<Snipped quote by Fabricant451>
Ain't that the game you're always talking about @Drusm157?
Yes for some reason it's one of my favorite games from my youth.
D A T A
Full Name - Tanaka Shun
Hometown - Nago, Okinawa Prefecture, Japan
Quirk Type - Emitter
Gender - Masc
P E R S O N A L I T Y
Always taller than most boys his age, Shun is big in all respects. Heavier, taller and darker-skinned due to growing up on Okinawa, he sticks out like a sore thumb this far north. His dark brown hair is occasionally gelled up into a pompadour, and he walks around wearing a dumb grin on his face. His casual wear consists of wearing relaxed shirts and shorts, it’s a humorous sight to see him shivering as he walks outside between classes. But, as he says, ”The clothes are just part of who I am!”.
Shun was raised by his father, a racecar mechanic in Okinawa alongside three older brothers and a younger sister. Shun barely had any real memories of his mother, who was always "away on business" during his childhood. Her own work was kept secret in their household, as his father seemed particularly upset with his wife's career path. When Shun was 8, his mother was killed on one of her business trips, and his father became colder and more obsessed with work. Shun's more cheerful personality, something he seemed to inherit from his mother and grandmother, continued undaunted in these dark times, even masking his own sadness.
Whilst Shun's father and brothers all had the same quirk, Shun had inherited his mother's quirk: Overdrive. This seemed to create a further rift between Shun and his family, as he was still expected to assist with his family's business after school. In fact, up until his final year in middle school, Shun had never actually considered the hero course at all. During a class trip, one of Shun's classmates tripped over a railing, and Shun was able to grab her in time before she could fall. This was the first moment where Shun's homeroom teacher recommended he consider the hero course for high school, instead of going to a normal high school, and then to a technical school to get a degree in mechanics.
Shun's application process was an awkward series of misadventures. His scores were extremely average, and his aptitude with his quirk was pathetic. A month before his middle school graduation, Shun received a letter from Isshin Academy, a school he had not applied to (due to the sheer distance from home). His scores, quirk tests and interview all felt the same at every other school he applied for, and it all seemed hopeless.
And then he received his acceptance letter. Even without his father's blessing, Shun took the chance to pursue this odd career choice; based on both his teacher's recommendations and a serious conversation he had with his grandmother that same year...
Shun is a fun, relaxed and laidback character, and is meant to be an antithesis to the shonen protagonists that are so popular in the genre (and that I tend to roleplay all the time). Shun is relatively weak compared to his other classmates and has only made it this far due to his quirk’s abilities. The goal is to follow this lazy character that in any other medium be a background or punchline character and show how even someone like him can develop into an excellent hero. The other concept of his character is growing into his place as a hero and learning the truth behind some hidden family secrets. Dealing with the serious consequences of taking up a hero's mantle, as well as trying to live up to their ideals and expectations around those who knew them best is an interesting source of drama.
Many believe Shun’s quirk is based around simply charging up energy, but it’s a little more than that. Overdrive is simply Shun’s ability to store up kinetic energy, then release said kinetic energy any way he pleases. While he can do damage with his quirk, Shun’s greatest weakness is both in his physicality (out of shape) and in his ability to store the energy. It can take up to three minutes for Shun to charge up his quirk, leaving him both open to the counter-attack and incapable of performing a rescue. However, when he releases his kinetic energy, he is capable of both extreme speed and strength.
Overdrive is a deeper quirk than simply kinetic storing; as Shun's mastery of his quirk increases, he will be able to sap potential energy from objects (trains, cars, bikes, moving debris, etc) as well as draw out reserves of energy, though this technique comes at a great cost.