyrim so I planned to use them as much as possible for my own benefit and for the imperial empire, and to my surprise they agreed. Only a few short hours later we were attacked by the imperial legion, I was unarmed and defenseless I tried pleading that the nord soldiers were decent people but I was hit across the head with an iron shield and rendered unconscious. I awoke days later on a carriage, my hands bound my spirit broken. Headed for a place called Helgen. where I faced execution and survived because a dragon attacked as my head was on the chopping block

Weapons: The Dwarven black bow of Fate - 200 Dwarven arrows, Dwarven longsword of Leeching, Dwarven war axe of Evoking

Personality: Quiet, kind, and conscientious. Can be depended on to follow through. Usually puts the needs of others above their own needs. Stable and practical, they value security and traditions. Well-developed sense of space and function. Rich inner world of observations about people. Extremely perceptive of other's feelings. Interested in serving others.

Sexuality: Straight

Other: Working on becoming a high end smithy.
Hidden 9 yrs ago Post by Nephriel
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Nephriel The Frequently Missing.

Member Seen 4 yrs ago

Name: Rhea Ashcroft
Race: Breton
Age: 21
Gender: Female

Appearance: Rhea has thick, wavy chestnut brown hair that falls to her mid-back when let down. She has jade green eyes and the fair skin of most Bretons and stands at about 5'6" in height. She has a scar hidden by her hair along her right temple and another from a whip around her wrist. She wears a thick leather collar with a small metal ring at the throat marking her for a slave. Her clothing changes between simple breaches and cotton shirts to cotton gowns cinched tight at the waist by rope... She may be wearing something more flattering depending on her circumstance/masters. Her shoes are worn leather sandles.

Personality: Calm, outwardly obedient, apparently loyal, kind hearted, quiet almost to the point of being mute, curious, adventurous, protective, and secretly passionate.

Background: Honestly, Rhea doesn't remember much about her past. The scar on her brow came from what they'd assumed was a fall from a cliff that landed her in the river below. She woke in the care of an Altmer healer who had assumed she had money from the quality of her clothes and weapons, and who promptly sold both she and her belongings off when it was discovered she had no money on her and couldn't even remember if she had a penny to her name. She has been a slave for at least four years now and has seemingly accepted her role, however looks can be deceiving.

Abilities: As most Bretons do, Rhea boasts a resistance to magic and has an affinity towards it's use. However, though not as strong as Imperials or Nords she is also proficient in swordplay and archery.
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