Hidden 20 hrs ago 20 hrs ago Post by Blue Wolf
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Blue Wolf

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[NAME]
Nyx Fay

[AGE]
Appears 10–12 (true age unknown)

[RACE]
Human (possible faint arcane affinity)

[CLASS / ALIGNMENT]
Mage | Neutral Good (leans self-interested when candy is involved)

[APPEARANCE]
Small, childlike girl with an oversized hooded cloak that hides most of her face. Usually only her eyes are visible—quiet, observant, and constantly scanning her surroundings. She often appears harmless or lost, which she sometimes unintentionally uses to her advantage.

Her staff looks like a simple wooden stick, slightly worn and unremarkable. In reality, it was blessed by an elven mage, allowing it to stabilize and enhance her spells while hiding its true magical nature.

[PERSONALITY]
Quiet and reserved. She rarely speaks unless necessary. Prefers observing over talking. Easily distracted by sweets and has a soft, curious nature. Despite her silence, she is intelligent and highly aware of her surroundings.

[BACKGROUND]
Nyx Fay was born in a small settlement that was destroyed while her parents fled from a mysterious monster. Orphaned during the escape, she was taken in by a dwarf miner who raised her deep within cave systems.

Growing up underground, she learned how to survive in tunnels, identify minerals, and navigate dangerous underground terrain. Over time, she developed an unusual ability to recognize minerals by smell and sometimes even taste. This habit eventually led her to develop a strong obsession with sweets, as they resemble the “pleasant” minerals she once sampled.

The dwarf taught her practical survival skills, but her magical ability emerged naturally. During her time in the caves, she encountered an elven mage who blessed her staff, recognizing her potential before disappearing without explanation.

Eventually, she left the caves to explore the surface world, seeking knowledge, food (especially sweets), and a place to belong.

[SKILLS / ABILITIES]
- Basic elemental magic (unstable but improving)
- Mineral identification via smell/taste
- Strong underground navigation and survival instincts
- Stealthy movement due to small size
- Quick learner in magical theory

[WEAKNESSES]
- Extremely weak to sweets (can be distracted or bribed easily)
- Physically weak compared to most adventurers
- Socially quiet (struggles to communicate quickly in groups)
- Over-trusts people who offer food

[EQUIPMENT]
- Elven-blessed wooden staff (appears normal, magical stabilizer)
- Hooded cloak (for concealment and warmth)
- Small pouch of “sample minerals” (and secretly any candy when she can get it)

[EXTRA]
- Often mistaken for a lost child rather than a mage
- Has a habit of tilting her head when analyzing people or objects
- Secretly curious about surface-world “flavors” and foods
- May become unusually focused when encountering rare minerals or sweets
Hidden 20 hrs ago Post by DrBatche81
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DrBatche81

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@Blue Wolf approved and welcome aboard.

Will sort my character sheet out within the next couple of days and give others a chance to post theirs.
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Hidden 19 hrs ago Post by StarfrostedFox
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StarfrostedFox Craving Creativity

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Haha! Just picturing the group traveling together and all the odd looks that they are going to get is amusing. Fantasy is fun.
Hidden 18 hrs ago Post by Expendable
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Expendable ...what falls from the skies is not the rain...

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The fun part is going into a tavern and the guy has to do an age check to make sure we're legal to drink.
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Hidden 17 hrs ago Post by z3r0
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z3r0

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Having what looks to be two "children" in the group is going to be hilarious.
Idk if you guys are familiar with Legends of Avantris, but Rizx especially is giving me flashbacks of this scene.
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Hidden 13 hrs ago 13 hrs ago Post by Expendable
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Expendable ...what falls from the skies is not the rain...

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Having what looks to be two "children" in the group is going to be hilarious.
Idk if you guys are familiar with Legends of Avantris, but Rizx especially is giving me flashbacks of this scene.


That reminded me of this.


@Expendable lol good point. I am sure there will be plenty of livers to munch on throughout the story though


Rizx will have to carry a string of onions, then.

@DrBatche81
I was thinking of adding to the lore.

Goblins make a sort of ale made up of medical herbs that they call Glee. It's a bit strong with a sort of hay aftertaste, but shouldn't affect anyone drinking it too much and the mild alcohol acts to purify the water.

Boiled down into a paste, it becomes Glah - often spread on wounds to protect them, believing the powerful smell drives off disease (it's just very antibacterial). Warriors who smell jars Glah being pried open often leap to their feet and run back into battle before they can start spreading it. In practice, it keeps the wounds clean, although removing the bandages will remove all hair they may have in that spot.

Goblins villages who have a surplus of Glah will uses it for other things, like waterproofing the roof of their huts (assuming they have huts) and putting back together broken pots. Once it cures in the sun for a few days, it's as good as new, except for all the green between the broken bits.

Hitting a full pot of Glah can bounce back the force onto the attacker.
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Hidden 12 hrs ago Post by DrBatche81
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DrBatche81

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@Expendable all purpose adhesive, wound spray (spread) projectile as well as repellant and cheap alcohol. Love it.
Hidden 8 hrs ago Post by KactusPunch
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@Blue Wolf I cannot get the fact goats also use natural salt licks out of my head. If Lorn affiliates you with livestock I am sorry

We have quite the cast so far, can't wait!
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