Hidden 3 yrs ago Post by Antistasia
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Antistasia Scuse me, but what the blyat?

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Ambitious brat, big ideas, bigger standards and expensive tastes.




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Status

Available and flexible

Roleplpaying settings and genres

Slice of life, modern, crime and potentially supernatural

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Name: Aria Velchevska
Race: Human/Can be anything else depending on the setting
Age: First half of twenties/Depending on the genre
Occupation: No matter on the setting or the genre, Aria is heavily involved in crime and other dirty businesses
Accent: Russian
Horoscope: Aries (Sun), Aquarius (Ascendant), Scorpio (Moon)

Hair: Dark brown/black, the style can wary between a short bob cut or longer
Eyes: Honey brown
Height: 5'7''
Body type: Hourglass, there's some meat on those bones
Tattoos: Thigh, underbust, forearm
Piercings: Smiley, earrings (Several holes)



Personality


Extroverted, scandalous, communicative, adorable and charming, Aria tends to be the life of the party and thrives off of attention. She radiates with raw energy that is enough to power electricity, and it's exactly what makes Aria a good potential power player. There's no way you could bullshit a bullshitter - she's always on the go, always ready to play games, to manipulate and twist things to suit her. She makes a great negotiator for this reason exactly, she knows people and how they work, feel and think, yet she's still quite young and has a lot to learn.

Aria is, however, quite hasty, stubborn and impatient. She wants things to happen, not now - but yesterday. She cannot stand things to feel stagnant and boring, it's probably the absolutely worst thing that can happen at any given time. She'd prefer complete disaster over a calm period of nothingness. Chaos feeds her and is her fuel - therefore it makes her chaotic in turn.

Violence, in Aria's eyes, is always an option and she tends to be bloodthirsty. She will never back off from a challenge. People who challenge her in turn will fascinate her and Aria will happily oblige. Whenever she's looking for her partner, she tends to look for someone she might deem an equal - Aria will not settle for a pussy who will say no even when a gun is pointed to their head.

She loves money, fine things, careless car rides, large dog breeds (especially her pitbull Capone) and thrives off of danger in general.

She dislikes severely people who whine and don't do their job, typically men who step down, small dog breeds, she's scared of frogs and prefers homemade food over anything that's made in 5 star restaurants - she is convinced those places are just a big ruse.

General background


Her story will depend on the genre and the setting, but Aria is a daughter of a man who ran the Russian mafia and he spoiled his daughter beyond belief. Despite her having everything she ever wanted, Aria still rebelled and preferred to do things her own way, even though her father would let her to do as she pleased, she simply wanted to be her own person.

She was treated like a princess that had everything she desired and more, but the mafia's daughter grew up in the streets with common thugs and getting it on with bad guys that her father saw as a complete disgrace. After he had died due to health complications, her brother Ivan has taken over the mafia and the family business, which Aria did not take lightly. As the matter of fact, she's sworn on their dead father's name that one day she will take his place, which has put the siblings in a very shaky situation. Everyone who know these two would describe their relationship as a ticking time bomb and everyone expects for either of the two feisty siblings to completely explode.



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Hidden 3 yrs ago 3 yrs ago Post by Antistasia
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Antistasia Scuse me, but what the blyat?

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Final Fantasy 8 characters


Aether Borges




Age: 23
Race/Species: Human
Class: Rogue/Assassin
Weapons: Dual blades
Orientation: Heterosexual
Magic: Green Magic (Debuffing specifically, including poisons)
Character role: Type One (Action/travel based)
Position: Soldier in training, pre-graduation in becoming a SeeD

About: Cousin of Sophia, while they are family, Aether has grown up in a less well-standing part of the family. Her father being the Assistant to the General Commander in Dollet, he has trained his daughter to build a successful legacy after her mother’s death. A lot of pressure was put upon Aether growing up, being the only child, but she was well-disciplined and even better trained.

However, her father, along with the General Commander of Dollet, have publicly denounced their support for Galbadia after a very concealed feud with this military empire, her father was concerned with the future of the city and sent Aether to Balamb to continue her training in the Garden. He knew that Aether becoming a SeeD would greatly influence whatever future might hold for her, however Aether was not pleased with this decision. Dollet is currently under the sheet of tension with the possibility of Galbadia sieging the city with the desire to claim it.

Aether has taken her training and education in becoming a SeeD member very seriously, although she is not happy with her position. Her concern for the safety of Dollet is greater with each passing month and she finds it difficult to rest easy.

Personality: Aether is the majority of the time quite serious, especially whenever she is doing her studies or training, heavily focused on her goals. She tends to be very unapproachable and uninterested to meet people or hold conversations, but once she is comfortable with someone, she can be fairly playful, daredevilish and enjoys a good drink. She has no filter when speaking the truth and lifetime of training and fighting has taught her patience and cold discipline. She is not easy to set off. She had always prefered to be quick on her feet and be done with whatever confrontations as quickly as possible, so whenever she is in battles, Aether tends to stick to the shadows or be in the back to catch her foe off guard.

Aether is intelligent and calculative, although can be quite hasty in making decisions. She’s a tough shell to crack open, especially considering that she holds secrets. Scars have stories and Aether has a fairly sad history with some people that made her into a fairly distant person, but she firmly believes in what’s right. She tends to be misunderstood among the peers due to her desire to isolate herself as often as she does.

