Hidden 12 yrs ago Post by Scout
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Don't spoil anything! I haven't beaten it yet - I'm waiting for it to come out on Next Gen so I can finally, finally see that ending everybody says is aaaamaaazing.

I love the creativity in your characters, Tigre! :D We're going to have a ton of fun, heheheheheh. Also, SAO is my gateway anime. Pokemon doesn't count. SAO is what got me into like... "I NEED ANIME" and now I'm a freak, so yay!~ Also, Aincrad is by far my favourite setting of all time, I could just live there forever... It's closely followed by the after life in Angel Beats! just because that would be so fun and I really like guns. >:3 Guns are my third favourite weapon - swords, compound bow, guns. Definitely. I'll get to stepping on my characters. I don't have much going on apart from a single class today ^^ So I'll try to find my pictures before leaving for said class and then get the actual bios done when I return!
Hidden 12 yrs ago Post by Fox of Spades
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Trainees




Name: Noah Freyer

Age: Seventeen

Appearance:
Noah is pretty average in several aspects. The boy stands at 5'8, not short but not exactly tall either. He's a little on the pale side as well, preferring to stay indoors and out of sight. As a hacker he doesn't exactly have to swoop through town on a hoverboard, so he doesn't get a lot of sun and spends most operations in front of several screens. Noah is a neat young man who dislikes unironed clothes and messy bedhead, he tries to keep tidy most of the time and is quite organized, but much to his dismay his hair always sticks up at the corners.

Personality:
Noah is what most call mature and level-headed. He's a calm boy who knows when to speak and when to hold his tongue. He's got a knack for getting on grownup's good sides and is the kind of young man most elderly people adore. He's ridiculously polite, almost never forgetting his please's, thank you's and excuse me's. Most people say Noah has a good head on his shoulders and that's true. The boy is good at remembering minute details and can be very observant when he wants to be. However, despite his knack for good decisions Noah doesn't do too well under pressure. He fidgets when nervous, flushes when embarrassed, and freezes when frightened.

Despite that, he tries to do what he can and doesn't give up easily. Noah isn't a pushover and stands for his beliefs, however, when his twin sister tries to convince him, his resolve crumbles because despite how annoying she can be, she's all he has left. Noah and her share a cat and dog kind of relationship, and with her Noah becomes more sarcastic and cynical, but beneath the sarcastic spats and troublesome arguments Noah is a protective older brother (He was born twenty minutes ahead of her and makes a big deal out of it) who'd follow his sister to hell and back. When it comes to others Noah is pretty amiable. He goes out of his way to help others and likes joking around. He's a pretty nice guy but isn't what you'd call a class clown or jokester.

Brief Biography:
The son of two couriers. Life underground is all he has ever known. Noah and his twin sister Noelle were born in the courier's and rebel's underground hospital and his entire childhood was spent wandering the base's halls. His playmates were other children who's parents served the cause, his sisters, and the other couriers. Growing up he was taught to distrust the government and believe in the fight for freedom. These things have shaped his life and as a result Noah distrusts the dome's officials and everyone against the fight for freedom. When he and his sister were 10 their parents were sent on a dangerous mission and they never came back. The couriers became their family and the mission the cause they would gladly die for.

Extra:
+The boy's got a knack for understanding gadgets and isn't half bad at repairing things.
+Noah is friends with most of the mentors due to living with them for his whole life.
+Noah isn't as skilled as the others when it comes to riding a hoverboard or hand to hand combat.
+He is an avid reader



Name: Noelle Freyer

Age: 17

Appearance:
A little shorter than her brother, Noelle stands at 5'4. The girl has a lithe figure, but makes up for her short stature with a larger than life personality. She and Noah are very alike and it doesn't help that Noelle tends to go for jackets, hoodies, jeans and sneakers. More times than one she has been mistaken for the boy, but unlike her twin brother, she's a tad less tidy and doesn't mind the occasional mud splatter or grease stain. Most of the time Noelle keeps her hair in a ponytail though when not on missions she lets the tangled mess hang loose. The girl is almost always seen with a mischievous grin or an irritated scowl.

