NPCs
The Five Heroes of North America, wrongly named "The Big 5", are the only five internationally recognized heroes in the entire continent, people gifted with powers that allow them to bring justice to the crime-filled cities.






"Go ahead, get as smart as you want. You'll get a headache soon enough."
Safety Level:
1.8
Danger Level:
4.0
Hero Name:
Bloodsteel
"The Last Cowboy Alive"
Age:
35
Backstory:
Bloodsteel is titled The Last Cowboy Alive. Raised by classic cowboy movies, Bloodsteel grew to become a police officer. Still, soon enough, the job became too little for his growing ego ambition, a voice within his mind told him to shoot some nobodies for cash stop the rising crime spree. Bloodsteel listened, and he alone fought against criminals all over the south of the United States and north of Mexico, eventually becoming the latest addition to The Big 5 after the mysterious death of their previous member, Captain Touchdown.
Skills:
Master Gunslinger
Above-Average Hand-to-Hand Combat
Stealth Mastery
Ability:
Due to a special ritual where he made a deal with Chamuco (the Mexican Satan), Bloodsteel can coat his bullets with the blood of his enemies, allowing his bullets to follow the target for up to a kilometer. He can also coat his own blood over his pistol to enhance its potency up to 6 times.
Safety Level:
1.8
Danger Level:
4.0
Hero Name:
Bloodsteel
"The Last Cowboy Alive"
Age:
35
Backstory:
Bloodsteel is titled The Last Cowboy Alive. Raised by classic cowboy movies, Bloodsteel grew to become a police officer. Still, soon enough, the job became too little for his growing ego ambition, a voice within his mind told him to shoot some nobodies for cash stop the rising crime spree. Bloodsteel listened, and he alone fought against criminals all over the south of the United States and north of Mexico, eventually becoming the latest addition to The Big 5 after the mysterious death of their previous member, Captain Touchdown.
Skills:
Master Gunslinger
Above-Average Hand-to-Hand Combat
Stealth Mastery
Ability:
Bloodsteel
Due to a special ritual where he made a deal with Chamuco (the Mexican Satan), Bloodsteel can coat his bullets with the blood of his enemies, allowing his bullets to follow the target for up to a kilometer. He can also coat his own blood over his pistol to enhance its potency up to 6 times.

"You wake up, get out of bed, and what do you do? Do you get angry? Do you get sad? Whatever the two, you decide to make the day of others worse, and then worse, and so forth. Why? Because... It's just routine for you. Now, you know, I also have a routine, and I sometimes wake up angry or sad, but I get that feeling off differently. I jog a bit, even though my legs can't get tired. I help my landlady manage her plants; she loves it. But what I'm trying to get is that... You can do more than just make the other people feel wrong. Even if you only think you do."
Safety Level:
9.4
Danger Level:
4.3
Hero Name:
Full Metal Eagle
"Eagle"
Age:
32
Backstory:
Formerly a police officer, after a terrible accident involving a car crash, Eagle's barely alive body was upgraded using America's best technology, all with the hope of creating a generation of cyborg cops. Still, Eagle managed to rebel from this control, becoming a vigilante. But after proving himself to be trustworthy by saving the president from a terrorist attack, Eagle became the number #4 hero of the entire continent of America. And one of the few who tries to bring his enemies to their senses.
Skills:
Expert Boxer
Expert Kick-Boxer
Expert MMA Fighter
Adept Marksmanship & Gunsmanship (Although doesn't like to use guns)
Ability:
Eagle has many uses for his cyber limbs; he can extend his limbs up to three meters, and he can shoot his fists like rockets. He also has rocket boosters on his feet, allowing him to fly for extended periods of time.
Safety Level:
9.4
Danger Level:
4.3
Hero Name:
Full Metal Eagle
"Eagle"
Age:
32
Backstory:
Formerly a police officer, after a terrible accident involving a car crash, Eagle's barely alive body was upgraded using America's best technology, all with the hope of creating a generation of cyborg cops. Still, Eagle managed to rebel from this control, becoming a vigilante. But after proving himself to be trustworthy by saving the president from a terrorist attack, Eagle became the number #4 hero of the entire continent of America. And one of the few who tries to bring his enemies to their senses.
Skills:
Expert Boxer
Expert Kick-Boxer
Expert MMA Fighter
Adept Marksmanship & Gunsmanship (Although doesn't like to use guns)
Ability:
Cyber-Prosthesis Model: Eagle
Eagle has many uses for his cyber limbs; he can extend his limbs up to three meters, and he can shoot his fists like rockets. He also has rocket boosters on his feet, allowing him to fly for extended periods of time.

