Hidden 8 yrs ago Post by Tip Tappers
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Posting tonight.
Hidden 8 yrs ago Post by Tip Tappers
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Ack! Unexpectedly busy Sunday. I will definitely, for sure post tomorrow. Sorry guys.
Hidden 8 yrs ago Post by Sho Minazuki
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No worries.

We could use more players though... Waiting is pain.
Hidden 8 yrs ago Post by Tip Tappers
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I'll bump the interest check again, I guess. I'm new to roleplaying on the guild so it's not like I know people I can ask to join... kind of a bummer, I think I'm doing a good job and you guys are great. What a shame!

Working on a post right now!!!!!
Hidden 8 yrs ago Post by Tip Tappers
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It's all done. Sorry for the lateness again, guys. I work in news so I can have huge fluctuations in my work schedule at a moment's notice, although most of the time I'm not that busy. You just never know!
Hidden 8 yrs ago Post by Rune_Alchemist
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Ah, cool. I'll try and get a post up tomorrow~
Hidden 8 yrs ago Post by Sho Minazuki
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Did you guys see the new Zelda trailer by the way?
Hidden 8 yrs ago Post by Tip Tappers
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Yes and it looks so pretty. I'm glad the focus is on exploration and open-world adventuring this time, I have missed that style of Zelda since Link to the Past and the original on NES. As much as I love the Oracle series and the 3D games they're super railroaded in terms of plot progression and exploration and what I liked a lot about the original Zelda (and to a lesser extent ALttP) was that your ability to explore and adventure was tied to your skill as a player and Link's strength rather than having the right item to get past <insert exploration obstacle here>.

You could do the dungeons in almost any order and exploring the overworld felt rewarding and worth your time because 1) there was no plot direction always telling you what you should do next and 2) you could explore as long as you could survive, not just as far as your equipment allowed. Getting an item was all about "cool, I've got another weapon in my arsenal so now I can fight monsters and adventure better" rather than "great, I have this item now so I can finally go solve all the puzzles I had to walk by for the most of this dungeon because I hadn't fought the miniboss yet." Twilight Princess and Skyward Sword have been some of the worst offenders here. I liked using the Spinner, for example, because it was fun. But when I got it I didn't feel like I had become any stronger or that I had become a better adventurer.

I feel like that sense of open adventure and exploration has been lost in recent Zelda games and I'm glad it's coming back. The ability to structure your narrative around a set series of dungeons lets you do more effective storytelling and there's a different but equally powerful sense of progression from that, but I prefer letting the player's sense of exploratory curiosity take hold of the plot rather than having the game tell you what you should be curious about. Hopefully this new one delivers! I also don't have a Wii U though, so maybe I'll have to get on that NX life or whatever.
Hidden 8 yrs ago Post by Tip Tappers
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Oh and also @Sho Minazuki where were you planning on having Sigurd going once he leaves the inn? I could detail that in my next post.
Hidden 8 yrs ago Post by Sho Minazuki
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He's heading for the guard station, or wherever the body of the knight would be taken.
Hidden 8 yrs ago Post by Tip Tappers
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Working on a post right now. I know I'll get Sigurd's half of things up tonight but Syna's will have to wait until tomorrow. I'm traveling home for father's day this weekend so if I don't get a post in it's probably because I'll be away from my computer Saturday and Sunday. I'll try to find the time to get something done this weekend while I'm there, but don't expect anything.
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Hidden 8 yrs ago Post by Tip Tappers
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Sigurd's investigation of the body will yield the following facts:

-He has been dead for two days.
-He has a three pronged stab wound in his chest, indicating the possibility of a pitchfork. It does not appear severe enough to be fatal on its own.
-His throat was slit with a short and slightly dull blade with a serrated edge.
-His burns indicate that whatever source of fire scorched him was dispersed a uniform circular pattern for a limited period of time (as opposed to a fire that spread naturally to that part of his body.
-No traces of oil or anything else to help the fire burn was found on his body.
Hidden 8 yrs ago Post by Tip Tappers
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My post will be up tomorrow when I'm back at my computer.
Hidden 8 yrs ago Post by Sho Minazuki
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Right. Probably need to throw something Syna's way too.
Hidden 8 yrs ago Post by Tip Tappers
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The plot thickens!

I swear on my mom's undying soul that Syna's post goes up tonight. I'm so sorry. This is just the first time I'll be introducing Atticus so I want to do it right and not rush.
Hidden 8 yrs ago Post by Tip Tappers
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And I'm finally all caught up. Sorry for the wait guys. I'll bump the interest check again, I guess.
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Hidden 8 yrs ago Post by Rune_Alchemist
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I shall get a response up tomorrow~

Hidden 8 yrs ago Post by Sho Minazuki
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I'll look to a response soon.
Hidden 8 yrs ago Post by Tip Tappers
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Working on posts now.
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