Hidden 6 yrs ago
Zeroth Post
Raw
Zeroth
Hidden 6 yrs ago Post by Enigmatik
Raw
GM
Avatar of Enigmatik

Enigmatik Overly-Caffienated Thembie Supreme

Member Seen 1 day ago

Name: Limenal Prycten Ran’Ten

Gender: Male

Age: Yuteni can live to a venerable 240 years, but Limenal is not even halfway through his lifespan, being around eighty-six years old.

Species: The Yuteni were one of the first species that mankind encountered upon reaching the stars. Intelligent, organised and spacefaring, their first FTL engines were put into practise mere decades before those of humanities were. With both societies eagerly attempting to understand the other, it was under a year before translations were possible, and first contact with extra-terrestrials was made.

Yuteni are, on the whole, fairly different to humanity. To Yuteni, slavery is merely another punishment much like prison, and slaves are not unusual to be found within Yuteni controlled space. Yuteni are also rather spiritualistic in outlook, and most unlike humanity, have had a rather peaceful history. The Yuteni had never even considered splitting the atom would have military applications until after they met mankind. Most unusually of all however is the unique link that the Yuteni have to what they call the ‘third dimension.’

All Yuteni have three eyes- two in a relatively human placement, and one on their forehead. For most of the species, this third eye remains stubbornly shut for their life, a vestigial organ with no true purpose. A small minority, often considered a subspecies, known as the Prycten (a word that roughly translates into something along the lines of ‘those who have been gifted by the universe a great boon’ or alternatively ‘the gifted,’) will instead have their third eye open, opening them up to an entirely new point of view, and allowing them to utilise powers once considered magic.

Yuteni ships are tightly linked to this ‘third dimension.’ Each Yuteni ship requires a Conduit to function, a Prycten specifically trained for the role. This Conduit functions somewhat as a captain and navigator combined, their third eye steering them through the currents of a subspace that few other races appear to be able to find themselves in.

Although leagues apart in some ways, in others Yuteni are very similar to humans. They breathe oxygen. The Yuteni homewolrd of Ulacoqn is closer to their system’s sun, whilst still remaining in the Goldilocks zone, and as such is drier than Earth, but shares a wide and diverse ecosystem, many of whom interact with the ‘third dimension’ much like the Yuteni. Ulacoqn’s atmosphere contains a majority oxygen/argon chemical blend, making it safe to breathe for humans (although many have remarked that they constantly feel the need to swallow.) One of the largest issues with Yuteni and Human interactions was virulent pathogens that could prove lethal for the other but were harmless for the former- a problem solved after a cross-species research project successfully created vaccinations that could be prepared for any individual that wished to interact with the other species.

Yuteni and Humans are not biologically compatible for offspring, although that doesn’t mean that thanks to their similar reproductive systems there haven’t been more personal Yuteni-Human relations.

Appearance: Limenal, like many Yuteni, is smaller than a human of the same maturity would be. Standing at 4’9” tall, he has a rich purplish-pink coloured skin, and dark cobalt-coloured hair. This hair is kept drawn up into two braid which run along the top of his head in two ridges, the style drawing hair away from his third eye.

All of his eyes are a slightly lighter shade of pink than his skin is, with his third eye being unusually fluorescent and bright. When open, it seems to draw attention in towards the iris, which is larger than those of either other. He wears the standard uniform for a Yuteni shipgoer, this being a skintight suit of a substance very similar to nylon, coloured appropriately for the rank of the person wearing it- in Limenal’s case, a pearl white.

Rank or Role: First Officer. Second-in-command of the URS Prophet’s Rest, only below the Admiral.

History: Limenal’s selection as First Officer of the URS Prophet’s Rest was not altogether unexpected. It was known that the Federation would inevitably elect a Yuteni to share a high-ranking position on the ship, since they had been one of the first Sapient races to actually wish to interact with humanity, and the first to join the Federation in its nascence. A Conduit was also a natural choice, as they had the technical and commanding know-how to work on a ship for a long period of time. Limenal’s choice was simply a matter of choosing one of the most outstanding Yuteni available, and requesting for him to be interred within the URS Prophet’s Rest.

