Hidden 5 yrs ago
Zeroth Post
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Zeroth



The Would be Heroes of Savernec





Welcome to the Adventurers' Guild of Demartia, in the city Zadek. As you enter, you see a bustling common hall with many adventurers going about their business some eating, others preparing to take on jobs, others just returned. To the left of the entrance, the common hall opens up tables and benches fill most of the floor space between pillars supporting the large roof two stories above. To the right of the entrance along the wall, a staircase leading to the upper floor of the adventurers guild, but before you reach the stairs on the same wall one of the many quest boards, which adorn the walls of the space, on which you see posted jobs for new adventurers and lower-ranked beginners. This first board has a wooden border, while others you spot around the room have copper, iron, silver, gold, platinum and crystal borders. Turning your gaze back to the wall opposite your entrance, you find a bar like counter, behind which is seated a pale red-headed woman her face faintly dusted in freckles her sharp green eyes peering at your form, beneath curly hair the faint prick of pointed ears marks her as an elf or half-elf. She waits for you, a slightly impatient look on her otherwise cute features she is holding what appears to be a small sheaf of papers waiting for you to come to claim them. When you do you find a registration form.

Name:
Age:
Race:
Country of Origin:
Next of Kin(Family):
Prior Experience(background and history):
Applicable Skills(Any weapon proficiencies, special techniques, unique skills such as sleight of hand or lock picking. Also include if you can use magick, what medium you cast through and what magicks you are talented at casting) :
Notable Belongings(equipment and any unique items your character would start their journey with, limit initial possession of magical items.):

Below the form, you find a wavier,

Please Read!
You are hereby notified that you are applying for a position with a special team beholden to the adventurer guild, as such you acknowledge that you take on any additional risk associated with this position knowingly and willingly. Further, you absolve the guild of any and all responsibility for your fate, save for a reasonable attempt to recover your remains, and your possessions to be passed on to your next of kin, please remember to update your notable possessions with the receptionist on a regular basis.

Looking up from the form, the woman gestures to a set of tables where quills and ink pots have been set out. Indicating that you should use them to complete the form.
Hidden 5 yrs ago 4 yrs ago Post by AwesomeZero5
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AwesomeZero5

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