"Make my day!!!"
Safety Level:
3.3
Danger Level:
5.7
Hero Name:
Firecracker: The Second
formerly "Lady Firecracker"
"Lady"
Age:
26
Backstory:
Late Sister of the legendary wrestler Firecracker. Lady always had potential with wrestling, displaying the same level of strength and might as her brother. Even managed to take on the entire WWE female wrestler roster with minor injuries. Lady was destined to glory, so it wasn't a surprise when she revealed that she was going to become a full-on crime fighter, soon after two years of working without the support of the government. Lady became number #4 of "The Big 5", although with the death of Captain Touchdown and the appearance of Eagle and Bloodsteel, she soon shifted to number #3, becoming one of the main faces of the team and the sole feminine member of the team. Although due to personal issues, she wants to change her title of Lady Firecracker to simply Lady.
Skills:
Master Wrestler
Master Grappler
Master in Hand-to-Hand Combat
Ability:
Due to her legendary ancestry, Lady can imbue and shoot sparks of fire (Electric Fire) from her body as a whole, which allows her to burn and zap her enemies in combat. And using her grappling techniques, she can hold on while producing multiple sparks of fire.
She possesses multiple special techniques that are somehow stronger when shouted:
FIRECRACKER FIST
a simple punch imbued with electric fire.
FIRECRACKER COMBINATION
a family-inherited series of blows and grapples imbued with electric fire.
Safety Level:
3.3
Danger Level:
5.7
Hero Name:
Firecracker: The Second
formerly "Lady Firecracker"
"Lady"
Age:
26
Backstory:
Late Sister of the legendary wrestler Firecracker. Lady always had potential with wrestling, displaying the same level of strength and might as her brother. Even managed to take on the entire WWE female wrestler roster with minor injuries. Lady was destined to glory, so it wasn't a surprise when she revealed that she was going to become a full-on crime fighter, soon after two years of working without the support of the government. Lady became number #4 of "The Big 5", although with the death of Captain Touchdown and the appearance of Eagle and Bloodsteel, she soon shifted to number #3, becoming one of the main faces of the team and the sole feminine member of the team. Although due to personal issues, she wants to change her title of Lady Firecracker to simply Lady.
Skills:
Master Wrestler
Master Grappler
Master in Hand-to-Hand Combat
Ability:
FIRECRACKER
Due to her legendary ancestry, Lady can imbue and shoot sparks of fire (Electric Fire) from her body as a whole, which allows her to burn and zap her enemies in combat. And using her grappling techniques, she can hold on while producing multiple sparks of fire.
She possesses multiple special techniques that are somehow stronger when shouted:
FIRECRACKER FIST
a simple punch imbued with electric fire.
FIRECRACKER COMBINATION
a family-inherited series of blows and grapples imbued with electric fire.

"I have no weaknesses. All the other foolish people have, they can't jump high or run fast, others are quick to anger or to cry like a toddler, I don't... My mind's eye sees my future, and it only seems brighter every day."
Safety Level:
6.0
Danger Level:
8.4
Real Name:
Geoff Maske Chambers
Hero Name:
Steel Man
"The Steel Justice"
"CEO of BEI"
Age:
42
Backstory:
Geoff is the CEO of BEI (Basically Everything Incorporated). Since his youth, Geoff has wanted to be a superhero, fighting crime. So when the time came, in 2005, he used his massive amount of money to fund a hero team, the first formation of The Big 5. The team changed as time passed, and Geoff grew tired of never experiencing any glory and just being a weak, boring human, so he created a power armor that allowed him to fight crime, creating Steel Man.
Skills:
Genius Intelligence
Expert Weapon Engineer
Adept Hand-to-Hand Combat Skills
Ability:

A titanium steel battle armor coated with purple, with a battery allowing for 96 hours of non-stop use. Including an inner cooling mechanism to prevent overheating. Specialized multi-directional thrusters in gauntlets and boots, also capable of shooting bolts of energy. Mini-Missiles are located in many parts of the chestplate and leggings. Many modes of vision within the helmet, thermal-vision, x-ray, and enhanced hearing.
Safety Level:
6.0
Danger Level:
8.4
Real Name:
Geoff Maske Chambers
Hero Name:
Steel Man
"The Steel Justice"
"CEO of BEI"
Age:
42
Backstory:
Geoff is the CEO of BEI (Basically Everything Incorporated). Since his youth, Geoff has wanted to be a superhero, fighting crime. So when the time came, in 2005, he used his massive amount of money to fund a hero team, the first formation of The Big 5. The team changed as time passed, and Geoff grew tired of never experiencing any glory and just being a weak, boring human, so he created a power armor that allowed him to fight crime, creating Steel Man.
Skills:
Genius Intelligence
Expert Weapon Engineer
Adept Hand-to-Hand Combat Skills
Ability:
Steel Man Armor Model 1

A titanium steel battle armor coated with purple, with a battery allowing for 96 hours of non-stop use. Including an inner cooling mechanism to prevent overheating. Specialized multi-directional thrusters in gauntlets and boots, also capable of shooting bolts of energy. Mini-Missiles are located in many parts of the chestplate and leggings. Many modes of vision within the helmet, thermal-vision, x-ray, and enhanced hearing.