Limenal’s rise to power started when he was born on Iralkin Prime- the first colony established on a world that was not Ulacoqn. Born with his third eye wide open, he was rapidly placed within a specialist boarding school designed to enhance and improve upon the powers he had been blessed with as a Prycten.

Spending his early adolescence doing nothing but practising and honing his psionic powers, he was placed as a Conduit for a mining ship in centre of Federation space, a role he was wholly unprepared for. Not in that he could not pilot the ship, but that his education had left little time for socialising, and he was a poor commander, a fact that was mitigated by the monotonous work that a construction ship takes part in.

It was in battle that he truly came into his own. A group of Cravyn pirates had concealed themselves in an asteroid before emerging and attacking the system that Limenal was working on. A true tactical mind was revealed as the young Prycten utilised a ship wholly undesigned for combat in a week-long battle with the pirates, constantly dropping into Yuteni subspace before popping out, the mining laser mounted on the ship carving gouges in his opponent’s vessels.

After this action, and with a crash course on leadership, he was assigned to be the Conduit of a cruiser within the Yuteni navy, a role which allowed him to stretch his combat wings further. As he participated in more battles, he received further and further recommendations for higher command. Eventually placed in a true commanding position in a Federation’s URS ship, he was one of the natural choices, choosing to join the URS Prophet’s Rest after declining the offer for the URS Angel’s Rest. Quite why he did this is totally unknown, and he never comments.

Psych Report:Pryctens in general tend to be fairly eccentric individuals. The gift affects different individuals in ways just as diverse as their powers, but Limenal has potentially received a very useful sort of eccentricity. People who have seen him at work often describe him as ‘maniacal ’ ‘driven’ or ‘fanatical,’ with the Yuteni finding it difficult to finish working at a problem until one is complete. A downside to this is that Limenal is extraordinarily single-minded. Multitasking is a tremendous effort for him- as it means that now he must spread his single-minded drive over multiple tasks, but surprisingly this bull-headedness can come in handy when commanding a ship.

Limenal also refuses to doubt himself. Once his mind has been made, that was the course he had plotted, and there would be no deviation unless outside factors shifted the situation. Thanks to the unreliable Yuteni relativistic ‘generators,’ which are often in flux, this served him well, as it allowed him as the Conduit to plot courses even when stress upon the ship became extreme.

Extraordinary skills: Limenal is a Prycten. This means that by opening his third eye, he may access the so-called ‘third dimension,’ tapping into the psionic potential of the Yuteni species. Pryctens may telepathically communicate complex thoughts with other Pryctens, whilst also sending and receiving more basic forms of communication, such as emotions, from other races with limited empathic ability. Many psionic powers that Limenal uses more commonly however are less savoury. Meddling with brains, including disrupting synaptic connections can cause people to have short-term memory problems, panic, fall unconscious and experience extraordinary sensory overload. Physical injury can also be caused by psionics, the most common form being to cause necrosis in otherwise healthy tissue. Pryctens can also, as humans call it, ‘astrally project,’ centring themselves outside of their body and seeing the world around them very differently to how they normally do so.

