Hidden 7 yrs ago Post by Dolerman
Raw
OP
Avatar of Dolerman

Dolerman Chrysalis Form

Member Seen 2 mos ago

Hi Tabletop community, I'm totally new here, this is probably my first post in this sub-forum.

Long story short, I want to to try and turn one of my established ideas into a Tabletop RP for a more robust and enjoyable combat system. As far as lore/backstory goes, I have it already right here: Sky Warriors Extended Universe


I have no concrete plot in mind for this particular TTRP but I was going to base it in that universe so I'm absolutely open to plot and narrative ideas.

I'm not completely green to tabletop mechanics, I was raised on fighting fantasy books, probably spent a year or two playing Warhammer Fantasy casually and have dabbled with the odd game of D&D but I have no idea on common ettiquette, jargon, or playstyles for tabletop on the guild, so any pointers or help would be appreciated.

Hope to hear from you soon pilots!
Hidden 7 yrs ago Post by JDolan
Raw
Avatar of JDolan

JDolan A Friendly Homo Drakensis

Member Seen 30 days ago

Honestly, if you're looking to run an aerial combat game with tabletop rules...I think you'll find running them on a forum very difficult. The two main rule sets that come to my mind (Imperial Aeronautica, and Fantasy Flight Games' X-Wing rule set). I know D&D has a few air combat rules for D20 Modern and D20 Future, but they're kind of clunky. I think there's also a few, more contemporarily set tabletop rule sets (Blue Max for WWI, Wings of Glory or Dogfight for WWI/WWII rules...also Birds of Prey for anything modern).

Sadly a lot of these games are hex-based and card-based, and not the most reliant upon dice or other internet-friendly mechanics, from what I've seen.

Since you seem to be running a homebrew ruleset maybe a summary/once-over for your rules would be useful so we can see how/if it's a system that's actually easily convertible to an internet setting?
Hidden 7 yrs ago Post by Dolerman
Raw
OP
Avatar of Dolerman

Dolerman Chrysalis Form

Member Seen 2 mos ago

@JDolan Thanks very much for that summary, can I ask what homebrew means? I've seen it used in some titles.
Hidden 7 yrs ago Post by JDolan
Raw
Avatar of JDolan

JDolan A Friendly Homo Drakensis

Member Seen 30 days ago

@Dynamo Frokane Basically custom-built rules. Making your own game, as it were from the ground up, or modifying an existing set of rules for your purposes.
Hidden 7 yrs ago Post by Dolerman
Raw
OP
Avatar of Dolerman

Dolerman Chrysalis Form

Member Seen 2 mos ago

@Dynamo Frokane Basically custom-built rules. Making your own game, as it were from the ground up, or modifying an existing set of rules for your purposes.


Okay lets try that then, I have some ideas on how I would like the combat to function with dice rolls and the like, whats the best place to start?
Hidden 7 yrs ago Post by JDolan
Raw
Avatar of JDolan

JDolan A Friendly Homo Drakensis

Member Seen 30 days ago

Well, the best place to start is to get your hands on the rule sets for those games I outlined - also the Battletech rules for Aerospace. Read through them. Understand them. Then start fiddling and building stuff up to your liking.
↑ Top
© 2007-2024
BBCode Cheatsheet