"Hail to the king!!!"
Safety Level:
5.1
Danger Level:
9.8
Real Name:
John America
Hero Name:
Big Washington
"The Freedom Boy"
Age:
Allegedly 249 (Appears in his 30s)
Backstory:
No one knows where John came from; there's no birth date, no mother, no father, nothing. He just appeared one day in front of the white house naked and swore to protect the President until the end of his days. He seems to perfectly know all the history of the United States, down to the most mundane and minuscule of soldiers or generals. But, apart from that skill, he shows a very laidback and "silly" attitude. Since his appearance, John has become a symbol for (most of) America, going to special events organized by the government. And when the Big 5 formed, he was pitched to be the Number #1 Hero, which he clearly accepted. And since 2005, John has been the unofficial leader of the group and the strongest weapon available for the United States.
Skills:
Master Wrestling Moves
Expert Boxing Moves
Expert MMA Moves
Master Gunmanship
Master Marksmanship
Adept Grill Mastery
Photographic Memory
Ability:
John is capable of growing stronger and faster the more patriotic he feels; this ability also enhances his fighting skills, giving them “visible” effects and making his named attacks do more damage than the unnamed ones. The Patriot uses a Patriotic Meter that goes from 0% to 100%
The Patriot also has different modes of use to enhance specific actions:
Barrage: Enhances reaction and combat speed. Allows the release of rapid attacks, although it lowers the defense and the overall effectiveness of the attack. But it can compensate for quantity over quality. It costs 5% to use for 1 minute.
Stone-Cold: Enhances durability. Allows for physical trauma up to 10 times the average. It lowers the attack potency and speed a lot, but it’s useful as a parrying ability. It costs 10% to use it for 1 minute.
Wrathful Patriot: Enhances attack and stamina. Gives a great growth in Strength and energy, allowing longer and more brutal attacks. The growth in Strength goes from 2-times to 12-times, although it’s the most tiring one, and it can lead to a complete draining of power. It costs 25% to use it for 1 minute.
Safety Level:
5.1
Danger Level:
9.8
Real Name:
John America
Hero Name:
Big Washington
"The Freedom Boy"
Age:
Allegedly 249 (Appears in his 30s)
Backstory:
No one knows where John came from; there's no birth date, no mother, no father, nothing. He just appeared one day in front of the white house naked and swore to protect the President until the end of his days. He seems to perfectly know all the history of the United States, down to the most mundane and minuscule of soldiers or generals. But, apart from that skill, he shows a very laidback and "silly" attitude. Since his appearance, John has become a symbol for (most of) America, going to special events organized by the government. And when the Big 5 formed, he was pitched to be the Number #1 Hero, which he clearly accepted. And since 2005, John has been the unofficial leader of the group and the strongest weapon available for the United States.
Skills:
Master Wrestling Moves
Expert Boxing Moves
Expert MMA Moves
Master Gunmanship
Master Marksmanship
Adept Grill Mastery
Photographic Memory
Ability:
The Patriot
John is capable of growing stronger and faster the more patriotic he feels; this ability also enhances his fighting skills, giving them “visible” effects and making his named attacks do more damage than the unnamed ones. The Patriot uses a Patriotic Meter that goes from 0% to 100%
The Patriot also has different modes of use to enhance specific actions:
Barrage: Enhances reaction and combat speed. Allows the release of rapid attacks, although it lowers the defense and the overall effectiveness of the attack. But it can compensate for quantity over quality. It costs 5% to use for 1 minute.
Stone-Cold: Enhances durability. Allows for physical trauma up to 10 times the average. It lowers the attack potency and speed a lot, but it’s useful as a parrying ability. It costs 10% to use it for 1 minute.
Wrathful Patriot: Enhances attack and stamina. Gives a great growth in Strength and energy, allowing longer and more brutal attacks. The growth in Strength goes from 2-times to 12-times, although it’s the most tiring one, and it can lead to a complete draining of power. It costs 25% to use it for 1 minute.
Name: Nyx "The Shadow"
Appearance:

Quotes/Catchphrases:
"Hunger is the everything that drives my shadowy blood."
Age:
Thousands of Years (has been awakened only for 4 years)
Backstory:
Nyx's origin is mostly unknown, but many names are associated with him. In many cultures, he's the god of darkness and shadows, but in truth, Nyx only desires one thing: to consume... human delicacies. He craves hot dogs, hamburgers, steaks, and carbonated drinks. All of it works for him, and after a ritual that awakened him, he has been unleashing chaos all over the United States and the border of Mexico.
Personality:
Nyx is sort of playful with his victims, using them for his advantage to eat human food. He rarely harms humans but has zero issues causing trouble that leads to casualties. He's a dangerous trickster entity with a weird heart of gold.
Danger Level:
4.2
Skills:
Manipulation & Intimidation Skills
Above Average Hand-to-Hand Combat
Ability:
Nyx can control shadows with certain mastery; he can summon small shadow tendrils to keep his enemies at close or simply attack them, and he can also move through a puddle of darkness. He can also shoot a ray of darkness that paralizes his enemies, causing no damage, but allowing him to restrain them with ease. But his strongest technique is the named Shadow Retribution, which allows him to amplify his power by absorbing the shadows of others. Weirdly, this can also be applied to other people, as a way to transmit Nyx's Will
Misc:
His favorite food is the McDonald's McFlurry.
He's somewhat clingy with people he likes.

Quotes/Catchphrases:
"Hunger is the everything that drives my shadowy blood."
Age:
Thousands of Years (has been awakened only for 4 years)
Backstory:
Nyx's origin is mostly unknown, but many names are associated with him. In many cultures, he's the god of darkness and shadows, but in truth, Nyx only desires one thing: to consume... human delicacies. He craves hot dogs, hamburgers, steaks, and carbonated drinks. All of it works for him, and after a ritual that awakened him, he has been unleashing chaos all over the United States and the border of Mexico.
Personality:
Nyx is sort of playful with his victims, using them for his advantage to eat human food. He rarely harms humans but has zero issues causing trouble that leads to casualties. He's a dangerous trickster entity with a weird heart of gold.
Danger Level:
4.2
Skills:
Manipulation & Intimidation Skills
Above Average Hand-to-Hand Combat
Ability:
Shadow Glutton
Nyx can control shadows with certain mastery; he can summon small shadow tendrils to keep his enemies at close or simply attack them, and he can also move through a puddle of darkness. He can also shoot a ray of darkness that paralizes his enemies, causing no damage, but allowing him to restrain them with ease. But his strongest technique is the named Shadow Retribution, which allows him to amplify his power by absorbing the shadows of others. Weirdly, this can also be applied to other people, as a way to transmit Nyx's Will
Misc:
His favorite food is the McDonald's McFlurry.
He's somewhat clingy with people he likes.
Name: Real Name Unknown "Mad Kitty"
Appearance:

Quotes/Catchphrases:
"..."
Age:
Unknown (Seems in her 20s)
Backstory:
Mad Kitty's past isn't important; who Mad Kitty once was isn't important. The only important thing is that Mad Kitty never forgives, and Mad Kitty is angry and WILL punch you down to a pulp, only if you're a criminal, of course.
Personality:
Kitty's personality isn't really known by the public, being either wrathful or stoic, or a weird mixture of both. Many say she hides a beautiful, gentle face behind her mask, but who knows? She isn't that well documented.
Danger Level:
1.2
Skills:
Good Hand-to-Hand combat skills
Ability:
Kitty uses a pair of claws that allow her to cut through the air easily, sending moderately strong wind slashes.
Misc:
While everything around her persona is mostly unknown. The public does know that she likes to drink cups of milk in the midst of combat, as stated by criminals who have encountered her and luckily survived.

Quotes/Catchphrases:
"..."
Age:
Unknown (Seems in her 20s)
Backstory:
Mad Kitty's past isn't important; who Mad Kitty once was isn't important. The only important thing is that Mad Kitty never forgives, and Mad Kitty is angry and WILL punch you down to a pulp, only if you're a criminal, of course.
Personality:
Kitty's personality isn't really known by the public, being either wrathful or stoic, or a weird mixture of both. Many say she hides a beautiful, gentle face behind her mask, but who knows? She isn't that well documented.
Danger Level:
1.2
Skills:
Good Hand-to-Hand combat skills
Ability:
Cat Claws
Kitty uses a pair of claws that allow her to cut through the air easily, sending moderately strong wind slashes.
Misc:
While everything around her persona is mostly unknown. The public does know that she likes to drink cups of milk in the midst of combat, as stated by criminals who have encountered her and luckily survived.