In fact, the true limit of Pryctens powers is unknown. It is theorised that as a Prycten gets older and his brain matures further, his powers simply grow and grow, and indeed this does seem to be the case, but there is no easy way to tell in many cases. These abilities make Pryctens useful and terrifying in equal measure.
Hidden 6 yrs ago Post by Wernher
Raw
Avatar of Wernher

Wernher

Member Seen 11 mos ago

Name: Stelaz M'Za Biival Zel-Fan

Gender: Asexual

Age: 12 Solar Years

Species: Crayven

-Biology: Somewhat short in height at an average of 5 feet and in lifespan, being considered mature at 2 and living to an average of 35, these arthropoids have 4 arms of remarkable strength capable of lifting many times their weight and a body mostly covered by a chitinous exoskeleton offering protections against low velocity slashing or stabbing wounds along with low level radiations. This armor of sort is however useless against anything that isn't a simple melee attack and blunt trauma will likely cause internal bleeding that will be harder to cure as these plates also get in the way of advanced medical procedures. This protection doesn't extend to their abdomen protruding on their back, a very obvious weak spot of this otherwise very martial species. In the case of a 'Drone' as is Stelaz, this organ hosts only digestive tracks and energy reserves but it is kept in this state only when the Crayven is within range of the pheromones of an active brood mother (Or, as technology allows this, as long as he consumes medication faking this pheromone). Should a Crayven be outside of pheromone range for a longer period of time without any substitute, his body will undergo dramatic hormonal changes and once they are complete, will see its rear abdomen enlarge many times and he will become a she, laying dozens of eggs per day of sterile workers.

-Psychology:
The stereotypical Crayven is seen as having adequate intelligence but of abysmal creativity, a single minded race that puts all of its thoughts and energy in the work in front of them, being able to handle extremely long and boring repetitive tasks with ease, considering them 'relaxing'. This stereotype is actually something they don't mind and is generally true since the Crayvens are genetically and culturally extremely homogeneous, brothers being birthed by the same brood mother being in essence identical clones. It is notable that they seem to have a weak form of hive mind as while they are individuals (or at least will call themselves such despite a generally very communal lifestyle), they all seem to somewhat be able to just 'know' when their fellow Crayvens need something of them and in a factory or in an army, will cooperate extremely well without having to speak. The science isn't very well developed yet and some suggest this is a pheromone communication of sort rather than psionics.

-History: Some long lived races will remember a time when the Crayvens were the scourge of the galaxy, united under a monolithic dictatorship, this race used its innate industriousness and ridiculous numbers to constantly make war against its neighbors to expand and colonize every planet, every asteroid that could be made in a habitat to provide for their astronomical numbers. War was a means to an end, either they'd win and get new land to settle, or the excess population would all die in suicidal mass assaults with armies literally bridging rivers with dead bodies. The Crayvens and humanity were, to say the least, quite hostile to one another. Eventually however the regime fell to unrest and the Crayvens turned their weapons against one another in civil war, dozens of sides emerging to try and impose their own generally violent and radical ideas on the others. Humanity and the rest of the federation decided to intervene and support the most moderate faction, suggesting the Crayvens should compete against the other races and against each other in industry, play the game of peace to see who prospered without the need for violence.

With this help, this side won and the war ended, the Crayvens surprisingly easily reforming themselves into an industrial powerhouse, flooding the galaxy with cheap goods the way only a race with 20h work shifts with no vacation, regulation or work safety could. The federation was hesitant to welcome them as this influx of goods was dangerous for their own industries, but they accepted with the idea that eventually the Crayven workers would go on to demand higher salaries and better work conditions, making them equals with the rest of the galaxy. (After all, they only lived 35 years, surely such a short lived race would be eager to enjoy life before death!) When the Prophet's crew was sent into cryo however, it had been two centuries and this had yet to manifest, everywhere Crayven migrated they drove the wages down, being willing to work ridiculous hours for terrible pay, this of course causing the rest of the federation to see them as second class citizens. They aren't very well liked.

Appearance: Like all the others, a 5ft1 biped with 4 arms and smooth chitinous face without noteworthy features. Good thing he's the only Crayven in here.

Rank or Role: Captain, Combat Engineer. Basically responsible of the more technical aspects of combat, such as knowing how to properly set up explosives to destroy a ship during boarding, set up mines or building a bridge.

