Hidden 2 yrs ago 2 yrs ago Post by DruSM157
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"I thought it said "liberate me"-"save me." But it's not "me." It's "liberate tutemet"-"save yourself." -Event Horizon




Kepler Space Station

Humanity's migration into space is reaching the end of its first century; since then, interspace travel has become the biggest drive for humanity. For now, the only way to seed other planets is by vast, expensive colony ships with only a 60% chance of arriving on an Earth-like planet intact and with its colonists all alive. And then the hope is that the planet is suitable for life. Because of this, countless corporations have invested in various scientific theories. That's what the Kepler Space Station, located in the orbit of Neptune's moon Triton, is focused on.






The station is enormous and backed by various megacorporations in the solar system. So far, the population in the space station numbers twenty-thousand people living on all levels. They range from blue-collar workers to white-collar executives and scientists. To quote Janus Corp, one of the five major corporations that run the station, "Kepler needs everyone to help bring us to the future."

Of course, it's not all perfect. The five megacorps do not live in harmony. Each has its agenda against the others, and each desperate person wants to be the sole holder of this space-folding technology. And, of course, there's the problem with the technology; specifically, it tends to drive the people operating it and testing it insane.




You are a worker on the space station. It is September 17th, 2199. And everything you know is about to end.




The World

This is not a utopian future. This world is ruled by oligarchical corporations acting as private governments. The fact that Kepler is governed jointly by five of these corpos is almost unheard of, but they have combined their enormous wealth to create the most advanced research space station city in the solar system. Its location being exceptionally far from Earth allows the corporations even more freedom to do whatever they please. The only thing making life somewhat bearable is that each corpo keeps the others in check, never allowing one of their more extreme ways of governing to become the status quo.

The Corpos that control Kepler are:












The Station

The Station is divided into 8 districts:











You

Hey, it's you, the player character! Who are you, anyway? Are you a low-class engineer who works in the Underside? A food technician who grows tomatoes in hydroponics and makes sure the various fish aren't getting sick? Are you a reporter that the Corpos want for breaking into their offices, and you're now hiding out in a friend's office at the Sprawl?

It doesn't matter who you are. Everything is going to go to hell.

But before everything goes to hell, let's find out exactly who you are.




Now the OOC Stuff
A Stellar Tomb is an existential horror RP in the vein of many great films and games, such as Event Horizon, Signalis, Solaris, Dead Space, etc. There is a greater focus on storytelling, psychological themes, horror, and our place in the universe than on action and adventure. This is a mystery, and the characters will have to work with and sometimes against one another to solve it and perhaps survive.

So, who am I? I'm Drew, aka DruSM157. I've been here for a long time, writing and disappearing. I'm back, so I'm in that writing phase. My stories fell off in the past because I got stuck with an "I don't know what to do now/I don't know where to push the plot" mentality. This go-around, I have a plan.

I am ultimately looking for a small group of writers with this RP to make it more personal and focused. Plus, I hope I can make it a little bit scary. My only expectation in writing is that folks let each other know if they are going to be absent over multiple days, especially if we are writing a lot. If things die down to a crawl, I may ask everyone if they are still interested in continuing or if we need to end; I do not like wondering if people still want to write.

Anyway, that's all there is to it. If you have any big questions or concerns, let me know! Also I will usually have certain ambient music to go along with IC posts so watch for hiders. I tend to try and match the scene with the soundscape when I can.


Hidden 8 mos ago 8 mos ago Post by DruSM157
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G U N T E R
G U N T E R

“It's all down to what you perceive. For example, I perceive a bunch of imbeciles trying to die.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Hanako Moriyama

Persona
Gunter

Pathos
Thyrien

Role
Support Magic/Healing

Weapon of Choice
Staves and Wands

Domains
Alteration
Restoration
Enhancement
Water
Ice

Playstyle & Attitude
Backliner who supports the group
Tries to solve quests by logic and deduction, comes across as a smug asshole
A L V I N G U N T E R P A N G L O S S: B R O K E N S C H O L A R
A L V I N G U N T E R P A N G L O S S: B R O K E N S C H O L A R
________________________________________________________________________________________
Professor Alvin Gunter Pangloss is Belgian professor of forensic sciences, who is also confined to a wheelchair at the age of 35 thanks to a rare genetic condition. Because of this, he constantly thinks back to the last time he was truly free and happy in his body: his adolescence. He is a solitary, miserable man who lives vicariously through programs like Pariah Online, the only place where he can feel like a complete human again.

Gunter was raised in Ghent to a chemist father and a physicist mother. He was declared a young genius at the age of 12, where he completed his first university degree in forensics. By fourteen he had worked his way into a graduate degree, and by sixteen he'd been diagnosed with a rare neurodegenerative disease. His dreams of becoming a world renowned detective were suddenly slashed, and he used his parent's connection to get a job at a university to work full time as his body began to weaken. By the age of twenty he was completely bound to his wheelchair, and began to teach his classes almost completely online.

