Name: Her birth name is Jessica Wells, but hasn't been called that in a very long time. Her Boxer name was "Duster" and this adapted to he Raider, and current, name: Dusty.
Age: 22
Gender: Female
Race: Human
Faction: Formally part of the Raiders, left because they weren't moving in a direction she wanted. And by 'left' I mean she got in a fight with the second in command, snapped his neck, and got chased out.
Backstory: Dusty was born and raised on a small settlement, struggling to survive in the Wasteland. The settlement was several families, including Dusty's family, farming and working the land to something livable. It wasn't a bad life, it was dangerous but the whole world was dangerous. But this life wasn't for Dusty.
Dusty had always considered herself a good fighter, she was quick with her hands and quicker on her feet. Dusty never really thought she was providing anything to her families settlement or farm. Her siblings excelled at taking care of plants and animals, or building and fortifying. One of them even learned about medicine by reading, a skill she taught herself. Dusty was able to satisfy her desires to fight for a few years in her childhood by punching roaches and cutting wood. But it was never enough. Her family needed caps, but Dusty had no way to make caps, legitimately.
Dusty had heard of, in a nearby 'city', an underground boxing ring. Lots of Caps to be made, you just had to survive. Dusty was fifteen when she left home, promising to send caps back. She lied to the bouncer, saying she was eighteen. Not that the man minded, Dusty was gonna fight and make him some caps. It didn't matter how old she was, or how bad of a choice this was.
The first few fights were disasters. Her opponents were all much bigger and stronger then she was. But Dusty wasn't willing to give up. She trained daily, alone. One day, after a fight she nearly won, a man came up to her. He said he saw the potential in her, and offered to sponsor her. The jingling of caps in his pocket was enough to get her to sign on. Dusty continued her training, with the thought of the next prize egging her on. Her next fight, at age sixteen, was her first knock-out victory. She ate well that night, and even had cooled water.
Dusty was on a steady uphill, winning more and more fights and winning more and more caps. And as she became a more popular fighter she gained more perks from her sponsor. The perks of joining him were, besides the caps, a trail run of some drugs that might make her a better fighter. Dusty insisted that she would be fine without the drugs. But her next fight she nearly lost. After this near defeat Dusty grew worried that she wasn't getting any stronger, and took her first dose of Buffout.
The results were instant, Dusty felt great. And her sponsor even was willing to buy her her next few doses! Dusty's next few fights were a breeze. A dose of Buffout before each fight and a dose of Hydra after the fight to fix up her arms. But soon Dusty was taking Buffout in between fights, and Hydra whenever she was feeling a little achey.
And then her sponsor stopped paying for her bad habit, but was willing to sell it to her for a discounted price. And she did.
Soon all of her winnings were going into Hydra and Buffout. She was barely scrapping enough winning money to buy her next dose. And she was getting angry. Dusty began to be sloppy with her drugs, and the owner of the Boxing ring discovered the discarded drug containers. She was quickly chased from town, with her supplier already off to find his next victim.
Dusty had nowhere to go. She was 18 and had nothing but the Hydra and Buffout she was able to snag before she left. She had no reason to go home, her family likely assumed she was dead. All she knew was that she needed more of her stuff.
She met the Raiders a few months later, while she was scavenging through some of their territory. She was captured, and told she could earn her freedom if she could defeat their greatest in a contest of strength. Dusty had no trouble beating their warrior, and was allowed to join the Raiders, as they had control over most of the drug trade in the Wasteland.
Dusty lived with the Raiders for several years, fighting everything she wanted and taking whatever she wanted. It was then when she took her first shot of Psyco, loving the burn. Bad habits got worse and Dusty found herself one of the leaders of the Raiders. She was feared by adventurers of their area, no one daring to enter their territory. Things were looking good.
That was until
SOMEONE touched her stash.
And Dusty knew exactly who it was! That dirt bag who hit on her! Who thought he was top dog when the leader wasn't looking! And she knew exactly what to do to people who touched her stash! Hopped up on Buffout she marched up to him during a meal and snapped his neck with her hands.
And as much as the Raiders loved swift and violent justice, the man was of higher rank. Dusty was chased out, for the second time in her life. This time Dusty had nowhere else to turn, constantly on the run. She had no issue with this, why stay with people if they are just gonna kick you out later. And lucky for her her stash was quite large, she had enough time to find some more product.
Dusty now wanders the wastes alone, showing no fear to any man or beast. She, in attempt to keep herself well supplied, often sells ehr services to weak looking settlers and wastelanders. But she rarely sticks around long enough to help them, instead leaving in the night after taking what she wants.
Special Skills:- STRENGTH: 9
- PERCEPTION: 5
- ENDURANCE: 8
- CHARISMA: 4
- INTELLIGENCE: 4
- AGILITY: 6
- LUCK: 5
Equipment/Gear:- Raider Armor: She might have left the people, but she kept the armor. It's lightweight and messy. Just the way she likes it.
- Knuckles: Light weight, easy to sneak into a bar and doesn't need reloading. What more could a girl want?
- Combat Knife: Good for stabbing, threatening and preparing food.
- Two Bottles of Water: Warm.
- Three Days of Food: Mostly foraged or stolen crops and cooked meats.
- Two Buffout: Dusty's favorite poison.
- One Hydra: Saving it for later, even though she wants it now.
- Various cloth and materials to build a shelter at the end of the day: Nothing pretty, but it's home.
Strengths: Her, well, strength is her biggest strength. She's also quick on her feet, quickly moving into battle and landing hits before her enemy even has time to pull out a weapon. Her quickness also translates into stealthiness. Dusty doesn't wear clunky armor, and knows how to move without making a sound. She excels in unarmed combat, her punches hurting just as much as any melee weapon. Dusty has survived on her own for a long time, so she is comfortable out in the wasteland. She is able to scavenge food and supplies from almost everywhere.
Weaknesses: Dusty is extremely addicted to several drugs, mostly Buffout, Hydra and Psycho. As long as she has her fix she's fine, but as soon as her high starts to wear off things go wrong. She finds herself feeling nervous and jumpy. Irritable and impatient. Her hands always have a slight tremble to them, so shooting never goes well. Dusty also never learned skills involving reading or writing, and isn't particularly intelligent. Her illiteracy is actually rather embarrassing to her, and she hates when people points it out. Dusty also isn't much of a team player, especially with people she doesn't know or like. She is known to take advantage of people, and ditch them when she is bored of them. She's also afraid of needles, which is ironic as both Psycho and Hydra is administered with needles. Most of the time she's too high to feel it, Stimpaks on the other hand she fears.