Personality:
Impulsive and adventurous. Noelle is Noah's complete opposite. While her brother is what most call mature, she is what the mentors call a reckless idiot. The girl loves a good thrill and likes testing her limits. If there's a rule you can bet she's going to test her boundaries and see what she can get away with. No roaming the city on hoverboard past curfew? Noelle will go sightseeing. No leaving the done without a mentor? Noelle knows a lot of shortcuts and unlike her brother has actually managed to leave on her own. She doesn't break the rules just for the sake of breaking them. It's just that, she's lived her whole life in the courier's base, but unlike her brother who manages to be content, Noelle wants to see the world and staying in one place for too long makes her feel caged, so she breaks free.

Noelle isn't as polite as her brother and has quite the colorful vocabulary. She's nice to most people, but when upset has a pretty bad temper and a knack for saying rude things. The girl respects her mentors but won't obey them all the time and she loves her brother but goes out of her way to tease and prod. She's a mischievous gal who likes stirring things up a little and can be quite a handful. Noelle might seem like an explosive person, but she has a soft side for people in need and like Noah will stand up for what she believes in. She's deathly protective of her brother and people in need of assistance. Noelle is helpful and courageous and though she isn't as smart or as calm as Noah she shines where he fails. When people need her to act, Noelle will act and she will not second guess herself.

Brief Biography:
The daughter of two couriers. Life underground is all she has ever known. Noelle and her twin brother Noah were born in the courier's and rebel's underground hospital and her entire childhood was spent wandering the base's halls. While Noah was content with this kind of life Noelle was not and she would ask couriers to tell her all about the world outside of the domes. As the years marched on Noelle grew even more curious. She would sneak out sometimes much to Noah's dismay. Their parents disappeared when she and Noah were ten and after that she became fiercely protective of her twin. He and the couriers were all she had left after all.

Extra:
+Noel is pretty good at hand to hand combat
+She's got a talent for the hoverboard and is actually quite good at it.
+Has some knowledge on the outside world
+Love music and isn't very good with silence

Edit: Done (^w^)/ I'll work on the mentor tomorrow morning, nighty night, guys.
Hidden 12 yrs ago Post by Scout
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Hey, Tigre, weird question - are you a guy or a girl?
Hidden 12 yrs ago Post by El_Tigre
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I AM AN ENIGMA! O.O AN EVER CHANGING ENTITY! A FORMLESS BODY THAT SHIFTS FROM ONE IDENTITY TO THE NEXT THROUGH THE FLOW OF TIME! O.O

But I am a dude :) Dangly parts included lol
Hidden 12 yrs ago Post by Scout
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XD Got all the dangly bits. I am as well, in case you were wondering. Here's my first trainee!! :D
Name: Mara “Red” Schwann
Age: Eighteen - 18

Appearance:
(Click the image for larger resolution)

Mara tries to present herself in the most dignified way she can whenever she has the opportunity. Her grandmother gave her a cloak for her birthday several years ago which was slightly too large for her to wear to formal events and to keep her warm. Despite the bad blood between her grandparents and her, the cloak is one of her most prized possessions along with a golden wing-shaped hair clip that she almost always wears. They were the last gift she received from her father – for her twelfth birthday. Her wardrobe has become less elegant than it once was since she and her mother moved, but she does well making do with what she has. Long gone are the days of dress shoes and pearl necklaces; most of her nicest articles of clothing are gifts from long ago which she has had mended or altered to keep fitting. She’s approximately 5’6” tall and has a tendency to wear red and her boots give her a rather surprising amount of traction and flexibility, with an almost hybrid-like running shoe/boot build to them.

Personality: Mara is bubbly and always happy. She is arguably one of the most optimistic people you could ever meet. Her attitude is not only friendly, but very trusting and kind, making her quite gullible and easily manipulated. Despite her positive demeanor, Mara is not one that you want to test; she is extremely competitive, even in areas where she simply lacks talent. Failure is not an option to her in anything, even the most innocent of ordeals. It’s rather embarrassing, really, but it’s how she has always been, her entire being shifting to one of focus and seriousness for the smallest of contests. If she wasn’t so upbeat or friendly otherwise, she would likely never make a friend. Her biggest problem in training as a courier is any form of defense – while she is a skilled escapist, she has little ability when it comes to even the simplest combat. In fact, this is in part due to her complete rejection of it; there should be no reason to hurt other people… ever.