It became no wonder when the technology advanced that he could use a device to play a game where he could once more have full control of his body that he would leap for the chance to once more walk, run and play. He took the form of his ultimate secret desire; something he never even told his parents or closest confidants: he was always obsessed with young teenage detectives; as cartoon series starring them had been popular when he was young. It was the basis of his early studies in forensic sciences, after all. Basing his new form on that, he took the form of Gunter, a precocious wizard in the realm of Aetheria.

G U N T E R: D E T E C T I V E G E N I U S M A G E
G U N T E R: D E T E C T I V E G E N I U S M A G E
________________________________________________________________________________________
Gunter, Genius Mage and all-around detective, appears quiet and unassuming. That's exactly what he wants you to think and by the time you have spoken a single word, Gunter appears to have figured everything about you out. If this was the real world, maybe that would be true, but this pompous attitude of his had led to him getting into more trouble with other players than he'd like to admit.

Gunter is the kind of player before the big "death day accident" who would stick to quests that had an air of mystery to solve, and then actually solve them quite well, usually before the rest of his party had a chance to even ask questions or investigate themselves. This has led to Gunter being kicked from 12 parties to this date, to which Gunter will also accuse his former teammates as being nothing more than mental barbarians and neanderthals who could not keep up with his intellect. Most people would be lonely and miserable living such a life, but Gunter revels in the drama, and is not afraid to push others he views as inferior as he cosplays a genius child while in the real world is simply a broken middle aged man.


S P E L L S | A B I L I T I E S
S P E L L S | A B I L I T I E S
________________________________________________________________________________________
Waterscales
Gunter creates a barrier of water around a parter, giving them added armor and dodge to enemy attacks. Technically Gunter could create a solid barrier around a teammate and suffocate them as well, but he wouldn't do that, would he?

Frigid Edge
Gunter uses his hydromancy to create a frozen edge on an ally's weapon or his own, giving it increased ice damage as well as turning blunt weapons into some deadly bladed shivs (you ever been stabbed by a staff with a frozen glaive blade? Sounds miserable bud)

Blizzard Summon ★★
The spell is exactly what you think. It creates a blizzard effect in a zone depending on how much mana he uses; the blizzard lowers enemy accuracy, speed and defense and also weakens fire-type enemies. Pretty strong spell.

Counterspell ★★
He counters an enemy spell. We all know what this is. Do you not play MTG? It's literally the blue card's big thing.

Naiad's Kiss ★★
A focused healing spell on one party member. Does not instantly heal but instead slowly heals them. When the pain receptors are turned off and the game because a die in real life scenario, imagine how painful it will be to slowly have a large gash on your arm close.

Fairy Care ★★★
A magical ring appears in a circle focused on one party member, and all allies in the area get the same effect as Naiad's Kiss. Same horrible effects too.

Silencing Storm ★★★★
Creates a storm that muffles enemy verbal spells and can also lower accuracy of enemies who need to see. Rain and lighting can really screw with visibility.

Ocean's Bounty ★★★★★
Gunter's most power spell at the moment, using this spell would basically use up 95% of his mana at full. This is your standard oh shit healing spell; it creates a large healing energy field around Gunter, as well as gives his allies the effects of Waterscales as it heals them. This effect at his level lasts for three minutes, giving everyone enough time to do a counter attack or make their peace with God before meeting them.

A T T R I B U T E S
A T T R I B U T E S
________________________________________________________________________________________
Inspector's Eye
In game terms, it allows one to spend time analyzing an enemy or character and to determine an amount of information about them based on his intelligence, which is his main stat in the game. This ability is partially how Gunter continues to play into his Genius Detective shtick mixed in with his encyclopedic knowledge of forensic sciences and detective work.

F E A T S
F E A T S
________________________________________________________________________________________
Mage's Circle
TBD

R E L A T I O N S
R E L A T I O N S
________________________________________________________________________________________
Person 1
To Be Determined!

Person 2
To be determined


Hidden 7 mos ago 7 mos ago Post by DruSM157
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A Kingdom of Hungry Stars




The train whistles throughout the fog, the acrid scent of steam and coal wafting through the misty night. You step off onto the wet cobblestone streets, hoisting your luggage with you. Luminarya has called you here: perhaps it has called you home, or perhaps it has called a foreigner to new adventures. Wherever it has called you, you are now being watched by Gods older than the oldest kingdoms and the highest mountains. Gods long forgotten but never truly dead. Perhaps your arrival will set things into motion that may save this land or finally send it careening into the depths of the abyss.







Alongside the classical arcane magics of the world, special magic in Luminarya exists from two major sources: Abyssal Pacts and Verdant Communions.






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