Aether is kinda like Squall character, but she's not as nearly as tough of a shell to crack, her behavior will highly depend on the dynamic with other characters to make it feel more natural. I will consider Aether the main character of this cast, while others will feel just as important, but most actions will revolve around Type One characters (Adventure/action oriented characters)

Sophia Marth




Age: 29
Race/Species: Human
Class: Gunner/Intelligence
Weapons: Two big pistols
Orientation: Heterosexual (Suspiciously close with her twin)
Magic: White and Green Magic (Buffs)
Character role: Type Two (Authority)
Position: Assistant to the Headmaster of Balamb Garden and an instructor to the graduating students

About: Cousin of Aether, Sophia comes from a richer part of the family who have been helping the Headmaster of the Garden and funding the SeeD organization, Sophia was destined to have a strong and lasting position in the Garden. She’s been in a number of battles and running the whole organization from the background, already earning a title of a veteran and got her promotion as an Assistant of the Headmaster, being his right hand and making sure all the Garden’s students are on the right path of becoming SeeDs, pride and joy of Balamb.

Sophia, however, sees that there’s more to success than doing just what’s right, as the Headmaster Cid is always preaching and she believes that there’s more than just the war of morality, hence why she is among the people who never denounced Galbadia’s reign and influence.

Personality: Light-hearted and often joking, Sophia is approachable and likable, with a great reputation in Balamb. Her influence is positive and inspires the students to do their best, as she can be quite strict with her lectures that could scare anyone into working harder, but her praise means just as much. She’s fairly elegant and dainty, not very intimidating compared to her cousin Aether, but some students had the honor to witness Sophia handling big and dangerous firearms and just killing monsters one by one without breaking a sweat and it is still talked about to this day.

When it comes to her relationship with some of her family members, Sophia is in a pretty good place. She is close with her parents, her relationship with Aether is very professional, no one would even guess they’re related in some way, but there have been whispers that Sophia is pretty close to her twin brother. Perhaps too close. (Possible plot line and open character role for her twin)

Sophia is meant to be quite approachable and likable character, however she's too flexible when it comes to grave matters, meaning that she doesn't necessarily stand behind what she says. She's the neutral kind of character who might end up turning on her friends depending on a situation. A role for her twin brother is open for taking.

Sorceress Eris




Age: Unknown
Race/Species: Unknown
Class: Mage/Sorceress
Weapons: /
Orientation: Heterosexual
Magic: Mastered all of the magic
Character role: Type Three (Villain)
Position: Future world tyrant basically

About: What once was an innocent and loving woman, her body is used as a vessel by a Sorceress from the future that wants to use humans and everything that lives as means to an end to fulfill her desire to become a god among the mortals and reach her ultimate power that will bend time and space to her will. However, after possessing a human, Eris needed to stay low and look for alternative ways in order to accomplish her goals without attracting too much attention first. And it all started with finding the right people, manipulating them and making them bend to her will.

Upon reaching the President of Deling City Eris got Galbadia in the palm of her hand - its only a matter of time before she uses such a powerful tool in order to achieve her tyrannical goals.

Personality: Eris is vile and truly enjoys the sadism she projects onto the others. She sees all the living beings as the tools she can use to her advantage, however there are some vulnerabilities at times when the woman she possessed peaks through, and only the closest people to her can be lucky enough to witness it. A woman beneath that shell is a kind and loving, sensitive soul. Unaware of the reality, only bits of pieces of that human woman would surface temporarily before Eris has full control over herself fully.

Aside from her inhuman nature, Eris is an otherworldly gorgeous woman with extravagant tastes and dramatic gestures. Eyes must always be on her at all times, almost as if she feeds on the attention and worship she gets from the weak-willed humans of the world. And she indeed exploits it.

Eris' story is more flexible and I want to keep it as vague as possible, given that she's a villain, most of her motives will reflect the "good" and neutral characters. Definitely characters like Seifer being under her command or having some former relationships before she became possessed by Ultimecia are open.

Fay Digby




Age: 22
Race/Species: Human
Class: Hammer wielder
Weapons: Fights with tools, specifically her massive hammer
Orientation: Pansexual (Open to romance all genders)
Magic: Blue magic
Character role: Type Four (Member of Rebellion)
Position: A mechanic in the Timber Owls organization

About: Timber has always been Fay’s home, and after Galbadia has conquered it as its own, things were just never the same. All the trees were gone, the air was no longer fresh, days seemed far more darker than before and it stained Fay’s heart with sadness and anger. She joined the Timber Owls with the desire to make a change and get Galbadia out of their way, but with them being so at a disadvantage, Fay has settled in working some useful and practical jobs for the organizations, making sure everything was working properly and was never afraid to get her hands dirty when working for her brothers and sisters among the Owls.

Personality: Fay is quite volatile in a general sense. She’s energetic, bubbly, playful, but she also can be angered easily and she does not take provocations well. She is bittered because of the injustice, watching the big guys beat down the smaller ones, Fay will always jump into help. Very hands-on and useful, just don’t provoke her.

Not entirely in appearance, but in nature, Fay is slightly tomboyish. She’s considered as everyone’s big sister in the Owls, who’s ready to do whatever is necessary to help those who need help. Aside from kicking some Galbadian ass, Fay loves a good drink and a card game.

Out of all, Fay is the most light-hearted character that is meant to drive the plot of small people protesting against the powers that be. She is a true anarchist who is completely unaware that she's capable of doing great things. But she cannot do it on her own.
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