Brief biography: Mara was born in the wealthier district of Dome Four to the head of the Dome’s security force. Her father was never a strict or a hateful man; in fact, it was because of him that Mara strove to be the best without being arrogant outside of competing. The Dome was rather peaceful, or as much so as it could be, while he was head of security. However, several years ago, he was convicted of treason and executed shortly after even though there was no solid evidence against him. Or at least, none that the courts could bring forward without also incriminating themselves. He had found information that was promptly erased with his death which could lead to a full-blown revolution rather than a small insurgency. Mara’s family spiraled out of control as her grandparents disowned her mother and her, their status was stripped by the government, and they seemed to drop off the face of the earth. Her mother turned to drinking as she was left with no options but the textile plant, where she can barely maintain her job. Her daughter, in pure shame, spends little time at home. One of their friends, in secret, helped them get a good deal in the middle districts of the Dome, to keep them out of the danger of the poorest districts. In school, Mara is one of the best athletes in her school, and it wasn’t until she really blossomed that it was noticed. Her speed and dexterity were astounding and it was taken to notice by the couriers, who began to train her with her environment and true freerunning. Her shame pushed her as far from her mother as she could get as she began to work with the rebel-friendly group of messengers, finding a set of morals similar to her father’s within their ranks.

Extras:
+Pacifist
+Extremely good reflexes
+Flexible
+Plays the violin
Hidden 12 yrs ago Post by Scout
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Name: Jacob “Drake” Addens

Age: Seventeen - 17

Appearance:
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Jacob’s clothing tends to be dusty and a bit unkempt, much like most of his appearance. He is about 5’11” tall and usually doesn’t wear sleeves if he can prevent it; he simply has never felt comfortable covering his arms unless it was cold. The tattoo on his right arm was less a choice than a rite of passage. He joined a gang in the poor district of Dome 4 in his early youth and they simply told him he needed it. His shoes used to be ratty and old, but after joining the couriers, he was refitted with a shiny new pair that only made him better at what he did, adorned in red and black.

Personality: Jacob wants nothing more than to be a part of something. His youth was so disheveled that he never truly learned where to fit and he missed any chance to learn the difference between dangerous and friendly people. He was smart enough, yes, but he had been given absolutely no sense of safety. With that, he lost the ability to socially interact in an acceptable manner. He used to be able to mimic sincerity and actions in order to feel included, but the influences around him have become so confusing that he shuts them all off and remains in a state of absolute stoicism. When people feel, he has no concept of it and he doesn’t quite know how to tell his true emotion from fake. He simply chose to not feel and to avoid the confusion of it. He understands simple things, like handshakes and basic pleasantries, but doesn’t understand why people make pointless gestures or conversation when there is nothing to discuss. Many would find his personality as cold or uninviting, but in reality it’s a simple state of ignorance. If somebody flirted with or yelled at him, he would simply be confused. This has led to a rather strange quirk when fused with his tactlessness – he’ll simply ask people why they do things or act a certain way. He tends to ask if he should do it too or really ask any other blunt question to better comprehend behavior.

Brief biography: Jacob was first born in the middle district of Dome Four. His father worked in an office, though he never knew which or what he did there, and they lived rather comfortably. He does not greatly remember the middle district, as he has very few real memories of it and the most powerful one is full of heat and a blaze. He tends to simply not think about the fire and loss of his first house which caused his family to move to the poor district. His father seemed to almost fade away into depression and left the house wobbling one day. He didn’t come back and days later, on the dangerous walk to school, Jacob saw him in an alley, unconscious. When he was taken to a doctor, he was in a coma. The family went further into debt and eventually lost him.