History: There is no shortage of Crayvens that would be ideal candidates for an initiative asking for disciplined and efficient soldiers capable of performing in whatever crisis the Prophet was made to stop, but that's the thing: Crayvens are simply all the same for the most part. A Crayven holding back a dozen enemies with nothing but his rifle and sheer grit isn't a hero, he's simply a Crayven at the right place doing as any Crayven would do, nothing special. Still, the federation had to at least chose SOME Crayvens for this initiative, with the social climate and all the hate these insectoids got, anything else and people would scream discrimination.

Captain Stelaz was thus chosen exactly because of how un-Crayven he is. An officer of some experience, he is noted for having some things most Crayvens lack: Creativity and individuality. His mother was one of the matriarch of a large Crayven corporation and like his brothers, at his birth he was destined to work and die for this corporation, a frequent practice in the Crayven core worlds, and was thus selected when he was 2 year old as smart enough to go and study on Earth in a prestigious human institute of learning. Crayvens generally saw the schools of races that mature less quickly and have less tolerance for constant work than they do as ridiculously inefficient but the aim was to have someone in the company that understood how humans thought to then negotiate with human clients and other corporations more efficiently with knowledge of their inner working and culture. And so Stelaz went...

...And never returned. Truth was, he quickly got used to humans, their lifestyle and attitude in general, prefering them and their mellow, relaxed ways much more than the constant stress of Crayven life. When he had his diploma, he chose not to go back. This meant the money that supported him was gone though and for this he joined the army with a couple of his closer human friends who also needed employment. He stuck with them until he was sent in a civil war zone within human space and got a reputation as a miracle organizer, guiding a medical convoy through rivers, marshes and mountains in record time, a terrain that was called absolutely impossible to to go through by land. He'd do a couple more missions with success, preferring to be assigned to humanitarian tasks if possible before being offered a spot on the Prophet's Rest.

Psych Report: Stelaz is considered pretty mellow and easy going in comparison of his fellow Crayvens, people who get to know him often notice he is more Crayven than not. Simply, while his life doesn't revolve only around work the way it often do for his kin, he is generally obsessive in doing something, anything. For example, as far as hobbies go he's the kind to take up building model ships in bottle but will then in a few short months build hundreds of models before then moving on to origami and make a billion paper crane and so forth. He simply hates to wait and likewise in his work, he will obsess over every little details until the last second to make sure things are as perfect as they are and that he didn't miss anything. Still, that makes him a very good friend to have around for while he might not be too fond of relaxing with you on a beach, the idea of helping you move stuff or build a deck sounds like heaven to him. One important thing to mention however is that Stelaz is perfectly aware of his own mania and isn't one to push others to be overly active or call them lazy. He understands.

Extraordinary skills:

-Dexterious: All species have a favored hand, Crayvens even when they have 4 are no exceptions. Mastering 2 hands is somewhat common, 3 less so, but a creature with 4 arms and extraordinary strength mastering each one of them makes for a close quarter combat expert of the likes that are rarely seen and while his official job is as a combat engineer, he can knock the CQC instructors on their asses any time.

-The Eye: Its the job of a combat engineer to build and destroy, but this generally requires quite some planning to do perfectly. Stelaz especially loves to spend hours planning but fact is that he's someone who can with just a look evaluate the weakpoints of a building or simply the quickest and cheapest way to build something to just barely hold and do its job without crashing down. Its a gift.

-Psionic?: Its subtle, how when he is lost in thought psionically gifted individuals somehow have the subject he is focused on come up in their mind or how when they try to intrude in his mind he'll rise up his head and look around, knowing something is wrong but not being able to say what. There is potential in here.
Hidden 6 yrs ago Post by eemmtt
Raw
Avatar of eemmtt

eemmtt

Member Seen 7 mos ago

-posted in wrong area-
Hidden 6 yrs ago Post by brokndremes
Raw
Avatar of brokndremes

brokndremes Sleepless One

Member Seen 5 yrs ago

↑ Top
© 2007-2024
BBCode Cheatsheet