After this, though, Jacob and his mother became closer. They were all they had left, after all. He was ten when she got sick and the woman, to her credit, clung to life until he was twelve. He did the only thing he knew how to do: he ran away. He didn’t wait to be taken to some home full of other children he didn’t know and he couldn’t focus in school, so he left home. There was nothing left there for him, he figured. He ended up finding a home in the Apocalyptic Dragons of Four gang, named rather poorly after the Dome’s number. When he was old enough, they gave him his red dragon tattoo. However, changes placed into effect by the new head of security for the Dome lead to their disbandment after a devastating raid. Again, Jacob could do nothing but run away… What else was he to do?

He had to be more careful from then on and resorted to petty thievery and sleight of hand. His thousand-yard stare, he found, was an astounding way to distract people with his gaze as he was stealing from them. He could get as close as a small trading route between the rich and middle districts, where the lower-end riches and higher-end middles would do business. He could steal watches, rings, and even bracelets and would be forgotten before they even noticed he had them. If he was caught in the act, escaping was at a level that the guards couldn’t hope to catch him. One day, however, he knocked over a stall and kicked off another person’s shoulder to get leverage for the escape and somebody was able to capture an image of his face. He isn’t able to go within a hundred feet of the market without being spotted and recognized because his face was posted all over. That is, if he stays to pick pockets. Running through is easy and very often done; it’s made easier when he takes to the roves to pass by. The couriers found him during that rather spectacular escape and recruited him as one of their runners in training.

Extras:
+He doesn’t understand social cues and can be excessively awkward
+His ability with sleight of hand is incredulous - he doesn’t do it as a party-trick, so few witness it often
+A fairly skilled knife-fighter due to the dexterity in his hands and his experience in a gang
+A talent for throwing things accurately
+He can draw, but isn't one to share it - he keeps a notebook hidden under the mattress of his bunk
Hidden 12 yrs ago Post by Fox of Spades
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Good morning and awesome :D when we're all done, I'll make the OOC/IC

how are you guys on this fine day :D?
Hidden 12 yrs ago Post by Scout
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I made a small edit to the "Extra" section for Jacob. ^^ Let me know what you think of them, Foxeh! I love your characters. I'm working on Kass now! :D I'm well, are you going to be on Skype soon?
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Name: Kassandra Xenos

Age: 26

Appearance:
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Kassandra always appears crisp and classy. Her hair is straight and well-kept, her coat fastened and uncreased, and her blade tucked safely and accessibly away. Her sharp red eyes and cold attitude can strike fear into the men of even the strongest constitution. Her clothing is not too loose, to keep her able to run, and her coat tails help to keep her sword tucked away. The coat came with a handkerchief-type thing which she quickly discarded in favor of practicality. A sheath is strapped to her hips and hidden behind her by the looseness of her coat. It’s a medium-length, lightweight falchion which folds into itself; it’s made of a strong carbon material.

Personality: Kassandra can be rather off-putting with her serious demeanor. However, she is also known to be very loyal and protective of those she cares about. It is rare to see her in a mood apart from thoughtful and serious, but it will come out while she is in combat or on the rare occasion that she feels secure enough to do so. She’s logical and strategic, often trying to plan ahead.

Brief biography: Kassandra was born in Dome 4, though she only grew up knowing her father. He was a courier and she was raised around them. However, he was not allowed to be her mentor once she came of age to begin learning, and in fact it proved to be a good thing. A rather important member of the underground agency was placed over her. He was the Head of Security for the Dome and a man that she quickly took to having as a role model. She was soon to graduate and become a mentor when he was convicted of treason. He was so true to the cause that he didn’t give in even to the moment of his death. In their last conversation, he made a request. She keeps true to it to this day, though she was given a new teacher and began learning how to become a mentor herself.

Extras:
+Expert with many different forms of weapons, prefers her folding falchion
+New to mentoring – combat and navigation
+Strategic – if she can become more personable, she could very well become a leader
+Passionate toward the cause
Hidden 12 yrs ago Post by Fox of Spades
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I am now wide awake <3 I love all the characters and will start working on my mentor.

I'll also have an OOC up by today or tomorrow. We can plan a bit more there then get started~!

Tigre :D just tell us if you edit Vin so we can read through it. How are you two on this fine mornight?
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Mentors



Name: Isaac Romanov
Age: 27

Appearance:
Most people consider Isaac a little intimidating due his constant frowns and creased eyebrows. Isaac has a pretty bad scar on his forehead, an injury he earned while messing around on his hoverboard as a trainee. The man is tall, standing at a good 6'2 and has a lean and hardened body earned through years of training. Isaac doesn't care much for creases or crumpled shirts and puts on whatever is the most practical. Isaac does a lot of patrolling outside and as a result is mostly seen in a thick black coat, for some reason he keeps a gas mask dangling around his neck. People say he's a little paranoid, but Isaac knows just how dangerous things can be outside and as a tracker he's been places, some more unpleasant than others.

Personality:
Practical and serious. Isaac does what needs to be done and fights without hesitation. The man might look like a grouch, but it's most likely that he's just thinking really hard. The man is pleasant enough when around others though he can be a bit of jokester. He enjoys a good laugh and has a penchant for getting himself into sticky situations. As a young boy Isaac was the epitome of overconfident brat and it has almost gotten him killed more times than he can count. However, he's grown out of that phase and is more humble now. Isaac knows he can't do everything by himself and is a big team player who believes in camaraderie and working together. Still, he has his pride and when someone wounds that, well, he'll turn into a sarcastic and harsh person.

Brief Biography:
The son of a baker and a farmer. Isaac was born in the poorer side of the dome and grew up learning tricks to get by. He was quick with his hands and quick with his feet. The boy would do odd jobs around dome 4 to get a little extra money and was very hardworking. This continued for a few years but when Isaac's mom got sick the money just wasn't enough. Isaac looked all over the place for jobs that would pay better but could find none. That was when he realized that the government wouldn't be able to help them and that everything in the domes was unfair. He started causing trouble for the government by starting rallies and the couriers took him in.

Extra:
+Isaac knows how to work with firearms
+Isaac's partner and best friend is a German Shepherd named Fenrir.
+Isaac found Fenrir when he was twenty. The dog was injured outside the dome Isaac took him in.



Name: Alina Alkaev

Age: 24

Appearance:
A rather plain girl, the first thing people usually notice about Alina are her grey eyes that somehow resemble stained glass. Usually, it seems as if she's looking through someone instead of at them, making her seem distant. The girl has shoulder length black hair, with floppy bangs she keeps swiped to the side and tucked behind her ears. Alina has a lean and firm build, she's not soft or vulnerable looking, but is in no way intimidating either. In fact, the girl is just average, someone easily forgotten.

Personality:
Alina is what most people call apathetic. The girl buries her own fears and worries, becoming a pillar for those who need something to lean on. She does her responsibilities with determination and initiative, opting to finish what she can as quickly and as efficiently as possible. The young woman is a very dedicated person, often pushing herself to her limits in pursuit of perfection. If Alina thinks she can do better, she will try to do better. The girl refuses to give anything but her best and takes pride in her ability to notice minute details and mistakes. She has a good head on her shoulders and a thirst for knowledge. Often Alina learns from observation and imitation. When trying something new, she will repeat the same activity over and over again until she is either too tired to continue or finally satisfied with the results of her training.

Alina is rather harsh on herself. However, when it comes to dealing with her companions, she is the opposite. The girl expects them to give things their all, but is understanding and kind. Alina isn't very affectionate or the sort of person that radiates cheer and joy, but she's always willing to lend a helping hand, and always there to offer a shoulder to lean on. The young woman does her best to be a pillar of support during tough times. Often giving encouraging nudges or smiles when things look bleak. She isn't easy to faze, and has a strong grip on her emotions. Outside of missions, she lowers her walls. The apathy crumbles and Alina becomes less detached. The girl keeps to herself and can be a bit distant, but when approached she will never turn anyone away. The girl likes seeing people happy, and as a result finds herself drawn to cheerful optimists despite her reserved nature.

Brief biography:
The daughter of a mechanic and a herbalist, Alina lived a good life and they got by. However, one day her mother fell ill. At first it wasn't anything serious, but it got worse and without the money, the doctors couldn't help. Alina's dad fell into a depression and spent the rest of his days locked up in their attic. There he'd fumble over computer codes or mess with gears and bolts. Alina on the other hand scavenged around the house for every medical book her mother had. Greedily, she read book after book. Absorbing new information in hopes of finding something that could help save her mother, but she was just a child and eventually her mother passed away. Alina began studying medicine after that and few years later she joined the couriers and when she passed the training phase she became a medic.

Extra:
+Very skilled at hand to hand combat
+Has no problem patching up the grizzliest of wounds as long as she has the equipment
Hidden 12 yrs ago Post by Fox of Spades
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Done :D! When you guys are all set I'll make the OOC.
Hidden 12 yrs ago Post by Scout
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Kitty, kitty, kitty!~ tch, tch, tch!
Hidden 12 yrs ago Post by Fox of Spades
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Hi guys (^w^) and Tigre how is Vin coming along?
Hidden 12 yrs ago Post by El_Tigre
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Hey guys! Sorry! Got kinda busy! I will have Vin done tomorrow for sure!
Hidden 12 yrs ago Post by Fox of Spades
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Alrighty ^^ and just a heads up, I'll be gone tomorrow. I'll have the OOC up by Monday or Tuesday at latest.
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Yay!~
Hidden 12 yrs ago Post by El_Tigre
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MENTOR


Name: 8334 - Vin

Gender: Male

Age: Twenty-Three (23)

Appearance:
Vin is a rather short boy standing at only 5'4" with a very lean and muscled body. He is incredibly tan with several black tribal tattoos across his body; the most noticeable tattoo is the number "8334" on the back of his neck. His identity number. Vin often never wears a shirt and only wears baggy shorts with several pockets, kept on his thin frame by a leather belt. His hair is extremely long, reaching past his waist and two colored, the top a bright blue and below a raven black. His hair is in dreads in a few places, but that is not to say he is unclean. His eyes are a dark brown, almost appearing to be black upon a quick glance.

Personality:
Vin is rather serious when it comes to training. Giving little slack when someone messes up more than a couple times. Though Vin does know when a little more TLC is needed to motivate. Outside of training Vin is very relaxed, often vegging out up on a ledge or eating. Boy, for someone so scrawny he can eat a lot. Vin is very down to earth and caring, more mature than most people twice his age. He has a kind wisdom about him that is almost strange coming from someone who is well.. looking like Vin does. Another notable trait about Vin is his seeming lack of fear. He always seems confident and unwaivered by any sense of fear no matter the situation.

Brief biography:
Vin was born in Dome Four in the poorer end of the district. Most people don't know about how bad it gets in the poor district as most avoid it. The entire area is made up of a coal mine, industrial facilities and tiny homes. The coal dust hung so heavy in the air that quite a few children died from it coating their lungs. They say that is the reason people from the poor district are so dark skinned, because the coal in the air stains their skin. They are given hardly enough to eat and most families have to sell one of their children to the government to get food for a few years. Vin just so happened to be one of those sold children. They are raised in a poor housing with minimal staff to take care of the children. Once they are eight they are put to work in various facilities within the Dome. Then when they get strong enough they are sent to the Coal mine. It was a tough, loveless life. Once they are sold to the government their name is stripped from them and they are given a number, Vin was to young to remember his real name before he was sold. He was given the number 8334, it permanently tattoo'd onto the back of his neck. They also receive rather intricate looking tattoos across their bodies when acting up. Marking them as a bad child that needs to be watched. Vin received several of these tattoos.

The day 8334 was meant to be transferred to the Coal Mine, at age 12, he escaped and fled into the abandoned and rundown buildings to hide. He was always a quick and agile little bugger. There he flourished, taking on the name Vin. Whenever he was hungry he stole food, easily escaping with his tremendous skill with parkour, knowing the run down areas left and forgotten like they were his own kingdom. Because in truth it was. He had become the king of the forgotten, Lord of the unknown. For once no one could stop him and tell him what to do. When he was found, at the age of 20, by the couriers they noticed his skills while fleeing several guards. One of the recruits located him and offered him the job as a mentor. To teach those how to maneuver as he did in an urban/industrial environment.

Extras:
Bring him food and he will be nice to you. Pretty simple lol.
Hidden 12 yrs ago Post by El_Tigre
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Hope the changes are acceptable :)
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Gah... so excited to start. >_<
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